Thunderbolt's Scores

  • Games
For 2,039 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Call of Duty 4: Modern Warfare
Lowest review score: 10 Deal or No Deal
Score distribution:
2039 game reviews
    • 78 Metascore
    • 70 Critic Score
    Of all the iOS developers using the free to play model, NimbleBit has come the closest to getting it right.
    • 80 Metascore
    • 70 Critic Score
    Ultimately, The Chronicles of Riddick: Assault on Dark Athena is a decent overall package that succeeds more due to the remastering of quiet classic Butcher Bay than the somewhat disappointing more recent episode Dark Athena.
    • 75 Metascore
    • 70 Critic Score
    The only problem is that lack of personality or vibrancy.
    • 79 Metascore
    • 70 Critic Score
    Regardless of its flaws, Scribblenauts is a fine title. It may be over-hyped, but it’s still worth playing.
    • 72 Metascore
    • 70 Critic Score
    Shattered Horizon is an excellent game sold short by its own lack of content. What's in the game is impressive, even beautiful; however, the fundamental fact is that there are only four maps and one gun to be had in the entire game.
    • 85 Metascore
    • 70 Critic Score
    In short spells, Battle of the Bulge is an engaging strategy game with enough depth to satisfy anyone with a passing interest in World War II history. The developers have clearly paid great attention to detail to make it authentic and ground it in the history it seeks to simulate, but you're left wanting more from a formula that clearly has huge potential.
    • 76 Metascore
    • 70 Critic Score
    This is a game for the fans, featuring an appreciative amount of exposition even if it's fairly inconsequential in the grand scheme of things.
    • 66 Metascore
    • 70 Critic Score
    Strania has its hands deep in the ashes of fourth generation consoles – it feels warm and welcoming but lacks the innovation and punch of current titles, and by aiming for a core fan-base alienates itself from the wider audience.
    • 69 Metascore
    • 70 Critic Score
    A worthy addition to the series, Blue Dragon Plus is held back by its own ambition, as the graphical beauty and audio design are overshadowed by the uncertainty and aggravation of the battlefield.
    • 81 Metascore
    • 70 Critic Score
    Rage is a quality shooter and a bunch of other things but above all else it stands as a technical benchmark for the generation, showing just how far we've come since Wolfenstein 3D.
    • 63 Metascore
    • 70 Critic Score
    I'm sure that younger gaming fans especially, will be able to appreciate swinging around in pajamas. The rest of us can find an entertaining game hidden underneath a pile of little flaws.
    • 87 Metascore
    • 70 Critic Score
    Fortunately for everyone, Street Fighter’s core gameplay still prevails and that is really all fighting games are about.
    • 70 Metascore
    • 70 Critic Score
    It may not be an everyman game, but it sits in a genre cruelly under-represented outside of PCs, and is very good at what it does.
    • 81 Metascore
    • 70 Critic Score
    The combat mechanics are easy to pick up, but the advanced techniques ought to be more than enough to keep things interesting. Regardless of its shortcomings, Soulcalibur V is still a fun and engaging game. That's all what really matters.
    • 71 Metascore
    • 70 Critic Score
    Any way you peel it, Fruit Ninja Kinect is a bare bones game about swinging your arms at flying produce. If you're too proud to see the stupid amusement in doing as much, you will hate it. For those of us wanting a bit of silly, mostly mindless fun, it's a refreshing new way to work up a sweat and look like an idiot.
    • 70 Metascore
    • 70 Critic Score
    Without a death penalty, X-Men Arcade is a very different game than it was when originally released. That said, it's also very true to its roots, maintaining, perhaps with fault, the look and feel of the original.
    • 75 Metascore
    • 70 Critic Score
    Uprising is a surprisingly solid run-and-gun title for Arc System Works' debut entry to the genre.
    • 67 Metascore
    • 70 Critic Score
    It doesn’t push any boundaries or feature anything worth copying, but My World, My Way takes an amusing idea and runs with it.
    • 77 Metascore
    • 70 Critic Score
    It's best to think of A World of Keflings as an XBLA Christmas present for the wee ones, really a "Baby's First RTS" more than anything.
    • 87 Metascore
    • 70 Critic Score
    It re-establishes the game's hold on the WWII shooter sub-genre and although it may not be worth a purchase for the singleplayer alone, the multiplayer makes it a worthy addition to any collection.
    • 71 Metascore
    • 70 Critic Score
    If your like you games over the top, then you can do a lot worse than download this.
    • 76 Metascore
    • 70 Critic Score
    Twisted Metal is stuck in second gear, trying to evolve beyond the simplistic (but enjoyable) nature of its mechanics. It introduces new ideas while attempting to please hardcore fans of the series at the same time, and this middle-of-the-road approach doesn't really work.
    • 54 Metascore
    • 70 Critic Score
    It’s going to need to become more than a sum of its parts if it wants to compete in this modern gaming era though.
    • 84 Metascore
    • 70 Critic Score
    Value matters, and though the game doesn't give the completely non-linear gameplay I was hoping it would, the excellence of the early game makes Crysis: Warhead an attractive title for those who enjoyed the original.
    • 83 Metascore
    • 70 Critic Score
    Dr. Reuben’s inaugural experiment is no failure, and just like with all well performed experiments, Crush delivers a satisfactory result and serves to enlighten us on what the bright future holds.
    • 73 Metascore
    • 70 Critic Score
    Being able to thrash baddies on a handheld is gratifying experience. But Joe’s new abilities and the use of the Touch Screen make this game feel a little bit offbeat. If you don’t mind the tedious puzzles and lack of difficulty, this might be something worthwhile.
    • 80 Metascore
    • 70 Critic Score
    It's a shame the additions to Assassin's Creed: Revelations' single player aren't as impactful as before. Maybe it was inevitable considering the yearly release cycle, but the majority of its improvements are incremental at best, while the rest are disappointingly substandard.
    • 67 Metascore
    • 70 Critic Score
    The Bonfire of the Vanities is a definite improvement on the disappointing Battle of Forli, though it’s still difficult to call it a must-buy.
    • 77 Metascore
    • 70 Critic Score
    The style and mood captures the spirit of the comics perfectly, and having two playable characters is a feature that turned out excellent. It's a shame that stomping through the streets as Venom while devouring civilians can't make up for the repetitive missions and the appallingly short time it takes to beat the game.
    • 80 Metascore
    • 70 Critic Score
    A fun game, a mess, for sure, but a good mess. While it never reaches the scares of the original, or the compelling story and characters, it's still a rollercoaster ride of butchery, blood and out and out violence - violence that never lets up.
    • 77 Metascore
    • 70 Critic Score
    In a world of shooters all aiming to win gamers’ hearts, Mutant Storm Reloaded has all the ingredients to succeed alongside the best of them.
    • 75 Metascore
    • 70 Critic Score
    Puzzle Quest: Galactrix for DS has all the makings of a great new entry into this now hugely popular adventure series. The story is compelling and well paced, the presentation is strong, and most importantly, the gameplay here trumps its predecessor in just about every way. But the basic foundation of the game – touching – is almost broken. Galactrix is still playable and still very addictive, but endless flubs on the game’s part will inevitably cause your blood to boil.
    • 77 Metascore
    • 70 Critic Score
    While it isn't a revolution in racing design, it's a good game with a lot to do.
    • 71 Metascore
    • 70 Critic Score
    It's certainly one of the better RTS/FPS hybrids, and with any luck, it will become a little more welcoming to players interested in something other than the typical shooter fare - and for people willing to invest themselves, it's already worth a look.
    • 56 Metascore
    • 70 Critic Score
    With a meaty single player mode and a fluid gameplay model, FIFA Street 3 for the DS is a surprisingly competent package.
    • 69 Metascore
    • 70 Critic Score
    Stuff like Metal Slug, Top Hunter, and Sengoku are definitely worth playing, regardless of the other games’ mediocrity.
    • 67 Metascore
    • 70 Critic Score
    Where the modern FPS has become bloated with features and alternate gameplay styles, this is focused on delivering a simple experience that’s true to its origins.
    • 56 Metascore
    • 70 Critic Score
    If you are too chicken to go through it yourself, there is always the co-op mode to have a partner hold your hand.
    • 67 Metascore
    • 70 Critic Score
    Just try not to think so much and you'll enjoy the unravelling of the unorthodox capers.
    • 79 Metascore
    • 70 Critic Score
    A good game. It has absolutely superb audiovisual presentation, extravagant and hugely entertaining action and some of the best FPS set-pieces you'll find on the PS2. It's a shame the experience doesn't deliver a little more variety and there are a few minor flaws which bring things down a little, but all in all this is one of the most explosive, entertaining shooters on the PS2.
    • 85 Metascore
    • 70 Critic Score
    There's no denying that gamers can walk away from the experience feeling a lasting good impression of the revamp. The new direction of the franchise holds a lot of promising potential and Ninja Theory still comes out showing that the duties of keeping things new and fresh are in capable hands. Here's to new beginnings.
    • 76 Metascore
    • 70 Critic Score
    For a system that is criticised for the lack of games, you could do a lot worse that this.
    • 67 Metascore
    • 70 Critic Score
    Most of the writing's cleverly done. The soundtrack is pitch perfect. It successfully executes on the concept of an exploitation film in videogame form. The creativity's somewhat marginalized beneath commonplace mechanics but it's still there, itching to get out. This time you'll just have to dig for it.
    • 80 Metascore
    • 70 Critic Score
    It's colorful, requires strategy, and there's a lot of stat-building for those into it along with a decent variety of maps and challenges. However, there are serious drawbacks such as the repetition, difficulty curve, and less than ideal control scheme.
    • 84 Metascore
    • 70 Critic Score
    It doesn't do a very good job through the story mode at introducing newcomers to the mechanics of the game and it can quickly devolve into something that hardly resembles a "sweet science" when players aren't sure what they're doing, but once you get the hang of how the game works, it's a thing of beauty.
    • 78 Metascore
    • 70 Critic Score
    Improvements are constantly being updated and although team mates make or break many matches, there is genuine fun to be found.
    • 84 Metascore
    • 70 Critic Score
    The Touch Screen is both used and abused, offering a few poorly executed trick concepts and a slew of customization options for the creative artist in all of us.
    • 71 Metascore
    • 70 Critic Score
    The premise of a shoot 'em up which encourages players to be more selective about what they shoot may sound counterintuitive, but Zeit Squared's risk/reward health system, coupled with some fine-tuned, innovative game mechanics, are engaging throughout.
    • 69 Metascore
    • 70 Critic Score
    Despite its late-game flaws I’m just so surprised the team at Young Horses managed to make this ludicrous concept work as a fully-fledged game that I still wouldn’t hesitate to recommend it.
    • 72 Metascore
    • 70 Critic Score
    If you’re after a game to play on the way to work, or when you have a spare few minutes, then this could be a worthy purchase.
    • 86 Metascore
    • 70 Critic Score
    Its nowhere near perfect online play continues the classic case of being bummed from losses or wins thanks to lag and being S.O.L. if players have no fellow Street Fighters to game with locally.
    • 77 Metascore
    • 70 Critic Score
    It’s certainly an impressive debut title and one of the best games to come out of the Eastern Bloc, but its basic mechanics could have done with some extra polish.
    • 77 Metascore
    • 70 Critic Score
    If simply taken as the sum of its parts, TERA might not seem all that impressive. But considering just how excellent its combat is and just how gorgeous everything in-game looks, it's impossible to dismiss the game as just another run-of-the-mill MMO.
    • 70 Metascore
    • 70 Critic Score
    Unfortunately for now, it seems Aerosmith needs to take a step back, only managing to play groupie to the real Legends of Rock that have already conquered the gaming world.
    • 74 Metascore
    • 70 Critic Score
    It's a silly game with an awful camera – particularly indoors – a bad draw distance, repetitive missions and a paltry story, but the unabashed mayhem it conjures and lays at your finger tips makes it surprisingly easy to recommend. It might not reinvent the genre or introduce anything new, but Prototype 2's tweaks to its original formula make for a highly entertaining game.
    • 80 Metascore
    • 70 Critic Score
    Despite whatever disagreements may come from its adjusted gameplay, Ultimate Marvel vs. Capcom 3 can still be a fun game, and even more so with its amended online components.
    • 63 Metascore
    • 70 Critic Score
    Unfortunately, it looks as if there isn’t enough content or new ideas that will make many gamers readily come back for more once the original challenges are completed.
    • tbd Metascore
    • 70 Critic Score
    The game is rewarding, colourful and has enough accoutrements (including, in true RPG fashion, optional bosses) to draw you back for multiple play sessions. Locked within it, though, are the seeds of a much more complex, far more satisfying experience, one that the developers might well consider pursuing in the future.
    • 78 Metascore
    • 70 Critic Score
    Now, there is some challenge for the gamer that's inclined to find it. Every stage has three hidden star coins, and the acquisition of them all can be tricky, and necessary to access the harder levels. For everyone else, this is another Mario game that's far too easy and plays it far too safe. It's more Mario for people who want more Mario, and nothing more.
    • 75 Metascore
    • 70 Critic Score
    Final Fantasy Fables: Chocobo Tales is a mash-up of a variety of different ideas, and although none of them are executed perfectly, the game still manages to be quite entertaining.
    • 82 Metascore
    • 70 Critic Score
    However, it’s most definitely a great step for the genre in terms of storytelling that will hopefully be properly mimicked and expanded by another developer or in a sequel.
    • 67 Metascore
    • 70 Critic Score
    Though the game lacks the kind of epic presentation that Ikaruga fans enjoy, the levels are still something worth looking at while you’re dodging unfriendly fire.
    • tbd Metascore
    • 70 Critic Score
    Technical issues aside, Cubemen is a cleverly produced game that has the potential to keep you engaged for hours. The simple controls, challenging maps and variety of game modes are a potent combination. Once its stability improves, this could be one of the best purchases you make on iOS.
    • 82 Metascore
    • 70 Critic Score
    Despite showing its age, Stranger's Wrath HD is still a wholly original, refreshing title when compared to many modern offerings.
    • 66 Metascore
    • 70 Critic Score
    A fun, simple and at times compulsive game which is worth a look if you’re a fan of the classic Breakout.
    • 90 Metascore
    • 70 Critic Score
    There is no denying that Corruption lacks the substance that made its prequels so awesome. Despite the near-perfect motion controls, the experience just isn't as exciting anymore.
    • 74 Metascore
    • 70 Critic Score
    It can be gruelingly repetitive. But it's a game with quirky charm; if you are persistent, you are always compelled to see what happens next, and what the next dungeon looks like.
    • 78 Metascore
    • 70 Critic Score
    There’s isn’t much realism, most of the graphics and attention to detail are poor and you won’t be feeling the wind rush through your hair anytime soon, but for sheer multiplayer fun you could do a lot worse than give this a go.
    • 74 Metascore
    • 70 Critic Score
    It just feels like an incomplete work that got too much artistic style and far too little gaming substance.
    • 71 Metascore
    • 70 Critic Score
    The Book of Prophecy is poorly designed; it turns an innovative concept into an annoying, tedious, headache-inducing chore.
    • 72 Metascore
    • 70 Critic Score
    Still, at its heart this is Dead Rising 2. Most of the cutscenes contain the same dialogue, only with Frank edited in, so there's the feeling that two entirely different conversations are taking place and it comes across as lazy.
    • 60 Metascore
    • 70 Critic Score
    Even with a few muscle knots, MicroBot is a thoroughly enjoyable adventure through the human body for any gamer with an ounce of patience.
    • 85 Metascore
    • 70 Critic Score
    It is a beautiful, vast and incredibly well-presented game, with a small number of nonetheless extremely detrimental design decisions. It’s undoubtedly worth trying (if only to marvel at the technical and visual wizardry) but there’s a lot of unfulfilled potential here, and here’s hoping Ubisoft are paying close attention for the next entry in the series.
    • 68 Metascore
    • 70 Critic Score
    It's the kind of game that doesn't try to imitate any single game, and by combining several ideas into one it creates something new and unlike anything before.
    • 86 Metascore
    • 70 Critic Score
    It is still a great game, with a well-developed and interesting plot, a great balance of action, exploration and character development and a great representation of the Star Wars universe, but I feel it's incessant similarities to the first game don't do it any favours and technically it could be a lot tighter.
    • 79 Metascore
    • 70 Critic Score
    Without a breadth of tactical options longstanding fans of the series will be disappointed in its change of approach, and while action fans will get some enjoyment out of its expansive arsenal and competent combat they'll surely find something more worthwhile and noteworthy elsewhere.
    • 64 Metascore
    • 70 Critic Score
    It’s totally super awesome. And stuff.
    • 77 Metascore
    • 70 Critic Score
    Thomas Was Alone’s greatest strengths are in its storytelling and character. In this it fully exceeds, keeping me playing past the point of growing over familiar and dreary of the oft-repeated mechanical themes. But due to this it can be expected that many who start the adventure will never finish it, though, which is certainly a shame.
    • 78 Metascore
    • 70 Critic Score
    It takes the idiosyncrasies of its source material and crafts a videogame around it, working just as viably as a completely independent property with its own sense of identity and adventure.
    • 76 Metascore
    • 70 Critic Score
    So really it depends on whether you’re willing to fight through the classic mode to try and justify your purchase. Those that do will enjoy R-Type Dimensions despite it’s horrendous difficulty level.
    • 66 Metascore
    • 70 Critic Score
    Great visuals and exciting gameplay warrant an eye out for a reduced price, but annoying AI and linear levels keep this title from the borderline of must-have-ness. A difficult one to rate, this; not superb, not average. Just in-between. And a credit to movie tie-ins.
    • 61 Metascore
    • 70 Critic Score
    Depending on your patience, Blacklight could be the best fifteen bucks you've ever spent on a game, or a frustrating waste of cash.
    • 68 Metascore
    • 70 Critic Score
    Alien Breed is a solid twin stick shooter that, while not providing the challenge of the game on which it’s based, is a great game to play when you have a few minutes to spare, perfect for those looking to take down the alien menace on the go.
    • 80 Metascore
    • 70 Critic Score
    Lazy Raiders is totally worth a try for fans of strange facial hair, Avatar haters, and gamers wondering what Super Monkey Ball on a tight budget looks like.
    • 73 Metascore
    • 70 Critic Score
    You can’t help but feel that H.A.W.X. is a little too tame for its own good. While it’s certainly an enjoyable air combat game, it lacks the edge that other Tom Clancy games so evidently possess.
    • 68 Metascore
    • 70 Critic Score
    Sure, it’s got one of the most horribly cliched and overused plots in existence, but it’s saved by a wonderfully implemented spell casting system that will leave you experimenting and developing your character’s capabilities long after the Story Mode has gone stale.
    • 83 Metascore
    • 70 Critic Score
    It’s good and esoteric in an entirely worthwhile way.
    • 78 Metascore
    • 70 Critic Score
    For what House of the Dead: Overkill lacks in diversity or prudence, it more than makes up for it in style and a sense of humour that dances on the boundaries of acceptability, and at times downright moves it around whilst insolently shouting “na na na na na na”.
    • 66 Metascore
    • 70 Critic Score
    It’s a simple, stylish, enjoyable romp that will satisfy most anyone looking for something new to shoot. Or throw boomerangs into.
    • 72 Metascore
    • 70 Critic Score
    Perhaps that doesn’t sound like the most enthusiastic endorsement, but Amped 3 is one of those games that has so many peripheral pleasures that it must be looked at in terms of the whole package rather than the score gameplay (which is polished even if it’s easy).
    • 80 Metascore
    • 70 Critic Score
    Despite its flaws the platforming and cover-based shooting are on par with its console peers. There is fun to be had with Uncharted: Golden Abyss, regardless of how badly it fumbles with its new technology.
    • 71 Metascore
    • 70 Critic Score
    I haven't got bored of it yet, but it has all the hallmarks of a game that I will be getting bored of in another week or so. Still, two weeks worth of playing time isn't bad for a puzzle game. Not bad at all.
    • 80 Metascore
    • 70 Critic Score
    The 'just one more go' addictiveness is still there. Knowing that, if it wasn't for the hand cramp, you could do better, right? It just requires a little quicker thinking, better planning, more accuracy, risk taking.
    • 77 Metascore
    • 70 Critic Score
    Even though I was put off by the stealth sequences and the occasionally high difficulty level, it's impossible not to admire how frightening and intense this game can be.
    • 83 Metascore
    • 70 Critic Score
    This War of Mine is a soul crushing thing to consider as entertainment. It is going to make you feel bad and absorb the consequences of your actions. It exists as a piece of indie expression that shows the actual grayness that is inherent in all conflict. There is no winning.
    • 83 Metascore
    • 70 Critic Score
    While it solely focuses on only one type of loot and isn't as big as Captain Scarlett and Her Pirate's Booty, Mr. Torgue's Campaign of Carnage is another solid addition to the Borderlands 2 experience.
    • 75 Metascore
    • 70 Critic Score
    Sure, the game places plenty of emphasis on the DS’s touch screen gimmick, but at least it executes it well. If you’re looking for a fun and lighthearted game to keep you busy, look no further than this game.
    • 70 Metascore
    • 70 Critic Score
    You PS2 owning FPS junkies are no doubt going to love this beast, and the rest of you will have some fun with this game too, just don’t be disappointed when you realize that Killzone's not the ground-breaking experience I think we were all expecting.
    • 81 Metascore
    • 70 Critic Score
    Not the best fighter on the Gamecube, but it still has enough gameplay elements and unlockables to keep you busy. Besides, there's no better way to vent some stress than to dish out a few fatalities.
    • 60 Metascore
    • 70 Critic Score
    Although one could classify Wario: Master of Disguise as a platformer, I'd say it has more in common with a puzzle-genre game. Apart from the boss encounters, there isn't a lot of action here.