TotalGames.net's Scores

  • Games
For 1,714 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 SoulCalibur II
Lowest review score: 5 Loons - The Fight for Fame
Score distribution:
1,714 game reviews
    • 79 Metascore
    • 74 Critic Score
    In many ways OutRun 2 is undone on Xbox Live by the mere fact that the core gameplay wasn't designed for competitive racing.
    • 67 Metascore
    • 74 Critic Score
    Time consuming and considering the lack of alternatives, quite good at what it does. But it fails to seamlessly merge the combat and trading that Elite did so well and is, to put it bluntly, a bit on the dull side.
    • 60 Metascore
    • 74 Critic Score
    Lewd, loud and incredibly funny, Magna Cum Laude is a game that works far better than it should. This is partly because there's very little 'game' there to speak of.
    • 59 Metascore
    • 74 Critic Score
    Despite the fantastic Monster Editing mode and all the game's charm, it's not the exactly the height of originality and can be completed way too easily. Still, whilst the game may not be amazing, it's pretty darn good.
    • 72 Metascore
    • 74 Critic Score
    What the original was intended to be - but it's still no "Alpha Centauri." [Feb 2001, p.78]
    • TotalGames.net
    • 83 Metascore
    • 74 Critic Score
    Playing against another person is far more satisfying as the level of error and ingenuity creeps into the game.
    • 74 Metascore
    • 74 Critic Score
    Sacred definitely gets better the more you play it, the monsters keep getting bigger until they almost fill the screen, the weapons and skills go from a half-hearted stab to a whirling dervish of metal and magic and the lands of Ancaria roll before you begging to be explored.
    • 80 Metascore
    • 74 Critic Score
    Whilst the game might handle like a superlative arcade racer from each dynamic moment to the next, it neither looks nor behaves like one in any real, wider sense...it's far too concerned with vainly struggling to be a simulation.
    • 77 Metascore
    • 74 Critic Score
    TIF isn’t a complete loss, we just fear that its style of play will suit few – novices will be dominated and closed-down by the game, whereas seasoned vets will expect the freedom to pursue a more individualised approach.
    • 85 Metascore
    • 74 Critic Score
    The slow, repetitive action is the knockout blow that stops this contender from ever being the greatest. [XBM]
    • 58 Metascore
    • 74 Critic Score
    It's the styling and attention to detail that makes the game work...This is not the best game you'll play all year, but it's certainly the most honest.
    • 78 Metascore
    • 74 Critic Score
    The main problem lies in the fact that this is really nothing more than a re-done "SSX Tricky."
    • 85 Metascore
    • 74 Critic Score
    Not much fun in single-player. Sure, it might make for good practice before taking your warrior online, but no-one is going to be buying it for Anubis' fight for corporate and religious ownership.
    • 63 Metascore
    • 74 Critic Score
    But despite Robinson’s remarks, oodles of atmosphere and a decent enough multiplayer mode, compared to Millionaire in the console quiz show stakes, it still manages to be the weakest link. Goodbye!
    • 69 Metascore
    • 74 Critic Score
    If you're one of the lucky ones who haven't had the pleasure then please, go out and buy it; you'll find it an absolute joy. Unfortunately, it's a joy most of us have already experienced and moved on from.
    • 68 Metascore
    • 74 Critic Score
    If you like the idea of an RTS but never manage to get the hang of all the complicated tactics and procedures this is the perfect game for you. It's got some good ideas well implemented, it's fun to play and essentially it plays like an introduction to the world of RTS.
    • 54 Metascore
    • 74 Critic Score
    One problem with this game is the targeting system. The auto aim is far too generous, thus removing any kind of skill factor. You can switch it off but then it becomes absolutely impossible to hit anything.
    • 76 Metascore
    • 74 Critic Score
    Sadly there is one fatal flaw that destroys any illusion of this being a simulation – the controls. The punches are easy enough to get used to but moving your character around the ring is a nightmare.
    • 79 Metascore
    • 74 Critic Score
    Although it's wonderful to drive around a fully realised 3D Springfield at breakneck speed in Otto's bus, we can't help but feel that things are a little formulaic.
    • 74 Metascore
    • 74 Critic Score
    Repetitive and tiresome at times but that's not the problem. The problem is that the developer has made no effort at all with the shadow/lighting system.
    • 62 Metascore
    • 74 Critic Score
    While it won't be to everyone's tastes, it's hard not to get hooked into Larry's world, there's a lot to explore and experiment with - including honing your photography skills, unlocking some uniquely sleazy mini-games and simply enjoying one of the funniest scripts in a game since, well, the classic adventures of the Eighties and early Nineties.
    • 78 Metascore
    • 74 Critic Score
    Some quiet and mildly distracting gaming, but also instils the feeling that you’d rather ditch your ride in favour of something sexier like, dare we say it, a skateboard.
    • 53 Metascore
    • 74 Critic Score
    A good fun game for a while, but the short story mode lets it down a little bit.
    • 91 Metascore
    • 74 Critic Score
    The implementation of the Hit Stick (use the right analogue stick for some hard hitting defensive plays) is a nice touch and the rest of the game's mechanics have received a subtle overhaul to ensure it plays better than ever.
    • 84 Metascore
    • 74 Critic Score
    A number of excellent set-pieces, good puzzles and some surprise changes in pace do keep the attention until the bitter, dramatic end but generally this is B-list stuff when compared to proper PS2 horror adventures.
    • 71 Metascore
    • 74 Critic Score
    Though the graphics and sound are fairly basic (aside from a few lighting touches and stylish cinematics, Sub Rebellion could be a PSone game), the gameplay packs a more detailed punch.
    • 85 Metascore
    • 74 Critic Score
    One of the best and most addictive sim-games available at present, and this expansion pack is definitely better value for your simoleans than any of the other add-ons have been.
    • 67 Metascore
    • 74 Critic Score
    With some perseverance to get past the initial stages, Naval Ops develops into a fun blaster.
    • tbd Metascore
    • 74 Critic Score
    Sounds good dosen’t it…? And it is! The visuals are bright and colourful (despite the opening level being rather drab) and the happy-go-lucky background music suits the whimsical nature of the game perfectly.
    • 74 Metascore
    • 74 Critic Score
    Once the initial novelty of letting your Sims do a Petula Clarke has worn off, there isn't actually a massive amount of new stuff here.