TotalGames.net's Scores

  • Games
For 1,714 reviews, this publication has graded:
  • 57% higher than the average critic
  • 3% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 SoulCalibur II
Lowest review score: 5 Loons - The Fight for Fame
Score distribution:
1714 game reviews
    • 81 Metascore
    • 69 Critic Score
    The extra games are all very nice and shiny but some more work should have gone into creating a level field of play, wherein each character can compete fairly and we aren't left damning Kobra's utter rubbishness as Noob-Smoke kicks seven varying shades of faeces out of him yet again.
    • 81 Metascore
    • 72 Critic Score
    You know if you like it already, and you probably know if you're going to buy it already. As for us, we like it, just don't expect us to know where to find it in two weeks' time. [Play UK]
    • 81 Metascore
    • 87 Critic Score
    It's very complicated yet highly accessible and features the kind of attention to detail that consoles just have never witnessed before.
    • 81 Metascore
    • 80 Critic Score
    This ridiculous level of world destruction becomes infinitely more enjoyable when you play a multiplayer battle.
    • 81 Metascore
    • 82 Critic Score
    The same easy scoring from 'sweet spots' plague the game and for some reason it's nigh on impossible to score from five yards out, one-on-one with the keeper. And because of the reliance on motion captured animation and pre-set special moves, you still never feel in complete control of the player. This aside, the improvements outweigh the old problems.
    • 81 Metascore
    • 85 Critic Score
    The conversion from the GameCube originals are flawless, and although some may bemoan the lack of Live support, this shouldn't take anything away from this perfect console party piece.
    • 81 Metascore
    • 86 Critic Score
    It's easily the best of the series and with enough depth to silence the franchise's many detractors.
    • 81 Metascore
    • 82 Critic Score
    The speed, responses, combination moves and array of fighting styles intertwine to present a tactical beat-’em-up with enough edge to coax even the most-hardened arcade junkies out of their smoke-caked games dens.
    • 81 Metascore
    • 78 Critic Score
    Beyond the fine-tuning in visuals and updated line-up there is little in the way of new experiences on offer compared to the previous EA F1 games. Sure you’ve got the new cars and tracks, but is this really going to make the difference over F1 2001?
    • 81 Metascore
    • 80 Critic Score
    What impresses is the structural coherency of the game world: anything you see and think ‘I ought to be able to stick a bike on that’ will indeed be solid and available for tricks duty, from moving cars to power cables, scaffolding and tree branches.
    • 81 Metascore
    • 70 Critic Score
    Eight missions, plenty of multiplayer maps (including the most popular four from Ghost Recon) and the promise of at five downloadable desert missions means this is worth your cash.
    • 81 Metascore
    • 61 Critic Score
    Sadly, NFL Street feels exactly like a sub-game, and an extremely common one at that.
    • 80 Metascore
    • 80 Critic Score
    Nintendo obviously spent a lot of time on enemy and level design so would it really have hurt to delay the game for a few months and stick some more levels in?
    • 80 Metascore
    • 79 Critic Score
    You can criticise it for not being a perfect reproduction of tennis and sometimes getting a little over-excited with its colours and power moves but you can't hate this game just because it wants you to have fun.
    • 80 Metascore
    • 81 Critic Score
    Whereas other shooters may have a 'just one more go' factor to them, the careful build-up to events in Ghost Recon 2 can crush the will of the less-dedicated gamer when it comes to repeating the same level for the fifth time. Even the addition of a save anywhere feature doesn't quite remove the teeth-grindingly annoying aspect of playing certain levels.
    • 80 Metascore
    • 89 Critic Score
    The controls, though initially frustrating, do deliver the feel and accuracy of the real sport. Couple this with both real and imagined course imbued with the usual EA sense of atmosphere and spectacle and Tiger Woods looks as good as it plays.
    • 80 Metascore
    • 84 Critic Score
    In many areas Ghost Recon has the balance between shooting and thinking just about spot-on.
    • 80 Metascore
    • 83 Critic Score
    If you persist past the ugly and confusing combat and a Bible worth of speech, there is a harmlessly atmospheric, quirky game underneath.
    • 80 Metascore
    • 92 Critic Score
    The game is fast and smooth, with colourful graphics and easy to control characters. The action is non-stop and there are loads of missions, requiring your expert skills.
    • 80 Metascore
    • 80 Critic Score
    If more effort had been expended so as to maximise this versionís potential, weíd have a real stunner here. As it stands, we have merely a decent conversion of a great game.
    • 80 Metascore
    • 93 Critic Score
    This is entertainment on a grand scale, simply on another level to the rest of the clone-driven, deadline-throttled gaming industry. A breathtaking arcade blast which makes the N64 essential.
    • 80 Metascore
    • 82 Critic Score
    A fantastic port of the PC title and is incredibly addictive to play, but it could've been so much better. As it is, this is more like the Jack Sparrow of the pirate world; it doesn't quite reach the kind of class you'd expect from a pirate like One-Eyed Willy.
    • 80 Metascore
    • 90 Critic Score
    Underneath all the 'hilariosity' though, are some rock solid physics.
    • 80 Metascore
    • 84 Critic Score
    PC game-heads will be outraged at the dilution of this franchise by its console leanings, but there is still a great adventure and gripping story to be enjoyed.
    • 80 Metascore
    • 78 Critic Score
    A blast, and for some simple brainless hack n’ slash action you won’t find a better packed or well-presented disc on the PS2.
    • 80 Metascore
    • 83 Critic Score
    Amazing.
    • 80 Metascore
    • 79 Critic Score
    Just as Spider-Man has to struggle with the burden of trying to live a normal life as Peter Parker, Spider-Man 2 struggles to find balance between the open ended gameplay of titles such as GTA it has so obviously been influenced by and platform games of old and their out-moded approach to boss fights.
    • 80 Metascore
    • 86 Critic Score
    Every single scene, be it a village, a forest clearing or an enormous city, is brimming with character and attention to detail.
    • 80 Metascore
    • 80 Critic Score
    Even when you take into account some other minor disappointments on top of the AI though (such as the mess of a multiplayer mode and some annoying graphical glitches that occur on occasion), there’s still no denying that Freedom Fighters is a fairly impressive effort and a fun game to boot.
    • 80 Metascore
    • 65 Critic Score
    The real weakness of NFL Street, however, is the same criticism levelled at Madden just a few months ago - that completing a pass or finding a run through the defence is too arbitrary to judge.
    • 80 Metascore
    • 85 Critic Score
    Ultimately this is an enjoyable package. If you can look beyond their relatively simplistic visuals then both games are worth investing some time in.
    • 80 Metascore
    • 94 Critic Score
    It is so good you’ll find it difficult to put down.
    • 80 Metascore
    • 80 Critic Score
    It looks good, it sounds good and it features enough action to keep the most demanding of adrenaline junkies happy.
    • 80 Metascore
    • 88 Critic Score
    FFCC combines the instant appeal of adventures like Wind Waker and StarFox Adventures with the best parts of the FF universe...The best thing to come out of Square since "FFVII."
    • 80 Metascore
    • 95 Critic Score
    A title which has almost infinite replay value because every time you play it it’s a different game. Even if you repeatedly just play the same map over and over again the variety of things you can do and the impressive AI of the CPU opponents means that it’s never the same game twice.
    • 80 Metascore
    • 94 Critic Score
    The fact that Smackdown! Vs RAW manages to both encapsulate the essence of the WWE while also delivering a highly skill-based and technical beat-'em-up means that even those without a taste for wrestling will be able to enjoy at least most of what the game has to offer.
    • 80 Metascore
    • 60 Critic Score
    For starters, anyone familiar with the Dreamcast version will stare in disbelief at the ropy visuals that this version has been saddled with. Everything from the characters to the levels look strangely rough-hewn and the textures look somewhat muted and lack definition and sharpness of colour.
    • 80 Metascore
    • 85 Critic Score
    Most annoying of all is the painfully slow response of the players, as they stumble through their pre-set animations, never sparing a thought that the button you pressed two-seconds earlier might be a little inappropriate now.
    • 80 Metascore
    • 72 Critic Score
    One of the major restrictions in Asheron's Call has always been the relatively limited skill system, and sadly the Dark Majesty expansion does nothing to improve on this.
    • 80 Metascore
    • 89 Critic Score
    Okay, so we’re still stuck with crap passwords and not even a difficulty level to boost lastability, but if the movie was a hit with you, then this perfect platformer is one spin-off that’s worth shelling out for.
    • 80 Metascore
    • 85 Critic Score
    It’s been carefully crafted to provide superb gameplay, and especially great graphics, despite the fact that games of this nature can only ever really be used for boredom-busting.
    • 80 Metascore
    • 60 Critic Score
    So this is a classic 6/10 - by that we mean that it's good fun and you'll enjoy playing it, yet you'll also be wondering what else you could be doing with your time.
    • 80 Metascore
    • 80 Critic Score
    A fascinating but flawed game.
    • 80 Metascore
    • 61 Critic Score
    The inoffensive, safe, non-threatening nature of the title just doesn't ever inspire fun or even frustration, merely, and perhaps most disconcertingly, ambivalence.
    • 80 Metascore
    • 85 Critic Score
    Forget flashy rendered graphics – this is a bargain at 35 quid, and will mean you won’t have to buy another fighting game for a long, long time.
    • 80 Metascore
    • 95 Critic Score
    The best beat-’em-up you can get and it certainly puts "Tekken" in its place showing that 2D still rules the roost.
    • 80 Metascore
    • 70 Critic Score
    The mini documentaries on each beach at the start of every run and the cool jazzy music suit perfectly. This would seem to make Kelly Slater’s Pro Surfer the perfect game for hard-core surfing fans.
    • 80 Metascore
    • 85 Critic Score
    The Star Wars game that will have fans in absolute rapture because the presentation and authenticity is totally flawless. Forget technical prowess or ground-breaking gameplay (although Battlefront is by no means ordinary in this department), this game has been built from the ground up by fans, for fans.
    • 80 Metascore
    • 90 Critic Score
    Simply flying around and admiring the scenery is an enjoyable enough pass-time. When you get serious with the game, it's demanding but fair, constantly pushing you further in mastering the various craft and the environment.
    • 80 Metascore
    • 79 Critic Score
    It may be far from perfect, but there are fleeting moments of exhilaration where FIFA 06 resembles a game of football like no other, and when this is coupled with a 15 year Career mode that now even enables you to choose your team's sponsor, even the most stubborn EA-hater will have to concede that this, for the most part, is a success.
    • 80 Metascore
    • 90 Critic Score
    As addictive as its predecessor thanks to its hypnotic racing, perfect feel and disregard for videogame rules.
    • 80 Metascore
    • 86 Critic Score
    It would be easy to dismiss it as a PlayStation port but it's a top game in it's own right, if you're prepared to look beyond the occasionally ropey visuals.
    • 80 Metascore
    • 71 Critic Score
    The only problem is, just as the visual style has been ramped up and reduced to looking like an episode of an anodyne Saturday morning cartoon, the gameplay has been reduced to fit.
    • 80 Metascore
    • 60 Critic Score
    Any country that regularly throws machine-recovered meat down their throats while sucking on a drink that tastes like it should be pumped down the gullets of burns victims can’t have their tastes taken too seriously.
    • 80 Metascore
    • 69 Critic Score
    Sadly, your competitors behave like drones, slaves to the racing line. When a rider glances over at you, your presence has not really been registered.
    • 80 Metascore
    • 80 Critic Score
    As with "Amped 2," it looks like the developers have sidelined the game feel in favour of faithful sporting recreation, and all things considered, the game benefits greatly.
    • 80 Metascore
    • 88 Critic Score
    A little more depth would have made it a classic, but it's still a must for Spidey fans, or anyone else after a big, brash citywide blast.
    • 80 Metascore
    • 74 Critic Score
    Whilst the game might handle like a superlative arcade racer from each dynamic moment to the next, it neither looks nor behaves like one in any real, wider sense...it's far too concerned with vainly struggling to be a simulation.
    • 80 Metascore
    • 83 Critic Score
    While it’s tricky to recommend a game that doesn’t run too well on a piece of hardware with static tech-specs, the fact remains that, gawd bless ’im, old Max had us entirely enthralled until the end of his adventure.
    • 80 Metascore
    • 93 Critic Score
    Simply the most atmospheric game we've played this year. In terms of overall presentation, it is beautifully accomplished, but, and it's becoming more and more rare these days, beneath this veneer lies a game that's enjoyable whether you approach it as a stealth specialist in need of a fresh and fulfilling adventure or simply as a mindless blast-a-thon.
    • 80 Metascore
    • 89 Critic Score
    If you liked the previous games you’re going to love Munch’s Oddysee – it’s as simple as that!
    • 80 Metascore
    • 80 Critic Score
    The story following McKane and his fictional personal battle in the real TOCA environment not only makes this stand out from other racers but it also opens the racer up to a wider mainstream appeal.
    • 80 Metascore
    • 76 Critic Score
    If you’re prepared to put up with this lack of variation, you’ll find a good, solid game with many parallels to the Tony Hawk’s series itself.
    • 80 Metascore
    • 79 Critic Score
    Everything about this game sounds better on paper. The locations, range of vehicles and even the zero gravity final show down all fall short of their billing.
    • 80 Metascore
    • 91 Critic Score
    The visuals are sharp, the audio is awesome (whack up the 5.1) and the action comes thick and fast in what is one of the most frenetic and exciting shooters we've seen for a while.
    • 80 Metascore
    • 90 Critic Score
    The presentation of the game is spot-on and it's an interesting challenge for those hardened adventurers who prefer a who-dunnit puzzler to a comical romp in the park.
    • 80 Metascore
    • 89 Critic Score
    Simply put, if you don’t like the genre previously known as an RPG then there is nothing here to shine you on, but what there is has been created with such a level of craft that there’s no denying its artfulness. It’s a beauty and as near (yet far) to a Zelda release as we’re going to see.
    • 80 Metascore
    • 87 Critic Score
    It’s a fast and furious blast that should appeal to all grapple fans. Now how’s about giving us 80’s Metal Vendetta next, EA?
    • 80 Metascore
    • 80 Critic Score
    If Capcom wants this hard-core beat-’em-up to appeal beyond a niche market changing the control system alone is not enough.
    • 80 Metascore
    • 70 Critic Score
    Call us old fashioned, but shouldn't a game be tougher at the end than the start? Amped 2 does start to pick up after several stages, and once the methods have been mastered there is some serious enjoyment to be had.
    • 80 Metascore
    • 84 Critic Score
    You might not find yourself playing Crazy Taxi constantly on the day you buy it, but you'll still be picking it up for a quick blast of arcade action this time next year.
    • 80 Metascore
    • 79 Critic Score
    Even though its flaws are few and petty for the most part, the length of the game accentuates them to a point of some frustration. Thankfully, though, the story and unique elements are enough to ensure extended play.
    • 80 Metascore
    • 80 Critic Score
    A refreshing change from FIFA et al. It is easy to get into but addictive enough to keep you coming back for more.
    • 80 Metascore
    • 50 Critic Score
    The gameplay just isn’t up to scratch. Hack, slash and float is the basic premise, and that is about the extent of it. All the shopping for new weapons and random character level-ups don’t appear to have any effect on the meat and bones of the gameplay, and the repetition soon leads to boredom.
    • 80 Metascore
    • 90 Critic Score
    Not only is it the most beautiful racing game we’ve seen since SEGA’s "Ferrari F355 Challenge," but it’s also more playable—amazingly—than "WaveRace 64."
    • 79 Metascore
    • 89 Critic Score
    Beautiful lighting effects, crisp beam weaponry and crystal clear ordinance illuminate your way through to the heart of the Bydo Empire while Delta’s intense soundtrack has been replaced with a calmer and more mature score that settles well with both the game’s landscapes, and its pedigree.
    • 79 Metascore
    • 50 Critic Score
    But chopping realistic arms off of realistic zombies soon loses its appeal, and it’s not long before Hunter becomes a bore to play.
    • 79 Metascore
    • 77 Critic Score
    Otogi 2, while often frustrating, is a lot of fun for anyone who has the simple urge to play a simple game where furious attacking is all that's required to hack, slam and kill enemies while at the same time being able to destroy just about every element of the scenery.
    • 79 Metascore
    • 82 Critic Score
    Its shallow atmosphere aside, there is little wrong with Smuggler’s Run. The graphics will stun even the deepest of cynics, whilst the array of sub-games and variety of missions highlight "Driver’s" limitations.
    • 79 Metascore
    • 88 Critic Score
    A very accomplished title, as you’d expect from Rowan, if only all the polish that’s gone into the three dimensional section applied across the sometimes clunky menu and map screens. That’s a small criticism when looking at the whole game that offers a fantastic flight simulator and complex battle management game in one.
    • 79 Metascore
    • 84 Critic Score
    The only downside to the visual experience is the terrible crowd – but the game is so fast your eye is on the puck at all times so you won’t notice it too much unless you’re into watching replays a lot.
    • 79 Metascore
    • 77 Critic Score
    The combat system has a depth that allows you to learn new moves and string together long combos for some slick fighting while the vivid comic book style goes some way to explain the occasionally basic look of some of the sections.
    • 79 Metascore
    • 85 Critic Score
    Given that it actually came out before "Hour Of Darkness" in Japan, it'll come as no surprise that this is marginally the weaker of the two titles but what has taken us aback is both how different the game feels and how dangerously close it actually is in terms of quality.
    • 79 Metascore
    • 84 Critic Score
    The action just lacks the fluidity and finesse of some of the competition, like "Tekken" and "Virtua Fighter," and that certain sparkle that makes good beat-’em-ups great.
    • 79 Metascore
    • 89 Critic Score
    There's no doubt that Hitz Pro is the best hockey game of this year, though a lack of online play in the UK and no option to play classic Hitz gameplay will disappoint fans.
    • 79 Metascore
    • 60 Critic Score
    We can't help feeling that this needed an extra couple of months' work to iron out the rough edges and implement some real strategy to the gameplay.
    • 79 Metascore
    • 71 Critic Score
    Whilst Castlevania is by no means a poor game, it's a world away from the franchise it's supposed to be representing and instead will be seen as yet another above average "Devil May Cry" clone. Oh, how the mighty have fallen...
    • 79 Metascore
    • 80 Critic Score
    Origins provides you with two mammoth-sized RPGs in the form of Final Fantasy I and II. Both offer fantastic stories, and anyone familiar with the later games in the series will immediately be immersed.
    • 79 Metascore
    • 80 Critic Score
    An incredibly versatile package and if it weren't for the fairly minor inconvenience of being trapped within the sound set of whichever of the ten basic tracks in which you choose to work, it would be almost without fault.
    • 79 Metascore
    • 91 Critic Score
    There really is a good, solid wrestling simulation under all the brashness of the WWE. Finally the GameCube gets something to properly rival the "Smackdowns" on the PS2.
    • 79 Metascore
    • 71 Critic Score
    If you love old-skool challenges and want to test your SF skills against the world's best, then this is the perfect collection. If only it came with a stained cigarette holder to clip onto the Xbox the retro feel will be complete.
    • 79 Metascore
    • 89 Critic Score
    Jumpgate's gameplay is what makes it a success - Wing Commander-style simplicity combined with some great in-game physics.
    • 79 Metascore
    • 80 Critic Score
    DOD irresistibly draws you back for more time and time again. The level designs shine above so many other team-based shooters and provide the perfect stage for some unbeatably tense shootouts.
    • 79 Metascore
    • 91 Critic Score
    For twenty pounds you get arguably the greatest arcade fighting game ever created. That’s half the price of the forthcoming (and similarly but differently remarkable) "Soul Calibur 2."
    • 79 Metascore
    • 89 Critic Score
    We really must emphasise that whatever your skill level, MTV proves to be immensely fun and afternoons slip by amid delusions of musical prowess. If you've ever heard a song remix and thought 'How hard could it be?' MTV will show you: a piece of cake.
    • 79 Metascore
    • 60 Critic Score
    Now we're finally over our initial shock, it turns out that Gladius is everything we expected, an interesting title that unfortunately misses its target more times than it hits...
    • 79 Metascore
    • 71 Critic Score
    The lack of endearing characters dosen't help the cause either – there is no empathy on your part as your character comes across as an extremely nasty person...a large slice of fun, but nothing special.
    • 79 Metascore
    • 50 Critic Score
    With controls that make accurate aiming tiresome and visuals that could be forgiven for being quaint, until they move, finding areas where this one should be recommended is akin to picking gnat shit out of pepper.
    • 79 Metascore
    • 74 Critic Score
    In many ways OutRun 2 is undone on Xbox Live by the mere fact that the core gameplay wasn't designed for competitive racing.
    • 79 Metascore
    • 90 Critic Score
    A game whose high-resolution graphics, expansive levels and creatively devised puzzles will delight Xbox owners everywhere.