TotalPlayStation's Scores

  • Games
For 1,092 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Street Fighter IV
Lowest review score: 15 Go! Sports Ski
Score distribution:
1,092 game reviews
    • 70 Metascore
    • 70 Critic Score
    The switch to a simpler play style is a welcome one, and it's great to see some of the legends of the past get their due. The presentation is top notch. Unfortunately there isn't a whole lot of content to play around with here, and it can get old fast.
    • 69 Metascore
    • 70 Critic Score
    When the main reason I keep coming back is a thirty second mini-game, we have a problem. Really though, the game does the absolute minimum to be considered "good." While it's fun there's nothing that keeps you coming back for more. Shame, really.
    • 67 Metascore
    • 70 Critic Score
    Could be more polished, and a tough sell at four hours with no replay, but certainly a uniquely crafted experience.
    • 77 Metascore
    • 70 Critic Score
    The game delivers what you might expect from two iconic developers. Unique story, plenty of grindhouse-style visuals and slightly lackluster gameplay. Fans of these auteurs will be pleased. Parents of impressionable youths will not.
    • 61 Metascore
    • 70 Critic Score
    It's no Game of the Year, but it's a solid product for fans.
    • 70 Metascore
    • 70 Critic Score
    Section 8: Prejudice is a mix of a lot of good ideas and some varied results. It looks pretty good (and in the campaign, epic), but it isn't consistent. In all, it is a good package for sci-fi shooter fans looking to experiment and see a new world.
    • 70 Metascore
    • 70 Critic Score
    In the world of Qix clones, Cubixx HD does enough to separate itself with a variety of challenges and some interesting modes. It loses some points for not including any online in a game that offers 8-player co-op though.
    • 73 Metascore
    • 70 Critic Score
    Sideways: New York separates itself with it gravity tricks and keen aesthetics, but comes charging back to the pack with its mediocre gameplay and slightly repetitive content. There's a lot of nice glitz here but not much substance.
    • 77 Metascore
    • 70 Critic Score
    As a game designed to appeal to young boys and sell more merchandise, Skylanders achieves its goals. In the annals of games as marketing tools though, it isn't as compelling as classics like Cool Spot or Chex Quest.
    • 67 Metascore
    • 70 Critic Score
    Despite some good stabs at satire and humor, the overall experience of All Zombies Must Die! is uninspiring. A light crafting system adds a bit of variety, but we've all killed an awful lot of zombies by now.
    • 79 Metascore
    • 70 Critic Score
    At its core, Wipeout 2048 is a solid arcade racer, but it suffers from a few too many poor design decisions to truly shine. Die hard series fanatics will still find a lot to enjoy, but mileage may vary for first time players.
    • 79 Metascore
    • 70 Critic Score
    It doesn't quite capture the pathos of the first game, but it DOES tighten up the gameplay and keep the action moving all the way through. It won't go down as a cult classic like the first, but there is plenty of fun this time around.
    • 71 Metascore
    • 70 Critic Score
    Don't get me wrong: I loved my time with Asura's Wrath. I want to see the game succeed and get more support. I just wish there was more bang for the buck and that the ending wasn't obviously setting up for a sequel by leaving so many loose ends.
    • 68 Metascore
    • 70 Critic Score
    It almost feels like a patched version of 2K11. With another challenger looming in the wings for next year's baseball crown it's likely that 2K will have to step their game up. Note to devs: please fix the shoes next year, too. I beg of you.
    • 69 Metascore
    • 70 Critic Score
    The game is technically proficient but unfortunately Sports Champions 2 fails to offer the unique and interesting events that the original did. There are better examples of most of the sports in other packages or more focused games.
    • 75 Metascore
    • 70 Critic Score
    The only thing Thieves in Time does wrong is not try hard enough. Sanzaru didn't deviate enough from the PS2 plan and didn't take the time to create enough unique content. A lateral move from the previous entries in the series.
    • 74 Metascore
    • 70 Critic Score
    The most damning thing to say about Tiger Woods 2014 is that it gives you no reason to upgrade from prior versions. With a bevy of overpriced DLC and scaled back modes there isn't a whole lot to recommend in this entry compared to earlier ones.
    • 63 Metascore
    • 70 Critic Score
    Fuse seems like it took the template for a co-op shooter and forgot to take the time to modify that template to give the game a soul. Much like the title of the game, Fuse is generic and easily forgotten.
    • 70 Metascore
    • 70 Critic Score
    Deadly Premontion would score way higher if there were no guns. An amazing narrative and lovingly crafted universe brought down by archaic gameplay and weird pacing. Absolutely worth your time if you appreciate the sublime.
    • 62 Metascore
    • 70 Critic Score
    Thunder Wolves is not the most polished experience you'll find on the PSN, but there is a surprising amount of fun if you give it a chance. Excellent light fare between bigger gaming meals.
    • 75 Metascore
    • 70 Critic Score
    Nostalgia can only take you so far as DuckTales: Remastered proves. I appreciate the homage to a NES Classic but games have moved so far beyond this simple structure that it's more frustration than fascination at this point.
    • 69 Metascore
    • 70 Critic Score
    The Bureau is a bit of a step back for the XCOM franchise. The game lacks the identity of its Firaxis cousin and feel way too much like an uninspired derivative of other games. A fractured development history clearly left its mark.
    • 61 Metascore
    • 70 Critic Score
    It's a shame that the ominous atmosphere and touching story aren't backed up with quality gameplay. Lost Planet 3 takes the series in a whole new direction but unfortunately it doesn't head down a unique path.
    • 70 Metascore
    • 68 Critic Score
    For now, though, it might be best to stay out of Baghdad.
    • 64 Metascore
    • 67 Critic Score
    I still find Fireblade to be oddly mixed in delivery, throwing some slickly designed, easy to navigate menus at you, then spitting out redundant mission briefings before and during the levels.
    • 62 Metascore
    • 65 Critic Score
    The problem is, while they were spending all this time building up the game off the court, throwing in pawn shops and underground side bets on games, they forgot to concentrate on the actual game of street ball itself...Fun is something that Street Hoops just seems to be lacking.
    • 65 Metascore
    • 65 Critic Score
    If you are a helicopter sim fan and like games that are frustratingly difficult then pick up this game. Otherwise, either stay away or at your own discretion rent it because there are way better games out there.
    • 66 Metascore
    • 65 Critic Score
    There was an obvious attempt at dispensing some decent puzzles and plenty of skewed humor and while the humor works, the overall game just doesn’t.
    • 76 Metascore
    • 65 Critic Score
    The combat, mission objectives, controls and camera are often working in tandem against you, which is obviously frustrating to the point where it’s eventually not worth playing to get the heaps of extras you can unlock after beating the game.
    • 67 Metascore
    • 65 Critic Score
    It'll require a Herculean effort to control your rage as you watch 20 minutes of sneaking around evaporate into nothing with just a single misfired shot, but that doesn’t mean the game shouldn’t be tried.