TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Disgaea 2: Cursed Memories
Lowest review score: 15 Go! Sports Ski
Score distribution:
1090 game reviews
    • 71 Metascore
    • 70 Critic Score
    Don't get me wrong: I loved my time with Asura's Wrath. I want to see the game succeed and get more support. I just wish there was more bang for the buck and that the ending wasn't obviously setting up for a sequel by leaving so many loose ends.
    • 64 Metascore
    • 70 Critic Score
    More focused on action than story progression and deep character development, Brotherhood of Steel comes dangerously close to being called a Fallout game in name only.
    • 78 Metascore
    • 70 Critic Score
    I’m not entirely sure where it happened, but somewhere during the development of the sequel, the magic that had permeated every refractive chunk of ice and rippling pool of water in the first game gave way to tired, monotonous trudges through vaguely different environments explored on endless fetch quests.
    • 64 Metascore
    • 70 Critic Score
    Only slightly above the mean in most respects. It bites off of "MGS" and "Splinter Cell" so heavily in most parts that it’s hard to walk away from the game with a entirely unique sense of what the game was trying to do.
    • 64 Metascore
    • 70 Critic Score
    If you've never played the series on the PSP, by all means, pick this up, but otherwise it might be best to just give it a rental, as you likely will burn through all the game has to offer in about a weekend or so.
    • 68 Metascore
    • 70 Critic Score
    Lead and Gold isn't a terrible game, but it is a ghost town. There are enough thriving games of similar design to be found elsewhere.
    • 63 Metascore
    • 70 Critic Score
    A step back from the first game, lacking the retro appeal and suffering from what seems to be lazy level design and a paucity of textures. It's still fun to swing around, just not for the half-dozen hours it takes to slog through the whole experience.
    • 72 Metascore
    • 70 Critic Score
    It's Sudoku. Carol Vorderman -- someone you probably don't know -- presents it and gives you little tips. That's it, man. Yes, it's fun, but then Sudoku is fun, so hey, if you need a new fix to get your fix on the road... you're set. If not, well... um.
    • 75 Metascore
    • 70 Critic Score
    Nostalgia can only take you so far as DuckTales: Remastered proves. I appreciate the homage to a NES Classic but games have moved so far beyond this simple structure that it's more frustration than fascination at this point.
    • 68 Metascore
    • 70 Critic Score
    MotoGP 10/11 is certainly not a terrible game, yet it has so little to offer besides its decent career and great racing core that it becomes really difficult to recommend to anyone but the most enthusiastic of MotoGP fans.
    • 71 Metascore
    • 70 Critic Score
    The story isn't really presented well at times, but thanks to numerous Wolfenstein staple elements, the game works.
    • 73 Metascore
    • 70 Critic Score
    Snoopy isn't loaded with depth; you'll likely see everything you need to see the first time around, making it a rather shallow game, but while it lasts, there is, surprisingly, fun for all ages to be found here. Yes, I'm just as shocked as you are.
    • 79 Metascore
    • 70 Critic Score
    I am sure there are people out there that think [Prototype] is one of the best games of the year, but to me it just is not polished enough to deserve that much praise.
    • 81 Metascore
    • 70 Critic Score
    It’s not a masterpiece, but Z-Axis’ BMX combo-fest is a blast and a half.
    • 63 Metascore
    • 70 Critic Score
    Fuse seems like it took the template for a co-op shooter and forgot to take the time to modify that template to give the game a soul. Much like the title of the game, Fuse is generic and easily forgotten.
    • 77 Metascore
    • 70 Critic Score
    Collecting and transforming into new costumes is always great, but the repetition and simplified battles are not justified by the $15 asking price. Once on sale, it's definitely worth getting.
    • 70 Metascore
    • 70 Critic Score
    Jungle Party's presentation is actually surprisingly good.
    • 78 Metascore
    • 70 Critic Score
    Great variety in song types, but the same old issue of actually knowing and liking the songs inside and out stands. The game lives up to the Party moniker if used in those situations, but as a single-player experience, it's a bit weak.
    • 74 Metascore
    • 70 Critic Score
    The most damning thing to say about Tiger Woods 2014 is that it gives you no reason to upgrade from prior versions. With a bevy of overpriced DLC and scaled back modes there isn't a whole lot to recommend in this entry compared to earlier ones.
    • 77 Metascore
    • 70 Critic Score
    The game delivers what you might expect from two iconic developers. Unique story, plenty of grindhouse-style visuals and slightly lackluster gameplay. Fans of these auteurs will be pleased. Parents of impressionable youths will not.
    • 67 Metascore
    • 70 Critic Score
    As the ice melts, we see a decent game to play.
    • 67 Metascore
    • 70 Critic Score
    Could be more polished, and a tough sell at four hours with no replay, but certainly a uniquely crafted experience.
    • 70 Metascore
    • 70 Critic Score
    Despite its many flaws, Sacred 2: Fallen Angel is a fun hack-and-slash RPG that will appease fans of the genre.
    • 70 Metascore
    • 70 Critic Score
    In the world of Qix clones, Cubixx HD does enough to separate itself with a variety of challenges and some interesting modes. It loses some points for not including any online in a game that offers 8-player co-op though.
    • 57 Metascore
    • 70 Critic Score
    Dawn of Mana isn't a complete failure as a game, it's just not what most people were hoping for from a proper 3D update. The concepts here were novel, but the execution of the main game still leaves something to be desired.
    • 69 Metascore
    • 70 Critic Score
    Sure, the improvements to the heat level are fantastic, and it’s great to have a game that has really solid handling and physics, but it would have been nice to see the series break a little more new ground.
    • 70 Metascore
    • 68 Critic Score
    For now, though, it might be best to stay out of Baghdad.
    • 64 Metascore
    • 67 Critic Score
    I still find Fireblade to be oddly mixed in delivery, throwing some slickly designed, easy to navigate menus at you, then spitting out redundant mission briefings before and during the levels.
    • 73 Metascore
    • 65 Critic Score
    I wanted to like ModNation Racers, but it's simply missing... something. Yes, the controls hurt things, but I can't escape the feeling that the PSP port simply doesn't have the soul of its PS3 counterpart.
    • 76 Metascore
    • 65 Critic Score
    Difficulty, repetition and an overall lack of tact keep the game from being anything more than an average flight game. It's good enough, but there are far better offerings out there.

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