TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Shatter
Lowest review score: 15 Eureka Seven Vol. 2: The New Vision
Score distribution:
1,090 game reviews
    • 67 Metascore
    • 60 Critic Score
    It's hard to hate a game as genuinely quirky and happy as PaRappa and indeed I don't hate it. I do hate the sticker price and the lack of anything truly new, however, and until this is on the PlayStation Store as a download, avoid it.
    • 61 Metascore
    • 60 Critic Score
    Great idea, poor execution. It's a common story, but this was supposed to be an uncommon game. Hopefully things will turn around should a sequel pan out, but the first Death's DOA.
    • 70 Metascore
    • 55 Critic Score
    Though it fares better than the last PS3 SingStar release (but only barely), the PS3 version of the game simply shouldn't exist outside of the SingStore
    • 64 Metascore
    • 55 Critic Score
    I wanted to like The Run and early on, I genuinely did, but things quickly started to fall apart, culminating in some courses that were nothing but pure frustration. A few bright spots and interesting online aren't enough to escape mediocrity.
    • 68 Metascore
    • 55 Critic Score
    Expanding the environments, fixing the controls and camera, and allowing an easier matchmaking setup in the next game could mean a seriously fun online experience, but right now, what we have can hardly be called even an experience.
    • 67 Metascore
    • 55 Critic Score
    Tomb Raider Legend is an amazing game, and EVERYONE should own it. They just shouldn't own it on the PSP. Though Buzz Monkey tried valiantly to replicate the console outing, either the programming staff or the hardware just wasn't up to the task.
    • 61 Metascore
    • 55 Critic Score
    Unless you have never played a twin stick shooter before, or never played a zombie game, I can't imagine you would have any reason to play through Zombie Apocalypse, unless you have 3 friends online and you are really, really bored.
    • 47 Metascore
    • 55 Critic Score
    The board game concept is novel, and perhaps with a few less randomization events, it could have been more engaging, but with AI that's absolutely relentless on the upper settings, mini-games that fail to deliver the basic premise on the first play-through, and a general sense that things were rather slapped together, Pirates' Carnival lacks the kind of fun you'd expect when you put those two words together.
    • 66 Metascore
    • 55 Critic Score
    You can tell the development team dug the source material, and in some ways they did it justice, but overall, the levels are too uneven, the difficulty spikes to pronounced and the action a bit too repetitive to stay fun for long.
    • 74 Metascore
    • 55 Critic Score
    Capcom continues to thumb its nose at long time series fans. Not only have they abandoned any pretense of tension and fear, they've dredged up tired old storylines and shifted the game solidly into Gears of War territory. Let the series die!
    • 49 Metascore
    • 55 Critic Score
    Asphalt Injection isn't quite a terrible game, but it isn't a good one. If Gameloft had upgraded more than just the visuals when they brought the franchise over from the mobile platforms, this could have been a fun racer. As it stands, it isn't.
    • 58 Metascore
    • 55 Critic Score
    This is a poor PC port that is in no noticeable way optimized for the PSP.
    • 57 Metascore
    • 55 Critic Score
    Even more bland and unappealing than its console cousin. If you're a psycho fan of the series, the PS2 version will probably sate you for a while, but I can't think of anyone that would actively enjoy the pared down experience of the PSP port.
    • 55 Metascore
    • 55 Critic Score
    A neat toy for your Move, it's hard to justify even a budget retail price for a game that belongs on the lower rung of the PSN price scale. The frantic minigames evoke a few hours of fun, but things don't change enough to keep it fresh.
    • 45 Metascore
    • 55 Critic Score
    In the end, it's almost exactly what you'd expect from a big-budget cash-in based on a big-budget summer blockbuster. Flashy, but ultimately soulless and empty.
    • 69 Metascore
    • 55 Critic Score
    There's so much failed potential here that it makes me sick. Sure, Ecko and The Collective may have a stiffy for 1984, but there's really nothing wrong with that. It's the forced stealth and the hideous combat that killed the game, not the atmosphere.
    • 60 Metascore
    • 55 Critic Score
    Throwaway combat, a horrid indoor camera, frustrating missions and a general lack of respect for the characters and comic source material mean you have a game that looks fairly good, but doesn't really do justice to the property it's all based on.
    • 64 Metascore
    • 55 Critic Score
    Fancy graphics can't distract from the fact that this is a rather boring, repetive game after a few hours. A shoddy framerate and unbalanced sound don't help matters either.
    • 62 Metascore
    • 55 Critic Score
    This may even be a bit generous given all of the problems. Eutechnyx is trying to fix things and I commend them for that; unfortunately it just feels like a beta test and that's just unacceptable. We'll just have to see how they build on this next year.
    • 51 Metascore
    • 55 Critic Score
    Hopefully this is Duke's swan song. No matter what happens next it will never top Forever in terms of hype and discussion. It doesn't deserve the venom it got from reviewers and message boards, but it probably doesn't deserve your cash, either.
    • 51 Metascore
    • 55 Critic Score
    Perhaps appropriately, the ending was neither flashy nor particularly rewarding, but the sense of accomplishment I got once I’d trudged through a good 15-20 or so hours of tiresome combat, eye-wateringly low framerates, and a nonexistent storyline was enough.
    • 60 Metascore
    • 55 Critic Score
    A game aimed squarely at the hardcore SRPG fans out there, misses out on capturing the mass appeal by a LONG shot. It might be the PSPs first RPG, but it seems to echo the first efforts on the PS one and PS2 in that it's only mildly amusing.
    • 62 Metascore
    • 55 Critic Score
    I appreciate them trying to extend the longevity by allowing easy access to user made content, but they forgot to put the party in this party game, and what's left without that is nothing more than a bland trivia game.
    • 65 Metascore
    • 55 Critic Score
    There's a lot of content to be had for the sticker price, but you'll have to fight some horrid controls to enjoy it, which pretty much ensures that you won't enjoy it, doesn't it?
    • 74 Metascore
    • 55 Critic Score
    It fares no better than the last PS3 SingStar release (save for perhaps offering a little more widespread appeal), and the PS3 version of the game simply shouldn't exist outside of the SingStore.
    • 67 Metascore
    • 55 Critic Score
    Piss poor visuals and gameplay that doesn't hold up post the double digit hour mark mean this is a game that's not only crippled on the PS2, but rather stunted to begin with.
    • 58 Metascore
    • 55 Critic Score
    This is not a game worthy of the Splinter Cell title. It feels rushed, forced and, worst of all, like a quick cash-in on a franchise that's move into the next-generation of consoles.
    • 60 Metascore
    • 55 Critic Score
    The lack of story, bland feel of the characters and overall lame fighting system condemn Dragon Ball: Raging Blast 2. And it does nothing for the franchise unless you're already a raging fanboy.
    • 55 Metascore
    • 55 Critic Score
    Little more than an illusion; it looks pretty, but you can't peek at what's beyond the view you're given, and that view will happily allow someone to stick a katana in your eyeball.
    • 63 Metascore
    • 50 Critic Score
    Not really worth even the $15 price tag. You are better off putting that money towards a higher budget FPS title.