TouchArcade's Scores

  • Games
For 2,302 reviews, this publication has graded:
  • 51% higher than the average critic
  • 18% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 3.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Angry Birds Rio HD
Lowest review score: 20 Madden NFL 25 by EA SPORTS
Score distribution:
2,302 game reviews
    • 84 Metascore
    • 90 Critic Score
    A complete package, brought together by Gage's trademark use of cheerful colors, simple patterns and elegant typography.
    • 79 Metascore
    • 90 Critic Score
    Saving Yello successfully wraps quality graphics and sound, interesting gameplay, varied power-ups, decent game physics and a cute fish into this entertaining fish-flinging game.
    • 81 Metascore
    • 90 Critic Score
    Rebuild probably won't satisfy fans of intensely deep strategy, but for anyone interested in a few hours of light strategy fun, it's quite the catch.
    • 93 Metascore
    • 90 Critic Score
    It's rare to find a puzzle game that feels so fresh but also so obvious. I've never played a game about bagging groceries before, but why not?
    • 77 Metascore
    • 90 Critic Score
    From presentation to gameplay to overall fun factor, Don't Run With a Plasma Sword simply shines. It's got distinctive character and a great sense of humor.
    • 80 Metascore
    • 90 Critic Score
    It's Grand Theft Auto III on your iPhone (or iPad), and given both the overall quality and depth of the actual gameplay content of GTA3, it's really easy to get over the clunky controls.
    • 84 Metascore
    • 90 Critic Score
    Offers yet another stellar entry in CAVE's series of iOS shooters. It's probably the most straight forward and least complex out of them all, which makes it a great starting point for bullet hell newbies, but it does have its share of depth for those looking to master its strategies.
    • 89 Metascore
    • 90 Critic Score
    A fantastic package. It's a game that made me take notice, that made a well-trod genre seem a bit fresher and more interesting than it's been in a while.
    • 90 Metascore
    • 90 Critic Score
    Only you can know if you can be satisfied by such a brief encounter. If you can, Windosill is fantastic. It's gorgeous, playful and feels like it was born to be played on a touch screen. But I wouldn't blame you if the brevity is just too much.
    • 77 Metascore
    • 90 Critic Score
    Hero Academy is a simple game, and it does what it's built to do very, very well.
    • 83 Metascore
    • 90 Critic Score
    Sure, Triple Town is just another matching game, but it's deep and surprisingly strategic.
    • 73 Metascore
    • 90 Critic Score
    It's nice to see developers using touch controls in new and innovative ways, especially when it involves car chases, 360 degree burn-outs, ramming, and slow motion vehicle smashes.
    • 82 Metascore
    • 90 Critic Score
    Run Roo Run isn't the most original game ever, but it takes the best out of a lot of worlds, and then owns that stuff. Its entertaining in big or small chunks, and those challenge levels are a whole new world of hurt. Give it a shot.
    • 77 Metascore
    • 90 Critic Score
    Blot blows most of its competition out of the water with style alone. It's delightful, plain and simple, and when given the choice between equally solid games, I'll take the one that delights me any day.
    • 78 Metascore
    • 90 Critic Score
    I'm really sort of shocked by how much I find myself enjoying this game. The difficulty curve seems great, Jetpack Joyride already proved that this payment model works, and I love how they take the foundation that worked so well for Halfbrick but created what feels (and, really, is) an entirely new game around it.
    • 82 Metascore
    • 90 Critic Score
    Above all else though, The Hacker does a great job at making you feel like a bad ass international hacker, which is what it should really all be about anyway.
    • 91 Metascore
    • 90 Critic Score
    It's a heck of a game, gorgeous, challenging and long-lived in turn. I've hardly been able to put it down, and listening to music without the game just doesn't feel as cool right now.
    • 68 Metascore
    • 90 Critic Score
    All of this builds up into a feeling of sincerity rarely encountered in games. There is no hint of irony in Lume's message, and that makes it hard to disagree: self-sufficiency is admirable, and why shouldn't it be?
    • 83 Metascore
    • 90 Critic Score
    My favorite thing about Ziggurat is that it dismantles the hardcore-casual myth that has so long plagued videogame culture generally, and iOS gaming specifically. An "endless" shooter with Peggle controls doesn't make for good advertising, but Ziggurat is a game that forces its players to pay attention, to process and react to constantly shifting situations, to do the (literally) impossible.
    • 90 Metascore
    • 90 Critic Score
    A very tense game. I found myself gripping my phone tightly, jerking it out of the way of this oncoming girder or that platform I hadn't noticed. A prayer under the breath seemed suitable after some tight escapes. It was more than enough to convince me I'm not cut out for BASE jumping, but I sure enjoy the facsimile.
    • 71 Metascore
    • 90 Critic Score
    Tinkering and experimenting is rewarded- it's a joy to see every moving part a half-moment from lining up. The elegance of the later levels, as each piece takes its part in a grander pattern-that's something worth experiencing. Assuming, of course, you can get that far.
    • 85 Metascore
    • 90 Critic Score
    Incoboto is elegant and subdued, unafraid to juxtapose the vastness of the cosmos and the terror of inevitable burning out with the intimacy and charm of a small boy befriending a star.
    • 86 Metascore
    • 90 Critic Score
    If you have a new iPad, this is clearly one of THE games to get, as its boasting some of the best 3D, high resolution visuals at the moment. If you dig explode-y things and moving really fast, you'll probably want to give this a look, too. Smart design bolsters both of these aspects. Check it out.
    • 86 Metascore
    • 90 Critic Score
    So while there are frustrations and a handful of small bugs, they're blips in a solid eight hours of entertainment.
    • 82 Metascore
    • 90 Critic Score
    It's immersive, it's expansive (I've been playing it for a week), it's simple, it's something you can teach to your grandparents and your three-year old niece. As long as you're OK with some minor quirks, Battleloot Adventure is one that you don't want to miss.
    • 91 Metascore
    • 90 Critic Score
    On the whole, I think Kairosoft has done a good job dressing up the basic formula. It's still fun, and the fighting is a welcome addition. I admit I would like to see the company do something completely different in the future, but as far as this goes, it's my favorite title of theirs yet.
    • 85 Metascore
    • 90 Critic Score
    Kitten Sanctuary is a very sweet game, but beyond that it's well-crafted, and the attention to detail shows.
    • 86 Metascore
    • 90 Critic Score
    In many ways, Chaos Rings II is the quintessential JRPG. You will spend a lot of time grinding. You will be gently but firmly led along the story's path to its inevitable end. You will see all of the familiar JRPG tropes. However, that's not necessarily a bad thing, but your decision in regards to whether or not you actually want to purchase the game is going to be dependent on this. For all of its flaws, Chaos Rings II has done more than ample justice to the formula. It's refined, it's meaty, and it's definitely worth the high price of entry.
    • 71 Metascore
    • 90 Critic Score
    There might be an end somewhere in sight, a time where the grind outweighs the entertainment, but the hours of fun to be had in the meantime are well worth the initial purchase. Don't miss this one.
    • 81 Metascore
    • 90 Critic Score
    If you love platformers, you have to pick this beauty up. It really is a standout in all categories. The only possible turn off I can see is the difficulty, but maybe that's just a fine excuse to bone up on your skills. Get that itchy trigger finger ready and come out of the gate with guns blazing, and you should do just fine.