TouchArcade's Scores

  • Games
For 3,188 reviews, this publication has graded:
  • 50% higher than the average critic
  • 23% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Super Monsters Ate My Condo!
Lowest review score: 20 True Lover's Knot
Score distribution:
3189 game reviews
    • 89 Metascore
    • 60 Critic Score
    Limbo's soft-focus monochrome promises mystery and dread, but it's undercut by the very puzzles it deliberately obfuscates.
    • 88 Metascore
    • 70 Critic Score
    Snoticles is a good game. It's a fun physics puzzler that provides a mid-tier challenge. But there are so many similar games out there, and this one doesn't do much at all to set itself apart.
    • 86 Metascore
    • 70 Critic Score
    The one spot I'd criticize are the visuals in particular. While the particle stuff on the explosions are great, I think the art comes off as a little flat.
    • 86 Metascore
    • 70 Critic Score
    If you've enjoyed Super Meat Boy on any of the platforms it's available on, and have been looking for something similar for iOS, League of Evil is totally worth your dollar.
    • 86 Metascore
    • 70 Critic Score
    Rocket Bunnies never completely grabbed me. It's a solid, even game that's good across the board that is never quite great. If you're looking for a new physics platformer, you certainly won't go wrong grabbing this one. It's not quite a universe of entertainment, but it's a galaxy or two for sure.
    • 85 Metascore
    • 70 Critic Score
    The course design changes enough that you'll likely never get bored and the puzzling aspects make for an entertaining experience -- it's just too bad the golf part of it seems to be getting in the way of what has always made Worms interesting -- screwing around and aimlessly taking the chaotic approach.
    • 85 Metascore
    • 70 Critic Score
    AirStrike Defense is definitely worth a look if you've enjoyed line drawing games in the past, and want something a little more involved than Flight Control and similar spinoffs.
    • 85 Metascore
    • 70 Critic Score
    No matter how different the results, every game feels pretty much the same, and that really cripples its long-term appeal.
    • 85 Metascore
    • 70 Critic Score
    I can't help but feel that if this was made by any other developer, we really wouldn't care that much.
    • 84 Metascore
    • 70 Critic Score
    Another solid – though not groundbreaking – entry.
    • 84 Metascore
    • 70 Critic Score
    I've been having a lot of fun with Spinzizzle, largely in part because it's often entirely possible to clear the entire game board at once, and figuring out how to do that is a really good time if you're a puzzle game perfectionist.
    • 84 Metascore
    • 60 Critic Score
    It's hard to recommend Azkend 2 in its current state. The board layouts are too frustrating, and the game never opens up enough to make the struggle worthwhile. It's a simple problem in a game that would otherwise be excellent, but it's also an insidious one.
    • 84 Metascore
    • 70 Critic Score
    The actual game of Ascension is a somewhat refreshing spin on fantasy-based card games in that instead of building a specific deck that you use in battles, you're building your deck on the fly from game to game.
    • 83 Metascore
    • 70 Critic Score
    Unfortunately, there's just too much variability in terms of match quality to unequivocally recommend N.O.V.A. 3 based on its multiplayer. The annoying glitches and matchmaking system don't help and the lag is an issue that needs to be addressed. It's a shame because the underlying advancement and build systems are solid with a large potential for customizability.
    • 83 Metascore
    • 60 Critic Score
    Yes, Might and Magic: Clash of Heroes is worth playing. If you have a recent iPad or an iPad mini, it's probably worth playing on iOS, though you might want to hold out for a few bug fixes. With those in hand, this could easily be one of the best puzzle strategy games on the platform. Without them, it's simply not.
    • 83 Metascore
    • 70 Critic Score
    This one's for fans of the game already, which may be why $6.99 character IAP in a paid game is available, because people care enough to shell out for it. I guess I can't really fault that, even if I'm not entirely comfortable with it.
    • 83 Metascore
    • 70 Critic Score
    As an opening episode to a longer story arc, it does do a pretty good job of setting certain things in motion.
    • 83 Metascore
    • 70 Critic Score
    But looks aren't everything, and thankfully Kard Combat makes up for its weak points with a great personality.
    • 83 Metascore
    • 60 Critic Score
    While not perfect, - the somewhat drawn out nature of the early stages of the game can be a little boring for folks who pick up on this sort of thing quickly, Quell:Memento is certainly worth checking out, especially if you like a little personality with your puzzlers.
    • 83 Metascore
    • 70 Critic Score
    Star Thief feels like one heck of a demo. I'm looking forward to playing the whole game.
    • 82 Metascore
    • 70 Critic Score
    Sigma is a brilliant looking match 3 game of top notch quality.
    • 82 Metascore
    • 70 Critic Score
    On the face of the game is a simple looking castle defense game, but peel that back and you'll find more of a gallery shooter than the flicking frenzy of other castle defenders.
    • 82 Metascore
    • 70 Critic Score
    With so few competent dog fighting games on the App Store, both H.A.W.X. and Ace Combat Xi are worth considering.
    • 82 Metascore
    • 70 Critic Score
    You probably won't want to set down roots in Twisty Hollow, but it's a heck of a good place to visit for an afternoon.
    • 82 Metascore
    • 70 Critic Score
    Funky Smugglers is a stylish game that's a lot of fun to play, and absolutely miserable to compete in. If that doesn't concern you, you'll be in great hands.
    • 82 Metascore
    • 60 Critic Score
    It's a brainless sort of fun, the kind you can easily waste many unsuspecting hours on. So, if you've been aiming for something new to keep you occupied during a particularly laborious stretch of the day or during your daily pilgramage to the Porcelain God, you should really give Major Mayhem a shot.
    • 82 Metascore
    • 70 Critic Score
    Cordy doesn't bring a whole lot of innovation to the table, but, even with some slightly off physics, it's a game that makes a lasting visual impression first and plays well-enough second.
    • 82 Metascore
    • 70 Critic Score
    I'm not the biggest platformer fan in the world, but I'm in love with this one anyway. Though I could have done with a few more collectibles and a deeper story, there's not much to complain about here.
    • 81 Metascore
    • 70 Critic Score
    Any platformer fan - retro or no - might just find this one worth some space on their home screen.
    • 81 Metascore
    • 70 Critic Score
    Throwing Chuck into danger is a great pastime, even if we're the ones that suffer when he fails. As the game deepens in difficulty, there's a real satisfaction to be found in slipping around the opposition, taking them out when they're not looking.