TouchArcade's Scores

  • Games
For 1,975 reviews, this publication has graded:
  • 51% higher than the average critic
  • 17% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 3.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The World Ends with You: Solo Remix for iPad
Lowest review score: 20 Dungeon Keeper
Score distribution:
1,975 game reviews
    • 69 Metascore
    • 80 Critic Score
    Rope Rescue provides a decent challenge and caters for different skill levels. The best players will aim for three feather per level, while more casual players can just aim to complete levels.
    • 69 Metascore
    • 70 Critic Score
    Assuming you aren’t too obsessed with the end-game or social aspects (and you don’t have an irrational hatred for freemium games) Boom Beach continues the showing seen in Clash of Clans. Whether it has enough staying power as its spiritual predecessor will depend greatly on the inevitable tweaks to the core gameplay. Meanwhile, it’s worth a shot.
    • 69 Metascore
    • 70 Critic Score
    With entertaining gameplay, a multi-season franchise mode, an excellent homerun derby mode, and endless possibilities for card collection and customization, 9 Innings: Pro Baseball 2011 is the strongest entry in the baseball game genre to date.
    • 69 Metascore
    • 60 Critic Score
    Unfortunately, the lack of anything to differentiate itself from the rest of the dual-stick shooters means that there's a good chance that you won't bother with unlocking all the content.
    • 69 Metascore
    • 80 Critic Score
    Thoroughly impressive. The art is cute and welcoming and the games are fun, with quite a range of difficulty levels. The music that is included is, of course, great.
    • 69 Metascore
    • 80 Critic Score
    This is such a weird game to even review, as I can fully admit its flaws are numerous, and it's definitely not for everyone... But, any game that has us yelling at our phones definitely deserves some attention.
    • 69 Metascore
    • 80 Critic Score
    While the prospect of rolling around an insane pack of bears in a magical wonderland may not seem enticing, some things are more than they seem.
    • 68 Metascore
    • 80 Critic Score
    My initial impressions of the game are positive so far, but like most games designed for physical controls then ported to the iPhone, I have found myself fat fingering some jumps and generally just making play mistakes because of the inherent inaccuracies of virtual controls.
    • 68 Metascore
    • 80 Critic Score
    The lack of multiplayer might be berated by some, but since only one character can attack at once as according to the intentional design of the game, I don't think of it as a missing feature.
    • 68 Metascore
    • 70 Critic Score
    Aside from the lack of multiplayer or A.I., this game has room for improvement. I ran into severe performance issues on a couple tracks, seriously limiting my ability to race on them. I also ran out of new parts much too quickly. The customization is the coolest part of this game, so Fabrication Games should have gone nuts with it.
    • 68 Metascore
    • 80 Critic Score
    The touch control options presented here are some of the best I've seen for an iOS arcade conversion, and Galaga 30th Collection really is worth a spot on any arcade shooter fan's iOS device.
    • 68 Metascore
    • 70 Critic Score
    When it comes down to it, Quiz Climber is an extremely straightforward game. If it weren't so totally addictive, I'd have a hard time recommending it.
    • 68 Metascore
    • 70 Critic Score
    The best way to enjoy Synesthetic is to think of it as less of a game and more of a really cool way to enjoy your music.
    • 68 Metascore
    • 90 Critic Score
    All of this builds up into a feeling of sincerity rarely encountered in games. There is no hint of irony in Lume's message, and that makes it hard to disagree: self-sufficiency is admirable, and why shouldn't it be?
    • 68 Metascore
    • 80 Critic Score
    While the content is a bit light, I still whole-heartedly recommend Greedy Dwarf for any fans of fast-paced, reflex-oriented platformers.
    • 68 Metascore
    • 90 Critic Score
    Barring an incredible odd decision to force players to stay online to play it, Rhythm Thief & The Paris Caper is one of the best rhythm games on the mobile market right now.
    • 68 Metascore
    • 60 Critic Score
    If you've played through Cooking Mama and are looking for more to cook, Pocket Chef seems to be a competent cooking simulator that I'm sure some will enjoy.
    • 68 Metascore
    • 70 Critic Score
    2K12 needs a bit more to hold my attention over significant stretches of time -- I'd love to see some sizzle from anywhere and especially from the action on the court. That said, I'm not sure the point here was to give me thrills; this is a simulation to the bone and all of its struts and constituent parts support its sharp, through pretty strict "action." If anything, this is a good start for a series.
    • 68 Metascore
    • 70 Critic Score
    While the game's content doesn't yet measure up to other more padded entries in the App Store, what it does offer will keep you entertained, and for a fair asking price.
    • 68 Metascore
    • 70 Critic Score
    There is a lot of potential in the idea alone, so if GameLab can deliver the second episode and the arena mode before upping the price, they might have something truly interesting on their hands as long as they're not scared to make the puzzles a bit more challenging and the shooting parts a bit more sparse.
    • 68 Metascore
    • 80 Critic Score
    Its combination of play mechanics from various genres is beautifully executed, its challenge is immense, and it's got just a whole lot of personality.
    • 68 Metascore
    • 60 Critic Score
    The story is unfortunately forgettable, and raises the question of why Square Enix did not tap into its sizable library of popular licences to provide something more of substance.
    • 68 Metascore
    • 60 Critic Score
    It never quite breaches the level of pure fun and action of the titles it so clearly draws inspiration from, but it lives up to the Chillingo standards we've come to expect.
    • 68 Metascore
    • 70 Critic Score
    Wraithborne is Alpha Dogs' freshman effort, and it's not a bad one: it's well-realized within its own confines and makes good use of its visuals and level design. It's probably a bit short and shallow, but touch-controlled action gaming is really difficult, and Wraithborne stakes its claim valiantly.
    • 68 Metascore
    • 60 Critic Score
    If you found yourself enjoying the gameplay and controls of Skeeball, NBA Hotshot will likely be a welcome addition to the arcade game collection on your iPhone.
    • 68 Metascore
    • 60 Critic Score
    As far as how it actually plays, Exitium: Saviors of Vardonia doesn't offer a whole lot of new ideas, but it does offer an interweaving story that begs for the game to be played four times and enough quests to keep you busy for a long time.
    • 68 Metascore
    • 60 Critic Score
    If you're a Peggle fan who's completely exhausted the game, by all means, give it a go, you've got nothing to lose, but otherwise, there's really no reason you shouldn't be playing Peggle instead of this.
    • 68 Metascore
    • 80 Critic Score
    Don't think twice about tagging along with Guy as he journeys to and from the stars in a journey crafted from charming storybook graphics and a unique twist on puzzle games that only a platform as diverse as the App Store can provide.
    • 68 Metascore
    • 70 Critic Score
    There is a lot to like in Grimm, and if you can deal with tilt-only controls and some minor frustrations, it's worth taking a look at.
    • 68 Metascore
    • 80 Critic Score
    The only major problem with Smash Bandits' approach is the energy mechanic, which limits you to five plays in a short amount of time, forcing you to either wait or spend in-game chips to keep playing. Thankfully, chips are given out a decent amount, and playing it in short spurts is an excellent way to go about runs.