TouchArcade's Scores

  • Games
For 3,230 reviews, this publication has graded:
  • 50% higher than the average critic
  • 23% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 3.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Spy Mouse
Lowest review score: 20 True Lover's Knot
Score distribution:
3231 game reviews
    • 67 Metascore
    • 70 Critic Score
    In the end, Skate It for iPhone greatly improves upon the already impressive game that was found on the DS a year and a half ago.
    • tbd Metascore
    • 70 Critic Score
    While the gameplay on the whole is a bit thin, Space is Key is pretty entertaining for a 99¢ title. At times you'll feel like breaking your device over your knee due to the difficulty, but completing the game is a fairly quick and satisfying experience.
    • tbd Metascore
    • 70 Critic Score
    If it weren't for the dodgy controls and interface, Megatroid would be a top-tier game.
    • 75 Metascore
    • 70 Critic Score
    While it doesn't exactly innovate on the genre, it's still something I find myself coming back to, forever intent on nudging my menagerie over the next performance plateau.
    • 75 Metascore
    • 70 Critic Score
    We really enjoyed our time with Jump o'Clock and recommend it as a great casual time waster that will keep you at it for a long while trying to beat the challenges.
    • 77 Metascore
    • 70 Critic Score
    Chronology is a great game on paper and has hit some bumps along the way into implementation on iOS.
    • tbd Metascore
    • 70 Critic Score
    Having said all that, Rockabilly Beatdown is a good mindless beat 'em up that actually has a decent amount of strategy involved.
    • 78 Metascore
    • 70 Critic Score
    This has never been the strongest single-player KOF, so I'm not sure it's worth suffering the finicky controls if you're only going to play against that vile, cheating CPU.
    • 70 Metascore
    • 70 Critic Score
    As long as you don't mind a short experience, The Great Prank War is consistently fun from start to finish.
    • tbd Metascore
    • 70 Critic Score
    Overall the interface on Spectromancer is an impovement in functionality, at a price in style. Kard Kombat has a consistent, dark and creepy look, while Spectromancer is very much generic high fantasy.
    • tbd Metascore
    • 70 Critic Score
    While the implementation isn't perfect, and the visuals (partially due to the near copying) are lackluster, there's enough here to check out.
    • tbd Metascore
    • 70 Critic Score
    Regardless of the relative lack of content, I still think Ninja Throw tosses out enough interesting ideas to be worth a playthrough, even with the current oversaturation of physics-based puzzlers. However, don't expect much of a challenge for the most part.
    • 77 Metascore
    • 70 Critic Score
    Add all of that together and you've got a game that's certainly worth playing for a little while to experience its high points, but one that is unlikely to hold your attention for all that long.
    • tbd Metascore
    • 70 Critic Score
    If you loved all of the previous games in this series, you'll probably enjoy Lifeline: Whiteout as well, but it's harder to make a case for the game if you fall outside of that particular category.
    • tbd Metascore
    • 70 Critic Score
    If you’re in the market for a new dual-stick shooter, definitely give Hero Siege a try.
    • 67 Metascore
    • 70 Critic Score
    You’ll probably love this though, especially if you see yourself enjoying a portable game of Operation, and although it’s not something I’d play repeatedly myself, it’s great for a touch of comic relief.
    • 60 Metascore
    • 70 Critic Score
    I still think the underlying game in Brother in Arms 3 is worth playing, but there are a lot of potential players that will be instantly turned off by all the freemium aspects. Sadly, I can’t say I particularly blame them in this case.
    • tbd Metascore
    • 70 Critic Score
    Regardless, if you’re a TD aficionado and are looking for the next great title to play through, by all means check out TowerMadness 2. However, don’t expect to see anything you haven’t already seen.
    • tbd Metascore
    • 70 Critic Score
    Make no mistake, Technika Q is an excellent rhythm game and is a welcomed addition to the App Store. Unfortunately I think a lot of the extra layers on top of the core game do far more to detract from the experience than add to it.
    • tbd Metascore
    • 70 Critic Score
    While I wish the port was a bit nicer, there's plenty of joy to be had here.
    • 80 Metascore
    • 70 Critic Score
    Monster Trucks Nitro 2 has impressive graphics, loads of content to play through, and an over the top fun factor that makes it a recommended purchase.
    • 70 Metascore
    • 70 Critic Score
    I'd rather pay more for the game up-front and know that gold drops are balanced. When they implement random players, I hope they also add some sort of "party management" system allowing inactive players to be dropped and replaced.
    • 66 Metascore
    • 70 Critic Score
    Last Inua is a decent experience, it just feels like it could have been a lot more than that.
    • 70 Metascore
    • 70 Critic Score
    For the most part, Commando Jack offers a fairly standard tower defense game that doesn't change the formula too much. Obviously, the big outlier is the inclusion of a first-person mode, which I think does a lot to differentiate it from the hordes of other tower defense titles on iOS.
    • 70 Metascore
    • 70 Critic Score
    Perhaps those with a lot of patience will absolutely love Phantom Rift, and maybe I'm just more impatient than the teenager I was when I fell in love with this style of play in the MMBN games. But Phantom Rift could just be so, so, much better, even if what it does well it does really, really well.
    • tbd Metascore
    • 70 Critic Score
    If you've played Girls Like Robots or Joining Hands and enjoyed them, you should definitely check out Partyrs. It's not going to surprise you all that much, but it certainly provides a solid shot of puzzle gameplay with its own unique art style and mild gameplay twists. On the other hand, if you didn't get into similar games, or perhaps got your fill from them, Partyrs might not be your kind of party.
    • tbd Metascore
    • 70 Critic Score
    The gameplay is enjoyable enough that I'd recommend giving it a try, at least, but I imagine most players will quickly grow weary of waiting for another turn at the machine.
    • tbd Metascore
    • 70 Critic Score
    If you enjoy a tough challenge built around a relatively simple gameplay technique, Suited Up offers you a good amount of well-designed content with the potential for a lot more, but I think a lot of players are going to get their fill pretty quickly.
    • 65 Metascore
    • 70 Critic Score
    While Blitz Brigade offers an enjoyable experience in team-based FPS gameplay, the overall experience is still clouded by freemium add-ons that add unnecessary annoyances.
    • tbd Metascore
    • 70 Critic Score
    As it stands, BrightRidge is all about exploration, and in this regard it does just enough to succeed. There’s a whole world waiting to explore in BrightRidge and I think it’s worth checking out.
    • tbd Metascore
    • 70 Critic Score
    If you're starving for a new RPG, this one will fill your belly, but not much more than that.
    • 70 Metascore
    • 70 Critic Score
    Cubed Rally Redline is a great excuse to get back into the bouncy, blocky world of its predecessor without just doing the same old thing. It's a simpler sort of game, but the simplicity just makes it that much easier to get hooked.
    • 68 Metascore
    • 70 Critic Score
    It's a more competent Harvest Moon than Natsume's last attempt, and I'd handily recommend it over the free-to-play farming games that were assuredly inspired by the original Harvest Moon games.
    • tbd Metascore
    • 70 Critic Score
    If you like a challenging game and you’re looking for something quick to play through, this would be the perfect steal.
    • tbd Metascore
    • 70 Critic Score
    It's not a very deep game, and once you get the hang of it, you'll probably plow through the entirety of Get Fiquette in a couple of hours.
    • tbd Metascore
    • 70 Critic Score
    Between its sights, sounds, design, and feel, Super Scrapped Robot does a better job of feeling like an actual Game Boy game than most that make the attempt.
    • tbd Metascore
    • 70 Critic Score
    Even as the epic battle rages on between ninjas and pirates, one trip down the river is much like the rest.
    • tbd Metascore
    • 70 Critic Score
    The 100 stages are fun, and the gameplay gets more complicated and interesting as it goes along, but the look and music are stagnant.
    • 70 Metascore
    • 70 Critic Score
    If you're a big fan of hack 'n' slash side-scrollers, this game is a no-brainer. If you like supporting premium titles that eschew IAP, or games with responsive developers who actually listen to their players, you'll want to grab Fangz.
    • tbd Metascore
    • 70 Critic Score
    There's not much to Cosmic DJ, as its five scenarios can be beaten in short order if so desired. But that's really not the point of the game, it's to make some rad music, enjoy the story and its outlandish visuals, and to have a good time doing so. If that sounds appealing, play Cosmic DJ. Those who play games for the challenge and to have some resistance to progression, look elsewhere.
    • 65 Metascore
    • 70 Critic Score
    A solid attempt at an overly exhausted genre, but nothing exceptional, despite its fun factor.
    • 74 Metascore
    • 70 Critic Score
    Sure there are a lot of running games out there, but why not try running with your friends for a change?
    • 80 Metascore
    • 70 Critic Score
    This game type in particular really is a lot of fun, but all the different game variations work well and add welcome variety to the beat 'em up style genre.
    • tbd Metascore
    • 70 Critic Score
    While the pay model inherently holds the game back from everything it could be, it's still worth a go because of the match mechanics alone.
    • tbd Metascore
    • 70 Critic Score
    Elevate Entertainment's twist on the classic brick-breaker is good. What makes it special, though, is the way the studio extends that creativity throughout the game.
    • tbd Metascore
    • 70 Critic Score
    If you're looking for a new JRPG to tide you over for the month, this is definitely a better way to spend your twenty hours than Bonds of the Skies was, but it fails to rise much above the assembly-line conditions it was made in.
    • 74 Metascore
    • 70 Critic Score
    It's an impressive hour and a half, particularly for your eyes, but I'm not sure if that's going to be enough for most.
    • tbd Metascore
    • 70 Critic Score
    It could be prettier, sound better, borrow (much) less from World of Warcraft's iconography. Any of those things would make it a more appealing game. But Healer: A Light in the Darkness has the two things down it truly needs: a sea of green boxes, and the desperation you'll feel as you watch them empty.
    • 74 Metascore
    • 70 Critic Score
    LEX
    While I feel like LEX is the self-flagellation of word games, it can be a surprisingly pleasurable kind of pain.
    • tbd Metascore
    • 70 Critic Score
    Add a couple of level packs that crank up the difficulty, and bring some additional complexity to the solid mechanics at hand, and Mr. Future Ninja becomes a must-have. Granted, we live in the launch-well-or-die App Store, but what's here might be enough to encourage the game to be a sustained hit, as is also true for those who succeed in mobile gaming. I wouldn't buy Mr. Future Ninja on the promise that it will get future content – I don't know anything about that yet – but it's easy to see where it could, and perhaps buying it will be the key to making that happen. The core of Mr. Future Ninja is quite solid, it just needs to be more filling before it's a strong recommendation.
    • 71 Metascore
    • 70 Critic Score
    It's hard to knock Smooth Operators for its complexity when most sims have been streamlined to the point where they're hardly interactive. Its biggest issues are early issues: there simply isn't much to do at the start, and you don't have the resources you need if things start to spiral out of control.
    • tbd Metascore
    • 70 Critic Score
    Gripes and design issues aside, Space Bits is a simplistic little shoot 'em up that can be enjoyed in short spurts, as you attempt to garner "just one more" level up, and score yet another marginal upgrade for your ship.
    • tbd Metascore
    • 70 Critic Score
    It's a solid game, and while you will notice its shortcomings, it's overall a worthy use of time.
    • tbd Metascore
    • 70 Critic Score
    It's probably a safe bet that a lot of iOS gamers looking at screen shots of CastleMine wouldn't think much of the simplistic visuals. However, I'd employ TD fans to look beyond the visuals and give CastleMine a chance
    • 67 Metascore
    • 70 Critic Score
    Rio's improvements to the core gameplay system, combined with better visuals and good music make this game the best yet in the series. However, much like the previous iterations, there are a few issues that prevent the game from living up to its full potential.
    • tbd Metascore
    • 70 Critic Score
    Ultimately, Goat Simulator has always been a game about balancing fun and funny. In my view it leans a little too much toward the latter, making it seem more like a joke to show your friends than something you’ll really want to spend hours playing around with.
    • 71 Metascore
    • 70 Critic Score
    It's kind of entertaining, but unspectacular.
    • tbd Metascore
    • 70 Critic Score
    If you're a member of The Quest faithful and don't mind that it's lower-level content, you probably don't even need me to tell you to buy Cursed Stone. If you're new to the series, I'd strongly recommend checking out the original game first.
    • tbd Metascore
    • 70 Critic Score
    If you can get past the MMO grind– a fact made easier by the regular PvP battlegrounds that are a real spectacle– IMO has alot going for it in both its social features and its huge game world.
    • 66 Metascore
    • 70 Critic Score
    While the gameplay hasn't aged so well and there isn't an excessive amount of bells and whistles, the iOS X-Men is a totally decent conversion and an easy recommendation for fans of the original.
    • tbd Metascore
    • 70 Critic Score
    Battle Cats (read: not a Thunder Cats knockoff, in case you were wondering) has staying power if you so desire it.
    • 73 Metascore
    • 70 Critic Score
    Battle Blasters does feature same-device simultaneous multiplayer, but that doesn't work so well due to the physical constraints of playing on a single 3.5" screen.
    • 71 Metascore
    • 70 Critic Score
    Double Fine has produced a superior freemium timer-based sim, but Middle Manger of Justice only mitigates the flaws common in it's genre, it does not eliminate them.
    • tbd Metascore
    • 70 Critic Score
    Still, the foundational gameplay in Galactic Conflict is sound and is certainly worth checking out for iOS RTS fans as long as you don't go into it expecting the next great masterpiece.
    • 73 Metascore
    • 70 Critic Score
    This is pure arcade blasting action on your phone or tablet. But, for me, with its pernickety jumping challenges, Jump'N'Shoot Attack stops being fun and becomes tiresome very quickly.
    • 73 Metascore
    • 70 Critic Score
    If you're the kind of gamer that digs Asteroids and Breakout and are into the retro aesthetic, Breakeroids is one you'll probably want to grab.
    • 75 Metascore
    • 70 Critic Score
    It's nice to see a refreshing take on a rhythm game these days, and it's even greater that Disco Kitten doesn't rely on gimmicks or licensed songs to throw smoke and mirrors over its action. Playing the game is a relaxing, yet engaging escapade that you'll be tapping your feet to for quite some time.
    • 70 Metascore
    • 70 Critic Score
    Strike Force Heroes: Extraction is a fun little romp with digital Joes, but its problems keep it from having any proper staying power in a genre where almost everyone has several stellar examples already installed on their device.
    • 73 Metascore
    • 70 Critic Score
    t's not a replacement for Bust-A-Move, but just think of it as some free extra modes you can fire up now and then for something a little different.
    • 58 Metascore
    • 70 Critic Score
    Of course, everything else in No Red T-Shirts is really all in good fun. But man, it's hard to shake the feeling that there's something a little wrong with punishing protesters and shaking down photographers.
    • tbd Metascore
    • 70 Critic Score
    Kung Fu Panda: Battle of Destiny may be offensive to Blizzard, but it's a rather inoffensive alternative for card game fans. I ended up playing it far longer than I thought I would, and there's even a few bits that Blizzard can probably benefit from.
    • tbd Metascore
    • 70 Critic Score
    This game just needs a bit more to step above and beyond the competition.
    • tbd Metascore
    • 70 Critic Score
    This isn't a game for the control freak, or for anyone looking for a truly deep experience, but for a nice, light death or two? Load it on up, and see how far it takes you.
    • tbd Metascore
    • 70 Critic Score
    As much as I liked Puzzle Dungeons, I can't help but wonder what it would have been like if it had been fleshed out a little more. The core is solid and can be a good time, but I think some story and the ability to share could have taken a good game and made it great.
    • tbd Metascore
    • 70 Critic Score
    With a decent quantity of levels and pretty tough difficulty curve, I had an enjoyable time with Tiny Empire. It’s probably not going to reach the high approachability or even enjoyability levels as an Angry Birds, but it’s good within its niche.
    • tbd Metascore
    • 70 Critic Score
    Beat da Beat doesn't break any conventions, though it does attempt some rather neat things with its musical focus. While I would have preferred a full-on Bit.trip-esque commitment to the rhythm aspect, most shooter fans will find a lot to like here.
    • tbd Metascore
    • 70 Critic Score
    There's much to like about MixZle, and at a buck for a heaping biggie-sized helping of levels, the value proposition cannot be denied. It's not going to set the world on fire, but it's a smartly executed twist on a well-worn genre.
    • tbd Metascore
    • 70 Critic Score
    Chrono&Cash is still a good time on its own, don't get me wrong. If you've played Super Crate Box and Spellsword and you still want more, this game makes for a refreshing (if minor) change of pace.
    • tbd Metascore
    • 70 Critic Score
    While Sketch Breaker is colorful and charming, I wish it was more of a premium experience.
    • 70 Metascore
    • 70 Critic Score
    Overall, Voyageur is an ambitious attempt at a procedurally generated sci-fi interactive fiction whose lengthy playthroughs end up hurting it rather than helping it. There's plenty to explore and plenty to do, so it's worth at least one trip down the galaxy; unfortunately, you might not feel like going through it again after it's done.
    • tbd Metascore
    • 70 Critic Score
    It combines a simple, yet enjoyable gameplay experience with longevity features such as achievements, Game Center and OpenFeint support, and a fair amount of difficulties and game modes. Sure, the gameplay is a bit basic, but what it does offer is executed well.
    • tbd Metascore
    • 70 Critic Score
    If you've ever played a frantic cartoony platformer like Wild 9, or any other similarly classic PlayStation One game, you'll enjoy Space Octopuses. Before you dive in though, ensure you have a high-end device, and even then, you should prepare yourself for a few technical issues until the developer can iron them out.
    • tbd Metascore
    • 70 Critic Score
    If you haven't played the first game yet, I'd recommend going and doing that before you even consider this one. You will be utterly lost without it. After that, I'm not sure what to say. You could jump in on this admittedly good version of a decent sequel knowing that you're going to have to sort out the confusion of the missing plot elements from Corpse Party: Book of Shadows and completely spoil the plot of that game should it ever come.
    • 72 Metascore
    • 70 Critic Score
    Even though I was frequently aggravated by the inability to purchase practically anything from the over-priced IAP economy, I still had a blast just rolling my boulder time and time again down the omninous, yet colorful mountaintop.
    • 76 Metascore
    • 70 Critic Score
    There's no denying that SFxT is a fun game. Like its predecessors, it runs smooth as butter, features a fighting system responsive and robust enough to nearly emulate playing on a stick, and it's a helluva lotta fun to look at. But Capcom's nickel-and-dime multiplayer decisions and the paper-thin roster make it an appetizer to Street Fighter IV Volt's seven-course feast.
    • tbd Metascore
    • 70 Critic Score
    If you're itching for a new puzzle game to speed through that's entertaining throughout, Amigo Pancho is a safe bet. But if you crave something that's more substantial than what's currently on offer here, keep an eye on its update schedule, because this game has a lot of potential.
    • 65 Metascore
    • 70 Critic Score
    If the concept of simply fighting enemies over and over without any interruption whatsoever, Infinity Danger may not be for you. But if you're a shmup addict, there's plenty here to test your mettle, and keep you interested for quite some time. Or at the very least, a perfect excuse to bust out your device and hone your skills.
    • tbd Metascore
    • 70 Critic Score
    4NR
    It's pretty good at what it does, and doesn't try to do much else. Why should it?
    • tbd Metascore
    • 70 Critic Score
    Just, again, don't expect hardcore soccer simulation, but the kind of soccer game you'd play on a Sega Genesis back in 1994.
    • tbd Metascore
    • 70 Critic Score
    Puzzle Sweeper is a game I desperately want to love. It has a pleasant art style, a neat gimmick, and is pretty fun overall. However, as a fairly big Minesweeper nut, I’ve seen a lot of these games come and go and it takes something really special to turn my head.
    • tbd Metascore
    • 70 Critic Score
    For a single buck, though, Bam fu is quite worthwhile.
    • tbd Metascore
    • 70 Critic Score
    Ultimately, this is a one-note game. The RPG mechanics stay interesting for longer than they ought to, but you'll probably burn out on human hunting sooner or later. On the other hand, there's a fun hour or two to be found before that point.
    • tbd Metascore
    • 70 Critic Score
    3D Pixel Racing is a winner in the categories of graphical creativity and delivery of plenty of game modes, but it comes last for user-interface design due to cluttered menus and buttons which make it unpleasant to navigate.
    • 84 Metascore
    • 70 Critic Score
    Another solid – though not groundbreaking – entry.
    • tbd Metascore
    • 70 Critic Score
    If you're a defense fan who can't get enough however, Mana Defense is well worth checking out.
    • tbd Metascore
    • 70 Critic Score
    Things are repetitive and sometimes annoying.
    • tbd Metascore
    • 70 Critic Score
    The pay off is in the story, which you will either get sucked in to or be annoyed by its pacing.
    • tbd Metascore
    • 70 Critic Score
    There's not much else to say here, I suppose. Legend Dary: Classic isn't the biggest game, the longest game, or the most innovative game, but it's got a lot of heart, and man, if this were a Rocky movie, that would mean top marks. Sadly, this isn't a Rocky movie, so instead I'll just end off by saying that if you dig this genre of game, your dollar (or other currency equivalent) will be well spent, even if there's not a ton of meat on the bone at the moment.
    • tbd Metascore
    • 70 Critic Score
    Ultimate Briefcase is going to be one of those things you pop out every so often to try to chase a high score, and with its semi-interesting progression system, occasionally earn something from. It gets a little aggressive at times when it comes to microtransactions, but it's fun, and it's playable, which counts for something.
    • tbd Metascore
    • 70 Critic Score
    I think it's safe to say if you're a fan of the physics puzzle genre, Doodle Bomb will be a welcome addition to your game collection.

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