TouchGen's Scores

  • Games
For 1,092 reviews, this publication has graded:
  • 35% higher than the average critic
  • 12% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 iBlast Moki 2
Lowest review score: 10 Dragon's Den The Official Game
Score distribution:
1,092 game reviews
    • 57 Metascore
    • 60 Critic Score
    It's certainly trying to go for the Motorstorm vibe. But, with a limited amount of tracks, things do begin to get a bit stale. The higher performance cars make things a little more interesting, but as I said, without some kind of multiplayer I doubt players will stick with it for long.
    • tbd Metascore
    • 60 Critic Score
    A split recommendation then: thumbs up for your kids on iPad, iPhone or iPod, and thumbs down for those looking for a challenging hidden object game.
    • 66 Metascore
    • 60 Critic Score
    Dark Shrine offers many hours of hack n slash linear action. It is not a role-playing game, but rather a quite limited brawler with the odd RPG element.
    • 70 Metascore
    • 60 Critic Score
    A competent puzzle game for those already familiar with the original.
    • 76 Metascore
    • 60 Critic Score
    Nelson is a very likable character but doomed by the little variation within the small collection of mediocre puzzles wrapped in a story that can best be described as strange and most certainly an acquired taste.
    • 73 Metascore
    • 60 Critic Score
    What tickles me the most, is the thought of the developers spending hours searching for the gayest music track to accompany the game, where they settle in the end for Erasure's Always - a song that would turn even George Michael a brighter shade of pink!
    • 64 Metascore
    • 60 Critic Score
    Risk on the iPhone is a good game by default, but the experience of using it is poor. Risk fails to bring features already available in games such as Carcassone, forcing players to sit huddled about their iPhone screens for a lengthy strategy session.
    • 61 Metascore
    • 60 Critic Score
    I would really like to see the game updated with touch controls, and at least the option to manage the speed. A shame really, as the game both has cool customization and online multiplayer.
    • 76 Metascore
    • 60 Critic Score
    Backbreaker 2: Vengeance is a well-presented arcade game. A lack of control options, and a clutter of onscreen buttons make it less appealing than the original.
    • 72 Metascore
    • 60 Critic Score
    Jet Set Go takes the classic formula, and adds some twists to it. Sadly the core gameplay is let down by the twists, and at times the game feels like it is slightly lost in the world.
    • 66 Metascore
    • 60 Critic Score
    It does have a ridiculously simple one-tap gameplay mechanic, the art style and music is cute and catchy, and there is that 'one more try' allure to go for high scores. However, it doesn't quite offer enough to compete with the best of the best casual games.
    • tbd Metascore
    • 60 Critic Score
    Speaking of graphics, the death animations are quite disconcerting. There's something about the way your penguin lies face down on the ice when it's game over that really motivates you to make sure they don't die. And if that's an intentional move on the developer's part, I shall not argue. These penguins aren't super you know.
    • tbd Metascore
    • 60 Critic Score
    If you enjoyed the first game definitely pick up the sequel. If you are new to room escape games get iEscaper! –Escape from the Ninja's Lair- first.
    • 49 Metascore
    • 60 Critic Score
    It manages to create some suspenseful movements of being chased by the time keepers, thieves and thugs. The use of the powerful Unreal engine is not that well executed since it adds a lot of loading time. Overall I can still recommend the game to those who are interested in the movie, and to those who want to see the Backbreaker gameplay in a new setting.
    • 67 Metascore
    • 60 Critic Score
    A cash-in? yes! But once more it raises a smile.
    • 74 Metascore
    • 60 Critic Score
    Roar Rampage is a fun game of destruction that sadly lacks lasting appeal. There is very little variation besides customizing the look of the dino. It does however offer a cool new perspective of the action I loved as a kid in Rampage.
    • 73 Metascore
    • 60 Critic Score
    In game terms then, Madcoaster is like junk food. But then again, sometimes a quick sugary snack is just what you need!
    • 69 Metascore
    • 60 Critic Score
    You see ‘Gun Bros 2’ isn’t exactly engrossing; it’s actually repetitive at best. There’s an initial piquing of interest as you hoist those oversized bits of kit around, putting colourful things out of their misery, but it’s not enough to keep you coming back long term.
    • tbd Metascore
    • 60 Critic Score
    Texting of the Bread is a cool concept based on a even cooler idea. It works quite well for the iPhone, but I doubt that I get better at texting personally.
    • 88 Metascore
    • 60 Critic Score
    Not enough is added to the moment to moment gameplay to combat the game's pacing problems, but I wouldn't discourage fans of tower defense from enjoying this colorful, if typical, tower defense romp.
    • 69 Metascore
    • 60 Critic Score
    Tetris Blitz feels like a quick cash grab more than it does a full game.
    • 81 Metascore
    • 60 Critic Score
    Virtual City is fun, but not without it's faults. If you like economy games, you will enjoy Virtual City, however it will get boring for some players rather quickly, due to it's simplistic style.
    • 73 Metascore
    • 60 Critic Score
    I give it my limited recommendation due to the lack of content. Battle Blasters is a game that will demand both strategy and quick fingers, and thankfully it gives you the controls to succeed.
    • 63 Metascore
    • 60 Critic Score
    A sadistic, unforgiving level of difficulty. This must have been made in the 80's.
    • 65 Metascore
    • 60 Critic Score
    Jumpster has a lot going for it. But constant IAP reminders and a sneaky time-lock such a short time into the game promote more frustration than enjoyment, which results in a massive shame.
    • 73 Metascore
    • 60 Critic Score
    So blame me for this review being a badly disguised commentary on gaming in 2012 if you want, just don't blame me for the score. That's EA's fault.
    • 77 Metascore
    • 60 Critic Score
    As a spinoff from Reckless Racing I couldn't help but hope for more, taking what was good in that game and creating something truly great. In that respect it simply can't compete.
    • tbd Metascore
    • 60 Critic Score
    Overall, this game features plenty of modes and a huge card collection component to keep you coming back. If you really love the game, it should keep you busy for a long, long time. However, I just did not find the baseball action to be that fun.
    • 66 Metascore
    • 60 Critic Score
    As such, it's not the most replayable game out there. Unfortunately, there are only four campaigns of eight levels each, and only the first two campaigns are free.
    • tbd Metascore
    • 60 Critic Score
    It is a very simple game, yet it can be addictive and pretty challenging at times.