TouchGen's Scores

  • Games
For 1,092 reviews, this publication has graded:
  • 35% higher than the average critic
  • 12% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 World of Goo
Lowest review score: 10 Monster Life
Score distribution:
1,092 game reviews
    • tbd Metascore
    • 60 Critic Score
    There are some small control issues that pop up now and then, but still, for a fan of challenging platformers, this one is worth a look.
    • 67 Metascore
    • 60 Critic Score
    Boy Loves Girl is a perfect start to a niche series that could include Girl Loves Boy, Boy Loves Bunnies and Girl Loves the Neighbour. For Valentine´s Day it is a perfect gift with an icon showing your love. It will of course work well at other times, as well and I think it is a good title to have in your arsenal of gifts.
    • 58 Metascore
    • 60 Critic Score
    But if you’re after some proper Iron Man thrills and spills, you’d be better off watching the film. It’s a much better representation of the character, and that’s official.
    • 67 Metascore
    • 60 Critic Score
    If you are a fan of iOS experiences that are largely a riff on a single mechanic, give Pangolin a chance on iPhone.
    • tbd Metascore
    • 60 Critic Score
    Epic Hearts doesn't stand out in a significant way from the Zenonia series, but it certainly isn't a bad place to start. The plus version of the game adds some in-game currency, but I never hit a wall where it seemed like I would need more.
    • tbd Metascore
    • 60 Critic Score
    Redneck Revenge has a fun framework with a lovable hero, cool enemies and memorable weapons. The core gameplay is however quite shallow, and offers little variation. For those looking for a quick arcade defence game I still think it is worth picking up.
    • 74 Metascore
    • 60 Critic Score
    Carmageddon has never been a great racing game, not in 1997 and not in 2012. It is however some of the most fun you can have on four wheels in a game. I have already had more fun playing this game than I have ever had in Real Racing or Need For Speed. Sure the gameplay differs greatly, but when I play games it is about having fun. Carmageddon spits at realism, farts at proper handling and pees on fair play, and that is just how I like it.
    • tbd Metascore
    • 60 Critic Score
    In a sea of arcade style games on the app store, Radia does little to stand out. However; I don't want to sound negative about Radia, it does some things really well, and for 99 cents it provides a toy-like experience that will keep you busy over the course of a few train rides.
    • 68 Metascore
    • 60 Critic Score
    It's a shame the MiB theme tune wasn't included somewhere along the line. Instead, a generic hip hop soundtrack is on offer, but never seems entirely suited to the game. I need my 1990′s Will Smith cheese damnit.
    • 67 Metascore
    • 60 Critic Score
    Minigame Paradise will hook quite a few with the cute characters, easy to get into minigames, and collection aspect. The fact that the minigames are too simple in design not offering more than a way to spend a few minutes deters me slightly.
    • 55 Metascore
    • 60 Critic Score
    Fans of the franchise will enjoy this game, as will fans of shooters, but I fear there is little to keep anyone interested for very long. Each level only takes 10-20 minutes to complete, and the game can easily be beaten in a day.
    • 71 Metascore
    • 60 Critic Score
    Subway Surfers looks and sounds great, but it does not add anything new to the endless running genre. It's fun to play, but it feels a little too much like games that have come before.
    • tbd Metascore
    • 60 Critic Score
    For fans of the comic, and other comics published by Kickstart Production it is worth getting, but for us others it is just another quick casual action fix.
    • 81 Metascore
    • 60 Critic Score
    Sleepwalker's Journey is a nice puzzle adventure for those looking for a game where you have to constantly solve obstacle puzzles on your feet. Moonboy moves about much like a lemming, but is perhaps even more fragile.
    • 68 Metascore
    • 60 Critic Score
    Earn To Die is fun for a while until you realise that you don't really need to focus to get good distances on your rides. Too easy, and short with too little demand for precision jumps and landings. Still fun, and those darn zombies have deserved it.
    • tbd Metascore
    • 60 Critic Score
    Monsieur Monsieur makes something fresh from the Angry Birds formula, and combines it with a platforming experience. It is quite shallow at the moment with only a bit of collecting to do. Still it is fun, and easy to get into.
    • 79 Metascore
    • 60 Critic Score
    Finding all the jobs, getting surprises when clones are in love and expanding the settlement are all fun, and addictive. Too bad that the pacing slows to a trickle somewhere around level 9.
    • 72 Metascore
    • 60 Critic Score
    Beastie Bay is a decent Pokemon-like layered on top of familiar Kairosoft mechanics. While I pointed out many criticisms of the game, there is something gratifying about the simple progression and cheery nature of Beastie Bay. It falls short of the bar set by other serious monster catching titles, but the interaction between simulation and hunting is just enough to pull you through the game’s arc.
    • 58 Metascore
    • 60 Critic Score
    A good game lurks within Cowboy Guns, somewhere, but it is spoiled by the camera point of view and lack-lustre presentation.
    • 55 Metascore
    • 60 Critic Score
    Advena is an action RPG that doesn't really do anything really new. The positive aspects are the responsive controls, cool switch between party members mechanic and battle animations. On the negative side the sound is boring, the story is predictable, texts don't fit text bubbles and finally the heavy use of IAP to succeed.
    • tbd Metascore
    • 60 Critic Score
    VR Mission EXT is a mixed bag combining exciting stealth action a la Metal Gear with slow crate moving puzzles and too much focus on IAP.
    • tbd Metascore
    • 60 Critic Score
    When all is said and done, it really is just another bug squashing game - albeit a very polished one - and it's a bit late to the party.
    • 42 Metascore
    • 60 Critic Score
    Presentation is lacklustre, the game lacks commentaries, official entries and songs, and most of all it lacks flair. Once mastered it will get boring right away, but up to that point it is really fun.
    • 71 Metascore
    • 60 Critic Score
    Lego Harry Potter: Years 5-7 is a weird experience where the great intuitive controls of the predecessor have been replaced with unresponsive buttons.
    • 75 Metascore
    • 60 Critic Score
    Cows vs Aliens is a fun little casual game that can drag you in like a hurricane. It does however lack content, and the one game mode available is not enough.
    • 86 Metascore
    • 60 Critic Score
    It's not that there is no enjoyment to be found in Horn, but one really has to get their hands dirty with the negative aspects of the game to find it scattered about.
    • 71 Metascore
    • 60 Critic Score
    The world of Cyto is colorful, crisp and set against the backdrop of an atmospheric soundtrack. While the art and music are unique and pleasant, they feel reminiscent of games like Contre Jour or many other indie platformers.
    • 67 Metascore
    • 60 Critic Score
    Fundamentally Gameloft need to focus more on the story delivery, pacing, and most importantly remove the shackles of the helping hand, to give gamers more exploration and a feeling of achievement.
    • tbd Metascore
    • 60 Critic Score
    The story is quite thin, and so is the writing.
    • 72 Metascore
    • 60 Critic Score
    Endless runners are fun and the vibrant Banana Kong is no exception. Still, without repetitive reminders of missions, the game never elevates itself to a more addictive experience. Banana Kong shows how important it is to always dangle a reward in front of the player. Without it, all that running is monkey business. No offense, Kong.