TouchGen's Scores

  • Games
For 1,093 reviews, this publication has graded:
  • 35% higher than the average critic
  • 12% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Beat Sneak Bandit
Lowest review score: 10 Monster Life
Score distribution:
1093 game reviews
    • 64 Metascore
    • 50 Critic Score
    If you are in the mood for some hyper-violent arcade action, you may enjoy The Lost Reels. I found that the game lacked any real comedic edge, something that the Wii version appears to have. Considering that the primary selling points of the Overkill games are their intentionally overbearing violence and comedy, I would consider The Lost Reels a weak successor to the original game.
    • 70 Metascore
    • 50 Critic Score
    Pastry Panic has some moments of fun when it all clicks, but these are not that frequent. Most of the time it feels like I am waiting for the pace to pick up, only knowing that I will curse at the controls once it does. Pastry Panic will probably hook some players, but it failed to hook me and left me feeling a bit bored.
    • 53 Metascore
    • 50 Critic Score
    It starts off with a great presentation, and then falls short in terms of game play.
    • 78 Metascore
    • 50 Critic Score
    It is a shame to see a game placed in such capable hands, and then rushed.
    • 56 Metascore
    • 50 Critic Score
    You get the feeling that the game wants to break down it's own self imposed walls and let Superman truly take off.
    • 57 Metascore
    • 50 Critic Score
    At $1.99, The Other Brothers will be worth a gander if they implement a fix to the control scheme. Until then, I would direct you to hunt for your platforming princess in another castle.
    • tbd Metascore
    • 50 Critic Score
    If you have played, and enjoyed the first two parts you should definitely get this as well to find out what happens.
    • tbd Metascore
    • 50 Critic Score
    A game that is just as much about going into the menu to restart a level, as it is actually slicing shapes.
    • tbd Metascore
    • 50 Critic Score
    The Pilot Brothers is perhaps more of a cool historical artefact than a great game.
    • 61 Metascore
    • 50 Critic Score
    Poor AI, too easy gameplay and a really unacceptable game length draw the final score down significantly.
    • 52 Metascore
    • 50 Critic Score
    Borderlands Legends is a prime example of the dangers of taking a popular game series and handing it to developers who are unfamiliar with where the original game comes from, where it's going, and what has made the it successful.
    • 74 Metascore
    • 50 Critic Score
    Inertia : Escape Velocity is a mixed bag of challenging gameplay somewhere between platforming, playing pinball and being frustrated over the controls.
    • tbd Metascore
    • 50 Critic Score
    Starbloom is a simple game, and I was able to complete it over the course of two short sittings. I don't feel compelled to repeat the content, primarily because I just didn't find myself that engrossed. Starbloom has a pleasant aural accompaniment- which is probably the best thing about this otherwise unremarkable game.
    • 76 Metascore
    • 50 Critic Score
    Despite my criticism I urge you to keep Wizard Hex on your list of games that might become must buys later on.
    • 76 Metascore
    • 50 Critic Score
    All in all the game will probably satisfy the all-time Sim City fans out there; but if you are a new comer, like me, I would suggest you start learning how to play it somewhere else, or you get a friend to explain it to you, because $6.99 might be a lot to waste on something you might never get the hang off.
    • tbd Metascore
    • 50 Critic Score
    Nightmerica’s core components could be used in a better game, one with physical controls. The majority of the effort was clearly put into the weapon variety and effects- both of which should be implemented in a better, more meaty game. On their own, though, they aren’t enough to carry this arena shooter.
    • 63 Metascore
    • 50 Critic Score
    Iffy controls, shallow player development, broken putting and a lack of soul bring it soaring from the skies straight into a bunker.
    • tbd Metascore
    • 50 Critic Score
    If you have sucked all the content out of Galaxy on Fire – which is admittedly less robust when compared to Dangerous – then you may just be ready to jump down the rabbit hole of this game. Just know that for myself, the payoff wasn't there.
    • 69 Metascore
    • 50 Critic Score
    The price though is the main killer issue here. You just don't get enough nag for your buck, and in a crowded AppStore that's a big problem.
    • 62 Metascore
    • 50 Critic Score
    Noble Nutlings does little to stand out in a genre filled with stellar titles, but that doesn't make it a bad game.
    • tbd Metascore
    • 50 Critic Score
    Unfortunately, what we get are loose and unresponsive controls which result in a frustrating experience.
    • 65 Metascore
    • 50 Critic Score
    Cosmic Bump is a decent casual puzzler if you want something to waste a couple of minutes playing just to remove it when done. There is nothing really memorable, and the only thing I take away from it is the red alien spinning on a ledge due to wonky physics.
    • 61 Metascore
    • 50 Critic Score
    I can only recommend then that if you want style and substance, you should look to Gamevil's other stylish RPG - Hybrid - instead.
    • tbd Metascore
    • 50 Critic Score
    A frustrating trial and error experience set inside the mind of a drug induced dreaming pig. There are some challenging level designs, but also those that just need you to try and try again.
    • tbd Metascore
    • 50 Critic Score
    I have had both been extremely bored, and quite satisfied with the gameplay found in Pucca Noodle Rush.
    • 71 Metascore
    • 50 Critic Score
    The presentation is a bit too simple, and the controls are in need of some tweaking.
    • 60 Metascore
    • 50 Critic Score
    Treemaker's unique approach to a game structure we've seen so many times before on the iPhone gets an A for effort, but it falls short on execution, visuals and sound.
    • 68 Metascore
    • 50 Critic Score
    Unless you're crazy about this type of game, disregard the Square-Enix label and pass on Hills and Rivers Remain.
    • tbd Metascore
    • 50 Critic Score
    Leaves me relaxed, but not really challenged. The gameplay is unfocused, and too casual to be interesting to the time management gamer.
    • tbd Metascore
    • 50 Critic Score
    The quirky control issues, lack of game life after all upgrades have been bought and the lack of cool sound effects limit the appeal of the game. Still it is worth getting if you need a game for a two hour train ride, but don't expect to play it on the return trip.
    • tbd Metascore
    • 50 Critic Score
    Mercenary Ops is still a decent arcade shooter for the iPad. The action is fast, the visuals are pretty, and it is a nice way to sit back on the couch and blast away zombies for a few minutes. I don't endorse the way it clearly rips off Resident Evil, but until Capcom brings its own titles to iOS this is what iPad gamers have available.

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