TouchGen's Scores

  • Games
For 1,092 reviews, this publication has graded:
  • 35% higher than the average critic
  • 12% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Labyrinth 2
Lowest review score: 10 Dragon's Den The Official Game
Score distribution:
1,092 game reviews
    • 76 Metascore
    • 70 Critic Score
    Ms. Splosion Man explodes straight into my heart with her cute quirky style, but at the same time she is a gold-digger not afraid to go for my wallet after she has captured my heart. Please Ms. I am a married man, and I can’t afford any expensive mistresses.
    • 78 Metascore
    • 70 Critic Score
    PUK
    Otherwise it’s classic arcade stuff – fast, addictive and easy to get into.
    • 85 Metascore
    • 70 Critic Score
    Downloadable currencies and content aside, the base game of Kingdom Rush Frontiers is an enjoyable one, and it comes highly recommended to existing fans of the genre.
    • 82 Metascore
    • 60 Critic Score
    If you enjoy the Virtual Villagers games this is a nice addition to the slower paced time management games.
    • 71 Metascore
    • 60 Critic Score
    The puzzles are challenging, sometimes frustratingly so, however nothing really blows you away in Block Rogue, and so at the end of the day it's just a solid puzzle game and nothing more.
    • 67 Metascore
    • 60 Critic Score
    Trouble in Tin Town is not a strategy game suitable for the seasoned TBS gamer. It can be highly entertaining as a time waster if you just ignore the strategy, and go for large melee battles.
    • 81 Metascore
    • 60 Critic Score
    Virtual City is fun, but not without it's faults. If you like economy games, you will enjoy Virtual City, however it will get boring for some players rather quickly, due to it's simplistic style.
    • 77 Metascore
    • 60 Critic Score
    All in all the game is pretty easy to grab and play for a while but it is definitely hard to master. It is still pretty short though; I beat it in like two hours or so, on normal difficulty.
    • 75 Metascore
    • 60 Critic Score
    Graveyard Shift isn't a bad game, but it does leave you feeling you haven't got your money's worth when your done.
    • 67 Metascore
    • 60 Critic Score
    Overall, its a solid shooter. For fans of Minigore that thought the gameplay was lacking, you'll certainly getting more out of Pirate's Treasure. But despite the campaign adding longevity to proceedings, it manages to become very samey after a short time.
    • 64 Metascore
    • 60 Critic Score
    In the end, the game is pretty fun; it is definitely the most explosive iPhone game I have ever played.
    • 79 Metascore
    • 60 Critic Score
    In the end, this game isn't for the usual gamers. If you are a hunter though and have a lot of patience, then you will definitely find something good here.
    • 74 Metascore
    • 60 Critic Score
    Crap of Defense is definitely not a bad game, but it suffers from lack of variation.
    • 69 Metascore
    • 60 Critic Score
    All in all it is a cool baseball game, but it feels like it can be improved so much that I just can't find myself recommending it.
    • 65 Metascore
    • 60 Critic Score
    After playing the game for an hour or so I was hooked. Alpine Crawler World is a solid casual arcade off-road racer.
    • 76 Metascore
    • 60 Critic Score
    Backbreaker 2: Vengeance is a well-presented arcade game. A lack of control options, and a clutter of onscreen buttons make it less appealing than the original.
    • 73 Metascore
    • 60 Critic Score
    I give it my limited recommendation due to the lack of content. Battle Blasters is a game that will demand both strategy and quick fingers, and thankfully it gives you the controls to succeed.
    • 82 Metascore
    • 60 Critic Score
    Getting hung up on a puzzle right before lecture starts, missing a chunk of dialogue in front of the television, and trying to figure out what the heck I was doing when I last saved so that I can resume my story are all things that really conflict with how I play my iPhone games.
    • 68 Metascore
    • 60 Critic Score
    There is quite a lot of content in the game with both story missions, and the option for hunting for goodies.
    • 65 Metascore
    • 60 Critic Score
    Caligo Chaser is not a bad game, but it doesn't grab me either. An RPG that doesn't grab you isn't really interesting at all in my point of view. Furthermore the uneven pacing hurts the game tremendously.
    • 65 Metascore
    • 60 Critic Score
    The game is worth getting if you want to have some straightforward plat forming, but don't expect to have this on your device once you have finished it.
    • 79 Metascore
    • 60 Critic Score
    No Human is a fun game, but the thin content and sparse presentation draw the score down.
    • 53 Metascore
    • 60 Critic Score
    Iron man 2 is a fun game, but it's far too easy. You'll breeze through it's 9 levels in just over two hours, and even then it will feel more like a theme park thrill ride than an intense action game.
    • 64 Metascore
    • 60 Critic Score
    Risk on the iPhone is a good game by default, but the experience of using it is poor. Risk fails to bring features already available in games such as Carcassone, forcing players to sit huddled about their iPhone screens for a lengthy strategy session.
    • 84 Metascore
    • 60 Critic Score
    Gameloft state that this is the most ambitious action RPG yet to grace the AppStore. Ambition is one thing, but delivering on that ambition is quite another. Unfortunately, Sacred Odyssey is lacking in too many areas, many of which are paramount for this genre to succeed.
    • 73 Metascore
    • 60 Critic Score
    The game mechanics is fun, and easy to understand. The lasting power of the game is low though, as you have to restart from the slow beginning upon death.
    • 73 Metascore
    • 60 Critic Score
    What tickles me the most, is the thought of the developers spending hours searching for the gayest music track to accompany the game, where they settle in the end for Erasure's Always - a song that would turn even George Michael a brighter shade of pink!
    • 67 Metascore
    • 60 Critic Score
    A cash-in? yes! But once more it raises a smile.
    • 74 Metascore
    • 60 Critic Score
    I look forward to Xenome Episode 2, and hopefully Nine Pound Studios will hire someone to create interesting missions tying up the story.
    • 62 Metascore
    • 60 Critic Score
    A highly challenging game that is hampered by poor controls.
    • 74 Metascore
    • 60 Critic Score
    Heavy Mach 2 tries too much in my opinion to span too many genres.
    • 77 Metascore
    • 60 Critic Score
    The Sims 3 World Adventures offer very little in terms of Sims gameplay, but the good production values save the final score. The fact that you can import and export the Sims between the Sims 3 and World Adventures is also a big positive factor to the game.
    • 64 Metascore
    • 60 Critic Score
    EA Sports MMA is about as good as I can see an MMA game being on the iPhone, but that does not necessarily make it a great game by any means.
    • 71 Metascore
    • 60 Critic Score
    Playing Eco Punk is a fun and intense experience for quick sessions.
    • 64 Metascore
    • 60 Critic Score
    Mikado Defenders is definitely one of the better looking, and sounding tower defense games in a saturated market. If you utilize a good strategy the game becomes too easy, and starts playing itself.
    • 73 Metascore
    • 60 Critic Score
    The Settlers for iPhone is still a quality title but I can't recommend it unless you think that balancing your checking account is exciting.
    • 76 Metascore
    • 60 Critic Score
    It borrows too heavily from films and similar games of the genre resulting in a hodgepodge of a storyline. Another 'attack of the clones' if you will!
    • 75 Metascore
    • 60 Critic Score
    Cows vs Aliens is a fun little casual game that can drag you in like a hurricane. It does however lack content, and the one game mode available is not enough.
    • 73 Metascore
    • 60 Critic Score
    Stoneship can be recommended if you are looking for a light-hearted, polished strategy game that can be quite fun.
    • 78 Metascore
    • 60 Critic Score
    In the end Trenches proves that war can be fun, and since mankind thinks that it deserves all the wars it gets. Logic, got to love it.
    • 42 Metascore
    • 60 Critic Score
    Presentation is lacklustre, the game lacks commentaries, official entries and songs, and most of all it lacks flair. Once mastered it will get boring right away, but up to that point it is really fun.
    • 66 Metascore
    • 60 Critic Score
    Dark Shrine offers many hours of hack n slash linear action. It is not a role-playing game, but rather a quite limited brawler with the odd RPG element.
    • 62 Metascore
    • 60 Critic Score
    A very unforgiving platformer. This is the reason I didn't finish the game, which is rare for me when I write reviews.
    • 53 Metascore
    • 60 Critic Score
    As much as I love Rayman 2, I feel that the 2D Rayman adventures would have been better suited to iPhone and iPod Touch, in the same way that New Super Mario Brothers is a better fit on DS.
    • 76 Metascore
    • 60 Critic Score
    Hit n'Run is a fun game that nails the important controls and sense of speed. A lack of game modes makes it less interesting to go back to.
    • 69 Metascore
    • 60 Critic Score
    At a buck it is worth getting Big Bad Flower for the cool controls, and I hope to see more innovations from this fresh developer.
    • 72 Metascore
    • 60 Critic Score
    A mixed bag. On the one hand you have a classic style, 16bit brawler with everything you loved from back in the day. And on the other, a classic style, 16bit brawler with many of the problems that are as frustrating as they were back then, with the added problems of iOS virtual controls. Having said that, if you like retro brawlers, then you'll probably want to check this out despite its flaws.
    • 61 Metascore
    • 60 Critic Score
    Mixes some great gameplay elements with some truly flawed ones. This is the problem with ambition, as sometimes you can't cover everything.
    • 78 Metascore
    • 60 Critic Score
    A fun casual one touch game that you can pick up and play for ten minutes when waiting for the bus. It does`t offer any depth, and in the end the casual nature is what hurts it.
    • 56 Metascore
    • 60 Critic Score
    I was expecting more from The Witcher: Versus. While there is a certain excitement that comes with sending out challenges and waiting to see how you performed, there is also certain frustration/disappointment when you watch yourself get slaughtered time and time again without much to say in the matter.
    • 70 Metascore
    • 60 Critic Score
    A competent puzzle game for those already familiar with the original.
    • 57 Metascore
    • 60 Critic Score
    It's certainly trying to go for the Motorstorm vibe. But, with a limited amount of tracks, things do begin to get a bit stale. The higher performance cars make things a little more interesting, but as I said, without some kind of multiplayer I doubt players will stick with it for long.
    • 60 Metascore
    • 60 Critic Score
    Oh right it's decent. There are better side scrolling hack and slash games out there, and some are even made by SEGA. (Streets of Rage being one example.)
    • 66 Metascore
    • 60 Critic Score
    It does have a ridiculously simple one-tap gameplay mechanic, the art style and music is cute and catchy, and there is that 'one more try' allure to go for high scores. However, it doesn't quite offer enough to compete with the best of the best casual games.
    • 67 Metascore
    • 60 Critic Score
    Fundamentally Gameloft need to focus more on the story delivery, pacing, and most importantly remove the shackles of the helping hand, to give gamers more exploration and a feeling of achievement.
    • 74 Metascore
    • 60 Critic Score
    While the presentation is very slick, with cute and well drawn characters and background art, and easy to navigate menus… not to mention the extremely catchy music (you know you are in trouble when you catch yourself whistling it!) the gameplay on-the-other-hand is lacklustre for its genre, falling short when compared to the likes of Angry Birds and Cut the rope.
    • 55 Metascore
    • 60 Critic Score
    Fans of the franchise will enjoy this game, as will fans of shooters, but I fear there is little to keep anyone interested for very long. Each level only takes 10-20 minutes to complete, and the game can easily be beaten in a day.
    • 76 Metascore
    • 60 Critic Score
    Nelson is a very likable character but doomed by the little variation within the small collection of mediocre puzzles wrapped in a story that can best be described as strange and most certainly an acquired taste.
    • 77 Metascore
    • 60 Critic Score
    As a spinoff from Reckless Racing I couldn't help but hope for more, taking what was good in that game and creating something truly great. In that respect it simply can't compete.
    • 72 Metascore
    • 60 Critic Score
    Jet Set Go takes the classic formula, and adds some twists to it. Sadly the core gameplay is let down by the twists, and at times the game feels like it is slightly lost in the world.
    • 64 Metascore
    • 60 Critic Score
    Tiny Lights suffers from some horrible control issues, especially at the few occasions when you try to battle the enemies. A short game life also stumps this otherwise immersive, cute and explorative experience.
    • 81 Metascore
    • 60 Critic Score
    Sprinkle brings something new with it's water physics, but it's comparatively small amount of levels, in-app purchases and unexciting soundtrack leaves it to fall short of being something great.
    • 67 Metascore
    • 60 Critic Score
    Minigame Paradise will hook quite a few with the cute characters, easy to get into minigames, and collection aspect. The fact that the minigames are too simple in design not offering more than a way to spend a few minutes deters me slightly.
    • 68 Metascore
    • 60 Critic Score
    Whether set in a huge mansion, a built up city, or even space, this game is crying out for more levels.
    • 63 Metascore
    • 60 Critic Score
    A pretty decent "pick-up-and-play" game. There are some achievements that make the game a little more fun, but most of the achievements are acquired just by playing the game normally instead of completing specific tasks. Unfortunately, there has not been a release of additional levels or achievements yet.
    • 74 Metascore
    • 60 Critic Score
    Grand Prix Story is so far the simulation I have liked the least from Kairosoft. Too much sitting about idle, no racing interaction and a lack of combos are huge letdowns.
    • 58 Metascore
    • 60 Critic Score
    A good game lurks within Cowboy Guns, somewhere, but it is spoiled by the camera point of view and lack-lustre presentation.
    • 55 Metascore
    • 60 Critic Score
    Advena is an action RPG that doesn't really do anything really new. The positive aspects are the responsive controls, cool switch between party members mechanic and battle animations. On the negative side the sound is boring, the story is predictable, texts don't fit text bubbles and finally the heavy use of IAP to succeed.
    • 49 Metascore
    • 60 Critic Score
    It manages to create some suspenseful movements of being chased by the time keepers, thieves and thugs. The use of the powerful Unreal engine is not that well executed since it adds a lot of loading time. Overall I can still recommend the game to those who are interested in the movie, and to those who want to see the Backbreaker gameplay in a new setting.
    • 77 Metascore
    • 60 Critic Score
    Oh! Edo Town is still a nice game to spend a couple of hours with, but compared to the other Kairosoft titles I place it in the bottom segment. Too random, too self-running and the first title that actually feels tired of using the same formula.
    • 51 Metascore
    • 60 Critic Score
    My biggest infuriating gripe with the game though is the total gameplay time, it took me 1hr 30minutes to complete, regardless of this being only episode 1 or a 4 part series the $6.99 (£4.99) price tag is too steep for my liking.
    • 61 Metascore
    • 60 Critic Score
    It isn't real football at all; I played real football last week, and I can assure you it left me patently more tired than swiping my fingers across an iPad screen.
    • 76 Metascore
    • 60 Critic Score
    All in all though, as good looking and charming as it is, it needs a little more imagination. And for a game who's main character is a cardboard box and lives in a land of paper, that's saying something.
    • 67 Metascore
    • 60 Critic Score
    Ash II: Shadows is a mixed bag of witty dialogue, interesting story, nice 16-bit graphics, technical issues with the sound, too little challenge and too little character development. I think those who have already invested time in the first game should consider continuing.
    • 67 Metascore
    • 60 Critic Score
    Boy Loves Girl is a perfect start to a niche series that could include Girl Loves Boy, Boy Loves Bunnies and Girl Loves the Neighbour. For Valentine´s Day it is a perfect gift with an icon showing your love. It will of course work well at other times, as well and I think it is a good title to have in your arsenal of gifts.
    • 73 Metascore
    • 60 Critic Score
    In game terms then, Madcoaster is like junk food. But then again, sometimes a quick sugary snack is just what you need!
    • 70 Metascore
    • 60 Critic Score
    The controls are ho-hum. They work ok, but the level of accuracy needed to successfully land on some of the floating platforms is sometimes a little too precise for the regular human thumb.
    • 84 Metascore
    • 60 Critic Score
    Waking Mars is more of an experience than a challenging game. If you are setting yourself up for an adventure after reading rave reviews at other sites, and the App Store you might be in for a disappointment. I know I was, as I actually got a bit bored.
    • 71 Metascore
    • 60 Critic Score
    Sky Gnomes is a fun little racing title with an original concept at it's heart. But, I can't see people sinking a lot of time and effort into it, other than a quick diversion.
    • 75 Metascore
    • 60 Critic Score
    On The Wind tangles up the controls, which is a shame considering how great it looks in motion. There is definitely an audience for this kind of endless runner set in more mellow scenery.
    • 73 Metascore
    • 60 Critic Score
    So blame me for this review being a badly disguised commentary on gaming in 2012 if you want, just don't blame me for the score. That's EA's fault.
    • 71 Metascore
    • 60 Critic Score
    Lego Harry Potter: Years 5-7 is a weird experience where the great intuitive controls of the predecessor have been replaced with unresponsive buttons.
    • 71 Metascore
    • 60 Critic Score
    A casual take on crime where some design decisions leave me confused. This would really have benefitted from line drawing controls, and some cool gadgets or other rewards to keep you interested. Repetitive gameplay, and memorization of routes limits the appeal.
    • 81 Metascore
    • 60 Critic Score
    If you can't get enough old-school RPGs, Avernum is indeed what you are looking for. Even in light of my negative experiences with the game from a technical perspective, I cannot deny the satisfying tactical depth and rewarding RPG hooks built into Avernum's core.
    • 78 Metascore
    • 60 Critic Score
    Gene Effect is a solid package; you just need to make sure your expectations are in the right place before you jump in.
    • 71 Metascore
    • 60 Critic Score
    Subway Surfers looks and sounds great, but it does not add anything new to the endless running genre. It's fun to play, but it feels a little too much like games that have come before.
    • 64 Metascore
    • 60 Critic Score
    Overall, Razor: Salvation is not a bad game, but it relies too heavily on the unlock mechanic and supposedly high-end visuals and not enough on variety. For some people, the simple shooting gameplay might grab them and keep them entertained for hours, but for me, it just left me feeling unsatisfied.
    • 68 Metascore
    • 60 Critic Score
    It's a shame the MiB theme tune wasn't included somewhere along the line. Instead, a generic hip hop soundtrack is on offer, but never seems entirely suited to the game. I need my 1990′s Will Smith cheese damnit.
    • 71 Metascore
    • 60 Critic Score
    Human Defense is a tower defense game set inside the human body. Some aspects it does really well such as forcing you to keep the body healthy using the same currency you spend on building towers. Other aspects are not as good such as the boring grey towers, and viruses making it harder to tell everything apart.
    • 66 Metascore
    • 60 Critic Score
    It seems like Gameloft fell in love with their swinging mechanic a little too much and forgot about making the movement on the ground fluid. Since combat does not take place in the air, this decreases the quality of the game significantly. It is not a bad game, but it certainly is not as good as I had initially hoped.
    • 65 Metascore
    • 60 Critic Score
    Overall, this is a fun game that suffers from a developer going a little overboard trying to make some money. This game reminds me of going car shopping. Sure, it's a lot of fun to drive new cars, but you have to deal with the salesman constantly trying to sell you on the car and not just letting you enjoy the ride.
    • 78 Metascore
    • 60 Critic Score
    There isn't much of a 'game' here, unless you count watching your plane fly to it's destination while tapping the screen to collect coins which appear in the sky a game. Somehow I can't see that being a listed feature on the iTunes description.
    • 64 Metascore
    • 60 Critic Score
    Overall, Sly Fox is a novel idea, and I give them props for that, but the poor controls hurt the game a great deal. Still, for gamers looking for something a little different, this might be a great choice.
    • 88 Metascore
    • 60 Critic Score
    Not enough is added to the moment to moment gameplay to combat the game's pacing problems, but I wouldn't discourage fans of tower defense from enjoying this colorful, if typical, tower defense romp.
    • 61 Metascore
    • 60 Critic Score
    The premise of Hasta La Muerte is intriguing, if a little muddled, and combined with the unconventional visual and sonic style could've made for a more absorbing title. However the gameplay is too simple and one note to hold your attention for long.
    • 80 Metascore
    • 60 Critic Score
    The sound is a little disappointing though. You'd think a BMX game created by a real BMX biker would include a soundtrack that was a bit more…I don't know, 'With It' (is that the right term? I lost touch with the cool kids a while back). What's here sounds like something you'd find in a cutesy platformer with fluffy hybrid animals jumping on each others heads.
    • 65 Metascore
    • 60 Critic Score
    Random Heroes is a nice distraction for a couple of hours, but it lacks any lasting appeal.
    • 86 Metascore
    • 60 Critic Score
    It's not that there is no enjoyment to be found in Horn, but one really has to get their hands dirty with the negative aspects of the game to find it scattered about.
    • 62 Metascore
    • 60 Critic Score
    The Last Driver is a free game that is worth giving a go for a couple of hours. Too soon the missions start repeating, and the game becomes a chore. The lacklustre presentation also limits the longtime appeal. Download, smash some zombies to hearts delight, and delete.
    • 62 Metascore
    • 60 Critic Score
    The game doesn't have enough depth to keep you coming back for long, but I'd love to see where it could go.