USgamer's Scores

  • Games
For 336 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 2
Lowest review score: 10 XBLAZE Code: Embryo
Score distribution:
  1. Negative: 16 out of 336
336 game reviews
    • 92 Metascore
    • 50 Critic Score
    In many ways, that unbridled sense of creativity serves as the source of Legends' problems. It's constantly throwing new concepts and mechanics into the mix, but there's no discipline to it, no restraint.
    • 88 Metascore
    • 70 Critic Score
    I can't begin to guess whether or not a few more months in the oven would've translated into a steady framerate, a longer list of new Pokémon, and a functional import option. But I do know that Pokémon X and Y are, by some of the series' own standards, incomplete in their current form. Given the choice between a delayed game and a disappointing one, there's no question which D word I'd pick.
    • 87 Metascore
    • 70 Critic Score
    Despite the nagging feeling that something's missing, Pokémon X and Y make some huge leaps forward for both the competitive and casual crowds. I just wish these games felt as complete as their predecessors.
    • 87 Metascore
    • 60 Critic Score
    By far the best-looking World of Warcraft expansion yet, and it's filled with quality content. However, the character and stat overhaul has left the gameplay feeling a little too simple and rote.
    • 86 Metascore
    • 70 Critic Score
    The gameplay in particular holds up very nicely, and proves that the original was well ahead of its time. Unfortunately, it's held back a bit by its clumsy interface, and formations are currently quite broken, which will hurt its standing with long-time fans.
    • 86 Metascore
    • 60 Critic Score
    It has merit, and its best qualities still manage to shine through on the small screen, but it's definitely not the optimal way to enjoy one of the more celebrated RPGs of the last generation.
    • 85 Metascore
    • 70 Critic Score
    Fun but flawed, Rogue Legacy falls somewhat short of its lofty aspirations. But you can't fault the developers for aiming high.
    • 85 Metascore
    • 70 Critic Score
    Far Cry 4 certainly features a lot to love, but Ubi's continued buffet-style approach to content has the game wearing out its welcome far earlier than it should. Still, if you're willing to adopt a pick-and-choose approach to its unbelievable amount of stuff to do, you should have a good time—just don't expect to digest everything it has to offer.
    • 83 Metascore
    • 70 Critic Score
    Advanced Warfare executes the formula competently while adding a handful of bells and whistles like mechs, laser cannons, and double jumps; but Sledgehammer Games seems reluctant to really cut loose and push the setting to its fullest potential, making Advanced Warfare a solid but ultimately unexciting entry in the series.
    • 81 Metascore
    • 70 Critic Score
    Battlefield 4's below average campaign is once again disappoints, but the excellent Conquest mode and large-scale combat is enough to carry the series for another year. Pretty much status quo for EA's top multiplayer shooter.
    • 81 Metascore
    • 60 Critic Score
    Madden NFL 15 is an enjoyable football game on the surface, but its dragged down by a thousand little issues, including a poor interface, odd glitches, the inability to skip certain cutscenes, and more. As nice as it is to see it take a step forward in terms of accessibility, it still has a ways to go before catching up with the likes of FIFA and NBA 2K.
    • 81 Metascore
    • 60 Critic Score
    It's a quality game, but you can actually feel your soul leaving your body the dozenth time that stupid star sprite guy floats out to reiterate some basic point he just made two minutes prior.
    • 80 Metascore
    • 70 Critic Score
    Capybara has designed a devastatingly complex game that manages to feel wholly intuitive and approachable in practice; I just wish it explored more of its potential. If ever a game begged for a sequel to fully realize a great concept, Super T.I.M.E. Force is it.
    • 80 Metascore
    • 60 Critic Score
    The PlayStation 4 version kicks the game up to 1080p and improves the graphics a bit, but it's not a big enough change to justify buying a PS4 on its own.
    • 80 Metascore
    • 70 Critic Score
    A good game somewhat overshadowed by all the irritating nonsense we've come to expect from mobile gaming over the past few years.
    • 80 Metascore
    • 60 Critic Score
    Grim's lack of availability may have helped it achieve sainthood, so its baffling puzzles may comes as a shock to many. If you can tolerate frustration, though, Schafer's final LucasArts production provides one of the best adventure game stories ever crafted—just be sure to keep an FAQ nearby.
    • 79 Metascore
    • 70 Critic Score
    Dungeon of the Endless is an intriguing mix of roguelike dungeon crawler and tower defense. Grab a crew of heroes, defend them with room modules, explore a lost dungeon, and find your way to the end. Like most roguelikes, success in the game is still heavily based on luck, but there's still a lot to love in Dungeon of the Endless.
    • 79 Metascore
    • 70 Critic Score
    Best with four people and disastrous alone, Payday 2 is a co-op shooter that isn't without its faults. How much you relish the experience is going to be dependent on whether or not you can get the right mix of people involved and if such things are as much your Kryptonite as they are mine.
    • 79 Metascore
    • 70 Critic Score
    Valiant Hearts works from a novel concept, and is loaded with brilliant ideas — hell, it's great just to see a war from the perspective of a country other than America—but Ubisoft's lack of self-control ultimately makes it less impactful than it should have been. It's still a worthwhile experience, though it could have been so much better if Valiant Hearts left us wanting more.
    • 79 Metascore
    • 70 Critic Score
    Graphically, Resident Evil 4 Ultimate HD Edition stands as the best port of Capcom's 2005 hit. It brings together all of the content found in earlier versions with new textures, all presented in 1080p (or above) and 60 FPS if your PC is strong enough. Unfortunately, Resident Evil 4's controller or mouse/keyboard options are a step back from the superior Wii Edition controls.
    • 77 Metascore
    • 50 Critic Score
    Kingdom Hearts HD 1.5 ReMIX is, without question, the best version of Kingdom Hearts to date. But it also serves as an excellent reminder that the things we love aren't always built to last.
    • 77 Metascore
    • 70 Critic Score
    It's a shame that Namco-Bandai didn't decide to pair Symphonia with a Tales game much more worthy of the re-release treatment, because Tales of the New World is disposable at best. But if you still want to play one of the best installments of the series, and don't feel like digging out old hardware, Chronicles could be an ideal opportunity to revisit Tales' finest hour.
    • 77 Metascore
    • 60 Critic Score
    Azure Striker Gunvolt looked like a second coming of Mega Man Zero. It's not, and that's no bad thing; it works on its own terms. However, between a lack of variety and some wild variances in difficulty, you get the impression that IntiCreates needed considerably more time and budget to invest in Gunvolt.
    • 77 Metascore
    • 70 Critic Score
    There's scope for additions and improvements in future updates, of course, but right now Eldritch feels more like a game with a lot of potential than the next big thing in roguelike-inspired games -- a game worth playing, for sure, but one which could perhaps use a bit more time in the otherworldly oven.
    • 77 Metascore
    • 70 Critic Score
    If you pick up Devil May Cry 4 Special Edition, know that you're essentially getting a prettier version of a 2008 experience. That may sound extremely obvious, but, over the last seven years, character action games have changed greatly, making some of DMC4's choices feel absolutely dated.
    • 76 Metascore
    • 70 Critic Score
    Destiny feels like it wasn't ready, but it was shipped anyway. It tantalizes with glimpses of brilliance, but then confounds with clunky design decisions and baffling oversights.
    • 76 Metascore
    • 70 Critic Score
    Sadly, Strider falls somewhat short of the original. Despite its failings, though, it manages to be the best Strider game that old coin-op. With a little more polish and creativity, this could be the start of something great.
    • 76 Metascore
    • 70 Critic Score
    Like its predecessor, Smoke and Mirrors enjoys great writing, excellent voice acting and a lead who is likeable in all the right ways. That said, the second chapter in The Wolf Among Us feels somewhat too short -- like a build-up, a segue to bigger things. There are also moments where the writing trips, leaving players to wonder if Bigby's been hit on the head one too many times.
    • 76 Metascore
    • 60 Critic Score
    The core gameplay is great, but everything surrounding it is problematic.
    • 76 Metascore
    • 70 Critic Score
    Hyrule Warriors is basically a one-note experience, but it hits that note with perfect pitch. The Zelda universe works better as a musou button-masher than you might expect, and much of that success is down to Tecmo's obvious love for the subject matter.