Video Game Talk's Scores

  • Games
For 393 reviews, this publication has graded:
  • 32% higher than the average critic
  • 4% same as the average critic
  • 64% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Section 8: Prejudice
Lowest review score: 10 Fighters Uncaged
Score distribution:
  1. Negative: 59 out of 393
393 game reviews
    • 72 Metascore
    • 70 Critic Score
    Ultimately Wolfenstein isn't a game worth running out and buying. We've been killing Nazis, zombie Nazis, and demon Nazis for so long that what Wolfenstein brings to the table feels terribly cliché.
    • 72 Metascore
    • 70 Critic Score
    The learning curve on the controls is steep and is going to turn away anyone that dislikes virtual controls right form the start.
    • 72 Metascore
    • 80 Critic Score
    Sure it may have its flaws, and yes it’s not the most creative RPG ever, but it’s such a joy to play that it’s an instant classic in my eyes.
    • 72 Metascore
    • 70 Critic Score
    Secret Agent Clank is a fun diversion for fans of the franchise looking for something else to sink their teeth into.
    • 72 Metascore
    • 80 Critic Score
    Goldeneye's reputation was built on its stellar split-screen multiplayer, and Activision was smart enough to bring it back for this go around. As before, getting together a group of friends for a night of gunslinging is ridiculously fun, and the PS3 version even includes Hugo Drax with a Moonraker laser pistol as DLC (for those who purchase the game new) for some vintage Bond action.
    • 72 Metascore
    • 60 Critic Score
    Unless you are a die hard shooter fan who craves any and all titles, this game, while not a must have, is still an enjoyable title that would be a good addition to your library.
    • 71 Metascore
    • 80 Critic Score
    Though Red Faction: Armageddon isn't the most creative game on the market, it's one of the most entertaining action games to hit the market in a while. Fans of previous virtual mining expeditions (scratch that; uprisings) on the red planet will feel at home with the game's easy to grasp control scheme and incredibly exciting mechanics.
    • 71 Metascore
    • 40 Critic Score
    Sure you may think it would be fun to play it on the big TV instead of your DS or PC, but the carpel tunnel inducing controls will make you wish for your thankfully discounted price back.
    • 71 Metascore
    • 80 Critic Score
    While the controls are occasionally a bit troublesome, the entertaining single player campaign, loads of mini-games and well balanced set of achievements definitely offer an excellent Xbox 360 gaming experience.
    • 71 Metascore
    • 60 Critic Score
    Overall, Nintendogs + Cats offers nothing substantially new for those familiar with the previous titles. It's a shame, because this series could really shine on the 3DS, if Nintendo were willing to put in the effort.
    • 71 Metascore
    • 80 Critic Score
    There's also a value question around Shank. Before spending the $15, you really need a qualified co-op player on hand locally to help you get your money's worth out of the game.
    • 71 Metascore
    • 80 Critic Score
    Hardcore shmup fans need to give this a look, if only to try something familiar yet fresh, while if you ever enjoyed a game of Galaga, this is your chance to see where the genre's promise remains.
    • 71 Metascore
    • 80 Critic Score
    Homecoming isn't pure Silent Hill, but it offers a Highly Recommended restructuring of the series that keeps up with the speed of a more inventive gaming universe while staying very true to the brand's core visual and thematic essence.
    • 71 Metascore
    • 40 Critic Score
    It seems like this game was made with the motto "Make it cute" instead of "Make it fun."
    • 71 Metascore
    • 60 Critic Score
    The price point ($29.99) on Super Collapse 3 is on par with regular NDS titles, but it feels like you are getting cheated on the feature set.
    • 71 Metascore
    • 50 Critic Score
    While playing through the game was actually quite enjoyable thanks to the humor aspect, the gameplay itself is very uninspired and quite frankly a little dull.
    • 71 Metascore
    • 70 Critic Score
    Looks can be deceiving, and the looks of The Munchables suggest something for younger players, but it's tougher than that, and is certainly enjoyable enough for just about anyone to play (at least until the end, when the game becomes a tad too repetitive (though the pay-off is decent enough.))
    • 70 Metascore
    • 40 Critic Score
    For full price, though, there are just too many other games that outshine Neves in almost every way and it’s better to just skip it altogether.
    • 70 Metascore
    • 50 Critic Score
    Your interest in the tracks will ultimately determine if you need to pick this one up, as there are no universal must-haves included.
    • 70 Metascore
    • 70 Critic Score
    Throw in some iffy control elements, a lack of in-depth online play and real players, and game-play modes that lack variety, and this game fails to excite. And now, with a cheaper downloadable version available that should satisfy fans of the big-name teams who make the Big Dance each year, this game's value is a bit lower yet.
    • 70 Metascore
    • 60 Critic Score
    For a team based shooter, I'd say it's on par with the entertainment value of the early Battlefield games like 1942. In the end, you have to weigh how much value the multiplayer is going to be for you. If you love alternate reality shooters, I would say try renting the title before looking for a cheap used copy (assuming you love the team based multiplayer).
    • 70 Metascore
    • 40 Critic Score
    Sticking way too literally to the idea of the Little League World Series means there's hardly enough "game" here to interest any adult looking for baseball action, while the complexity of the pitching controls might be enough to turn off kids who like the anime looks of the game.
    • 70 Metascore
    • 70 Critic Score
    Guitar Hero Aerosmith isn't a bad idea, but the execution is so lazy that it's hard to recommend.
    • 70 Metascore
    • 50 Critic Score
    The gameplay is also almost too fast for its own good and a lack of customization, and originality, truly cripple the experience. Then there's the fact that there just aren't that many people playing the game.
    • 70 Metascore
    • 60 Critic Score
    I'm curious if Obsidian led off with their weakest Fallout Vegas add-on pack as the repetitive, frustrating gameplay emphasizes the weaker elements of Fallout: New Vegas and seems even more buggy than the actual game. Raising the level cap by 5 does help extend the life of the first game though, even if the add-on pack is on the average side.
    • 70 Metascore
    • 60 Critic Score
    Overall, Mana Khemia 2: Fall of Alchemy is a decent RPG.
    • 70 Metascore
    • 60 Critic Score
    X-Men Arcade is a game most enjoyed by people that remember wasting endless amounts of quarters on the arcade classic.
    • 69 Metascore
    • 50 Critic Score
    Unless you have friends that will allow you to perform, or you are brave enough to try on random strangers, the game doesn't offer much to keep a solo gamer interested terribly long.
    • 69 Metascore
    • 70 Critic Score
    Thankfully, there’s a rescue function, or else Mystery Dungeon: Shiren the Wanderer would be endlessly difficult for many. Instead, it’s simply a tough, deliberate RPG that’s still worth the time for its challenge aspect.
    • 69 Metascore
    • 70 Critic Score
    NCAA March Madness 08 has a fair amount of improvements over the previous year; the modifications of the dynasty mode and changes to the low post play. Rent both NCAA titles to see what style of play fits you best.