VideoGamer's Scores

  • Games
For 2,397 reviews, this publication has graded:
  • 39% higher than the average critic
  • 5% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 L.A. Noire
Lowest review score: 10 Monster Trucks DS
Score distribution:
2,397 game reviews
    • 71 Metascore
    • 50 Critic Score
    The camera is a nightmare, often getting stuck behind some invisible barrier or randomly switching to new and more disorienting angles. The collision detection's had a nervous breakdown, the puzzles are as laborious as a two-hour queue in the freezing cold and the combat has about as much depth as the shallow end at your local swimming pool.
    • 68 Metascore
    • 50 Critic Score
    The camera is a nightmare, often getting stuck behind some invisible barrier or randomly switching to new and more disorienting angles. The collision detection's had a nervous breakdown, the puzzles are as laborious as a two-hour queue in the freezing cold and the combat has about as much depth as the shallow end at your local swimming pool.
    • 66 Metascore
    • 50 Critic Score
    A game that simply isn't that much fun to play. Had we not been treated to Wii Sports then the controls on offer here would no doubt have seemed far more impressive, and the truth is that the Wii game destroys Sony's attempt. Sony's PSN is full of high quality releases, but High Velocity Bowling isn't one of them.
    • 68 Metascore
    • 50 Critic Score
    As a budget release you can forgive many of its problems, but that doesn't make it a better game.
    • 60 Metascore
    • 50 Critic Score
    It seems that Omega Force either can't be bothered to breathe fresh air into the franchise, or it feels it doesn't need to because anything in a game box with Dynasty Warriors on the front is guaranteed to make money.
    • 59 Metascore
    • 50 Critic Score
    It seems that Omega Force either can't be bothered to breathe fresh air into the franchise, or it feels it doesn't need to because anything in a game box with Dynasty Warriors on the front is guaranteed to make money.
    • 54 Metascore
    • 50 Critic Score
    It has a lot going for it, from its superb visuals and style to the rather excellent character creation tool, but the button-mashing gameplay and easy exploits ruin all the good work.
    • 53 Metascore
    • 50 Critic Score
    It has a lot going for it, from its superb visuals and style to the rather excellent character creation tool, but the button-mashing gameplay and easy exploits ruin all the good work.
    • 71 Metascore
    • 50 Critic Score
    With a more reliable control system Guitar Hero: On Tour would have been a perfectly playable, enjoyable game, but with its problems it feels more like a novelty. Getting the game to work on the DS is admirable and technically a solid achievement, but it doesn't make for a must-own DS title.
    • 45 Metascore
    • 50 Critic Score
    After the movie turned out to be such good fun, the game landed with a heavy thud, failing to offer anywhere near the same level of enjoyment.
    • 42 Metascore
    • 50 Critic Score
    After the movie turned out to be such good fun, the game landed with a heavy thud, failing to offer anywhere near the same level of enjoyment.
    • 55 Metascore
    • 50 Critic Score
    You'll get moments of fun simply from being Hulk, but this isn't enough to carry the whole game. The incredibly disappointing presentation is sadly the final nail in Hulk's coffin.
    • 55 Metascore
    • 50 Critic Score
    You'll get moments of fun simply from being Hulk, but this isn't enough to carry the whole game. The incredibly disappointing presentation is sadly the final nail in Hulk's coffin.
    • 70 Metascore
    • 50 Critic Score
    Skate It is better in theory than it is in practise. We can forgive the awful Wii Balance Board controls because you're not forced to use Nintendo's Wii Fit peripheral to play the game. But we just can't get away from the fact that EA's focus on creating a hardcore skater sim has resulted in a frustrating experience, for no other reason than the Wii itself isn't built for that kind of game.
    • 56 Metascore
    • 50 Critic Score
    Lightsaber Duels will please younger fans of The Clone Wars movie who don't know any better, but for anyone else the combat system will be too frustrating to forgive. The wait goes on for that perfect Wii lightsaber game. Roll on spring 2009.
    • 54 Metascore
    • 50 Critic Score
    Even if you accept that the Sonic games aren't built for hardcore gamers, that they're now designed to appeal to the mainstream, that's no reason to accept shoddy gameplay. Back in the 90s the Sonic versus Mario debate raged across the planet's playgrounds. Nowadays, there is no argument, and it's because of games like Sonic and the Black Knight.
    • 67 Metascore
    • 50 Critic Score
    Cursed Mountain has some good ideas and at times manages to put together some decent art design to create glimpses of a good game. For the most part, though, you're having to contend with an awkward control scheme and drab presentation.
    • 53 Metascore
    • 50 Critic Score
    Eat Lead simply isn't a good enough game to make the most of the brilliant script. While you're likely to enjoy Matt's many one-liners and smirk at the sheer absurdness of what's going on, you're not going to enjoy the clumsy combat and generic gameplay.
    • 51 Metascore
    • 50 Critic Score
    Eat Lead simply isn't a good enough game to make the most of the brilliant script. While you're likely to enjoy Matt's many one-liners and smirk at the sheer absurdness of what's going on, you're not going to enjoy the clumsy combat and generic gameplay.
    • 55 Metascore
    • 50 Critic Score
    Yes, there are 30 B-movie scenarios, and plenty of mini-games, but the game isn't structured well enough to keep everyone interested and the end results aren't worth the effort.
    • 61 Metascore
    • 50 Critic Score
    The controls and lacklustre level design are the biggest problems you'll have to overcome in order to enjoy Revenge of the Fallen.
    • 63 Metascore
    • 50 Critic Score
    The controls and lacklustre level design are the biggest problems you'll have to overcome in order to enjoy Revenge of the Fallen.
    • 55 Metascore
    • 50 Critic Score
    Staff of Kings tries to do so many things that it fails to nail any of them. The combat is clumsy, the adventuring is dull, the shooting is uninspired and the presentation is severely lacking.
    • 53 Metascore
    • 50 Critic Score
    Even if you're the biggest Trekkie the world's ever seen, we can't recommend a download. It's not particularly bad, just boring.
    • 60 Metascore
    • 50 Critic Score
    It's not as if there's an intriguing plot to motivate you to soldier through, either. Nothing is explained.
    • 55 Metascore
    • 50 Critic Score
    C.O.P. The Recruit makes you appreciate, if indeed it further needed your appreciation, the true worth of Chinatown Wars.
    • 59 Metascore
    • 50 Critic Score
    Saw
    If you're after a game on a par with the likes of Resident Evil and Silent Hill, you'll find Saw severely lacking.
    • 59 Metascore
    • 50 Critic Score
    Saw
    If you're after a game on a par with the likes of Resident Evil and Silent Hill, you'll find Saw severely lacking.
    • 60 Metascore
    • 50 Critic Score
    With only the core game mode and two mild variations based on the same levels there's just not enough game here to warrant a purchase.
    • 60 Metascore
    • 50 Critic Score
    As an Xbox 360 RPG, even as an Xbox 360 fantasy RPG, it's so unpolished, so devoid of the oomph demanded by current gen games, so inaccessible and needlessly punishing, that it's offensive.