VideoGamer's Scores

  • Games
For 2,404 reviews, this publication has graded:
  • 39% higher than the average critic
  • 5% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 10 ATV Quad Frenzy
Score distribution:
2,404 game reviews
    • 59 Metascore
    • 70 Critic Score
    It's unlikely to find the same massive audience that the free Flash game enjoys, but casual DS gamers looking for a puzzle fix now and then could play a lot worse.
    • 59 Metascore
    • 60 Critic Score
    It has a delightful old school feel about it that is reminiscent of The Chaos Engine or the aforementioned LucasArts gem, Zombies Ate My Neighbours, but if you're interested in gameplay over middling next-gen visuals, you'd be better off browsing eBay than dipping your toe in the very American world of Monster Madness.
    • 59 Metascore
    • 50 Critic Score
    Spider-man: Friend or Foe is another title that clearly isn't made for experienced gamers, and certainly won't please anyone aged in their teens or older.
    • 59 Metascore
    • 50 Critic Score
    Saw
    If you're after a game on a par with the likes of Resident Evil and Silent Hill, you'll find Saw severely lacking.
    • 59 Metascore
    • 50 Critic Score
    It's a shame that Transformers: Dark of the Moon exhibits so many fundamental flaws in its design, as from time to time you get a fleeting vision of what High Moon Studios is trying to create.
    • 58 Metascore
    • 40 Critic Score
    Time Crisis: Razing Storm does a splendid job of being a bit of throwaway fluff you might be able to pick up on the cheap a couple of months from now, but anyone expecting something more than yet another tired throwback will be sorely disappointed.
    • 58 Metascore
    • 40 Critic Score
    Incredibly, this is an in-house attempt and a £40 launch window title. If Steel Diver is an example of how the Big N is planning to treat first-party 3DS games in the months to come, the future is bleak indeed.
    • 58 Metascore
    • 50 Critic Score
    A passer-by who saw someone playing At World's End could be forgiven for thinking the game is worth a look, but beneath its next-gen gloss lies nothing more than a basic action game. If you want nothing more than a fancy looking title to show off your new HD TV, look no further, but don't expect too many great memories.
    • 58 Metascore
    • 60 Critic Score
    The cold, harsh truth is that Backbreaker feels like a Euphoria tech demo. It comes as no surprise to learn that the game was once designed as a downloadable title to showcase NaturalMotion's clever physics skills.
    • 58 Metascore
    • 50 Critic Score
    The plethora of annoying little quirks and dodgy production values mask some genuinely fun and varied gameplay.
    • 58 Metascore
    • 70 Critic Score
    It's not the Wii's LittleBigPlanet. Nor does it offer the creative freedom of Scribblenauts, but it is a fun, quality platformer that's more challenging than its cute, Klonoa-esque exterior suggests. It's too hard for young children, but everyone else should enjoy it, even disillusioned hardcore Wii owners.
    • 58 Metascore
    • 70 Critic Score
    Beijing 2008 isn't doing anything all that new, but there's just something undeniably addictive about going for high scores and fastest times. If you've got an urge to twiddle an analogue stick faster than any human knew was possible you can do a lot worse.
    • 58 Metascore
    • 60 Critic Score
    Tron: Evolution is simple fun, but let down by a fairly short campaign that becomes samey far too quickly.
    • 58 Metascore
    • 60 Critic Score
    With the strategising gone, all that's left is a poor narrative and mediocre shooting.
    • 58 Metascore
    • 60 Critic Score
    Eagle Eye Golf has about as much style as Napoleon Dynamite, but at its core it's a very solid, albeit slightly too expensive, little game.
    • 58 Metascore
    • 50 Critic Score
    This is a case of an MMO that will inevitably evolve within nine months time, but not before it spoils its first impression like an unwieldy teenager trying to impress a Compton street gang.
    • 58 Metascore
    • 60 Critic Score
    With the strategising gone, all that's left is a poor narrative and mediocre shooting.
    • 58 Metascore
    • 50 Critic Score
    Untold Legends: Dark Kingdom could have got away with some of its shortcomings had it not been on a next-gen console that arrived over a year after its main rival.
    • 58 Metascore
    • 50 Critic Score
    Spark has made its best game to date, but fails on so many levels the end result is still only a notch above a complete washout. Enemies are dull, weapons are lacklustre (the shotgun is one of the worst I've ever used and the melee attack is appalling), the mech isn't fun, and the multiplayer is blighted by similar issues that real-life foes can't fix.
    • 58 Metascore
    • 70 Critic Score
    If it weren't for the troublesome controls we'd be recommending this without hesitation, especially at its low price point; as it stands it's still worth a look, just be prepared for some initial frustration.
    • 58 Metascore
    • 50 Critic Score
    Ultimately it just feels like you've played it before (and if you completed the first game, then I guess you have), and that feeling permeates every part of the lenghty campaign. Nothing feels fresh, nor is there any depth to any aspect.
    • 58 Metascore
    • 60 Critic Score
    It has more than enough good ideas to make a brilliant, must-own game, but features even more bad game design and gameplay issues. As such it's without doubt the biggest disappointment this generation of consoles has seen and a game that's impossible to recommend.
    • 58 Metascore
    • 80 Critic Score
    A harmless and charming racing game.
    • VideoGamer
    • 58 Metascore
    • 30 Critic Score
    One of the dullest and most repetitive games I've played in recent memory. It feels more like a chore then a game, and the lack of attention to many aspects of its design pale in comparison to its greatest omission... it's simply no fun to play.
    • 58 Metascore
    • 60 Critic Score
    It should provide an entertaining ninja experience for the under 10 market but in doing so can't be recommended to more experienced gamers. If you're old enough to remember the Teenage Mutant Ninja Turtles on pre-32-Bit hardware, you'll sadly fall into the latter category.
    • 58 Metascore
    • 50 Critic Score
    If you want a short return to Pandora and don’t mind a bit of irritation while you’re there, this is the DLC for you. Everyone else should be wary that this is cheap in more ways than one.
    • 58 Metascore
    • 40 Critic Score
    A mess of a game in all senses of the term. Its gameplay is at least one generation behind the competition, its presentation is like a collection of every graphical effect thrown into a mixing pot and poured onto the screen and the online implementation leaves a lot to be desired.
    • 58 Metascore
    • 40 Critic Score
    Splinter Cell Essentials is an example of a game that simply isn't suited to the control limitations of the PSP. If you can get past the camera issues (which is a big ask), you're still going to have a less than brilliant experience due to the dumb AI.
    • 58 Metascore
    • 60 Critic Score
    If you stick to multiplayer Maelstrom has a lot to offer but an abundance of basic flaws mean it's no challenge for the big boys of the genre.
    • 58 Metascore
    • 50 Critic Score
    There are the origins of a fast, exciting new combat system buried underneath all the mess, and the gorgeous animations and zippy takedowns provide an immediate buzz. Yet its problems vastly outweigh its positives, and it's hard to come away feeling anything other than disappointed. This was supposed to be a bold new beginning for the series, but ultimately Ninja Gaiden 3 feels like a false start.