VideoGamer's Scores

  • Games
For 2,551 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Mass Effect
Lowest review score: 10 ATV Quad Frenzy
Score distribution:
2552 game reviews
    • 63 Metascore
    • 60 Critic Score
    Personally, I'm a bit mystified about why this game even exists. The concept behind the Star Wars Battlefront games is sound, but I can't see why anyone would think that the PSP could be a good platform for this kind of outing.
    • 63 Metascore
    • 60 Critic Score
    It's clear that Ubisoft had some big ideas for Shaun White Snowboarding, but many of these have been hampered by an overly difficult control scheme, cumbersome navigation, a terrible map, too much collecting and a disappointing frame rate. The recreation of the four ski resorts is excellent, the online functionality is well thought out, and at times the views are magnificent, but the game just isn't as much fun as it should have been.
    • 63 Metascore
    • 50 Critic Score
    Insomniac’s initial plan has devolved into a conglomerative representation of the military-shooter market’s complete saturation, a blueprint of a lack of imagination. Although fun with friends, the developer’s first step away from PS3 exclusivity is just one more time around the world of this generation’s most habitual design choices.
    • 63 Metascore
    • 70 Critic Score
    Despite the lack of originality, Vanguard has drawn on a wealth of experience, meaning that thanks to some great level design and a wonderfully atmospheric soundtrack, there is no need to rely on the wealth of triggered animated events that overwhelm Call of Duty 3 at times.
    • 63 Metascore
    • 60 Critic Score
    KOFXII's biggest problem is that the fighting game bar has been raised considerably in the last 12 months, with the release of Street Fighter IV in particular showing how reboots should be done.
    • 63 Metascore
    • 60 Critic Score
    There are some choice moments across Arrival's duration, but it's just a shame that Mass Effect 2's final piece of DLC is undoubtedly its weakest.
    • 63 Metascore
    • 60 Critic Score
    It's a game that is so hell-bent on being realistic that it's forgotten to be fun.
    • 63 Metascore
    • 50 Critic Score
    The controls and lacklustre level design are the biggest problems you'll have to overcome in order to enjoy Revenge of the Fallen.
    • 63 Metascore
    • 60 Critic Score
    It will be an incredibly dividing game though, with many people unable to forgive its considerable flaws, others completely taken in by the technology and others unsure what to think either way. We certainly felt the earth move but not in the way we'd hoped.
    • 63 Metascore
    • 30 Critic Score
    As well as being unresponsive and technically broken, it's simply not as much fun as its non-HD sibling.
    • 62 Metascore
    • 60 Critic Score
    Unfortunately Islands of Wakfu only currently supports two difficulty settings, Initiate and Goddess Mode – the latter of which removes the threat of death altogether.
    • 62 Metascore
    • 60 Critic Score
    This is a typical launch title in many ways - by no means as good as it could have been, but a solid effort no doubt developed under the strictest of time restraints.
    • 62 Metascore
    • 60 Critic Score
    As an arcade blaster it does a reasonable job, but repetition ensures that even the ridiculous-but-fun Ace Kills get old quickly.
    • 62 Metascore
    • 50 Critic Score
    The main quest is totally underwhelming and can be completed in a fraction of the time it took to complete last year's full game. When combined with some severely dated visuals and an almost thrown together storyline, there's little reason to pick this up.
    • 62 Metascore
    • 60 Critic Score
    With a license that seemed tailor made for the video game treatment and a competent developer (Grin, makers of the PC GRAW titles and the forthcoming Bionic Commando) in charge, there was a chance this would be something really rather good. What we ended up with is a perfectly passable, often enjoyable game, but not something that will be remembered once you've beaten it over the course of a few evenings.
    • 62 Metascore
    • 60 Critic Score
    Resident Evil Zero is a well designed survival horror game that offers more scares than Resident Evil 4 and 5 combined, but its dated gameplay will turn away many.
    • 62 Metascore
    • 60 Critic Score
    The skills and experience system may not be new but they don't get anything wrong either and if you make it to the end then you'll find that Silverfall is a satisfying nut to crack.
    • 62 Metascore
    • 70 Critic Score
    Kane & Lynch 2: Dog Days is one of the most visually unique titles I've ever played, glossing over a fairly by the numbers third-person shooter. The deranged duo's return is worth experiencing and is far more accomplished than its predecessor, but the gameplay on offer still doesn't match the quality of the characters IO has created.
    • 62 Metascore
    • 70 Critic Score
    In terms of gameplay Midway is off to a solid start, putting together a control system that's both easy to grasp and hard to master. With more variety in the roster, an improved move set and more game modes future TNA games could take the wrestling belt, but for now it'll have to make do with being a very worthy challenger.
    • 62 Metascore
    • 70 Critic Score
    Anyone with an established affection for roguelikes (apparently there are a lot of you) and even the slightest liking of Pokémon will really enjoy this. And ultimately, I did too - played one mission at a time, Mystery Dungeon's old-fashionedness in the context of the adorable setting is charming, and you can't fault it for a lack of longevity.
    • 62 Metascore
    • 40 Critic Score
    With the core gameplay being dull, the mini-games uninspired and the presentation severely lacking, this is a game that only the most die-hard Nintendo fans will find any worth in.
    • 62 Metascore
    • 60 Critic Score
    With its most obvious original appeal – 'real' Ass Creed on a handheld – gone, Liberation's appeal is diminished. While it does have some interesting ideas, which the main series itself would benefit from trying to integrate, this is the same old Creed, with the same old problems.
    • 62 Metascore
    • 60 Critic Score
    With a license that seemed tailor made for the video game treatment and a competent developer (Grin, makers of the PC GRAW titles and the forthcoming Bionic Commando) in charge, there was a chance this would be something really rather good. What we ended up with is a perfectly passable, often enjoyable game, but not something that will be remembered once you've beaten it over the course of a few evenings.
    • 62 Metascore
    • 50 Critic Score
    Each cutesy character is matched by a plodding task.
    • 62 Metascore
    • 60 Critic Score
    This rough port simply can't compete with the original PS2 games.
    • 62 Metascore
    • 60 Critic Score
    The story is brilliantly told and it's great to see some of the gap between season 2 and 3 being filled in. Sure, it should have been a better game, and it's not exactly a challenging game to play through, but if you're a fan of the show it'll keep you hooked from start to finish.
    • 62 Metascore
    • 40 Critic Score
    But by attempting to generate its cash by making progression a slow grind, by repeating the same boring levels over and over again until you a) delete the whole thing, b) use real money, or c) die, Glu Games has made sure you'll likely choose the former and latter before you open your wallet.
    • 62 Metascore
    • 70 Critic Score
    If you're hungry for an old-fashioned platformer, one with a tongue in its cheek and a spring in its step, you could do far worse.
    • 62 Metascore
    • 50 Critic Score
    Dynasty Warriors 5: Empires isn't terrible, it's just totally uninspiring.
    • 62 Metascore
    • 50 Critic Score
    It looks okay, it plays okay, it has some nice touches, but it lacks the spit and polish required to elevate it above the rest in an already crowded genre.