VideoGamer's Scores

  • Games
For 2,505 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Gears of War 2
Lowest review score: 10 ATV Quad Frenzy
Score distribution:
2505 game reviews
    • 90 Metascore
    • 70 Critic Score
    The controls are effortless, the game has a zany indie personality (which has the quiet decency to bugger off when the actual game starts playing) and the electro-dystopia backdrops are fun to hurtle past at a few thousand miles an hour.
    • 89 Metascore
    • 70 Critic Score
    Horrendous difficulty spikes aside, Peace Walker is great. It has all the blisteringly beautiful visuals, impressive production values and rewarding stealth gameplay you expect from a Metal Gear game.
    • 88 Metascore
    • 70 Critic Score
    The Last Of Us' story was pretty much perfect in terms of what it wanted to achieve. This does nothing to build on or take away from that.
    • 87 Metascore
    • 70 Critic Score
    As a whole, though, it's an elegantly crafted thriller that stands out as an original, charming and beautiful adventure. As an experience it's well worth the price of admission, but sadly Ghost Trick lets itself down with its overall simplicity and the disappointment of its crucial final act.
    • 86 Metascore
    • 70 Critic Score
    A sumptuous remaster, but the games themselves have aged badly.
    • 86 Metascore
    • 70 Critic Score
    It’s only the inclusion of a much slicker set of tools to allow the recording of machinima movies and the sharing of customised content that prevents an even harsher score. While there was a significant step up both technically and in gameplay terms between The Sims and The Sims 2, the same can’t be said of The Sims 3 compared to its predecessor.
    • 86 Metascore
    • 70 Critic Score
    It's an impressive feat for sure, but to focus solely on that would be unfair to both the talented studio and venerable franchise: there's so much potential unexplored here, and occasional glimmers of ingenuity in Ready at Dawn's efforts show a developer that should be able to do better.
    • 86 Metascore
    • 70 Critic Score
    The game's excellent presentation - it's got a vibe of one of those football magazines your friends (or even you, perhaps) used to buy when you were a kid - and responsive, tactile nature make playing it a simple, punchy delight. I might have no idea what constitutes a classic goal, but it's impossible not to notice that Score! is a quality game.
    • 86 Metascore
    • 70 Critic Score
    There's just not quite enough meat on Fight Night Champion's bones to recommend it to owners of previous games, however, and Champion mode itself is little more than a brief diversion you can bash through in an afternoon.
    • 85 Metascore
    • 70 Critic Score
    If you're a hardcore fighter fan, you'll be annoyed by the button layout and the associated lack of precision. If you're a newcomer who has yet to play Street Fighter IV, you're better off picking up one of the previous editions; it'll cost you little more than a tenner, rather than the £30 you'll pay for the 3DS version.
    • 85 Metascore
    • 60 Critic Score
    It's a not a bad game by any stretch of the imagination, just a slightly poor use of the license.
    • 85 Metascore
    • 70 Critic Score
    Multiplayer is Rocket League's priority, and it delivers.
    • 85 Metascore
    • 70 Critic Score
    While the campaign, UI and added value of betas and TV shows give Halo: MCC a lot to shout about, shoddy matchmaking means one of the biggest talking points for fans is being discussed for all the wrong reasons.
    • 84 Metascore
    • 70 Critic Score
    The new character models and HD visuals do a great job of bringing Hillys to life, but only serve to contrast how far game design has come in eight years. We're more critical of camera issues and interface problems these days, spoiled by the likes of Uncharted and Mass Effect. Considering the effort gone into revamping the character models, it strikes me as odd that Ubisoft hasn't addressed these issues too.
    • 84 Metascore
    • 70 Critic Score
    I found it mightily upsetting to have something in my hands capable of such beauty, such triumphant gaming bliss, only to have that thing ultimately turn into disappointment and frustration. It's almost more upsetting than playing something that was never up to much in the first place.
    • 84 Metascore
    • 70 Critic Score
    There's just not quite enough meat on Fight Night Champion's bones to recommend it to owners of previous games, however, and Champion mode itself is little more than a brief diversion you can bash through in an afternoon.
    • 84 Metascore
    • 70 Critic Score
    This is a quite beautiful game at times: attractive, detailed, and beautifully lit. The soundtrack is less noticeable, though the main theme, with driving rhythms and a strident melody that recurs in other tracks is an instant classic. But ultimately the quality of the mission design has taken a huge nosedive from the series peak of Assassin's Creed II.
    • 84 Metascore
    • 70 Critic Score
    While there's no denying that the Guild Wars franchise is both popular and technically superb, unless you're after dedicated PvP thrills, it's hard to see it genuinely competing with games like World of Warcraft in the long term.
    • 84 Metascore
    • 70 Critic Score
    Perhaps No More Heroes 2, like its predecessor, works on a level our feeble brains aren't capable of comprehending. Perhaps it's so post-modern it's post-post-modern.
    • 84 Metascore
    • 60 Critic Score
    Games like The Walking Dead are rare, and if you've played the first episode you'll be compelled to pick up Starved for Help, but prepare for the possibility of frustration and at worst, incompletion.
    • 84 Metascore
    • 70 Critic Score
    Split/Second is so close to being great; so much so that in short bursts it really is a spectacular arcade racer. It just doesn't have any legs.
    • 84 Metascore
    • 70 Critic Score
    FIFA 16 is an incremental improvement, but with legacy issues still plaguing the on-field action the changes feel hollow in light of PES 2016's overwhelming turnaround.
    • 84 Metascore
    • 60 Critic Score
    Endless runners rarely offer up too much variety, but there is something oddly appealing about Into The Dead. Let's keep it simple: if you like zombies, buy it. Yeah.
    • 84 Metascore
    • 70 Critic Score
    They've put more than enough bells and whistles in to make Battle for Middle-Earth II seem extremely fresh and, most importantly, a lot of fun. When it comes down to it, for the LOTR strategy fan, this game is a must.
    • 84 Metascore
    • 70 Critic Score
    The high-score hunting gameplay makes for an incredibly addictive retro gaming experience, and the sleek presentation gives it a modern appearance and feel. If you can choose between PSP and DS versions then the DS game is clearly the best choice.
    • 83 Metascore
    • 70 Critic Score
    A funky, fun third-person hack and slash marred by some boring open world side-missions. It's no more simple, or complicated, than that.
    • 83 Metascore
    • 70 Critic Score
    There's only so many times, however, that you can tolerate the poorly-defined stealth and terrible AI.
    • 83 Metascore
    • 70 Critic Score
    It's an elegantly crafted thriller that stands out as an original, charming and beautiful adventure.
    • 83 Metascore
    • 70 Critic Score
    Draw Something isn't about the game you're playing, but about the friends you're playing with. It's a very basic game, then, but the fact it's a game comes second to the fact it's a laugh.
    • 83 Metascore
    • 70 Critic Score
    You have to hand it to Square Enix for trying to move things forward - better that than yet another rehash of the tried and tested Final Fantasy formula (the less said about Infinite Undiscovery the better). But it does so along a path so narrow and straight that you long for the days of old.
    • 83 Metascore
    • 70 Critic Score
    It won't last forever, and it has its faults, but if you've ever got addicted to Minesweeper you'll likely enjoy this curious puzzle game.
    • 83 Metascore
    • 70 Critic Score
    Card and board game fans will find a lot to enjoy though, and the online integration and solid support for the lone player make a game that is well worth its budget price.
    • 83 Metascore
    • 70 Critic Score
    Despite improvements Metro 2033 can’t shake its slightly clunky roots and Last Light isn’t quite the game it had the potential to be. PC gamers could simply opt for the cheaper originals.
    • 83 Metascore
    • 70 Critic Score
    One of those games you can happily dip in and out of over a period of weeks.
    • 83 Metascore
    • 70 Critic Score
    A game high on fun, packed with action, but not without a number of infuriating problems.
    • 83 Metascore
    • 70 Critic Score
    While Sucker Punch should be applauded for its efforts (and successes) in adding user-generated content to an open world game, there's a real sense that the developer should have sorted out the foundations of its own house before inviting others to come over and redecorate.
    • 83 Metascore
    • 70 Critic Score
    There's not much more to Triple Town, but it's easy to get hooked into a gentle rhythm of item placement and the climbing satisfaction of watching your shrubbery transform into a glorious castle. This isn't the most complex game in the world, but when the time comes to invest £2.49 it's likely you'll have already worked out if Triple Town is your perfect match.
    • 83 Metascore
    • 70 Critic Score
    The absence of London Life is particularly grating, as it's arguably the lone element of Spectre's Call (or rather, Last Specter) that tries to do something new. The game we're left with will still please the Professor's long-term supporters, but it's clear that the next instalment needs to bring in a fresh idea or two. Simply being Laytonesque won't cut it anymore.
    • 83 Metascore
    • 70 Critic Score
    Although Ninja Gaiden Dragon Sword isn't the spectacular action game we hoped it would be, it's still a highly polished, hugely enjoyable game.
    • 83 Metascore
    • 70 Critic Score
    In a genre resplendent with elegantly refined scoring systems and mechanics, Luftrausers lands a little short of brilliance.
    • 83 Metascore
    • 70 Critic Score
    Imagine Contra meets Kid Chameleon via Super Meat Boy, with a touch of Sensible Software's irreverence, and you're there. One the most enjoyable couch multiplayer games I've played in quite a while.
    • 83 Metascore
    • 70 Critic Score
    There are better 2D brawlers out there, better ones on Xbox LIVE Arcade in fact, but probably none prettier. And it seems like that's probably just enough to make my weird old brain smile.
    • 83 Metascore
    • 70 Critic Score
    The incredible scope, combined with the awkward menu system and lack of tutorials just serves to make this game completely inaccessible to the grand strategy novice. [Score originally posted as (50)]
    • 82 Metascore
    • 60 Critic Score
    Revelations hooked long-time fans with the promise it would return to the series' survival horror roots, but couldn't resist an attempt at reaching a wider audience. Instead of producing a splintered and botched attempt at blending action and horror, Capcom should have stuck to its guns.
    • 82 Metascore
    • 70 Critic Score
    Layton is a good distance removed from the hysteria that surrounded his debut title, then, but the fifth game in this stylised series is enough to keep you entertained.
    • 82 Metascore
    • 60 Critic Score
    TSoT is the best, most faithful South Park game to date, but it’s still just an okay game. That said it might also be your only chance to fart on a flaming, used tampon and hurl it at Nazi zombie fetuses, unless they make another Postal.
    • 82 Metascore
    • 70 Critic Score
    Tiny Tower's real question is about the scale of its economy, then, and whether you can stomach playing a game that becomes increasingly desperate in its desires to part you with chunks of your own money.
    • 82 Metascore
    • 70 Critic Score
    N++
    N++ delivers consistently excellent bursts of platforming devilishness, but it's not enough to keep me interested for the long haul.
    • 82 Metascore
    • 70 Critic Score
    Like KotOR 2 before it, Neverwinter Nights 2 promises much without quite delivering its full potential. It's a shame, as it could have been the Elminster of computerised AD&D games.
    • 82 Metascore
    • 70 Critic Score
    FIFA 15 has gameplay problems, but it can also play some sublime football. However, single-player’s continued stagnation leaves a sour taste in the mouth. If goalkeepers can be addressed, EA will remain the football king.
    • 82 Metascore
    • 70 Critic Score
    Despite the way narrative has been re-structured and the combat made meatier, this sequel follows the old conventions of the genre too literally to develop an individuality beyond them. Two entries down the pipe, and Dragon Age is still experiencing the growing pains of a series that's more dedicated to studying fantasy games than developing its own personality in the genre.
    • 82 Metascore
    • 70 Critic Score
    With support for up to 32 players online there's nothing quite like this for the PlayStation 2 or on consoles in general.
    • 82 Metascore
    • 70 Critic Score
    Split/Second is so close to being great; so much so that in short bursts it really is a spectacular arcade racer. It just doesn't have any legs.
    • 82 Metascore
    • 70 Critic Score
    The whole package is undeniably ambitious and for the most part Zipper Interactive has pulled it off, but the complex controls combined with the dumbed down aiming make it less impressive as a game than its PlayStation 2 cousins.
    • 82 Metascore
    • 70 Critic Score
    You have to hand it to Square Enix for trying to move things forward - better that than yet another rehash of the tried and tested Final Fantasy formula (the less said about Infinite Undiscovery the better). But it does so along a path so narrow and straight that you long for the days of old.
    • 81 Metascore
    • 70 Critic Score
    It's slightly lightweight, sure, but Injustice will slap a grin on your face for a few days and then entice you back with the promise of idiotic multiplayer battles.
    • 81 Metascore
    • 60 Critic Score
    A brief hit of retro goodness that loses its enchantment all too soon. If you're looking for a demanding blast from the past, Renegade Ops will sort you out for a week or two; just don't expect to be playing it for much longer than that.
    • 81 Metascore
    • 70 Critic Score
    Splatoon can be intensely tactical, and its end-of-battle results screen after a close match is genuinely tense. But these moments can't overcome the thinness of Splatoon's package.
    • 81 Metascore
    • 70 Critic Score
    I can only tell you that the game isn’t for me, but it might be for you. If it is, it’s probably the best value PSP game ever released. If it isn’t, then it’s a slow, mind-numbing exercise in masochism.
    • 81 Metascore
    • 70 Critic Score
    All of Dishonored's famed hallmarks are there: a beautiful world, intriguing political game-playing, and highly replayable levels. Sadly, chief failings are also on show - high levels of trial and error, overpowered abilities, and the feeling that your first run-through is sure to be nothing more than a glorified trial.
    • 81 Metascore
    • 70 Critic Score
    If you're after a tilt-based racing game that mimics the big titles on home consoles, Need for Speed: Hot Pursuit is a more complete and accomplished iOS title.
    • 81 Metascore
    • 70 Critic Score
    Skylanders Superchargers is another solid entry in a franchise that has done gangbusters for Activision, and fans will enjoy the new vehicle gameplay and adventure-strewn story.
    • 81 Metascore
    • 70 Critic Score
    Captain Toad: Treasure Tracker isn't the most taxing puzzle game in the world, but it's well-paced and enjoyable all the same.
    • 81 Metascore
    • 60 Critic Score
    Sunset Overdrive has some excellent ideas, but its triumphs are sadly suffocated beneath ultra-repetitive mission design and unsatisfying enemy encounters.
    • 81 Metascore
    • 70 Critic Score
    Overlord is an entertaining game that should keep you smiling for its duration, but certain control complexities and a distinct lack of evil keep it from being a truly great next-gen adventure.
    • 81 Metascore
    • 60 Critic Score
    Gran Turismo 6 ends up feeling stubborn to adapt to modernity. Its myriad landscapes are barren and unexciting, while the music sounds like it’s been ripped straight from a Ron Jeremy compilation VHS.
    • 81 Metascore
    • 70 Critic Score
    It's a bit ropey in places, especially during multiplayer games, but the single-player campaign is simple fun and the online play is surprisingly entertaining and thorough.
    • 81 Metascore
    • 70 Critic Score
    High production values and a superb art style can only take a game so far, and the gameplay on offer here, while fun, can't take it that step further.
    • 81 Metascore
    • 70 Critic Score
    With a smart learning curve - it's still throwing new ideas at you well over 30 levels in - and an absolute barrel-load of content, I could call Hitman GO the surprise of the year. I'd only be doing that for hyperbole purposes, though. It's still pretty damn good.
    • 81 Metascore
    • 60 Critic Score
    It’s not a bad game, and it’s worth playing for the plot and setting alone. But it’s not a great RPG, and that’s a problem, because it’s an RPG. Somehow, it amounts to less than the sum of its parts.
    • 81 Metascore
    • 70 Critic Score
    Madden 08 may not be the best football game ever made but it's certainly the best since 05 and a solid addition to any football fan's library.
    • 81 Metascore
    • 70 Critic Score
    The game engine is certainly in need of a makeover, and this might be the last year THQ can offer what is more or less a slight update, but it's a fun game and something that will get more than a few hours play with some mates.
    • 80 Metascore
    • 70 Critic Score
    It's a game that reaches a baseline of enjoyment – and that baseline is fairly high – and doesn't raise it further. The mission loop is too samey – drive here, hack a few things, sneak/shoot out – and multiplayer is too throwaway to really affect much. You'll undoubtedly enjoy your time with it, but it won't linger long in the memory.
    • 80 Metascore
    • 60 Critic Score
    Contre Jour manages to successfully ape some of the App Store's most popular mechanics, but it doesn't really know what it wants to do with them.
    • 80 Metascore
    • 70 Critic Score
    Hugely addictive, it works really well on the PSP (apart from the lengthy load times), and is great fun. There's not a whole lot to it though, so if you're expecting hours upon hours of gameplay, you're likely to be disappointed.
    • 80 Metascore
    • 70 Critic Score
    It's a brilliant concept, executed well, and the variety in the stages and characters is excellent. It can feel overly attritional, with minor control issues (diagonal shooting is a pain) and seemingly-wonky collision detection causing annoyance. That said, Super Time Force is still worth checking out.
    • 80 Metascore
    • 70 Critic Score
    So, for the first time, a new Assassin's Creed game is worse than its predecessor, the first time the short development period has had a noticeable impact on the game's quality. It's a game of nearlies and might-have-beens: summed up by the hookblade, a supposedly key new feature which in practice merely extends Ezio's reach slightly, and allows him to glide down the occasional zipline.
    • 80 Metascore
    • 70 Critic Score
    A noble, if distinctly old fashioned, effort to capture the magic of a classic series in the palm of your hand. Amazingly, it even gives the sublime Advance Wars Dual Strike a run for its strategy money.
    • 80 Metascore
    • 70 Critic Score
    So, for the first time, a new Assassin's Creed game is worse than its predecessor, the first time the short development period has had a noticeable impact on the game's quality. It's a game of nearlies and might-have-beens: summed up by the hookblade, a supposedly key new feature which in practice merely extends Ezio's reach slightly, and allows him to glide down the occasional zipline.
    • 80 Metascore
    • 70 Critic Score
    This is an enjoyable game, and Studio Bend has proved itself capable of competently shepherding Sony's trusted franchises, but its limited spectacle and lacking script also make it the worst entry in the Uncharted series since the original Drake's Fortune.
    • 80 Metascore
    • 60 Critic Score
    1-bit Ninja's appeal is immediate, and its visual style will easily curry favour with anybody that remembers growing up in the '80s and early '90s. Even two decades later, however, Super Mario Land vastly outshines this simple imitation.
    • 80 Metascore
    • 70 Critic Score
    It's slightly disappointing, but I found myself returning to Blood Dragon after I'd finished it. The compulsive appeal of the parent game carries over, and it's nice to play a sci-fi shooter that's not trying to tell a so-called 'epic' story. Here you shoot people, a lot, and for most of its short running time that's good fun.
    • 80 Metascore
    • 70 Critic Score
    It's easy to appreciate From Dust, but harder to enjoy it.
    • 80 Metascore
    • 60 Critic Score
    A brief hit of retro goodness that loses its enchantment all too soon. If you're looking for a demanding blast from the past, Renegade Ops will sort you out for a week or two; just don't expect to be playing it for much longer than that.
    • 80 Metascore
    • 70 Critic Score
    It's a promising start, but the game's commendable mechanics are matched by numerous wonky moments, an awkward cast of characters and some wearying repetition. The Darkness II has plenty of heart, but it needs more soul.
    • 80 Metascore
    • 70 Critic Score
    The campaign is simultaneously more of the same and less of the same, being marginally shorter than God of War III’s story, yet lacking that game’s ferocity and pacing. It arguably has the lowest ‘wow’ factor of the four mainline games to date, and in a series that trades on spectacle, that’s not the best sign. Yet the multiplayer component is as fresh as the single-player is familiar.
    • 80 Metascore
    • 70 Critic Score
    Dishonored is a great game that doesn't quite achieve excellence, and this collection is the best way to experience it all on consoles, but the port simply offers a crisper image and more defined textures. There's very little reason to buy this if you've already played it, but newcomers will still find a very entertaining title if they embrace the stealth mechanics.
    • 80 Metascore
    • 70 Critic Score
    It's testament to Telltale Games' storytelling qualities that each of the DLC's five mini-episodes could be fully developed during Season Two. While the depth and severity of the original series is missing, this quintet of sub-plots is well worth picking up for 400 MSP.
    • 80 Metascore
    • 70 Critic Score
    For a next-gen price tag you expect to get a next-gen product, and sadly MotoGP '06 hasn't quite made a successful leap to the next-generation.
    • 80 Metascore
    • 60 Critic Score
    As much as I want to commend Treyarch for essentially reducing Black Ops to fit on the Wii, it's impossible to engage with the game when so much of what's been lost is absolutely crucial to the overall experience.
    • 80 Metascore
    • 70 Critic Score
    The game is certainly rewarding and fun if you can get into it. Unfortunately we can't see the average gamer having the patience to do just that.
    • 80 Metascore
    • 70 Critic Score
    I reckon 15-year-old chavs should be forced to play A Boy and His Blob after they put videos of themselves having a fit over Modern Warfare 2 on the internet. I wonder if David Crane would approve.
    • 80 Metascore
    • 70 Critic Score
    There's a lot of choice to be had for your money, but the campaign feels a little bland compared to its predecessors, and the idea of repeating it over and over for each of the six races is hardly a pleasant one.
    • 80 Metascore
    • 70 Critic Score
    A challenging and at times flawed experience - one that serves up plenty of frustration along with the rampant good times. Because no matter how hard you try or how carefully you plan your outings, you're almost certain to hit some kind of wall.
    • 80 Metascore
    • 70 Critic Score
    Revengeance is pretty sweet, then, but the aftertaste it leaves can be disappointingly bitter.
    • 80 Metascore
    • 70 Critic Score
    Its world, story and survival gameplay create a unique first-person shooter, and Last Light is a worthy successor to the original game, even if it carries similar problems. In a pre-apocalypse world, Last Light's roughness would perhaps not be so forgiven, but it feels somewhat suitable here.
    • 80 Metascore
    • 70 Critic Score
    The game engine is certainly in need of a makeover, and this might be the last year THQ can offer what is more or less a slight update, but it's a fun game and something that will get more than a few hours play with some mates.
    • 80 Metascore
    • 70 Critic Score
    Ultimately, it’s kind of hard to judge Lego City Undercover as a typical open world effort, because in truth, Lego City Undercover isn’t actually that much of an open world game. Some missions do let you smash the place apart in a car chase or pootle about in a chopper, but outside of this there’s little to do.
    • 80 Metascore
    • 70 Critic Score
    It won’t blow anyone away, but it’s another decent Kirby game, with smart levels, puzzles and unlockables that’ll keep the Kirby Hardcore happy. If the Kirby Hardcore exists. Don’t Google that.
    • 80 Metascore
    • 70 Critic Score
    The novelty alone is worth a punt.