VideoGamer's Scores

  • Games
For 2,462 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 ATV Quad Frenzy
Score distribution:
2,462 game reviews
    • 59 Metascore
    • 70 Critic Score
    A curious game that will seem a little uncomfortable to some factions of both the shmup fanboys and casual players. Still, it is a great piece of software that manages to offer plenty of variation through well-designed level objectives, and at a price you can afford with pocket change.
    • 59 Metascore
    • 60 Critic Score
    What is truly disappointing, though, is not the end of nuclear warfare in puzzle games, but the fairly heavy graphical reworking that Lemmings has become victim to. Good graphics don't make good games; so bad graphics shouldn't necessarily make bad games. But what defined the success of the original Lemmings was the enormously irresistible character your tiny sprites projected.
    • 59 Metascore
    • 60 Critic Score
    The racing is competent, the game modes are plentiful and it's an impressive technical achievement, but that doesn't make it a fun game to play.
    • 59 Metascore
    • 60 Critic Score
    Again, it’s a shame, because there’s good here, but it’s often buried beneath a quagmire of frustration...So, yes, this is a better game than its more powerful counterpart, but Lost World on the 3DS, despite a few excellent asides, remains a largely average, occasionally frustrating outing for Sonic. Again.
    • 59 Metascore
    • 50 Critic Score
    Such is the disappointment of Epic Mickey 2 that fans of the original will feel that the entire soul of the game has been ripped out and replaced with a cheerier but gormless imposter, while anyone who didn't rate it will find even less to enjoy here.
    • 59 Metascore
    • 50 Critic Score
    It seems that Omega Force either can't be bothered to breathe fresh air into the franchise, or it feels it doesn't need to because anything in a game box with Dynasty Warriors on the front is guaranteed to make money.
    • 59 Metascore
    • 70 Critic Score
    It's unlikely to find the same massive audience that the free Flash game enjoys, but casual DS gamers looking for a puzzle fix now and then could play a lot worse.
    • 59 Metascore
    • 60 Critic Score
    It has a delightful old school feel about it that is reminiscent of The Chaos Engine or the aforementioned LucasArts gem, Zombies Ate My Neighbours, but if you're interested in gameplay over middling next-gen visuals, you'd be better off browsing eBay than dipping your toe in the very American world of Monster Madness.
    • 59 Metascore
    • 50 Critic Score
    Spider-man: Friend or Foe is another title that clearly isn't made for experienced gamers, and certainly won't please anyone aged in their teens or older.
    • 59 Metascore
    • 50 Critic Score
    Saw
    If you're after a game on a par with the likes of Resident Evil and Silent Hill, you'll find Saw severely lacking.
    • 59 Metascore
    • 50 Critic Score
    It's a shame that Transformers: Dark of the Moon exhibits so many fundamental flaws in its design, as from time to time you get a fleeting vision of what High Moon Studios is trying to create.
    • 58 Metascore
    • 50 Critic Score
    A passer-by who saw someone playing At World's End could be forgiven for thinking the game is worth a look, but beneath its next-gen gloss lies nothing more than a basic action game. If you want nothing more than a fancy looking title to show off your new HD TV, look no further, but don't expect too many great memories.
    • 58 Metascore
    • 60 Critic Score
    The cold, harsh truth is that Backbreaker feels like a Euphoria tech demo. It comes as no surprise to learn that the game was once designed as a downloadable title to showcase NaturalMotion's clever physics skills.
    • 58 Metascore
    • 50 Critic Score
    The plethora of annoying little quirks and dodgy production values mask some genuinely fun and varied gameplay.
    • 58 Metascore
    • 70 Critic Score
    It's not the Wii's LittleBigPlanet. Nor does it offer the creative freedom of Scribblenauts, but it is a fun, quality platformer that's more challenging than its cute, Klonoa-esque exterior suggests. It's too hard for young children, but everyone else should enjoy it, even disillusioned hardcore Wii owners.
    • 58 Metascore
    • 70 Critic Score
    Beijing 2008 isn't doing anything all that new, but there's just something undeniably addictive about going for high scores and fastest times. If you've got an urge to twiddle an analogue stick faster than any human knew was possible you can do a lot worse.
    • 58 Metascore
    • 60 Critic Score
    Tron: Evolution is simple fun, but let down by a fairly short campaign that becomes samey far too quickly.
    • 58 Metascore
    • 60 Critic Score
    With the strategising gone, all that's left is a poor narrative and mediocre shooting.
    • 58 Metascore
    • 60 Critic Score
    Eagle Eye Golf has about as much style as Napoleon Dynamite, but at its core it's a very solid, albeit slightly too expensive, little game.
    • 58 Metascore
    • 50 Critic Score
    This is a case of an MMO that will inevitably evolve within nine months time, but not before it spoils its first impression like an unwieldy teenager trying to impress a Compton street gang.
    • 58 Metascore
    • 60 Critic Score
    With the strategising gone, all that's left is a poor narrative and mediocre shooting.
    • 58 Metascore
    • 50 Critic Score
    Untold Legends: Dark Kingdom could have got away with some of its shortcomings had it not been on a next-gen console that arrived over a year after its main rival.
    • 58 Metascore
    • 50 Critic Score
    Spark has made its best game to date, but fails on so many levels the end result is still only a notch above a complete washout. Enemies are dull, weapons are lacklustre (the shotgun is one of the worst I've ever used and the melee attack is appalling), the mech isn't fun, and the multiplayer is blighted by similar issues that real-life foes can't fix.
    • 58 Metascore
    • 70 Critic Score
    If it weren't for the troublesome controls we'd be recommending this without hesitation, especially at its low price point; as it stands it's still worth a look, just be prepared for some initial frustration.
    • 58 Metascore
    • 50 Critic Score
    Ultimately it just feels like you've played it before (and if you completed the first game, then I guess you have), and that feeling permeates every part of the lenghty campaign. Nothing feels fresh, nor is there any depth to any aspect.
    • 58 Metascore
    • 60 Critic Score
    It has more than enough good ideas to make a brilliant, must-own game, but features even more bad game design and gameplay issues. As such it's without doubt the biggest disappointment this generation of consoles has seen and a game that's impossible to recommend.
    • 58 Metascore
    • 60 Critic Score
    It should provide an entertaining ninja experience for the under 10 market but in doing so can't be recommended to more experienced gamers. If you're old enough to remember the Teenage Mutant Ninja Turtles on pre-32-Bit hardware, you'll sadly fall into the latter category.
    • 58 Metascore
    • 50 Critic Score
    If you want a short return to Pandora and don’t mind a bit of irritation while you’re there, this is the DLC for you. Everyone else should be wary that this is cheap in more ways than one.
    • 58 Metascore
    • 60 Critic Score
    If you stick to multiplayer Maelstrom has a lot to offer but an abundance of basic flaws mean it's no challenge for the big boys of the genre.
    • 58 Metascore
    • 50 Critic Score
    There are the origins of a fast, exciting new combat system buried underneath all the mess, and the gorgeous animations and zippy takedowns provide an immediate buzz. Yet its problems vastly outweigh its positives, and it's hard to come away feeling anything other than disappointed. This was supposed to be a bold new beginning for the series, but ultimately Ninja Gaiden 3 feels like a false start.