Worth Playing's Scores

  • Games
For 4,362 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 99 Burnout 3: Takedown
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
4,362 game reviews
    • 86 Metascore
    • 90 Critic Score
    It's strange, quirky, and basically unlike any other game on the market. It's also incredibly fun. The unusual mix of rhythm and strategy gameplay blends together surprisingly well, and it isn't strange to look up from a session of Patapon only to realize that you've lost a few hours when you only intended to play for five minutes.
    • 89 Metascore
    • 90 Critic Score
    The premise and presentation may be a bit too "out there" for some, but those who aren't afraid to try something new will likely be pleasantly surprised.
    • 83 Metascore
    • 90 Critic Score
    N+
    An incredibly fun game. Although its difficulty level can sometimes drive you up the wall, the simplistic, addictive gameplay is more than enough to keep you glued to your X360 for hours.
    • 87 Metascore
    • 90 Critic Score
    It's forgiving enough for arcade-style players to get into, yet challenging and rewarding enough to make them want to get better, while not leaving them stuck in one place. Sim nuts, naturally, will be quite pleased as well.
    • 63 Metascore
    • 90 Critic Score
    Triggerheart Exelica is one of the best XBLA games I've played on the 360, so if you like vertical shooters of old and new; if Radiant Silvergun, Parodius or Do Don Pachi mean anything to you; or if you enjoyed the recent Omega Five, you'll be perfectly at home with Triggerheart Exelica.
    • 78 Metascore
    • 90 Critic Score
    It doesn't really reach its full potential until halfway through the game, but if you stick it out, you'll find a brilliant, if short-lived, gem.
    • 78 Metascore
    • 90 Critic Score
    Whether it was the desire to stay one step ahead of TNA Impact or just the realization that things were getting stale, THQ and Yuke's really stepped up this year and delivered a terrific wrestling game in WWE: Smackdown vs. Raw '09. The new Road to Wrestlemania mode finally builds a viable vehicle to tell the types of stories that one only finds in professional wrestling, with a smart eye toward rivalries and character dispositions rather than the slapped-together garbage that seems to plague every other game dealing with similar subject matter.
    • 82 Metascore
    • 90 Critic Score
    It is a rare game that can appeal equally well to both the casual and hardcore crowds, yet de Blob does just that. It is a brilliant fusion of simple mechanics and in-depth play that deserves checking out.
    • 84 Metascore
    • 90 Critic Score
    It finally feels that enough improvements have been made in the challenge system, load time and game mechanics that it's more than the usual yearly rebranding.
    • 81 Metascore
    • 90 Critic Score
    Definitely the best version of Tiger Woods you're going to get your hands on this year, and it offers a lot of promise for versions to come, especially with the Motion Plus accessory being available just around the corner.
    • 87 Metascore
    • 90 Critic Score
    All told, Fight Night Round 4 is a solid game, and it's more than just a rebranding of the franchise.
    • 84 Metascore
    • 90 Critic Score
    An exemplary game to hold aloft as a challenge to future game creators to either match or exceed.
    • 69 Metascore
    • 90 Critic Score
    Going out on a limb, but a thick limb, The Conduit is an FPS that will stand well among lots of contemporary shooters, but the game is by far the most fully realized, expertly designed experience of its type available on the Wii.
    • 92 Metascore
    • 90 Critic Score
    It does a lot to cater to nearly all skill levels and playing styles, and it's one of the most user-friendly rhythm games ever published.
    • 84 Metascore
    • 90 Critic Score
    I highly recommend Dragon Quest V: Hand of the Heavenly Bride because it's an example of great storytelling, solid gameplay and excellent overall presentation.
    • 82 Metascore
    • 90 Critic Score
    I definitely enjoyed Motorstorm: Pacific Rift far more than I did the original, and the additional content and race styles do a lot for a game that already had some solid mechanics behind it.
    • 82 Metascore
    • 90 Critic Score
    If you own a DS, be sure to put Henry Hatsworth in the Puzzling Adventure on your "must buy" list. It may not have gotten a massive amount of press, but it's sure to rise in popularity thanks to positive word of mouth.
    • 80 Metascore
    • 90 Critic Score
    Locks' Quest is the sort of game for which the DS was made. It's quick and easy to pick up and play, makes great use of the touch-screen, and is just an overall delightful game.
    • 77 Metascore
    • 90 Critic Score
    Yakuza 2 is a fantastic sequel to an already great game.
    • 83 Metascore
    • 90 Critic Score
    It may be short, but it is fun and challenging enough that you'll end up replaying it over and over, especially with the addition of challenges and Downloadable Content. Mega Man 9 isn't just a cheap attempt to cash in on nostalgia … it is a new Mega Man game, and one can only hope that Capcom's inevitable future attempts at 8-bit revivals are even half as successful.
    • 68 Metascore
    • 90 Critic Score
    Kingdom Hearts Re: Chain of Memories for the PS2 is definitely worth checking out, especially if you haven't yet played the GBA original.
    • 71 Metascore
    • 90 Critic Score
    Moon is easily the most fun I've had on the DS in over a year.
    • 93 Metascore
    • 90 Critic Score
    Grand Theft Auto: Chinatown Wars manages to bring the GTA formula to the DS in a spectacular way.
    • 77 Metascore
    • 90 Critic Score
    Retro Game Challenge is absolutely worth picking up, and I highly suggest it to everyone.
    • 67 Metascore
    • 90 Critic Score
    The way the missions unfold within the VR exercise really gives you a sense that you're playing a game that isn't Fallout, yet it's using the exact same engine.
    • 60 Metascore
    • 90 Critic Score
    It's a very unique take on an RPG, and the Monopoly/Mario Party elements combine well to create something new.
    • 65 Metascore
    • 90 Critic Score
    The way the missions unfold within the VR exercise really gives you a sense that you're playing a game that isn't Fallout, yet it's using the exact same engine.
    • 95 Metascore
    • 90 Critic Score
    Red Dead Redemption is by no means a perfect game, Western or otherwise. The middle segment of the plot feels tacked on, and you won't encounter many interesting characters. Many of the missions aren't very exciting, and there are a few glitches here and there concerning both the audible and visual aspects of the game. Even with all of that going against it, the game remains engaging, especially when you're not on a story-based mission.
    • 95 Metascore
    • 90 Critic Score
    If you look at the main game, Red Dead Redemption isn't the best. With rock-bottom difficulty and an inane plot, grinding through John Marston's adventure is a tiresome experience. However, it's one of the best sandbox games ever released.
    • 68 Metascore
    • 90 Critic Score
    As a game, Ninja Blade wears its identity on its sleeve: It's a stylish and over-the-top action game in which modern-day ninjas fight monsters that are ripping apart Tokyo.