Worth Playing's Scores

  • Games
For 4,132 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score:
Critic Score 99
Lowest review score:
Score distribution:
4,132 game reviews
    • Metascore: 51
    • Critic Score 48
    Thanks to its ability to maul the movie that it supposedly follows, Beowulf is a poor substitute for the film and an even more frustrating experience on the console, given its clumsy fight mechanics, uninspired enemies and the repetitive button-mashing.
    • Metascore: 42
    • Critic Score 48
    The gameplay is poorly ported from a console to the PC, which seems like the wrong way to do things.
    • Metascore: 50
    • Critic Score 48
    Left Brain Right Brain offers no interesting features, a minimal amount of variety, and a premise that develops very minimally.
    • Metascore: 49
    • Critic Score 48
    The idea itself is solid, but the execution leaves a lot to be desired.
    • Metascore: 50
    • Critic Score 48
    Sub-par in almost every respect.
    • Metascore: 46
    • Critic Score 48
    Incredible Hulk is an embarrassment, one of the worst movie-to-game translations to come out in some time — and that's really saying something.
    • Metascore: tbd
    • Critic Score 48
    The co-op platforming can be fun from time to time, but the mediocre level design and extremely easy gameplay result in a title that just isn't fun for more than 10 minutes.
    • Metascore: 45
    • Critic Score 48
    NPPL Championship Paintball 2009 is a bad game overall. AI issues contribute to the problematic gameplay; controls are serviceable, but the graphics and sound fail to inspire.
    • Metascore: 44
    • Critic Score 48
    NPPL Championship Paintball 2009 is a bad game overall. AI issues contribute to the problematic gameplay; controls are serviceable, but the graphics and sound fail to inspire.
    • Metascore: 48
    • Critic Score 48
    Once you finish the game in about four hours, that's all there is to it. It's a budget experience at full price, and one that I can't suggest anyone pick up.
    • Metascore: 43
    • Critic Score 48
    Once you finish the game in about four hours, that's all there is to it. It's a budget experience at full price, and one that I can't suggest anyone pick up.
    • Metascore: 49
    • Critic Score 48
    Repetitive, bland gameplay, boring yet decent graphics and controls, and abysmal audio make this a title that will have people lining up at the local game hawker to trade it in for something better.
    • Metascore: 49
    • Critic Score 47
    If Front Office Manager is going to become a serious series, it needs to sort out a lot of major problems in a hurry if it wants to be a gamer's radar as a potential purchase. As it stands, there's little to no reason to even rent this sub-par management title.
    • Metascore: 35
    • Critic Score 47
    For non-gaming dorks out there looking for some amusement in this title, the sonic aspects of it are where it's at.
    • Metascore: 39
    • Critic Score 46
    Pocket Racers was made for the holiday rush as a cheap, new game that could be shoveled out to parents, resulting in sad kids who have just become victims of the shovelware industry yet again.
    • Metascore: 45
    • Critic Score 46
    There's very little overall polish to the title, and there's nothing particularly inspired or compelling about it, either.
    • Metascore: 50
    • Critic Score 46
    If it weren't for the M-rated content, X-Blades could have been easily recommended to kids for its accessible action and anime presentation, which is a shame because the adult crowd is going to be left disappointed with this game, despite its sex appeal.
    • Metascore: 49
    • Critic Score 46
    At four hours of poor presentation, subpar visuals, and uninspired gameplay, I wouldn't recommend Iron Man 2 for the PSP to even the most avid Iron Man fan.
    • Metascore: 44
    • Critic Score 46
    The plot is still boringly serious and pretentious.
    • Metascore: 38
    • Critic Score 45
    But when the execution is this painful to experience… no. Just no. This is a great game to give to somebody you don't like.
    • Metascore: 44
    • Critic Score 45
    Mediocre at best, and nail-bitingly frustrating at worst. A couple of interesting concepts lay mired beneath poorly executed game design.
    • Metascore: 52
    • Critic Score 45
    The whole nostalgia thing was nostalgic a few years ago. That’s a sad state of affairs, folks. Are we so void of new material, or can we spread our creative wings a little more than this?
    • Metascore: 73
    • Critic Score 45
    A simple cash cow. Cheap concept, cheap marketing, cheap licensing, cheap development costs. Only a few unsuspecting souls need to waste their hard-earned dollars on this trash in order for Atari to turn a profit. And they probably will.
    • Metascore: 75
    • Critic Score 45
    A wonderful idea bogged down by lousy execution.
    • Metascore: 51
    • Critic Score 45
    A muddy, hard to handle shooter with no real plot or enthusiasm. It's just "go there, shoot this, shoot this too, okay go here now," over and over again.
    • Metascore: 41
    • Critic Score 45
    Absolutely average in every way. More events and more personality would really help this game, as well as more variety during events, but this is just a good way to experience the heart-pounding thrill of oncoming carpal tunnel syndrome.
    • Metascore: 35
    • Critic Score 45
    The developers are obviously fans of the tough-as-nails older PC RPGs and were trying to emulate that experience here, but their obvious inexperience with development has created a glitchy, cookie-cutter type of game that does not belong on anybody's hard drive.
    • Metascore: 57
    • Critic Score 45
    Nothing, and I mean nothing, could justify purchasing this game unless you have an extremely powerful need to wade through an assault of boring training missions so you can take down your friend in system-link.
    • Metascore: 53
    • Critic Score 45
    May be a wee improvement over "Battle Nexus," but it's still a pretty bad game. It's unfortunate.
    • Metascore: 45
    • Critic Score 45
    Unless you know someone who wants to join up to play some online paintball, or if you have a high tolerance for buggy games, you'd probably be better served playing a different title.
    • Metascore: tbd
    • Critic Score 45
    The randomness of much of the game can bring to ruin even the best-laid plans, and having a longtime ally stab you in the back while your army is on the other side of the map is, to say the least, frustrating.
    • Metascore: 39
    • Critic Score 45
    I was exceptionally disappointed in Etrom. I wanted so desperately to love this game, as it seemed to have all the makings of a rich, rewarding play experience. (Post-apocalyptic dystopian future?? Sign me up!!) However, the ocean of poor design ideas slays all of the potential before it can even begin.
    • Metascore: 50
    • Critic Score 45
    Is Th3 Plan worth playing? Even as a $15 budget title, it really isn't. From the inconsistent voice acting to the rudimentary visuals, the tedious gameplay, and the lack of replay value, you have better things with which to occupy your time.
    • Metascore: 53
    • Critic Score 45
    I didn't necessarily expect it to make me a better poker player, but I did at least expect it not make the experience of playing actually more tedious, uninspiring, and unattractive.
    • Metascore: 57
    • Critic Score 45
    Nothing in the game works right, the physics are embarrassing, the gameplay is repetitive and boring, and the only bright spot is the cut scenes, which are simply nice window dressing for a shockingly boring plot.
    • Metascore: 58
    • Critic Score 45
    These levels weren't meant to be played from a fixed perspective, and the addition of several brutal bugs makes for a painful portable experience.
    • Metascore: 51
    • Critic Score 45
    The movement controls are very slippery and awkward, you spend most of your time in mundane conversation trees and playing the same mini-games relentlessly, and the reward at the end of the year isn't particularly satisfying.
    • Metascore: 48
    • Critic Score 45
    I tried so hard to like Card Fighters DS, but I feel it's a good card game stuck inside of a bad video game. The source material was there, and it had potential to be lots of fun, but the method of earning cards is repetitive, you are stuck in a static location throughout the game, and it is basically impossible to complete the game until SNK redistributes new cartridges.
    • Metascore: 59
    • Critic Score 45
    For a game apparently seeking a younger audience, it can be far too difficult at times, and most children will probably even realize just how shallow the game's single-player experience is after 30 minutes.
    • Metascore: 63
    • Critic Score 45
    If the developers give us some heavy handed code-bandages, I predict that one day this will be at the very least an enjoyable RPG, if not the epic and sprawling adventure it was supposed to be.
    • Metascore: 49
    • Critic Score 45
    Decent mini-games can only go so far to fix a broken main game, terrible art design, and voice acting that even a patient fan of low-quality acting can't handle.
    • Metascore: 55
    • Critic Score 45
    Conveniently for consumers, Cartoon Network Racing nicely fulfills its stereotype as a licensed kart racing clone: an unsurprising mediocre mirroring of one of gaming's most popular casual racers.
    • Metascore: 56
    • Critic Score 45
    Although the game in concept is not itself rotten to the core, unless Blacksite: Area 51's developer can repair the technical disaster that is the PS3 version — I suspect this would require a substantial, cost-prohibitive reworking of the core software — I cannot under any circumstances recommend this title.
    • Metascore: 44
    • Critic Score 45
    The game does an excellent job of being pretty, but pretty will only carry you so far in life, especially in an industry where pragmatism (read: gameplay) is king.
    • Metascore: 42
    • Critic Score 45
    The gameplay, graphics and multiplayer were all substandard, given today's expectations.
    • Metascore: 37
    • Critic Score 45
    This pile-on of additional content, combined with a $30 price, makes Aqua Teen Hunger Force: Zombie Ninja Pro-Am a surprisingly good value if, and only if, you enjoy the show.
    • Metascore: 55
    • Critic Score 45
    Frankly, developers of this type perform a gross disservice to other practitioners of the medium, and THQ should have never let this one out the door, no matter how much revenue they'll earn in licensed sales.
    • Metascore: 54
    • Critic Score 45
    The inconsistent AI vacillates between being way too easy to soundly beating me — sometimes while playing the same board game!
    • Metascore: 54
    • Critic Score 45
    Frustrating in many respects, not the least of which is that if you cut through the clutter, you can see that the core is there for an enjoyable game.
    • Metascore: 52
    • Critic Score 45
    There's enough shovelware on the Wii already, so don't encourage any more, and skip this one at all costs.
    • Metascore: 44
    • Critic Score 45
    When I first started playing Sun Age, I felt a pang of nostalgia for the way games used to be, but it was quickly replaced by the feeling that this would have been a broken title even back then.
    • Metascore: 40
    • Critic Score 45
    The overall feeling given by Emergency Mayhem is that of a game that tries entirely too hard to mimic the most successful title in this genre, and fails rather badly on all counts.
    • Metascore: 46
    • Critic Score 45
    It offers nothing, not even to die-hard fans of the Zoids series, and certainly not to Xbox 360 owners who are looking for an SRPG to tide them over. It's rare I say this, but Zoids Assault is a game to avoid at all costs.
    • Metascore: 50
    • Critic Score 45
    An overall miserable experience.
    • Metascore: 32
    • Critic Score 45
    If you really want to play a volleyball video game, stick with the older titles that focus on beach volleyball or pray that someone can come up with a better take on the indoor version of the sport.
    • Metascore: 42
    • Critic Score 45
    Almost everything about SPRay lacks inspiration.
    • Metascore: 41
    • Critic Score 45
    This PSP version is a really weak port and definitely isn't the ideal way to experience the game. Pick up the PS2 version instead, and unless you're really dying to play Mana Khemia on the go, avoid this one altogether.
    • Metascore: tbd
    • Critic Score 45
    Unfortunately, the bad definitely outweighs the good when it comes to World Championship Games. I'm all for more attempts by developers to do something interesting with the controls on the DS, but World Championship Games tries a little too hard to be inventive, and the end result is a bit messy.
    • Metascore: 48
    • Critic Score 45
    The gameplay is a mess from start to finish, and the muddy visuals and terrible writing don't help things a bit. Furthermore, the game breaks itself by allowing players to access a cheat menu and use in-game points to purchase exploits, such as one-hit kills and invulnerability, during the very first playthrough.
    • Metascore: tbd
    • Critic Score 45
    The sound is mediocre, the graphics are the same, and the controls aren't as tight as they should be. Top it off with gameplay that is both boring and challenging due to lack of AI balance and bugs, and you have a recipe for sub-par gaming.
    • Metascore: 46
    • Critic Score 45
    With an 800 Microsoft points ($10 USD) price tag, Ben 10 Alien Force: The Rise of Hex is positioned as an impulse buy, but even then, it fails to impress. Take away the license, and you're left with an extremely generic platformer that manages to achieve mediocrity at best. There was potential here, but it went unfulfilled.
    • Metascore: 42
    • Critic Score 45
    Clash of the Titans is a poorly made, extremely derivative game that missed its money-making opportunity when it missed the movie's theatrical release date.
    • Metascore: 58
    • Critic Score 45
    When all is said and done, it is difficult to recommend TRON: Evolution as a game. Though it expands on some of the background leading up to the new film and gives us a bit more insight into Quorra's character, suffering through the tedious gameplay segments just isn't worth it, even for a hardcore fan.
    • Metascore: 58
    • Critic Score 45
    When all is said and done, it is difficult to recommend TRON: Evolution as a game. Though it expands on some of the background leading up to the new film and gives us a bit more insight into Quorra's character, suffering through the tedious gameplay segments just isn't worth it, even for a hardcore fan.
    • Metascore: 63
    • Critic Score 45
    The gameplay is disappointing, though, and isn't even much fun in a mindless, repetitive sort-of way. The level design drags the whole event down even more, and the lack of a real save system makes playing the game that much more frustrating.
    • Metascore: 63
    • Critic Score 45
    The graphics are blocky and unclear, the storyline is weak, and the combat is uninteresting and repetitive.
    • Metascore: 55
    • Critic Score 45
    It's a title for Naruto fans, but in all respects, it's a sub-par action/platformer; It's short, it isn't very fun, and it is deeply unsatisfying.
    • Metascore: 61
    • Critic Score 45
    If not for the impressive sound and the sheer intensity of fighting a seemingly endless supply of terrorists, this game would have no redeeming qualities.
    • Metascore: 56
    • Critic Score 45
    One of the most poorly executed wrestling games in recent memory.
    • Metascore: 30
    • Critic Score 45
    Whether you're supposed to chuckle at the writing or take Tre's quest at earnest face value, either way, it's not too much fun to play.
    • Metascore: 55
    • Critic Score 45
    The only thing Super Monkey Ball 3D manages to offer is a functional control scheme that shows off the 3DS' gyroscopic capabilities - provided you don't care to play in actual 3-D. Everything else about the game, from its short and unchallenging missions to its worthless extra play modes, is not worth your time. It might be best if Sega lets these monkeys hop into their balls and roll off into the sunset; their time has clearly passed.
    • Metascore: 36
    • Critic Score 45
    Beyblade has never been a good subject for a video game, and Beyblade: Metal Fusion only strengthens that opinion. The long, tortuous single-player mode is only made more tiresome by the lack of story, and it neither looks nor sounds exciting. Controls are spotty, and the online lag only makes things more frustrating. The presence of multiplayer saves the game, but when the core mechanic can't be correctly interpreted into video game form, it feels rather pointless. Only die-hard fans may find some enjoyment out of this and even then, it might just be better to go for the real toys instead.
    • Metascore: 42
    • Critic Score 45
    In the end, referring to Ghostbusters: Sanctum of Slime by its abbreviated name, Ghostbusters: S.O.S., is probably the most appropriate thing to do. Even without the license, this is a game that's on life support. Coming in at 800 MSP ($10), it may seem like a fun impulse purchase, but your money is better spent by tracking down a used copy of Ghostbusters: The Video Game. Even for the hardcore fans, there really isn't much to see here.
    • Metascore: 45
    • Critic Score 45
    In the end, referring to Ghostbusters: Sanctum of Slime by its abbreviated name, Ghostbusters: S.O.S., is probably the most appropriate thing to do. Even without the license, this is a game that's on life support. Coming in at 800 MSP ($10), it may seem like a fun impulse purchase, but your money is better spent by tracking down a used copy of Ghostbusters: The Video Game. Even for the hardcore fans, there really isn't much to see here.
    • Metascore: 63
    • Critic Score 45
    Holding back choices from the player does nothing but destroy a game's accessibility, and this is a token case. In the end, what we have with Yars' Revenge is a game with a genuinely novel and interesting aesthetic, but the lack of control concessions makes it something that's not worth picking up - that is, without trying the demo and making sure they're absolutely comfortable with how the game controls. Odds are that they won't be.
    • Metascore: 55
    • Critic Score 45
    Holding back choices from the player does nothing but destroy a game's accessibility, and this is a token case. In the end, what we have with Yars' Revenge is a game with a genuinely novel and interesting aesthetic, but the lack of control concessions makes it something that's not worth picking up - that is, without trying the demo and making sure they're absolutely comfortable with how the game controls. Odds are that they won't be.
    • Metascore: 39
    • Critic Score 45
    Thor: God of Thunder is a reminder to players of how licensed titles can be quite lackluster. Bad sound balancing, unresponsive controls, and less than mediocre graphics make for a game that feels like it was released prematurely.
    • Metascore: 38
    • Critic Score 45
    Thor: God of Thunder is a reminder to players of how licensed titles can be quite lackluster. Bad sound balancing, unresponsive controls, and less than mediocre graphics make for a game that feels like it was released prematurely.
    • Metascore: 58
    • Critic Score 45
    In the end, only certain elements of Defenders of Ardania work well.
    • Metascore: 48
    • Critic Score 45
    Even if you can accept the simplicity, some of the basic mechanics don't work properly, bringing down the whole thing several notches. If you're looking for a game that is devoid of a technical learning curve, grab the demo and see if this fits the bill. Combat and pro wrestling aficionados would be better served with any other wrestling title that's offered on the system.
    • Metascore: 49
    • Critic Score 45
    Dragon Ball Z for Kinect falls flat, so fans of the anime would be better served with the HD releases of Dragon Ball Z Budokai 1 & 3, which are coming in a few weeks.
    • Metascore: 45
    • Critic Score 45
    It's not the worst Bond game, and it's not the worst take on the films that I've seen, but while 007 Legends may have some of Bond's best lined up in one place, the empty routine tarnishes this license to kill.
    • Metascore: 60
    • Critic Score 45
    In short, if you have a hankering to play the Golden Axe games, take a pass on this collection and spend $20 on Sonic's Ultimate Genesis Collection. It'll cost you an additional ten dollars, but you'll end up with a total of 49 games instead of just three.
    • Metascore: 53
    • Critic Score 44
    Valhalla Knights fails in most significant areas, except for looking pretty and actually being well-coded.
    • Metascore: 56
    • Critic Score 44
    With sub-working core gameplay, Diabolical Pitch ultimately becomes little more than an exceptionally creative example of the limitations of Kinect. On a more effective control medium, it could have been a beautiful, if small, take on Suda51's every gaming hallmark. Instead, it is an elegant symbol of the Kinect's weaknesses. Even big fans of Grasshopper Manufacture should wait until they've played the demo multiple times before buying, even at 800 Microsoft points ($10). In as many words, this was a swing and a miss.
    • Metascore: 51
    • Critic Score 43
    One of the worst camera systems to taint a simplistic 3D running and jumping game in recent memory.
    • Metascore: 61
    • Critic Score 43
    It would have been perfectly fine as a web game played with a mouse on some online game portal, but as a $30 portable game played on a system with no shortage of top-quality puzzle games, Honeycomb Beat isn't a contender.
    • Metascore: 52
    • Critic Score 43
    This game is pretty much a train wreck from start to finish.
    • Metascore: 32
    • Critic Score 43
    Not every shooter has to be a triple-A title of the first order, but there really isn't much to Code of Honor 2: Conspiracy Island's shooting-gallery action that hasn't been done better by today's discounted specials or even by the venerable classics.
    • Metascore: 39
    • Critic Score 43
    It doesn't have very many good qualities, the gameplay isn't very impressive, it isn't up to snuff on a technical level, and whatever charm it manages to muster runs out of steam in a hurry.
    • Metascore: 45
    • Critic Score 42
    The new ideas they've had work surprisingly well - sure, the hero has a gun, but it's a gun that works fluidly and effectively. The only problem is that the rest of the game has been dressed up in an attitude that really doesn't fit the franchise in the least, and then further marred by graphical inadequacy and unpleasant sound.
    • Metascore: 48
    • Critic Score 42
    Lackluster design elements (poor textures, collision issues), repetitive gameplay, and tacked-on concepts all equate to one spy adventure best left classified.
    • Metascore: 39
    • Critic Score 42
    Toon-Doku fails on all fronts, delivering a painfully unpleasant experience that I would not wish upon anyone without an iron constitution.
    • Metascore: 69
    • Critic Score 42
    Alas, it fails at everything it sets out to do, and it can't even manage to adequately imitate genre progenitors from nearly a decade before it, let alone do anything to surpass them.
    • Metascore: 49
    • Critic Score 42
    The only major reason The Beginning of Destiny would ever be worth it for any fan of the series is those three exclusive cards, of which you would need three sets to use to any effect. Konami may eventually get these games to be as consistently solid as their Nintendo DS iterations. They just haven't done so yet.
    • Metascore: 50
    • Critic Score 42
    The actual game parts are pretty uninspired, boring, and nothing that's going to retain the attention of anyone, regardless of age, for very long. If you really need to pick up a licensed title or two for the children in your life, there are quite a few out there that are actually decent. Unfortunately, Bratz: Super Babyz isn't one of them.
    • Metascore: 51
    • Critic Score 42
    Warlords looks nice in demo form, but is a soul-sucking, horrific experience when you're actually playing it.
    • Metascore: 58
    • Critic Score 42
    If you want to play The Sims on the road, get the spin-off "The Urbz," which does absolutely everything The Sims 2 does, only better.
    • Metascore: 36
    • Critic Score 40
    Bad control, mediocre graphics, bad voice acting, bad sound, boring and extremely flawed gameplay, and worst of all, nearly criminal abuse of an intellectual property, make this one game that is most definitely not worth anybody's fifty dollars.
    • Metascore: 54
    • Critic Score 40
    In spite of the awful gameplay, the instant-death mazes, the inventory items that are nearly invisible, and the useless filler of arcade "puzzles", I kept playing because I wanted to see how this game was going to fail at being dramatic this time.
    • Metascore: tbd
    • Critic Score 40
    Has some ideas that could constitute a decent game but end up getting lost in a cornucopia of poor presentation, bad camera angles and lackluster game play.
    • Metascore: 50
    • Critic Score 40
    The game doesn’t seem to have gone through enough balance testing and QA testing.
    • Metascore: 54
    • Critic Score 40
    Sudden Impact is just a slightly damaged version of the game we’ve been playing since the waning days of Sega’s Dreamcast.
    • Metascore: 72
    • Critic Score 40
    First, as a gamer, I give this game an abysmal 1 out of 10. It is dull, uninspired, graphically inferior, sound deserted, and ultimately, unsatisfying. However, if this is marketed as educational software, specifically at the Middle- and High-School level, and not targeted at the gaming community, this could be an exceptional introduction to the world of National Politics, indeed. [As educational software - score = 70]
    • Metascore: 34
    • Critic Score 40
    The stylish storytelling and the possibilities posed by the setting can't hide the embarrassing localization, the unexciting fetch-the-key gameplay that most every other FPS has moved beyond, and issues with the graphics that might have you reaching for the nearest bottle of pain relievers and asking what happened to quality testing.
    • Metascore: 39
    • Critic Score 40
    It's Max Payne without the bullet-time, the control, the atmosphere, or the fun. Avoid at all costs. Don't even try to get it to have a good laugh - you'll still end up apologizing to yourself.
    • Metascore: 36
    • Critic Score 40
    Tedious and only worth trying out if you can laugh at a game with very few redeeming factors. It's too long, it's too uninspired, and it just isn't much fun.
    • Metascore: 66
    • Critic Score 40
    I found Medieval Conquest completely unplayable, a confusing mess of a game that beat my sensibilities as a gamer to a pulp. It's entirely possible that someone else more in tune with the wavelength of this title will have a ball with it.
    • Metascore: 41
    • Critic Score 40
    The content isn't even worth a laugh, and the story is so full of holes (is this based on a Croatian comic or show? It seems to expect you to know the cast in advance) and clichés that it has no value unless you're a die-hard fan of Eastern European culture.
    • Metascore: 39
    • Critic Score 40
    Not worth anyone's time, and certainly not worth anyone's money, unless someone is utterly enamored of shooting anonymous terrorists in foreign lands with no names.
    • Metascore: 48
    • Critic Score 40
    The game had the potential to be something great, since it was a unique combination of space combat, first-person shooting, and strategy, but in trying to incorporate all of these components, the quality of each was neglected.
    • Metascore: 71
    • Critic Score 40
    R3KX, with its lack of real challenge, story, or presentation values, is just not in any way a memorable game. Koei is capable of much better, as "Dynasty Warriors" and their upcoming PC title "Uncharted Waters" attests to.
    • Metascore: 66
    • Critic Score 40
    There is essentially nothing about Harry Potter and the Goblet of Fire that is any fun at all. I know this sounds harsh, but in my professional opinion, there is no excuse for a company like EA to have done such an uninspired and lackluster job with this franchise title.
    • Metascore: 47
    • Critic Score 40
    The few things the game does well (voice acting, the potion-brewing system, the item imbuing system) just cannot possibly hope to save what is, at best, a beta-release bundle of sloppy code.
    • Metascore: 41
    • Critic Score 40
    New Jagged Union is not merely a bad game when compared to its peers, but it is a bad game when compared to any titles released in the last several years. I cannot, in good faith, advise any fan of tactical strategy to make this a purchase.
    • Metascore: 51
    • Critic Score 40
    Many lackluster games have spectacular ideas but poor execution. Rampage: Total Destruction, on the other hand, has the same gameplay it's had 20 years ago, offering only negligible upgrades.
    • Metascore: 45
    • Critic Score 40
    I simply can’t recommend this to anyone but the most obsessive of fans. Other "giant robot" games such as "Zone of the Enders" and "Armored Core" have so much more to offer, with nowhere near this many problems.
    • Metascore: 58
    • Critic Score 40
    This game should have been as good and as much of a departure as the upcoming Splinter Cell is; instead, its gameplay piddles around with everything the series has already established.
    • Metascore: 39
    • Critic Score 40
    In the market for a pulse-pounding, white-knuckle action game for the Nintendo DS? Walk into your preferred game store and grab a copy of Metroid Prime Hunters, making sure not to accidentally make eye contact with the dusty, twice-returned Greg Hastings Tournament Paintball MAX'D on the shelf above that has been doomed to helplessly watch the years ooze by.
    • Metascore: 57
    • Critic Score 40
    There's really no reason to buy this game, especially if you're expecting anything resembling a return to Stronghold's roots of castle-building sim.
    • Metascore: 54
    • Critic Score 40
    If this port/ remastering/ remake/whateveryou'dcallthis of Rainbow Islands Revolution was created with so little effort, I wouldn't recommend anybody make the effort to pull the box off a shelf and trade currency for it.
    • Metascore: 57
    • Critic Score 40
    It’s infected with ‘consolitis’, it carries the malignancy that is the Starforce copy-restriction system, the code is unstable and slaps Windows with an illegal operation every time you exit the program, and has even gone so far as to render my system incapable of a standard shut down/restart.
    • Metascore: 48
    • Critic Score 40
    If you like racing games, play Forza, Burnout, or Gran Turismo. If you are someone who likes Hummer vehicles, go and play Mercenaries to see how it should handle.
    • Metascore: 54
    • Critic Score 40
    Sadly, even hardcore Ghost Rider fans will be immensely disappointed because after about a half hour of gameplay, you've experienced all there is to the game.
    • Metascore: 42
    • Critic Score 40
    Plays like the developers took all of the worst points of Grand Theft Auto - the frustrating, often counter-intuitive combat, the tricky camera, the ugly indoors settings – and made it into a game without including anything that made Grand Theft Auto a hit.
    • Metascore: 57
    • Critic Score 40
    It's such a gnarled mass of poor pacing, non-intuitive interface hassles, and second-rate graphics that it really has no hope of being anything more than a bargain-bin purchase.
    • Metascore: 54
    • Critic Score 40
    Your time and money is better spent tracking down "Nochnoi Dozor" on DVD and enjoying it passively because, as an attempt at an interactive experience, Night Watch fails utterly.
    • Metascore: 57
    • Critic Score 40
    Despite the unique look and direction this takes on the RTS genre, the feeling of "I've been here before, done this before, and seen this before" pervades the entire experience.
    • Metascore: 49
    • Critic Score 40
    What it lacks more than anything is enjoyable gameplay. There’s no thrill attached to the empty "hide and sneak" gameplay, and the uneven motion controls derail the potentially blissful "Wild Ride" missions.
    • Metascore: tbd
    • Critic Score 40
    I can only recommend this game to passionate duck hunters and those with 10-year-old PCs too feeble to run anything else. Then again, I suppose this title is the best duck-hunting game I have ever played.
    • Metascore: 41
    • Critic Score 40
    How can a game this bland and uninteresting compete with the likes of "Excite Truck" and "Need for Speed: Carbon," let alone the scores of racers available on other consoles? Simply put, it can’t; and it should be avoided at all costs.
    • Metascore: 60
    • Critic Score 40
    To be blunt, Atlantis Quest is just too hard, and after a few levels, the entertainment gives way to frustration.
    • Metascore: 51
    • Critic Score 40
    I'd recommend staying away from Eragon, but if you absolutely loved the book or movie and would love to swing Eragon's sword or "fly" Saphira, then, and only then, should you give Eragon a try.
    • Metascore: 40
    • Critic Score 40
    If you are a hardcore action shooter fan, you may be insulted by the total lack of challenge or variation in the gameplay, and if you are not, there is nothing here to attract you to this uninspired generic disappointment. This is one confession that should have stayed within the family.
    • Metascore: 32
    • Critic Score 40
    BMX Challenge is not interested in style, quality, or progress. It feels like a lost project from the "me too" era of five years ago, when every other company was looking to break into the genre.
    • Metascore: 40
    • Critic Score 40
    Aside from flight that's entertaining for about 10 minutes, ESV2 has few redeeming qualities. It's quite disheartening, too; just as I was beginning to think licensed games were experiencing a renaissance, ESV2 came along and lowered my expectations to an appropriate level.
    • Metascore: 37
    • Critic Score 40
    Sporting an uninspired story, severe clipping issues and boring gameplay, Hour of Victory is one to avoid, which is disappointing because they started out with such an incredible premise and just failed to make good on it.
    • Metascore: 38
    • Critic Score 40
    It failed in every aspect. The gameplay is frustrating and tedious, the graphics are bland and boring and the plotline is simply incoherent.
    • Metascore: 45
    • Critic Score 40
    On one hand, the core game itself is good, and the story presented here is something you don't expect in a game. On the other hand, the technical execution of the title is so poor that one is surprised that it can run at all.
    • Metascore: 46
    • Critic Score 40
    Fish Tycoon cannot escape the trappings of mediocrity. Besides its unique status as a game that requires tedious work for minimum payoff, it also features some of the worst DS compatibility to be seen on the system.
    • Metascore: 43
    • Critic Score 40
    The only thing that's even remotely fun about the title is the multiplayer, and that can be had on nearly any other 360 shooter worth its weight.
    • Metascore: 78
    • Critic Score 40
    Traxxpad fails no matter what way you look at it. If it's meant to be a game, something for casual players to noodle with to make some loops and show off, then it bombs because it's absurdly difficult to figure out for no good reason. I haven't encountered sound gear this hard to figure out or use since the Roland W-30. If this is meant for professionals, then why a platform with little access to new sounds or updates, and why no MIDI?
    • Metascore: 58
    • Critic Score 40
    The touch-screen and scrolling controls are sloppy, the sound is almost nonexistent, and the graphics are decent but boring.
    • Metascore: 55
    • Critic Score 40
    All told, Spider-Man: Friend or Foe is an abomination, an abysmal excuse for a game. Virtually every aspect of this blatant grab for cash is flawed in some significant way, and the makers of this game clearly churned out a severely sub-par product in an attempt to milk the franchise name in the most reprehensible of ways.
    • Metascore: 61
    • Critic Score 40
    While the actual game is surprisingly fun, it is also poorly designed and horribly balanced, trying so hard to maintain the series' belief that "Alchemists are better than everyone else" that no thought was given to gameplay balance.
    • Metascore: 44
    • Critic Score 40
    A bargain basement title with more press than gameplay ... and where the only piracy practiced might be the time that it steals from your day.
    • Metascore: 45
    • Critic Score 40
    It was an incredible concept that intrigued me to no end, but the finished product leaves so much to be desired. Between the lackluster story, the poor presentation and the boring gameplay, Swashbucklers leaves you feeling cheated.
    • Metascore: 60
    • Critic Score 40
    This is a train wreck of a production, a demonstration of how not to handle a license, and a good example to developers on how not to rip off your own most popular works with any kind of success. I can't recommend this to anyone, at any price.
    • Metascore: 68
    • Critic Score 40
    If you have a child who's a fan of horses, I don't think that Horse Life will really satiate any curiosity for them, so I'd suggest avoiding this one.
    • Metascore: 53
    • Critic Score 40
    A forgettable relic that is just another in a long list of DS shovelware and a pretty bad example of it at that.
    • Metascore: 44
    • Critic Score 40
    For an average player, Dora Saves the Mermaids for the NDS takes about 15 minutes to see and play every single mini-game. If you're factoring in age, I could see it taking a bit longer, but I can't see anyone over the age of four taking more than an hour to play through every mini-game at least once.
    • Metascore: 50
    • Critic Score 40
    This is a game solely for those who want to waggle controllers for an hour and giggle; all other self-respecting gamers should just stay away.
    • Metascore: 32
    • Critic Score 40
    This isn't a game, as there's no real reward for doing well other than unlocking more tests, and it's not really a brain-training device because it doesn't teach you anything.
    • Metascore: 56
    • Critic Score 40
    LOL
    In short, LOL is not worth it. The complete lack of single-player gameplay in any form, of enough actual gameplay to make a full game out of it, or, well, anything of interest that you cannot do with Pictochat makes its premise essentially useless to pretty much all players.
    • Metascore: 48
    • Critic Score 40
    Carnival Games for the NDS is a bust of a carnival. You're better off saving your cash and riding the teacups at the state fair with a friend. As lame as the teacups are, at least they bring people together and get you outside. That's much more than you can say for this DS title.
    • Metascore: 41
    • Critic Score 40
    It actually left me frustrated because it manages to do a lot right, but ultimately, it's too lacking in too many areas to be something I can recommend.
    • Metascore: 32
    • Critic Score 40
    Iron Man for the PC is another casualty in the sad and lengthy history of failed movie-game tie-ins.
    • Metascore: 63
    • Critic Score 40
    The entire Wits & Wagers experience tries too hard and fails at nearly every turn.
    • Metascore: 45
    • Critic Score 40
    "Lazy" is also how I'd sum up my feelings toward Ben 10: Alien Force for the Wii. Sure, it's a kid's licensed game, and I think at this point that most of us know not to expect a whole lot out of it. However, that's still a pretty lame excuse for not trying to do something with the given license.
    • Metascore: 39
    • Critic Score 40
    There's no denying that Journey to the Center of the Earth is a bad game. It tried to do far too much, given the resources and hardware with which it had to work.
    • Metascore: 50
    • Critic Score 40
    Ultimately, Apartment Pets fails at just about everything it tries to do. It's not The Sims, it's not Nintendogs, and it's not fun for anyone.
    • Metascore: 48
    • Critic Score 40
    Bolt for the Nintendo DS hardly does enough to keep itself interesting, even through the short amount of time it'll take to see everything that the game has to offer.
    • Metascore: 36
    • Critic Score 40
    I imagine that someone could find something to like in Double D Dodgeball if they really tried, and I'll admit that the title does play pretty much as promised. However, the lack of a solid single-player experience, coupled with the complete lack of online players, makes the title not worth checking out before the download even begins.
    • Metascore: 71
    • Critic Score 40
    Combat is overly long and easy, and once you get the correct IPDs, the only reason you'll take damage is because of the annoying lag. The plotline is fairly boring and predictable, and most of the characters are humdrum clichés or have no personalities at all.
    • Metascore: 36
    • Critic Score 40
    A terrible, awful game.
    • Metascore: tbd
    • Critic Score 40
    There's not a single reason for you to buy Puzzler Collection for the Wii. The tournament mode is pointless, offering no incentive to replay once you've beaten it, and the multiplayer is completely inane, forcing you to pass one controller back and forth among all the players.
    • Metascore: 44
    • Critic Score 40
    Tornado is a mess of a game, with one gem of a mode buried under a piled of stinky, stinky trash.
    • Metascore: tbd
    • Critic Score 40
    Altogether, SpongeBob SquarePants Featuring Nicktoons: Globs of Doom isn't a great game, not even for the younger players for which it's intended. It's awfully dull, with no real exciting gameplay features to speak of, and an incredible amount of tedious gameplay that doesn't introduce anything new. Hopefully, we'll see a decent SpongeBob title at some point, but this definitely isn't it.
    • Metascore: 48
    • Critic Score 40
    I was really disappointed with Dragon Ball Z: Infinite World, and I already wasn't expecting much from it. Sure, the roster is impressive, and it definitely covers some unique characters, but playing the game feels more like a chore and less like the fun fighter it should be.
    • Metascore: 34
    • Critic Score 40
    For the most part, I found M&Ms Adventure to be a pretty disappointing 3-D platformer, and I think that fans of the genre will even agree that it feels pretty bland and uninspired.
    • Metascore: 56
    • Critic Score 40
    Altogether, Deal or No Deal is a pretty poor adaptation of the TV show, but that's partially because you can't really do much with a show that's mostly about talking it out.
    • Metascore: tbd
    • Critic Score 40
    If one word could be used to describe the experience with Yamaha Supercross, it would be "bland."
    • Metascore: 54
    • Critic Score 40
    All in all, Steambot Chronicles: Battle Tournament is a pretty bland and boring offering from Irem on the PSP, and it's the first big miss I've played from the company in quite a while. Even if you're a fan of the original PS2 title, you're not missing anything by skipping this one.
    • Metascore: 49
    • Critic Score 40
    Even fans will have a hard time enjoying Naruto Shippuden: Ninja Council 4 when compared to other Naruto franchise games or, for that matter, action-platforming titles in general.
    • Metascore: 42
    • Critic Score 40
    The problem is that the entire game feels cobbled together and misses the target on a lot of very important things, like fun.
    • Metascore: 41
    • Critic Score 40
    The game is much more frustrating than it is fun, and the very small glimmers of hope offered in the opening moments are quickly plowed under by the title's myriad flaws and lack of anything that might make it an even remotely compelling experience.
    • Metascore: 49
    • Critic Score 40
    It's certainly a disappointing experience all around, and I can't see any reason to buy it.
    • Metascore: 35
    • Critic Score 40
    Infernal: Hell's Vengeance has a neat premise, and that's it. The gameplay is botched in every conceivable way, and the graphics and voice acting will grate on you endlessly.
    • Metascore: 46
    • Critic Score 40
    Spectral Force Genesis is a really disappointing game overall, and while I found myself oddly enthralled with clicking through menus, the end result is that I spent a lot of time not really doing anything at all. Anyone who's considering picking up this title should avoid it, as it's really not worth your time.
    • Metascore: 49
    • Critic Score 40
    As a whole, Just Dance doesn't work out too well. The graphics may be very spartan and the sound may be fine, but the controls and the gameplay just don't cut it.
    • Metascore: 49
    • Critic Score 40
    I'd avoid this one even if you're a die-hard fan of the series.
    • Metascore: tbd
    • Critic Score 40
    The gameplay is boring, the design is simple and plain, and overall, I'd have more fun actually putting up real wallpaper than doing it virtually in this title.
    • Metascore: 50
    • Critic Score 40
    The Hardy Boys: The Hidden Theft is a boring, poorly executed and mostly thoughtless game, and our whole industry is worse off for being made to suffer through it.
    • Metascore: 51
    • Critic Score 40
    From interface to basic design, it's marred by numerous game design decisions that simply should not have made it to the finished product.
    • Metascore: tbd
    • Critic Score 40
    The prevailing theme to come from Monster Trucks Mayhem is that it provides too little of everything, no matter how good it is.
    • Metascore: 26
    • Critic Score 40
    You'll be better off finding something else — anything else — on which to spend your $20. The Island of Dr. Frankenstein isn't worth your time or attention, and aside from the original concept and story, it doesn't have any redeeming factors.
    • Metascore: 44
    • Critic Score 40
    Last Rebellion is an example of a game that does nothing right. It is the worst RPG on the PlayStation 3, and it may be one of the worst RPGs to come out in the past few years.
    • Metascore: 57
    • Critic Score 40
    Perhaps the best way to describe Puzzle Chronicles is that it feels like an effort out of Infinite's "B" team. We know the company can do so much better, yet Puzzle Chronicles looks and feels more like a college project rather than a AAA XBLA title.
    • Metascore: 40
    • Critic Score 40
    Naval Assault: The Killing Tide could have been good. The idea of submarine warfare is still exciting, and the Battlestations series has shown that submarines are still very powerful vehicles of war. Unfortunately, the pacing of the title as well as the indecision between a simulation and arcade style hurts the game significantly.
    • Metascore: 38
    • Critic Score 40
    Overall, Naruto Shippuden: Dragon Blade Chronicles is a really poor excuse for a Naruto game and a video game in general.
    • Metascore: 30
    • Critic Score 40
    It seems that everything was done in generic terms: the graphics are blurry and nondescript, and the music and sound effects were also generic. The cut scenes are from the show, which is pretty mindless on its own.
    • Metascore: 40
    • Critic Score 40
    Taiketsu does not live up to the bar put in place by its sister series, Budokai. It does not have the same polish in it's gameplay, and it definitely does not have the frantic feeling of the epic battles that took place in the original comic or T.V. series.
    • Metascore: 72
    • Critic Score 40
    Lacking in everything that makes a game enjoyable, this one should have spent more time on the drawing board before hitting the shelves.
    • Metascore: 69
    • Critic Score 40
    The controls are just too shoddy, the graphics and sound don't make up for it, and the basic concept has been explored all too many times as it is shown here, with no real evolution presented.
    • Metascore: 55
    • Critic Score 40
    Honestly, X-Men: The Official Game for the GBA does one thing and does it poorly. It's the same platformer/brawler that seems to be the generic genre for licensed games and resembles most every X-Men game from the 16-bit era.
    • Metascore: 43
    • Critic Score 40
    Tedious gameplay, dumb A.I., bad collision detection, glitchy graphics, and weak audio in a video game.
    • Metascore: 41
    • Critic Score 40
    25 to Life is the kind of hideous trash that damages gaming's reputation, resulting in the genesis of the Jack Thompsons of the world. I need to go play Pokemon or something, to get this awful taste out of my mouth.
    • Metascore: 44
    • Critic Score 40
    Not only is this game absolutely atrocious, but you generally don't want to give a machine a reason to hate you.
    • Metascore: 44
    • Critic Score 40
    If you like racing games, play Forza, Burnout, or Gran Turismo. If you are someone who likes Hummer vehicles, go and play Mercenaries to see how it should handle.
    • Metascore: 51
    • Critic Score 40
    Crusty Demons is fun not because it's a good game, but because you get to use ragdoll physics to beat annoyingly stereotypical characters bloody by flinging them through the air at 130 MPH.
    • Metascore: 62
    • Critic Score 40
    For now, I'd pass on NASCAR 2011: The Game. The multiplayer is completely busted, and I'm a big fan of voting with your dollar. If you're a NASCAR fan, maybe you should let your vote be heard by not picking up this mess. For those of you who did, I really I hope that the patch delivers on the promised fixes because I'd be greatly upset if I had spent $60 on this.
    • Metascore: 62
    • Critic Score 40
    For now, I'd pass on NASCAR 2011: The Game. The multiplayer is completely busted, and I'm a big fan of voting with your dollar. If you're a NASCAR fan, maybe you should let your vote be heard by not picking up this mess. For those of you who did, I really I hope that the patch delivers on the promised fixes because I'd be greatly upset if I had spent $60 on this.
    • Metascore: 45
    • Critic Score 40
    Truly, this game is a disappointment on nearly every level.
    • Metascore: 47
    • Critic Score 40
    Truly, this game is a disappointment on nearly every level.
    • Metascore: 67
    • Critic Score 40
    To sum up things, I didn't care for Mahjong Cub3D. I'm all for interesting ways to play established games, and while the developers were clearly trying to change up the formula, I don't feel like it worked.
    • Metascore: 38
    • Critic Score 40
    Even if you're starving for a new mech experience outside of the Armored Core series, there's no reason to pick up this game, no matter how cheap it gets.
    • Metascore: 48
    • Critic Score 40
    Aliens: Colonial Marines is both disappointing and sad. The plot plays out like a bad fan-made film with unintentionally bad acting and ties to familiar things because it didn't have any original ideas. The gameplay feels dated and out of step with the evolution of the shooter. Bugs are rampant throughout the title, and the game lacks a level of polish that was expected during the first year of this console generation.
    • Metascore: 51
    • Critic Score 40
    Once you get past the (incredibly frustrating) first hour or two, earn some cash, and buy or upgrade a few cars, it's an OK combat-racing game that's hamstrung by its appalling camera and handicapped AI, and both of those sabotage any satisfaction you might actually get from the game.
    • Metascore: 43
    • Critic Score 40
    Unfortunately, Omerta: City of Gangsters isn't worth playing. The concept is solid, as is the decision to split the game into two distinct game types, but the execution of both game types is subpar.
    • Metascore: 43
    • Critic Score 38
    Maybe there is a very small demographic of people who love Egyptian-themed music and are obsessive-compulsive enough to only want to play one type of puzzle endlessly. If so, then Word Puzzle was made for them. Otherwise, save your points, save your time, and save yourself the headache.