Worth Playing's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 63% higher than the average critic
  • 5% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Fight Night 2004
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
5040 game reviews
    • tbd Metascore
    • 30 Critic Score
    It's difficult to recommend XField Paintball 3 when most of it just isn't ready for prime time. The training mode only gives you an empty map so you can get the lay of the land, but it's nowhere close to what's represented in video footage. The online mode is barren, and without any offline modes or bots to work with, the title becomes a virtual paperweight. Unless an online community appears soon, it'll be easy to forget that this game exists.
    • 69 Metascore
    • 75 Critic Score
    The Golf Club 2 is exactly what you want from a sports sequel. It's a much better version of the game that makes you forget about the previous title instead of longing for it. The number of modes still feels sparse when compared to EA's older golf titles, but the major additions do a good job of working toward something more comprehensive for golf game fans. The dedicated community shows that the game will have legs for years, much like the first game, and while the presentation hasn't improved greatly, it looks respectable by today's standards. Even though The Golf Club 2 is the only current serious golf game around, fans should be happy to know that it's still a very good title.
    • 62 Metascore
    • 75 Critic Score
    In the end, Spellspire is a fun game that's best played in short sessions. The focus on speed is exciting, and the RPG elements make it so that you're forced to put some thought into each of your fights. It can feel rather repetitive since you're always stuck with 10 letters and the monster roster per stage doesn't change. Having said that, it's perfect for the Vita and is a complementary title for those who've already played Letter Quest Remastered.
    • 46 Metascore
    • 55 Critic Score
    If you're itching to play Verdun, then the PC version is the only way to go. A healthy online community and good performance mean that there's always a game going on with people who know what they're supposed to be doing. On the Xbox One, that's not the case. Problematic presentation aside, there aren't enough people around to keep the games interesting, and the weapons unlock system doesn't seem to function correctly all the time. It may be the more realistic title when compared to Battlefield 1, but none of that matters when other factors make this a title that you should avoid unless you're willing to put in the time to learn the ins and outs of the system, provided the community sticks around.
    • 75 Metascore
    • 75 Critic Score
    Get Even doesn't have one strong suit from a gameplay perspective. The shooting is serviceable, the stealth is partially broken, and the investigations are almost too easy unless you're not very observant. At the same time, the story is absolutely bonkers enough to keep you glued until the end, and the presentation certainly pumps up your adrenaline even if there isn't a scare to be had. If you're the type of gamer who cares more about narrative than action, Get Even is worth checking out.
    • 59 Metascore
    • 60 Critic Score
    In the end, Micro Machines: World Series is disappointing. The offline modes lack variety, so those who aren't interested in online play must contend with a shell of a game. Those interested in playing online will feel like they're playing offline anyway since the community just isn't there. While the racing is enjoyable, the increased emphasis on skirmishes hurts the game when you realize that your contributions have little to no impact on the overall match. You can still squeeze some fun out of this, but most people would be better off leaving this title alone.
    • 80 Metascore
    • 80 Critic Score
    All in all, the Crash Bandicoot N. Sane Trilogy is a solid collection of games. They have their flaws, and some of the game design choices may feel too punishing for a modern audience. When you're playing them, it's easy to see why Crash maintained a solid audience despite years of neglect, and it's even easier to see why people are excited to play them again. The port is done well, and aside from a few flaws, the trilogy should be an enjoyable experience for anyone who's looking to replay the original PlayStation mascot's adventures.
    • 88 Metascore
    • 90 Critic Score
    Nex Machina is a winner. The game balances exploration in each stage with the threat of massive hordes of various enemies bearing down at you from all sides, and it maintains the fun that comes from relentless action. Though you're essentially only shooting, it never feels tired due to the level variety. Score hunters will have a blast going after each challenge and their respective leaderboards, all while taking in the voxel overload as things explode. Action fans of all types owe it to themselves to check out Nex Machina.
    • 74 Metascore
    • 75 Critic Score
    Samurai Warriors: Spirit of Sanada works best as a companion piece to the main game that released a few years ago. The focus on one family of fighters is perfect, since it gives the team time to develop a real story instead of using a larger cast for broader tales. The core action remains just as good as before, but the new minigames and exploration sections fail to elicit the same type of excitement, especially with some of the caveats in play for the secondary characters you pick up along the way. For fans of the series looking for more story, Spirit of Sanada works, but only if you play it after an entry in the main series.
    • tbd Metascore
    • 75 Critic Score
    Superdimension Neptune vs. Sega Hard Girls maintains the status quo. The lighthearted story is a great contrast to the serious RPGs on the system, though the lengthy cut scenes can be grating if you aren't already on board with the oddball tale. It's a shame that a large swath of the game is taken wholly from older titles with minimal changes, but the improvements in the combat and skill systems greatly make up for that. In the end, this title won't sway the minds of those who want deeper and more serious fare, but it will please those who are already fans of the series.
    • 72 Metascore
    • 80 Critic Score
    In the end, Serial Cleaner is a fun stealth experience. The focus on non-violence is refreshing, and while there are some bits that don't play out so well, the entire experience is fun enough that you'll be motivated to retry it almost immediately. The '70s presentation is inspired, but the bonus levels and challenges give the game some replay value. Serial Cleaner is certainly worth checking out.
    • 78 Metascore
    • 80 Critic Score
    Compared to Bayonetta, Vanquish has some catching up to do. The story and characters are forgettable, the environments quickly get stale, and there's no progression in weapons and powers. At the same time, the gameplay remains brilliant, with solid shooting that melds well with some very fast action; it's enough to overcome any visible flaws. With the improvements in frame rate, Vanquish is a good action shooter for anyone with even a mild interest in the genre.
    • 86 Metascore
    • 85 Critic Score
    All in all, Final Fantasy XII: The Zodiac Age is a top-notch port. It won't make you rethink the game if you didn't enjoy it in the first place, but the majority of the improvements do a lot to elevate the game. The updated gameplay and visuals make the experience more fun. Only a few nagging flaws, most of which are a legacy of the original game, decrease the enjoyment a bit, but they won't sour the game for JRPG aficionados.
    • 68 Metascore
    • 75 Critic Score
    NBA Playgrounds is not the new NBA Jam replacement. It adds just enough complication to the basic mechanics so it isn't a game that anyone can pick up and play without experiencing one or two matches. The game is fun once you get used to the quirks, and even if the roster unlocking process isn't optimal, it ensures you'll have a reason to keep coming back. For arcade sports fans, NBA Playgrounds is worth a look.
    • 90 Metascore
    • 90 Critic Score
    Even if all of the platform-specific flourishes weren't there, Bayonetta would remain a superb action title. The familiar story is buoyed by the absurd cut scenes, the action amplifies that ridiculousness, and the gameplay is still considered tight after the introduction of numerous fast action games in recent years. It's also a lengthy title by today's standards, and the constant grading of every fight will get perfectionists going. The PC version enhances everything and makes this the definitive version of the title, as long as you don't mind losing the Nintendo-themed costumes from the Wii U version. Unless you hate fast action games, you absolutely have to pick up Bayonetta.
    • 80 Metascore
    • 80 Critic Score
    In the end, Rime is a solid adventure game that is an absolute stunner in the presentation department. The puzzles may not be that difficult, and they start to repeat in the latter half of the game, but they remain enjoyable. The game also has a very good length, so the journey is enjoyable as long as you don't mind the sudden flurry of exposition at the end. Itmay not have the kind of grand mystery that keeps players coming back, but Rime is certainly a game that's worth playing at least once.
    • 72 Metascore
    • 75 Critic Score
    In the end, Styx: Shards of Darkness is a solid stealth title. The lack of real combat puts your ability to go undetected to the test, and the breadth of each level means that your solutions to each problem are wide open, giving you some flexibility to your approach. While your abilities are fun to use, it would've been nice to see them make a difference, especially since the game reuses some environments instead of going for new ones. Shards of Darkness is an improvement over the first game, and it's worth checking out if you're a stealth fan.
    • 83 Metascore
    • 80 Critic Score
    Marvel Heroes Omega is a great example a free-to-play game done right. It's a shameless homage to Diablo with some great Marvel flair. The core gameplay is fun, and the free-to-play mechanics are largely unobtrusive. Some annoyances with the user interface and introduction to general mechanics drag down the game, but they're nothing too serious. Marvel fans or those looking for a fun action-RPG will be hard-pressed to find a better experience than Omega.
    • 45 Metascore
    • 50 Critic Score
    Reservoir Dogs: Bloody Days is a confused game. The license seems wasted, since the game fails to use its source material in a meaningful way. Ignore the license, and what you get is a top-down shooter that favors precision over bullet spray but adds a badly implemented time-rewind mechanic that squanders any potential it may have had. A few people can get some enjoyment out Bloody Days, but many will only need a quick glance to realize that this just isn't going to work out.
    • 67 Metascore
    • 65 Critic Score
    Overall, Shiness: The Lightning Kingdom isn't that bad. The story is good enough, if a tad generic, while the characters are likeable if you can get past their odd dialogue and exaggerated reactions. Outside of a pretty finicky magic and parry system, the combat is done well for those who crave real-time action over menus, and some of the other systems bring some depth to that. Presentation is decent, but the camera can be enough to put off some people. If you're craving a game that sticks to some JRPG standards, Shiness isn't a bad one to check out once you're done with the heavy-hitters on the system.
    • 69 Metascore
    • 80 Critic Score
    The Fidelio Incident is a solid narrative adventure game. The actual gameplay may be light on challenge, but it does enough to feel significant without hindering the overall experience. The presentation is also well done, especially in the audio department where the music really sells the player on the mood. However, it is the story that is the real highlight, since it deals with some heavy subject matter without being too preachy. The two main actors really give the tale some humanity and emotion. For those who enjoy the narrative-heavy experience, The Fidelio Incident is definitely worth seeking out.
    • tbd Metascore
    • 70 Critic Score
    Neko Navy is a fine shooter, as long as you're fine with it bringing nothing new to the table. It has an inviting aesthetic for those who are looking for something cute, and it comes in at a decent length for the genre. It may be tough, but it feels fair, and the game gives you enough to beat it if you're willing to invest some time. This may not be the ultimate cute-'em-up, but for genre fans, it's still worth checking out.
    • 60 Metascore
    • 60 Critic Score
    Skylar & Plux: Adventure on Clover Island is not that bad. The game mechanics are good, and the platforming is fun, especially on a short game where things don't feel like they drag on for the sake of matching game length with monetary cost. At the same time, it is far from being good. The story feels like an afterthought, and the bad characters, dialogue, and technical and design issues sap away at the game's fun. If you're a young platforming fan, you may dig it, but veterans of the genre may come away feeling disappointed that the game doesn't realize its full potential.
    • 56 Metascore
    • 60 Critic Score
    Your enjoyment of Cooking Mama: Sweet Shop is going to heavily depend on a number of factors. The recipes are vast, even if the minigame mechanics are simple, and the other minigame options are enough to keep you busy for some time. The lack of difficulty can make the title feel tedious for series veterans, while the shop feature is too undercooked to eke out any fun. As a title for casual gamers or those just starting out, Sweet Shop is fine. Everyone else should wait for it to go on sale.
    • 77 Metascore
    • 80 Critic Score
    Embers of Mirrim is a solid puzzle platformer. The parts that involve individual thumbstick coordination can be tricky and frustrating at times, but the platforming and twin-stick puzzles provide just the right amount of challenge. It's also forgiving enough for all skill levels, so everyone can enjoy it without getting too hung up on certain parts. Platforming fans, Embers of Mirrim deserves your attention.
    • 82 Metascore
    • 85 Critic Score
    Even with the game's increased emphasis on multiplayer over single-player content, Tekken 7 remains a fun fighting game experience. The core mechanics are as tight as they've always been, and the new material adds some flair to rope in new players. The character roster is balanced between old and new fighters, with just about everyone getting some improvement to their skills. A good number of people are only interested in getting the fighters into ridiculous outfits. The PC iteration boasts a very healthy community and some nice graphical improvements over the console versions, so any gamer on the PC will be happy to have this fighting game in their grasp.
    • 70 Metascore
    • 75 Critic Score
    Provided you're not short on empathy, Blackwood Crossing has a good tale to tell. The various forms of loss and growing up are dealt with quite well, while the fanciful setting gives you the impetus to keep going even if you know exactly how the tale will end. It does need some work on the puzzle mechanics, as a fiddly detection system and slow walking can be frustrating once the solution is known. Overall, this is a good first effort from the development team, and it's worth a look if you're a genre fan.
    • 83 Metascore
    • 80 Critic Score
    In the end, The Sexy Brutale is a fascinating murder mystery game. The indirect methods that are used to obtain clues and solve each murder are different from other games in the genre. Though you may be able to stumble upon the solution for a murder or two via dumb luck, the game rewards you for careful observation to the audio and visuals. If you can overcome the keyboard/mouse controls in lieu of a control pad, you'll find The Sexy Brutale to be a game that genre fans need to check out.
    • 72 Metascore
    • 70 Critic Score
    If you're fine with the game's limited scope in a few areas, Dystoria can be a fun experience. There's some brief disorientation due to the ability to stick to all surfaces and the camera closely following you, but it nicely complements the puzzle aspect of the game. The enemy count is very limited, but combat is fine once you start using the environment and angles to your advantage. The game's short nature is fine, as it ensures that the '80s-style presentation doesn't wear thin, but the game certainly could have used more variety in the end-level goals. Dystoria may not be extraordinary, but it is worth checking out if you want something that's a little different.
    • 66 Metascore
    • 65 Critic Score
    There's no argument that the gameplay in Ultra Street Fighter II: The Final Challengers is timeless. It strikes the right balance between technical flash and grounded mechanics to provide an experience that captivates all types of fans, whether they're jumping into fighting games for the first time, stopped playing from Street Fighter III onward, or never stopped playing fighting games. The various extras, however, feel half-heartedly done. From the Buddy Battle mode to the abysmal Way of the Hado, few things feel fully fleshed out, while parts of the presentation fare worse than the work Backbone Entertainment did almost 10 years ago. At least the online works fine this time around, which may be enough to entice some players. With a price tag of $40, the game represents a very steep cash grab, so unless you're adamant about getting Street Fighter II on the Switch, it's best to wait for a sale or a price drop.

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