X-ONE Magazine UK's Scores

  • Games
For 1,329 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 BioShock
Lowest review score: 10 Yaris
Score distribution:
1,329 game reviews
    • 98 Metascore
    • 100 Critic Score
    A fantastic, life-affirming piece of software that has set a new standard for what the medium can achieve, with a magnificent multiplayer mode to boot. If all games were this good, no one would ever leave the house. [Issue#33, p.84]
    • 97 Metascore
    • 100 Critic Score
    GTA V is funny, genuinely laugh out loud funny – and not in a ’shoving a ten-inch purple dildo up your arse’ funny – the humour is told through situation, through incredibly clever writing and wonderful sense of place. Really, that says everything you need to know about GTA V. Rockstar has spent five years, and an insane amount of money, building a game that is not only bold enough to step away from expectation, but brave enough to revel in its combined history as well.
    • 96 Metascore
    • 100 Critic Score
    BioSchock is amazing. Not only are its visuals, music, sound, gameplay and plot superb, but it's highly polished and runs beautifully on the 360 without any noticeable drop in frame rate. [Issue 23, p.70]
    • 96 Metascore
    • 100 Critic Score
    The Orange Box offers more value for money than any RPG package in history. Valve and EA could have charged through the nose, but wisely kep it honest. It's the best ?50 you'll ever spend. [Issue#25, p.39]
    • 96 Metascore
    • 100 Critic Score
    Both an astonishing RPG and confident shooter, Mass Effect 2 is daring, shocking and often awe-inspiring in its use of choice. This is the future of storytelling in videogames. [Issue#, p.85]
    • 96 Metascore
    • 90 Critic Score
    Easily in line for a game of the year nod and one of the finest adventures this generation has seen. [Issue#79, p.64]
    • 95 Metascore
    • 90 Critic Score
    RDR isn't perfect: there are some control issues to navigate, and sometimes it is unclear what exactly you have to do next...But these are minor quibbles. [Issue#59, p.82]
    • 95 Metascore
    • 100 Critic Score
    A truly spectacular sequel that reaches previously unthinkable heights. Portal 2 is an experience to be cherished and already a strong contender for the best game of 2011. [Issue#72, p.78]
    • 94 Metascore
    • 100 Critic Score
    A Batman game like never before. Fans will feel like they're dreaming, whereas everyone else has an incredibly large and in-depth world to enjoy and engage with. It doesn't get much better. [Issue#78, p.80]
    • 94 Metascore
    • 100 Critic Score
    Unsullied by over-complication and masterfully focused, Gears of War aims to offer the most bang per buck yet seen in a videogame, and we're glad to say it does just that. [Issue 14, p.72]
    • 94 Metascore
    • 90 Critic Score
    An absolute triumph that shows how ambition and verve combined with next-gen technology can create an absolute monster of a game. The one game every Xbox 360 owner must try. [Issue#5, p.76]
    • 94 Metascore
    • 90 Critic Score
    The game is bloody marvellous, but we'd rather have a finite number of enemies if it's all the same to you. [Issue 26, p.70]
    • 94 Metascore
    • 90 Critic Score
    Single-player is too similar to what has come before to earn perfect marks, whereas all other aspects are worthy of such commendation. [Issue#25, p.72]
    • 94 Metascore
    • 90 Critic Score
    A must-have game for more than than the multiplayer. [Issue#53, p.82]
    • 93 Metascore
    • 90 Critic Score
    Quite simply another brilliant title in concept and design. [Issue#67, p.100]
    • 93 Metascore
    • 90 Critic Score
    Ultimately, though, no matter what you read elsewhere, its perfection, or lack thereof, will boil down to your own ability either to forgive, or to be blind to a few inarguable flaws: a slow start for an FPS, an ending that doesn’t feel earned, and too big a contrast in your behaviour versus Elizabeth’s reactions to it.
    • 93 Metascore
    • 80 Critic Score
    You can't put a price on innovation. [Issue#34, p.116]
    • 93 Metascore
    • 100 Critic Score
    Don’t let the lack of a third dimension fool you. Street Fighter IV is possibly the best beat-’em-up ever made. A must-have.
    • 93 Metascore
    • 100 Critic Score
    Vast, epic, engaging, absorbing, terrifying, horrific, amusing and thoroughly brilliant. Fallout 3 is easily one of the best games ever made and one that deserves and needs to be played.
    • 93 Metascore
    • 100 Critic Score
    A masterclass in design. Brutal, epic, beautiful and harrowing in equal measure, Gears Of War 2 announces Epic’s reign as the king of the action videogame. Absolutely essential.
    • 93 Metascore
    • 90 Critic Score
    Mass Effect 3's job is one of refinement, and BioWare polishes its ideas to a mirror sheen. [Issue#83, p.72]
    • 93 Metascore
    • 90 Critic Score
    Despite our concerns, Rock Band 3 amazes through its sheer potential. [Issue#66, p.74]
    • 92 Metascore
    • 80 Critic Score
    Trying disgracefully to squeeze every last penny out of 360 gamers, but nonetheless close to the most fun you can have by playing a videogame. [Issue 18, p.90]
    • 92 Metascore
    • 90 Critic Score
    A dream come true for music fans and gamers alike. If you've recently won the lottery, it's a must-buy. [Issue#29, p.88]
    • 92 Metascore
    • 90 Critic Score
    Only for the bold, Dark Souls II delivers a fearsome challenge, while dispensing with the complexity that bogged down its predecessor. A true triumph of game design.
    • 92 Metascore
    • 90 Critic Score
    Lacking a little in polish and bizarrely ordered though it may be, Forza Motorsport 3 nevertheless delivers gaming's most authentic racing experience. Fact. [Issue#52, p.76]
    • 92 Metascore
    • 80 Critic Score
    A well-made and mostly fun interpretation of hte Batman universe, Arkham Asylum lacks evolution and can wear thin, but it stands up admirably in a very competitive genre. [Issue#50, p.84]
    • 92 Metascore
    • 90 Critic Score
    A masterclass in how to tell stories in games. [Issue#94, p.80]
    • 92 Metascore
    • 90 Critic Score
    Rock Band 2 includes substantial improvements and a better setlist over its predecessor, making it the must-own music game for the 360. [Issue#39]
    • 91 Metascore
    • 90 Critic Score
    SSF4 raises the series' game again and continues its quest to be crowned the greatest beat-'em-up of all time. And extremely worthy and credible update. [Issue#58, p.90]