X360 Magazine UK's Scores

  • Games
For 1,238 reviews, this publication has graded:
  • 34% higher than the average critic
  • 4% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
1,238 game reviews
    • Metascore: 75
    • Critic Score 80
    It’s a tenner cheaper than C&C 3 (good on yer EA) on account of the fact that it didn’t cost as much to make, being an extension of the first game. If you liked C&C 3, Kane’s Wrath comes highly recommended.
    • Metascore: 80
    • Critic Score 80
    It's addictive, it's finely tuned. [Issue#24, p.82]
    • Metascore: 73
    • Critic Score 80
    A more than worthy update to last year's blip. No b-ball fan will be disappointed with this. [Issue#25, p.100]
    • Metascore: 81
    • Critic Score 80
    A very pleasant surprise. Accomplished way beyond our expectations and some of the best fun we’ve had inside a videogame this year, Saints Row 2 says nay to the naysayers.
    • Metascore: 76
    • Critic Score 80
    A festival of both passing and movement, which is probably appreciated best by fans of the series. Pro Evo just - and we mean just - manages to trump "FIFA." [Issue 26, p.80]
    • Metascore: 82
    • Critic Score 80
    Has some invigorating moments but is harmed by a weak strategy mechanic that easily frustrates. [Issue#52, p.82]
    • Metascore: 72
    • Critic Score 80
    We're already crying for the many people that just aren't goign to get this brilliant blaster. [Issue#30, p.119]
    • Metascore: 78
    • Critic Score 80
    The traditional approach will put off as many as it pleases, but Lost Odyssey is a cracking RPG which looks great, plays better, and is genuinely affecting. [Apr 2008, p.80]
    • Metascore: 78
    • Critic Score 80
    This is top-quality shooter fare, blessed with visuals bright enough to be pleasing on the eye, yet not garish enough for bullets to be easily obscured. [Issue#29, p.119]
    • Metascore: 76
    • Critic Score 80
    A practically endless set of challenges has also been included. [Issue#30, p.118]
    • Metascore: 85
    • Critic Score 80
    Pure takes racing all the way back to basics and emphasizes fun over complexity yet still incorporates enough depth to have some serious longevity. Excellent stuff. [Issue#37, p.86]
    • Metascore: 77
    • Critic Score 80
    Crazy acting, crazy units and a crazy story but the gameplay is solid and the visuals are highly stylised. A great edition to the Red Alert series.
    • Metascore: 87
    • Critic Score 80
    Flashbacks make this a thrilling racer, but they wear thin after a while and take their toll on the racing. As a result, we love Race Driver: GRID as much as we hate it, which is quite a lot! [Issue#33]
    • Metascore: 85
    • Critic Score 80
    Red Faction: Guerrilla is a fantastic, laudably fun tech demo funneled into a rather awesome game. Undoubtedly this year's most gratifying and original title so far. [Issue#46, p.76]
    • Metascore: 63
    • Critic Score 80
    In its own ragged way, Alpha Protocol takes a more sophisticated approach to its plot than Mass Effect or Dragon Age. [Issue#60, p.88]
    • Metascore: 79
    • Critic Score 80
    Along with the redefined tag team matches, Road To Wrestlemania and create-a-finisher, the multiple tweaks and touches make this the best SmackDown for a while.
    • Metascore: 73
    • Critic Score 80
    With some really innovative gameplay, exciting missions, fantastic set pieces, and the overall lack of competition, H.A.W.X. is probably the best game in its genre. [MC Issue#43, p.88]
    • Metascore: 84
    • Critic Score 80
    Still brilliant, but the amount that’s gone in to please noobs is grossly disproportionate to that which aims to please fans. Nonetheless, Tiger keeps up his impressive run.
    • Metascore: 75
    • Critic Score 80
    This game is so rammed full of air-punching testosterone and screen-shaking explosions we're surprised it wasn't developed by Sylvester Stallone. [Issue#34, p.117]
    • Metascore: 78
    • Critic Score 80
    It has enough cutesy charm to just about justify the admission price. [Issue#34, p.117]
    • Metascore: 59
    • Critic Score 80
    An exemplary piece of game design that makes narrative ignorance all the easier. [Issue#55, p.86]
    • Metascore: 88
    • Critic Score 80
    The biggest surprise of EA’s 2009 American sports round-up, and the most likely to appeal to non-fans.
    • Metascore: 84
    • Critic Score 80
    Too close to call between NBA Live, do you prefer gameplay or visuals? Stats or modes? Ah, the age-old question for sports fans. It really depends on what you prefer and how you play.
    • Metascore: 84
    • Critic Score 80
    COD: World At War is a battered warrior that more than earns its stripes. Leading the charge with a meatier and lengthier single-player campaign, Treyarch has won the battle in producing a true standout in the series.
    • Metascore: 77
    • Critic Score 80
    Big improvement over previous games and the new features add masses of depth. This offers basketball fans the best way of following and playing the game. [Issue#37, p.85]
    • Metascore: 79
    • Critic Score 80
    It should have been released months before "Soulcalibur IV" comes out, not the Wednesday before. [Issue#35, p.114]
    • Metascore: 76
    • Critic Score 80
    One of the finest adventure games you're likely to find on the 360. [Issue#39]
    • Metascore: 68
    • Critic Score 80
    The game employs some brilliant animaitons for dying enemy units. [Issue#33, p.116]
    • Metascore: 68
    • Critic Score 80
    What really makes this game stand out is its b-boy stylings. [Issue#36, p.115]
    • Metascore: 76
    • Critic Score 80
    As good as we always expected it to be – no more, no less. Battlestations: Pacific is well worth the heavy time investment needed to fully master it, but that’s quite an investment.
    • Metascore: 80
    • Critic Score 80
    A fabulous surprise. [Issue#40, p.103]
    • Metascore: 93
    • Critic Score 80
    You can't put a price on innovation. [Issue#34, p.116]
    • Metascore: 82
    • Critic Score 80
    It's essentially "Golden Axe" for the 'more pixels, more joy' age. [Issue#38, p.115]
    • Metascore: 71
    • Critic Score 80
    Considering the beyond-favourable roster, the fact that you can import every character from SmackDown 2009, all of which come packing the new approach that Legends takes, and the back-to-basics gameplay, which is ultimately more fun, and THQ’s next step in the wrestling market is one of the finest sports entertainment experiences in years.
    • Metascore: 92
    • Critic Score 80
    A well-made and mostly fun interpretation of hte Batman universe, Arkham Asylum lacks evolution and can wear thin, but it stands up admirably in a very competitive genre. [Issue#50, p.84]
    • Metascore: 70
    • Critic Score 80
    A faithful update with an excellent swing mechanic, giant set pieces and a meaty challenge, Bionic Commando is an action game with a twist. [Issue#46, p.80]
    • Metascore: 72
    • Critic Score 80
    Truly a cult classic. [Issue#38, p.115]
    • Metascore: 81
    • Critic Score 80
    Big, dumb, and loads of fun. Enjoyable throughout, but even though it’s never quite intelligent enough to push the genre very far forward, it’s still worth your money.
    • Metascore: 80
    • Critic Score 80
    A slightly dodgy and questionably balanced new gameplay mechanic aside, this is reliably entertaining fare. [Issue#52, p.89]
    • Metascore: 76
    • Critic Score 80
    Every bit as fun as the last Scene It?, Box Office Smash adds online multiplayer and an energetic interface that elevates this year’s outing above all other similar games.
    • Metascore: 78
    • Critic Score 80
    Such innocence with a secret mean streak pleases us immensely, and even if you play fair there must be many hours of gameplay trying to see your little guys into a fortified castle. [Issue#37, p.117]
    • Metascore: 77
    • Critic Score 80
    If there's one genre the 360 is short of it's platformers, and Banjo is still one of the best within it. [Issue#41, p.113]
    • Metascore: 77
    • Critic Score 80
    A really pleasant experience. [Issue#48, p.78]
    • Metascore: 64
    • Critic Score 80
    If you're looking for something a little bit different from Live Arcade, 3 on 3 NHL Arcade is an addictive and seriously fun title that definitely deserves some attention. [Issue#44, p.98]
    • Metascore: 61
    • Critic Score 80
    A fun little brawler with an addictive and fast-flowing feel. [Issue#51, p.104]
    • Metascore: 88
    • Critic Score 80
    An accomplished shooter that just fails to capitalise on the groundwork of its predecessor and offers a shallow and stilted campaign that feels, unfortunately, a bit dated. [Issue#57, p.92]
    • Metascore: 68
    • Critic Score 80
    Flawed in single-player but exceptional fun with three friends. [Issue#59, p.88]
    • Metascore: 79
    • Critic Score 80
    One hell of a taster. [Issue#45, p.100]
    • Metascore: 89
    • Critic Score 80
    It's just a shame you'll lose all interest in friends or sleep when in Peggle's inescapable grasp. [Issue#45, p.101]
    • Metascore: 81
    • Critic Score 80
    As a high-octane action game this is among the best in recent memory. Everything it does falls just the right side of ludicrously fun, so that it's hard to really criticize anything too harshly...Only the tiniest of niggles drag what is an excellent game back to earth. [Issue#56, p.77]
    • Metascore: 83
    • Critic Score 80
    One of the most satisfying racing games for some time that has captured the intense nature of the sport incredibly well. With a few tweaks, this could be something very special. [Issue#51, p.88]
    • Metascore: 85
    • Critic Score 80
    Refines its engine to the most impressive degree. [Issue#50, p.92]
    • Metascore: 76
    • Critic Score 80
    Fun for everyone, fans or not. [Issue#49, p.91]
    • Metascore: 88
    • Critic Score 80
    Master it, and you won't be disappointed. [Issue#51, p.91]
    • Metascore: 85
    • Critic Score 80
    The series is beginning to lose some of the charm of its youth. [Issue#51, p.82]
    • Metascore: 82
    • Critic Score 80
    It's impossible not to recommend, even to people who don't normally play racers. [Issue#60, p.94]
    • Metascore: 86
    • Critic Score 80
    One of the best fighters around. [Issue#56, p.86]
    • Metascore: 80
    • Critic Score 80
    Combines last year's excellent gameplay with a collection of features that should last the entire year. [Issue#51, p.72]
    • Metascore: 79
    • Critic Score 80
    Astro Boy on the GBA might be better, actually. [Issue#48, p.99]
    • Metascore: 80
    • Critic Score 80
    An excellent basketball simulation. [Issue#52, p.92]
    • Metascore: 77
    • Critic Score 80
    The fighting is surprisingly fun and insanely deep - this is not a game to be taken lightly. [Issue#49, p.103]
    • Metascore: 84
    • Critic Score 80
    It's still not as good as N+, though. [Nov 2009, p.104]
    • Metascore: 73
    • Critic Score 80
    Starts off brilliantly but, like a loose thread, it begins to slowly unravel until you're left with just another God Of War clone. [Issue #56, p.78]
    • Metascore: 87
    • Critic Score 80
    A worthy update that could have done with another year or so in production, to ensure that the flawless handling and lush visuals could be matched in the longevity department. [Issue#51, p84]
    • Metascore: 82
    • Critic Score 80
    Satisfying, to say the least. [Issue#51, p.104]
    • Metascore: 80
    • Critic Score 80
    Resolutely playable, and tricking around the world is still a joy. The 'crazy' additions make us worried for later games, but right now we're too busy smashing our heads open to care. [Issue#59, p.96]
    • Metascore: 74
    • Critic Score 80
    Nowhere near as much fun or as addictive as the competition. [Issue#52, p.104]
    • Metascore: 66
    • Critic Score 80
    Laugh-out-loud stuff. [Issue#52, p.104]
    • Metascore: 65
    • Critic Score 80
    It's just grand. [Issue#52, p.105]
    • Metascore: 82
    • Critic Score 80
    Solid, addictive and astonishing to behold, Split/Second: Velocity is a shot in the arm for the arcade racer. It's just a shame that you're left chasing the high after the first dose. [Issue#59, p.80]
    • Metascore: 72
    • Critic Score 80
    As a piece of South Park merchandise, this is absolutely perfect at what it does. [Issue#53, p.105]
    • Metascore: 75
    • Critic Score 80
    The puzzles lack inspiration. [Issue#53, p.105]
    • Metascore: 72
    • Critic Score 80
    The dialogue's nicely quaint. [Issue#54, p.104]
    • Metascore: 72
    • Critic Score 80
    The dialogue's nicely quaint. [Issue#54, p.104]
    • Metascore: 73
    • Critic Score 80
    The dialogue's nicely quaint. [Issue#54, p.104]
    • Metascore: 66
    • Critic Score 80
    One to heartily recommend. [Issue#54, p.104]
    • Metascore: 82
    • Critic Score 80
    Those looking for a traditional game may find the linearity restricting. [Issue#57, p.88]
    • Metascore: 74
    • Critic Score 80
    Easily the finest platformer on the console (up there with Mirror's Edge) and a touch of genius in its own right. [Issue#59, p.90]
    • Metascore: 68
    • Critic Score 80
    Superb. [Issue#56, p.105]
    • Metascore: 83
    • Critic Score 80
    Provides an experience altogether less pretentious and more accessible than the intensely referential platformer. Which is nice. [Issue#57, p.106]
    • Metascore: 83
    • Critic Score 80
    Understandably minor changes to what we know to be an exceptional football formula add up to create the greatest World Cup videogame of all time. How very predictable. [Issue#58, p.92]
    • Metascore: 80
    • Critic Score 80
    A perfect fit for XBLA. [Issue#58, p.105]
    • Metascore: 81
    • Critic Score 80
    Deliciously tactical and exciting, with a sombre mood akin to the ever-wonderful Blackadder Goes Forth. [Issue#58, p.104]
    • Metascore: 79
    • Critic Score 80
    It's as fast-paced and addictive as you remember. [Issue#58, p.104]
    • Metascore: 72
    • Critic Score 80
    The perfect example for developers looking to resurrect old series. [Issue#60, p.107]
    • Metascore: 80
    • Critic Score 80
    Its whole package oozes charm. [Issue#60, p.106]
    • Metascore: 83
    • Critic Score 80
    The real problem lies with RE5's focus. Played with two people it's a delight, showing the world that co-op in campaign modes is becoming a necessity in any game that can incorporate it. Even played on the same console, with the most hideous splitting of the screen we've ever seen, it works. Unfortunately, a vast array of individuals will play this as a lone wolf and, to be honest, done this way it can be aggravating. Sheva is simply not competent enough, and her irregular bouts of hopelessness transform a sublime portion into a testing run. [Issue#43, p.76]
    • Metascore: 70
    • Critic Score 80
    The archetypal videogame worth more than the sum of its parts. A much simplified and similar experience to the original game, but it remains one entirely worth sampling. [Issue#61, p.88]
    • Metascore: 77
    • Critic Score 80
    A distant yet thoroughly tangible sense of being "the man." [Issue#61, p.105]
    • Metascore: 79
    • Critic Score 80
    Pretty, engaging, funny, utterly inoffensive. [Issue#61, p.93]
    • Metascore: 81
    • Critic Score 80
    So little experimentation yet so few mistakes in a genre that's littered with notorious misfires. More freedom would have wowed us, but this one for impatient "GTA" fans to investigate. [Issue # 11, p.76]
    • Metascore: 73
    • Critic Score 80
    A cracking effort that has everything under control, taking no liberties so far as quality is concerned. [Issue#46, p.100]
    • Metascore: 77
    • Critic Score 80
    Compelling. [Issue#62,p.103]
    • Metascore: 74
    • Critic Score 80
    From a pure gamer's perspective, then, Empire Bay feels half-finished. [Issue#63, p.80]
    • Metascore: 68
    • Critic Score 80
    More than strong enough to chill out with the likes of Rainbow Six and Ghost Recon without embarrassing itself. [Issue#63, p.82]
    • Metascore: 78
    • Critic Score 80
    The satisfaction to be found here is immense. [Issue#63, p.]
    • Metascore: 84
    • Critic Score 80
    Improved in a fashion that will delight gamers of all competence levels and experience. [Issue#63, p.90]
    • Metascore: 71
    • Critic Score 80
    The digital equivalent of a stress relief ball. [Issue#63, p.98]
    • Metascore: 85
    • Critic Score 80
    A deep, involving and beautifully put together adventure. [Issue#63, p.99]
    • Metascore: 84
    • Critic Score 80
    A fresh take on one of the 360's most established genres, bringing cover shooters, conversely, out in the open. [Issue#64, p.72]
    • Metascore: 84
    • Critic Score 80
    Fans of racing or Formula 1 games will be nothing short of impressed. [Issue#64, p.90]
    • Metascore: 82
    • Critic Score 80
    Foibles aside, Enslaved is an engaging fusion of genres with a flair for characterisation. [Issue#64, p.92]
    • Metascore: 87
    • Critic Score 80
    If you don't already have Red Dead Redemption, this is definitely worth getting your hands on. [Issue#66, p.87]
    • Metascore: 89
    • Critic Score 80
    With EA's NBA Elite 11 now canned, there's no reason not to pick up this effort if you're a basketball fan. [Issue#66, p.90]
    • Metascore: 76
    • Critic Score 80
    A high-end conversion of a PC stalwart, marking the first time the Sims formula has migrated intact to a console. [Issue#66, p.89]
    • Metascore: 68
    • Critic Score 80
    One of the most bizarre, yet enjoyable, games we've played in a long time. [Issue#65, p.87]
    • Metascore: 88
    • Critic Score 80
    NHL 11 plays a fine game of ice hockey, and it never ceases to surprise us just how much fun every installment of the series is. [Issue#65, p.91]
    • Metascore: 74
    • Critic Score 80
    The latest offering from independent developer Twisted Pixel mixes reference-laden humour and twin stick shooting with considerable aplomb. [Issue#66, p.105]
    • Metascore: 78
    • Critic Score 80
    This adventure doesn't do as good a job of pointing you in the right direction as the original, but all the same, it's a thoroughly entertaining action RPG... [Issue#66, p.103]
    • Metascore: 80
    • Critic Score 80
    This is the Fable we know and love, which is its biggest strength and weakness. [Issue#66, p.80]
    • Metascore: 75
    • Critic Score 80
    A hugely accessible and addictive game for anyone. [Issue#67, p.89]
    • Metascore: 59
    • Critic Score 80
    The underlying game has aged brilliantly. [Issue#67, p.103]
    • Metascore: 85
    • Critic Score 80
    The perfect antidote to Street Fighter's seemingly endless difficulty curve, offering tactical play by the bucketload without that prohibitive dexterity. [Issue#68, p.82]
    • Metascore: 69
    • Critic Score 80
    If you don't intend to play online, don't even bother. [Issue#68, p.102]
    • Metascore: 75
    • Critic Score 80
    Funny, addictive and engaging. [Issue#69, p.98]
    • Metascore: 81
    • Critic Score 80
    Cutesy looks mask a videogame of near malicious difficulty, though it still proves to be endlessly entertaining for those with the patience. [Issue#69, p.100]
    • Metascore: 86
    • Critic Score 80
    The 'big' new mode is pointless and instantly forgettable, but the rest of the game is as solid and cocksure as ever. [Issue#70, p.84]
    • Metascore: 84
    • Critic Score 80
    Fully fledged and extensive, this is a great tennis simulator that becomes much more enjoyable once you get past the initial frustrations. [Issue#70, p.86]
    • Metascore: 75
    • Critic Score 80
    In need of stronger incentives for those who play alone. [Issue#71, p.76]
    • Metascore: 81
    • Critic Score 80
    Not exactly ambitious, but it is expertly made, brilliant fun to play and absolutely fantastic value. [Issue#71, p.100]
    • Metascore: 70
    • Critic Score 80
    A classic formula tweaked for greater tactical variety. By and large successful, besides a needed AI tweak or two. [Issue#72, p.86]
    • Metascore: 84
    • Critic Score 80
    Utterly beautiful and reasonably creative. [Issue#73, p.82]
    • Metascore: 68
    • Critic Score 80
    It offers a new angle on the genre and one that will excite fans. [Issue#73, p.84]
    • Metascore: 84
    • Critic Score 80
    The premise transfers comfortably enough. [Issue#73, p.101]
    • Metascore: 84
    • Critic Score 80
    A damn good tactical strategic game that has a ridiculous amount of depth for an XLA title. [Issue#73, p.102]
    • Metascore: 75
    • Critic Score 80
    What FEAR 3 lacks as a horror game it makes up for as a solid shooter. [Issue#75, p.80]
    • Metascore: 78
    • Critic Score 80
    Anyone with a passing interest will find a lot to like. [Issue#76, p.90]
    • Metascore: 84
    • Critic Score 80
    What F1 2011 really needs is some drama and a touch of glamour. [Issue#77, p.86]
    • Metascore: 86
    • Critic Score 80
    Some control and physics tweaks are needed, but to remedy distractions rather than critical errors. [Issue#77, p.90]
    • Metascore: 84
    • Critic Score 80
    Not quite as outstanding as it once was, but still a benchmark release. [Issue#77, p.102]
    • Metascore: 81
    • Critic Score 80
    The game we always knew it wanted to be. [Issue#77, p.103]
    • Metascore: 84
    • Critic Score 80
    Technically the best game in the series so far, but not as refreshing as Saints Row 2 due to a slight shortage of new ideas. Remains a fun alternative to GTA, though. [Issue#78, p.67]
    • Metascore: 77
    • Critic Score 80
    The first real Kinect classic. [Issue#78, p.85]
    • Metascore: 65
    • Critic Score 80
    It's actually quite fun this time. [Issue#78, p.87]
    • Metascore: 90
    • Critic Score 80
    Basketball done right. [Issue#78, p.89]
    • Metascore: 81
    • Critic Score 80
    Open, satisfying and playful. [Issue#78, p.99]
    • Metascore: 81
    • Critic Score 80
    An addictive, impressive-looking and fun shooter. [Issue#78, p.102]
    • Metascore: 80
    • Critic Score 80
    Feels like the game we worried that Brotherhood would be. [Issue#79, p.60]
    • Metascore: 88
    • Critic Score 80
    This is easily the best Call of Duty campaign in quite some time. [Issue#79, p.68]
    • Metascore: 82
    • Critic Score 80
    A dedicated homage to one of the greatest games ever. [Issue#79, p.72]
    • Metascore: 79
    • Critic Score 80
    As fun as ever. [Issue#79, p.77]
    • Metascore: 77
    • Critic Score 80
    It's the most accurate home port yet. [Issue#80, p.102]
    • Metascore: 90
    • Critic Score 80
    It would still be worth it even if it was just Metal Gear Solid on its own. [Issue #81, p.86]
    • Metascore: 82
    • Critic Score 80
    A refreshing take on the genre. [Issue #81, p.102]
    • Metascore: 80
    • Critic Score 80
    Occasional hiccups and pacing issues can't damage the soaring highs The Darkness II hits when all its elements scream in blood-curdling harmony. [Issue#82, p.80]
    • Metascore: 85
    • Critic Score 80
    The best Undisputed game to date, and arguably the best MMA simulation currently in existence. [Issue#82, p.84]
    • Metascore: 80
    • Critic Score 80
    One of the best-designed but least original games we've ever played. [Issue#82, p.86]
    • Metascore: 83
    • Critic Score 80
    Successfully combines elements of both franchises in an imaginative, fun and impressive fighting game. [Issue#83, p.76]
    • Metascore: 74
    • Critic Score 80
    It manages to overcome its linearity problems in some imaginative ways and is well worth your time. [Issue#83, p.84]
    • Metascore: 74
    • Critic Score 80
    While its ambitious ideas fall by the wayside, the core act of shooting robots is done better than we dared to hope. [Issue#83, p.87]
    • Metascore: 77
    • Critic Score 80
    Another gem on XBLA. [Issue#83, p.103]
    • Metascore: 79
    • Critic Score 80
    A great combination of genres that manages to really tax your brain, be great fun and work as a competitive and addictive multiplayer game. Not so great for solo players, though. [Issue#83, p.104]
    • Metascore: 77
    • Critic Score 80
    DMC and DMC3 have stood the test of time. The real surprise is just how poor Devil May Cry 2 seems now that it can be directly compared. [Issue#84, p.82]
    • Metascore: 83
    • Critic Score 80
    Incredibly polished. [Issue#85, p.102]
    • Metascore: 78
    • Critic Score 80
    A great range of moves and some pleasantly diverse characters. [Issue#85, p.103]
    • Metascore: 82
    • Critic Score 80
    A definitive digital proxy. [Issue#85, p.105]
    • Metascore: 79
    • Critic Score 80
    The sharp thrill of a successful synchronised takedown never loses its edge. [Issue#86, p.76]
    • Metascore: 86
    • Critic Score 80
    A fantastic shooter that does a lot for the genre. [Issue#86, p.80]
    • Metascore: 75
    • Critic Score 80
    A fun and frantic throwback to the days when dirty tactics, outlandish manoeuvres and sheet aggression were the brutal, mangled order of the day. [Issue#86, p.84]
    • Metascore: 79
    • Critic Score 80
    It's what the original always should have been. [Issue#87, p.84]
    • Metascore: 70
    • Critic Score 80
    Switch off your brain and bask in the silliness. [Issue#88, p.80]
    • Metascore: 66
    • Critic Score 80
    This kind of purity is exactly what's been missing from the series for years. [Issue#89,p.77]
    • Metascore: 80
    • Critic Score 80
    As much as it may lack polish and finesse, Sleeping Dogs makes up for its minor shortcomings with pure entertainment. [Issue#89,p.78]
    • Metascore: 83
    • Critic Score 80
    You'll get bored before the end, but Dust's fantastic characters, brilliant combat, engaging platforming and beautiful visuals will keep you smiling for the majority. [Issue#89,p.89]
    • Metascore: 67
    • Critic Score 80
    RE6 has something for pretty much everyone. [Issue#90, p.66]
    • Metascore: 79
    • Critic Score 80
    High Moon has put its soul into this one, and it shows. [Issue#90, p.70]
    • Metascore: 90
    • Critic Score 80
    There's work to be done, unquestionably, but for the first time, FIFA feels like it's going to capture the essence of football along with the mechanics. [Issue#90, p.82]
    • Metascore: 82
    • Critic Score 80
    A rich and varied score attack game of surprising depth. [Issue#90, p.86]
    • Metascore: 79
    • Critic Score 80
    Definitely better teamed with friends. [Issue#90, p.91]
    • Metascore: 88
    • Critic Score 80
    What is there is so compelling that the lack of additional stages can't help but feel like a disappointment. The game's strengths are a double-edged sword. Regardless, this is still one of the best games of this year. With a bit of work, a potential sequel could be one of the best games of any year.
    • Metascore: 70
    • Critic Score 80
    True, the content available on Xbox Live continues to improve, but even with the spate of excellent titles to hit the service over the last year or two, there are very few as good as Hell Yeah! Wrath Of The Dead Rabbit.
    • Metascore: 75
    • Critic Score 80
    There's really no excuse to see frame rate issues spoil what is very nearly a perfect conversion, but it's a price worth paying to see Jehuty fly again.
    • Metascore: 91
    • Critic Score 80
    Far Cry 3 has strong, albeit a little forced, RPG elements. And during its better moments it feels more like Skyrim than it does a typical FPS.
    • Metascore: 86
    • Critic Score 80
    A very slick dance floor mover. [Issue#91, p.76]
    • Metascore: 90
    • Critic Score 80
    Gameplay has a wicked flow to it. [Issue#91, p.90]
    • Metascore: 73
    • Critic Score 80
    It's every bit as stupid, chaotic, flawed and brilliant as it sounds.
    • Metascore: 83
    • Critic Score 80
    It's fun, and an indication that Treyarch is willing to explore ideas that Infinity Ward has thus far ignored. [Issue#93, p.74]
    • Metascore: 80
    • Critic Score 80
    Despite a lack of online play and some design niggles, the game rarely misses a beat. [Issue#93, p.78]
    • Metascore: 81
    • Critic Score 80
    It's hard to deny the sheer amount of fun that Kinect Party offers. [Issue#94, p.83]
    • Metascore: 78
    • Critic Score 80
    Some will take issue with Dead Space 3 on a fundamental level, given that it shirks many classical survival-horror tenets to pursue and action-heavy path. But when the action is generally so good, it's hard to stay crazy with Visceral for long. [Issue#95, p.73]
    • Metascore: 70
    • Critic Score 80
    A brilliant adventure, platform and puzzle game. [Issue#95, p.84]
    • Metascore: 79
    • Critic Score 80
    Gears Of War: Judgment is like a crown with no jewels; it’s still solid gold, sure, but that something is missing is all the more obvious for the size and magnificence of the gems which were once there.
    • Metascore: 70
    • Critic Score 80
    Surprisingly deep. [Issue#97, p.64]
    • Metascore: 87
    • Critic Score 80
    A delight to play, despite the fact that it openly revels in your failure. [Issue#97, p.70]
    • Metascore: 80
    • Critic Score 80
    A marked improvement on the original, and though it does make a few new mistakes, there's a lot here that story-loving FPS fans will appreciate. [Issue#98, p.65]
    • Metascore: 60
    • Critic Score 80
    Warning: highly addictive. [Issue#98, p.70]
    • Metascore: 83
    • Critic Score 80
    If you're any good at all at fighters, give it a go. [Issue#98, p.78]
    • Metascore: 81
    • Critic Score 80
    As absorbing and oddly addictive an experience as you'll find on 360. Just keep an eye on the clock - this game devours hours at a time. [Issue#98, p.81]
    • Metascore: 77
    • Critic Score 70
    Apart from its brevity, it's damn good fun. [Issue#25, p.98]
    • Metascore: 77
    • Critic Score 70
    Certainly not a bad game but this is very much a last-gen title, with a few bells and whistles tacked on. [Issue 13, p.92]
    • Metascore: 80
    • Critic Score 70
    We expected big things from Lara's first next-gen adventure and while Legend doesn't quite live up to expectations it still offers a slick, engaging and thoroughly enjoyable experience. [Issue#6, p.88]
    • Metascore: 79
    • Critic Score 70
    As long as you're a fan of the RTS format, it's hard to fault Battle for Middle-Earth II on anything other than the controls. We think most will adapt soon enough, though. [Issue 9, p.84]
    • Metascore: 65
    • Critic Score 70
    The weak pseudo-jazz music would embarrass a grot movie director, but apart from that, this is good stuff. [Issue#5, p.120]
    • Metascore: 77
    • Critic Score 70
    As pick-up-and-play titles go, this is absolutely top-notch. [Issue#23, p.96]
    • Metascore: 65
    • Critic Score 70
    A rare breed of game that anyone can pick up and play. [Issue#6, p.120]
    • Metascore: 79
    • Critic Score 70
    Majestic boss battles are marred by ill-suited (and occasionally unfair) controls. If you like your boss battles epic, this is for you, otherwise, "Gears of War" should be your next port of call. [Issue 15, p.78]
    • Metascore: 77
    • Critic Score 70
    The single-player game, while damn hard, is also fun. Shame it's just another Xbox port really [Issue#6, p.97]
    • Metascore: 64
    • Critic Score 70
    Online is clearly the main event here, but nevertheless the experience proves as involving and deceptively deep as ever. Minus a few fairly bizarre design issues, it would score more highly. [Issue 14, p.91]
    • Metascore: 82
    • Critic Score 70
    It's got potential but it needs less linear gameplay. [Issue 14, p.89]
    • Metascore: 69
    • Critic Score 70
    While poker doesn't give a great deal of room for manoeuvre, there's a lot of meat here for fans to chomp through. It's just a shame the marketplace version steals its thunder. [Issue # 16, p.96]
    • Metascore: 81
    • Critic Score 70
    Not concerned with complex game design or elaborate plot, The Original Trilogy sets out to do one thing only - please gaming SW fans the world over, and it achieves this admirably. [Issue 12, p.90]
    • Metascore: 81
    • Critic Score 70
    Uno
    Uno is a good laugh in multiplayer, it only costs 400 Microsoft points and even a dribbling child could get all 200 GamerPoints from it. [Issue 8, p.120]
    • Metascore: 83
    • Critic Score 70
    Not quite enough variety twinned with not quite enough freedom leaves DIRT as merely a snack between Gothams and Forzas. But then we all eat badly, once in a while. [Issue 21, p.82]
    • Metascore: 77
    • Critic Score 70
    The game itself is fine but the issue is the pricing. [Issue 14, p.116]
    • Metascore: 73
    • Critic Score 70
    It's the ghetto version, which is the polite way of saying it's not quite as good. [Issue 15, p.116]
    • Metascore: 83
    • Critic Score 70
    It has destruction, character and ambience by the truckload, but it should have learned to walk before it started running.
    • Metascore: 65
    • Critic Score 70
    The customisation is dense, providing a far greater subjective feel and hte action and simulation comes thick and fast. [Issue 21, p.88]
    • Metascore: 72
    • Critic Score 70
    The game lulls into tedium's lukewarm embrace far too often for its own good. [Issue#31, p.85]
    • Metascore: 79
    • Critic Score 70
    Beautiful to look at, enjoyable to play, but marred by disappointing aspects that do some harm. Nontheless, Sakaguchi has laid the foundations for an immense RPG franchise. [Issue 23, p.76]
    • Metascore: 86
    • Critic Score 70
    While GRAW 2 is a good game, it doesn't make for a great game of 'spot the difference' with its predecessor. No advancements as such, just more of the same. But shorter. Whoops. [Issue 18, p.74]