Xbox World 360 Magazine UK's Scores

  • Games
For 808 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 10 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score:
Lowest review score:
Score distribution:
808 game reviews
    • Metascore: 80
    • Critic Score 80
    Expensive but expansive, this is a hefty and thoroughly enjoyable addition. Shame about the dwarf. [June 2010, p.120]
    • Metascore: 81
    • Critic Score 80
    Not as smart as Defence Grid but more fun, this is brains, brawn and great big balls for ten pounds. [June 2010, p.121]
    • Metascore: 74
    • Critic Score 80
    Revolutionary battle and overworld systems held back by repetitive dungeons and toughness. [May 2010, p.74]
    • Metascore: 74
    • Critic Score 80
    Several hours of unforgettable oddness. This is no Hollywood blockbuster, but we like it for that. [Aug 2010, p.120]
    • Metascore: 70
    • Critic Score 80
    Undisputedly dazzling - but there's an overly familiar vibe. Deserved to be better than this. [Sept 2010, p.94]
    • Metascore: 77
    • Critic Score 80
    Needlessly goofy presentation hurts a game which works well with friends and on a controller. [Sept 2010, p.121]
    • Metascore: 79
    • Critic Score 80
    To fans? The biggest Potter playground they've ever seen. To everyone else? A riot. [Sept 2010, p.103]
    • Metascore: 76
    • Critic Score 80
    A decent shooter with smart time powers and enough atmos to hook you for the duration. [Oct 2010, p.101]
    • Metascore: 79
    • Critic Score 80
    A masterful blend of genres, but with many ideas of its own. Worth the low, low asking price. [Oct 2010, p.120]
    • Metascore: 85
    • Critic Score 80
    Not what you wanted but better than you'd hoped. [Nov 2010, p.118]
    • Metascore: 71
    • Critic Score 80
    Don't expect it to last longer than a good book. [Nov 2010, p.121]
    • Metascore: 59
    • Critic Score 80
    Incredi-potential half realised and half squandered. The makings of a future Must Have are there.
    • Metascore: 79
    • Critic Score 80
    Needed to feel more brutal, but still a very accessible fighter made by fans of the sport. [Issue#98, p.86]
    • Metascore: 84
    • Critic Score 80
    A furious and intense shooter that just won't let up - even when it probably should. [Issue#98, p.95]
    • Metascore: 76
    • Critic Score 80
    The first full-fat Sims experience on consoles. [Jan 2011, p.78]
    • Metascore: 86
    • Critic Score 80
    Very solid, if slightly unspectacular. [Jan 2011, p.81]
    • Metascore: 87
    • Critic Score 80
    Riotously good value for the money. [Jan 2011, p.112]
    • Metascore: 61
    • Critic Score 80
    A big chunk of new game and a chance to play as one of Mafia's best characters. [Jan 2011, p.113]
    • Metascore: 73
    • Critic Score 80
    Something for everyone. [Jan 2011]
    • Metascore: 73
    • Critic Score 80
    Not the most glamorous of titles, but one of the most well-rounded. [Jan 2011]
    • Metascore: 85
    • Critic Score 80
    An absurdly bombastic beat-'em-up that's built for rock-hard stick-ninjas and casuals only. [Apr 2011, p.91]
    • Metascore: 74
    • Critic Score 80
    Excellent value standalone game - best played by Dead Rising fans (new and old) in co-op. [Apr 2011, p.121]
    • Metascore: 68
    • Critic Score 80
    A game for the forgiving gamer, TDU2 is a hundred hours' worth of clumsy brilliance. [May 2011, p.88]
    • Metascore: 81
    • Critic Score 80
    A gently challenging head-scratcher with lovely presentation and a worthwhile story to tell. [May 2011, p.121]
    • Metascore: 84
    • Critic Score 80
    Lacking genuine belly laughs but excess ingenuity stacks the books in this one's favour. [May 2011, p.121]
    • Metascore: 82
    • Critic Score 80
    A solid, thrilling but aimless racer, given firm direction thanks to the genius of Autolog.
    • Metascore: 80
    • Critic Score 80
    Even pros will struggle to outsmart the caddy, but every other change is for the better. [June 2011, p.99]
    • Metascore: 81
    • Critic Score 80
    The best fantasy looter on 360 (Sacred II included), but the lack of multiplayer hurts the package. [June 2011, p.118]
    • Metascore: 75
    • Critic Score 80
    Three hours of classy content for a classy game and the franchise's best take on multiplayer yet. [June 2011, p.119]
    • Metascore: 76
    • Critic Score 80
    Looks generic, but hides happy complexity. [July 2011, p.118]
    • Metascore: 78
    • Critic Score 80
    Essential for committed fans, but a few curious omissions make Arcade Edition an incomplete update. [Sept 2011, p.110]
    • Metascore: 74
    • Critic Score 80
    A puzzle shooter that gets better with every play. [Oct 2011, p.105]
    • Metascore: 66
    • Critic Score 80
    Like Burnout with balls, it's a blast. [Oct 2011, p.105]
    • Metascore: 76
    • Critic Score 80
    A multi-directional adventure that plays almost as good as it looks. [Nov 2011, p.110]
    • Metascore: 72
    • Critic Score 80
    It's fundamentally the same game, fourth time round at least, but it has enough new content to warrant a return to Fortune City. The best of Dead Rising.
    • Metascore: 76
    • Critic Score 80
    It is, essentially, more of the same...But even having finished the main game multiple times, we can't get enough of this world - if you're the same, just dive in. [Dec 2011]
    • Metascore: 90
    • Critic Score 80
    It's another sound update but just lacking the fluidity and polish to mark it as one of the great sports sims. [Christmas 2011, p.103]
    • Metascore: 81
    • Critic Score 80
    A lengthy campaign which stands the test of time. [Christmas 2011, p.108]
    • Metascore: 86
    • Critic Score 80
    The best shooter ever...simply isn't. But it's still bloody brilliant fun, even if it's beyond the skills of most gamers. [Christmas 2011, p.111]
    • Metascore: 76
    • Critic Score 80
    The best Dragon Age expansion to date, and well worth the admission price - for a change. Plus, the end-game loot is a decent bonus.
    • Metascore: 86
    • Critic Score 80
    Still good, still unbalanced like a fat bloke on a see-saw, and Remy is still a crap Guile replacement. [Dec 2011, p.111]
    • Metascore: 82
    • Critic Score 80
    As a remake it holds up better than any other shooter from the same era. [Feb 2012, p.90]
    • Metascore: 79
    • Critic Score 79
    The single and multiplayer demos are both great examples of what this game can achieve when it gets things right. Sadly, they don't prepare you for the immensely frustrating, teeth-grinding periods of shooting-by-numbers and dreadful platforming that spoil an otherwise great idea.
    • Metascore: 76
    • Critic Score 79
    Even the most hardened Brothers In Arms fanboys out there will more than likely get the feeling that this belated entry should have strived for so much more than this.
    • Metascore: 79
    • Critic Score 79
    If Oblivion is the equivalent of a month-long trek across the Serengeti, then Sonata's like being chauffer-driven through Tuscany on a Sunday afternoon.
    • Metascore: 71
    • Critic Score 79
    If you want a game to show off your HDTV and impress your mates go and buy Gears. But if you want a sports game that's deep, rewarding and absorbing then World Snooker Championship 2007 sinks the pink.
    • Metascore: 71
    • Critic Score 79
    A disappointing 24/7 mode and huge repetition betray superb new mechanics. [Christmas 2007, p.70]
    • Metascore: 80
    • Critic Score 79
    Lacks the sheen of "FIFA 08," but plays it off the park. A good placebo for "PES." [June 2008, p.76]
    • Metascore: 83
    • Critic Score 79
    The best new fighting engine around, with a very sparse game wrapped round it.
    • Metascore: 77
    • Critic Score 79
    Not totally slick but crammed full of ideas, and the best Western we've played. [Sept 2009, p.82]
    • Metascore: 75
    • Critic Score 79
    A challenging city builder. Shame it doesn't like you ruling with an iron fist. [Jan 2010, p.87]
    • Metascore: 72
    • Critic Score 79
    The gamiest music game to date by some distance, it'll probably put the 'casuals' off.
    • Metascore: 79
    • Critic Score 79
    A more arcade-like play and much better than last year. Still a distant second to FIFA, though. [Dec 2010, p.85]
    • Metascore: 86
    • Critic Score 79
    Unremarkable, but it's puerile charm makes it more than the sum of its (body) parts. [July 2011, p.87]
    • Metascore: 72
    • Critic Score 79
    Not big, but reasonably clever, and like so much else in life, best enjoyed with friends. [Sept 2011, p.94]
    • Metascore: 78
    • Critic Score 79
    The chopper and bomber bits just end up getting in the way. [Christmas 2011, p.107]
    • Metascore: 79
    • Critic Score 79
    An energetic brawler with deceptive depth. [Feb 2012, p.107]
    • Metascore: 78
    • Critic Score 78
    A pleasant surprise and a pretty good introduction to the show. [Christmas 2007, p.80]
    • Metascore: 68
    • Critic Score 78
    But for all the glee of the slaughter, Viking is a game butting its head against the limits of its genre. There isn't great variety in the tasks or the bosses you face and a few more genuinely off-story quests would be nice.
    • Metascore: 68
    • Critic Score 78
    A slick and well-presented game that entertains without alienating hardcore bikers. [Christmas 2008, p.77]
    • Metascore: 83
    • Critic Score 78
    Not the best on 360, but certainly not the worst. [Dec 2009, p.80]
    • Metascore: 78
    • Critic Score 78
    One step forward, two steps back. Konami have shot for realism, but sacrificed the fun.
    • Metascore: 86
    • Critic Score 78
    Eventually great and undeniably epic, but it looks terrible and takes too long to begin. [Jan 2010, p.88]
    • Metascore: 74
    • Critic Score 78
    Bland story mode meets sensational multiplayer. If you're not online, you can safely deduct 20%. [Issue#98, p.77]
    • Metascore: 77
    • Critic Score 78
    Hogwarts is the most alive environment TT ever created. [Feb 2012, p.106]
    • Metascore: 69
    • Critic Score 77
    As blotchy as it is, it still remains as pure an arcade sports title as you can hope to find.
    • Metascore: 66
    • Critic Score 77
    A massive RPG, which could break the will of all but the most dedicated of fans.
    • Metascore: 71
    • Critic Score 77
    Insanely linear and frustrating, but it absolutely nails the movie experience.
    • Metascore: 63
    • Critic Score 77
    EA have created the football equivalent of "NBA Street" - and it's great. [Apr 2008, p.82]
    • Metascore: 77
    • Critic Score 77
    In some levels the single player experience feels butchered. So much so, we occasionally found ourselves switching on a second pad, moving the other character into position and then dropping out afterwards.
    • Metascore: 79
    • Critic Score 77
    There are too many classics here to pass up. [May 2009, p.78]
    • Metascore: 77
    • Critic Score 77
    A step-forward for the series. [Christmas 2009, p.78]
    • Metascore: 71
    • Critic Score 77
    More of the same, but with far less reason to exist. A bit like the last movie, really.
    • Metascore: 80
    • Critic Score 77
    Good stuff, but you may well prefer the 2K alternative just across the page. [Christmas 2009, p.91]
    • Metascore: 75
    • Critic Score 77
    A terrific off-road experience in some areas. Shame it feels weak in others. [Apr 2010, p.101]
    • Metascore: 76
    • Critic Score 77
    As fan service this is top notch. It's only as a game that it leaves something to be desired.
    • Metascore: 76
    • Critic Score 77
    Superbly well-realised and balanced shooter that delivers a cerebral high-score challenge. [Apr 2011, p.99]
    • Metascore: 77
    • Critic Score 77
    Suffers from age-old Kinect problems, but more than makes up for it with a totally unique approach and a brilliant brand of freakiness.
    • Metascore: 60
    • Critic Score 77
    An RPG backbone adds a meaty sense of progression. [Feb 2012, p.110]
    • Metascore: 73
    • Critic Score 76
    The Force Unleashed is more of a highly impressive tech demo with a great narrative tagged on, with any actual game present inserted only as an afterthought.
    • Metascore: 73
    • Critic Score 76
    Bonkers beyond belief, it's not the best in the series, but it's certainly good enough. [Apr 2008, p.74]
    • Metascore: 80
    • Critic Score 76
    Not the best Tekken, but the biggest. Still daft, still fun, still second rate.
    • Metascore: 71
    • Critic Score 76
    A solid attempt to do Diablo without Too Human's annoying consolifications.
    • Metascore: 69
    • Critic Score 76
    The best MotoGP for years, thanks to a great Career mode. Just a pity about the handling.
    • Metascore: 74
    • Critic Score 76
    Terrific entertainment for kids the right age. [Feb 2011, p.76]
    • Metascore: 75
    • Critic Score 76
    An arcade triumph, betrayed a little by a slim choice of modes and match types. [June 2011, p.96]
    • Metascore: 86
    • Critic Score 76
    Gorgeous on the surface but less stellar on the inside, Bastion's appeal hinges largely on its dreamy visuals and those dulcet Nattator's tones. [Nov 2011, p.108]
    • Metascore: 71
    • Critic Score 75
    When it's bad, it's not too bad. When it's good, it rules. A great Western with a few niggles.
    • Metascore: 69
    • Critic Score 75
    It's a great addition to XBLA and one that stands out amongst the crowd thanks to a level of quality that would support a full price game in itself.
    • Metascore: 63
    • Critic Score 75
    Spidey 3 certainly has its problems in abundance, but they're far outweighed by its wealth of content. [July 2007, p.86]
    • Metascore: 56
    • Critic Score 75
    Eschews the pugilism of "Fight Night" for top arcadey street fighting. [Sept 2008, p.84]
    • Metascore: 78
    • Critic Score 75
    Looks like the future, plays like the past. Imperfect - but you get your money's worth.
    • Metascore: 71
    • Critic Score 75
    A fantastic old-fashioned fighter that's maybe a little too...safe. [Mar 2009, p.78]
    • Metascore: 80
    • Critic Score 75
    Outdated and barely altered since 2007, this is still a brilliant spot of golf. [Aug 2009, p.93]
    • Metascore: 69
    • Critic Score 75
    Solid and very playable hockey game that's a clear number two in its field.
    • Metascore: 75
    • Critic Score 75
    A very decent kart racer with plenty of Sega goodness and a solid multiplayer offering. [Apr 2010, p.98]
    • Metascore: 79
    • Critic Score 75
    Still a great game - but a game treading water for years now. [Sept 2010, p.100]
    • Metascore: 70
    • Critic Score 75
    Always-fantastic flight physics and map design make up for the occasional duff level. [Feb 2011, p.106]
    • Metascore: 75
    • Critic Score 75
    A crazy, constantly surprising switch of gaming styles. [Nov 2011, p.106]
    • Metascore: 64
    • Critic Score 75
    A little short and lighter on moral choices than we'd like, but the killer loot and smart new enemies make up for its shortcomings. [Nov 2011, p.112]
    • Metascore: 77
    • Critic Score 75
    Mind-fryingly difficult but extremely well designed score attack game. [Christmas 2011, p.101]
    • Metascore: 69
    • Critic Score 74
    No matter how advanced the combo system, that constant button-pounding action begins to grate, especially since there's no co-op mode (which would have rocked). But it's testament to Conan's spark that the sheer fun of the execution moves and combos will pull you through the bad times.
    • Metascore: 66
    • Critic Score 74
    Starts off bravely but gives way to 'fraidy cat design. Balls of steel, knob of butter. [June 2008, p.86]
    • Metascore: 43
    • Critic Score 74
    You'll feel frustration nearly as much as exhilaration, but the concept shines through. [Apr 2011, p.96]
    • Metascore: 84
    • Critic Score 74
    A superb technical showcase, but the engine will be put to bolder use in time. [June 2011, p.85]
    • Metascore: 58
    • Critic Score 73
    As much as Alone In The Dark deserves to be criticised for its problems, it equally deserves to be lavished with praise for some outstanding ideas and set-pieces. A gracious failure, AITD should stand as a lesson for other developers to see what they should be striving for.
    • Metascore: 60
    • Critic Score 73
    A slightly smaller game would have been preferable to one padded out with Werehog.
    • Metascore: 64
    • Critic Score 73
    Black Box have taken little in the way of risks but it's not faultless - the streets can feel quite empty (depending on race type) and the framerate can get a bit juddery. But you can't say that EA hasn't given us what we asked for.
    • Metascore: 73
    • Critic Score 73
    A solid romp, but Dante's Inferno fails to live up to its promise as EA's Next Big Thing. [Apr 2010, p.87]
    • Metascore: 62
    • Critic Score 73
    Technically messy but definitely likeable. It's fun, satisfying, and silly schlock-horror.
    • Metascore: 72
    • Critic Score 73
    Should have been this good the first time out. [Feb 2011, p.104]
    • Metascore: 73
    • Critic Score 72
    An enjoyable and solidly designed Nati-fragger, but one with a series of small niggles. [Nov 2007, p.82]
    • Metascore: 63
    • Critic Score 72
    It won't scare you, but Jericho is an enjoyably slick and bloody shoot-'em-up. [Dec 2007, p.75]
    • Metascore: 75
    • Critic Score 72
    Finally a lag-free online shooter! A shame it comes at the expense of the Campaign.
    • Metascore: 72
    • Critic Score 72
    Shabby around the edges - but that only adds to the charm of this daft playground. [Dec 2008, p.86]
    • Metascore: 82
    • Critic Score 72
    The infrastructure is definitely in place for a corker of a kickabout but the important thing - that intangible soul - is still frustratingly missing.
    • Metascore: 67
    • Critic Score 72
    Undoubtedly the best tennis game on 360 featuring Sonic. Except for... no, this is the best.
    • Metascore: 77
    • Critic Score 72
    Gleefully naff fun, bristling with good ideas, but it never feels like a 360 game. [Jan 2009, p.71]
    • Metascore: 79
    • Critic Score 72
    The series' next gen debut plays it safe, but will doubtless charm the pants off fans. [Aug 2009, p.80]
    • Metascore: 65
    • Critic Score 72
    A very welcome strategic slant to the genre. [June 2009, p.70]
    • Metascore: 73
    • Critic Score 72
    A beautiful little game; just a shame that everything is so overly familiar.
    • Metascore: 82
    • Critic Score 72
    It's good, but not good enough - proving the loudest car on the grid is rarely the healthiest. [July 2010, p.88]
    • Metascore: 76
    • Critic Score 72
    One of the best kids games on 360 but, unusually for Pixar, with little grown-up appeal. [Oct 2010, p.99]
    • Metascore: 68
    • Critic Score 72
    Brilliant bloodbath or bizarro bollocks? Both, actually. Terrible, superb and weird. [Nov 2010, p.90]
    • Metascore: 74
    • Critic Score 72
    A solid debut, though the package will be a little over reliant on the community for many. [Jan 2011, p.88]
    • Metascore: 87
    • Critic Score 72
    A short campaign which is never spectacular and never very clever, but always solid enough. [Feb 2011, p.99]
    • Metascore: 77
    • Critic Score 72
    Top quality grinworthy action only slightly marred by haste. Not just for the kids. [May 2011, p.90]
    • Metascore: 76
    • Critic Score 72
    A defiantly old school shooter that bleeds imagination, but feels stuck in the past. [Sept 2011, p.81]
    • Metascore: 70
    • Critic Score 72
    It's still cheaper than a month at Fitness First. [Oct 2011, p.85]
    • Metascore: 70
    • Critic Score 71
    Although we've been here many times before, Timeshift is still a slick shooter with some neat ideas. [Christmas 2007, p.83]
    • Metascore: 69
    • Critic Score 71
    Single player's alright then, is the conclusion we've come to. But this is a game that was either going to live and die on its Live play, and while it is better than the slightly buggy Arcade title Texas Hold 'Em, it's not quite the definitive poker game we'd have asked for.
    • Metascore: 75
    • Critic Score 71
    Forget the censored movies, this is the real Wolverine: gore, guts, blood and huge great sideburns.
    • Metascore: 76
    • Critic Score 71
    The best Transformers game for ages - but it's still a one-dimensional shooter, lacking guile.
    • Metascore: 75
    • Critic Score 71
    Another great Rock Band outing - but half of Green Day's classic content is missing. Uh? [Sept 2010, p.101]
    • Metascore: 68
    • Critic Score 71
    The Blazing Angels' boys best game yet but IL-2 Sturmovik still has the edge. [Nov 2010, p.88]
    • Metascore: 75
    • Critic Score 71
    A very decent update of a game that's sadly years - no, generations - past its prime. [Jan 2011, p.81]
    • Metascore: 63
    • Critic Score 71
    A bit hamstrung by its need to tease. [Aug 2011, p.101]
    • Metascore: 79
    • Critic Score 71
    It would score higher if it was a quid. [Dec 2011, p.112]
    • Metascore: 69
    • Critic Score 70
    Basically, it's just extremely generic and has that 'safe' feel about its design that suggests that its spent more time with the marketers than it has the artists - but the other side of this coin is that in a functional sense, Turok is dependable.
    • Metascore: 83
    • Critic Score 70
    Fun enough, but not the facelift we were hoping for. Plus, online totally carries it. [Sept 2008, p.70]
    • Metascore: 82
    • Critic Score 70
    It's certainly a good game, but we want to wage war against Sawyer from Lost, not our 360 controller.
    • Metascore: 79
    • Critic Score 70
    A fan-pleasing extension of canon, but not the game it should have been. [Sept 2009, p.90]
    • Metascore: 68
    • Critic Score 70
    Full of different modes, but it's ultimately just too easy and riddled with nuances. [Dec 2007, p.82]
    • Metascore: 72
    • Critic Score 70
    The bold change of direction is to be applauded, but everything feels too bitty. [Jan 2008, p.70]
    • Metascore: 87
    • Critic Score 70
    A bit pricey for a game so close to "Bejeweled," but the RPG element genuinely adds to the package. [Christmas 2007, p.98]
    • Metascore: 82
    • Critic Score 70
    Not quite the number of the beast - but from Schafer it's a minor disappointment. [Christmas 2009, p.94]
    • Metascore: 70
    • Critic Score 70
    A nondescript but very decent rendition of a nationally-derided sport. [July 2008, p.82]
    • Metascore: 75
    • Critic Score 70
    We don't care what the film's like, this is one of the brightest kiddie romps ever. [Sept 2008, p.73]
    • Metascore: 72
    • Critic Score 70
    Enjoyable and silly, but if you want a fighter to go the distance, wait for SFIV. [Jan 2009, p.86]
    • Metascore: 55
    • Critic Score 70
    A good game, but one which feels eerily out of place and out of time. [Sept 2008, p.79]
    • Metascore: 83
    • Critic Score 70
    Individually this game should be superb and if you’ve never played a previous version this should be your first point of call. However, taken as part of a continuous series, this is a fairly pointless offering as it offers very little in terms of innovation.
    • Metascore: 68
    • Critic Score 70
    Entertaining, ultra violent American sports without a great deal of depth. [Christmas 2008, p.73]
    • Metascore: 62
    • Critic Score 70
    A good, but flawed game. [June 2009, p.84]
    • Metascore: 70
    • Critic Score 70
    It still definitely has its charms, but - on court - it's feeling older than Ilie Nastase. [Aug 2009, p.84]
    • Metascore: 73
    • Critic Score 70
    A slow burner which eventually grows into entertaining smaxploitation. [Christmas 2009, p.88]
    • Metascore: 63
    • Critic Score 70
    Almost unique gaming for the 360, but the one-note gameplay soon becomes routine. [Aug 2010, p.90]
    • Metascore: 74
    • Critic Score 70
    "Quotation Forthcoming"
    • Metascore: 66
    • Critic Score 70
    More immersive than Kinectimals, with more freedom - but shabby around the edges. [June 2011, p.101]
    • Metascore: 73
    • Critic Score 70
    Satisfyingly vacuous. [July 2011, p.102]
    • Metascore: 75
    • Critic Score 70
    Workmanlike design scuppers rock solid shooting. Not great FEAR, but not all awful. [Oct 2011, p.81]
    • Metascore: 81
    • Critic Score 70
    Vision of the future, relic of the past - after such a long wait, Rage turns out to be both a triumph and a tragedy. In 2011, this just doesn't cut it. [Christmas 2011, p.104]
    • Metascore: 82
    • Critic Score 70
    It's a game of two halves, but the good half carries the bad. [Dec 2011, p.103]
    • Metascore: 84
    • Critic Score 70
    Some amazing moments, some truly abysmal. Saints Row is wildly imaginative but the lack of technical polish and the weak combat mar the creativity. [Feb 2012, p.100]
    • Metascore: 63
    • Critic Score 69
    A strategy game that succeeds at what it's tried to do, even if it isn't that clever. [Christmas 2007, p.84]
    • Metascore: 60
    • Critic Score 69
    A fun-packed playable cartoon. [Jan 2009, p.74]
    • Metascore: 68
    • Critic Score 69
    We simply can't stress this enough; if you're planning to play this game on your lonesome, STAY AWAY; if you're all about the human co-op and the multiplayer modes go ahead and jump right in. This is undoubtedly some gamers' idea of blasting heaven; it just isn't quite ours.
    • Metascore: 73
    • Critic Score 69
    One for shoot-'em-up experts. [Dec 2010, p.98]
    • Metascore: 61
    • Critic Score 69
    Shaun White's foray into defrosted gameplay is silly, lacking depth, but frequently fun. [Issue#98, p.69]
    • Metascore: 77
    • Critic Score 69
    It's a sprinkling of glitter rather than an overhaul. [Feb 2012, p.109]
    • Metascore: 77
    • Critic Score 69
    A slick port of still-great gameplay and distinctive visuals. [Feb 2012, p.111]
    • Metascore: 65
    • Critic Score 68
    Ultimately though, when you start to crave any given section of the game to end just because you're so utterly bored of it, when you're hacking your way through another swarm of metal enemies utterly identical to those you fought in the last twelve (almost) identical rooms, you're inevitably going to start to feel like there's something not quite right with Too Human. And you'd be right.
    • Metascore: 82
    • Critic Score 68
    Promises much but proves to be a limited, lacklustre take on the RTS. [Apr 2009, p.77]
    • Metascore: 75
    • Critic Score 68
    Hugely, hugely frustrating but there is a good game hiding deep beneath.
    • Metascore: 65
    • Critic Score 68
    It's yet another game in which the mind-numbing clichés of platformers haven't been challenged, but embraced, oh-so-ironically.
    • Metascore: 79
    • Critic Score 68
    A prototype for others to follow, but the concept doesn't support an entire game. [Jan 2009, p.72]
    • Metascore: 70
    • Critic Score 68
    An okay-looking action game. [Apr 2009, p.90]
    • Metascore: 75
    • Critic Score 68
    An entertaining expansion, but it needs to be gack to the drawing board. [Sept 2008, p.74]
    • Metascore: 68
    • Critic Score 68
    Kudos to them for trying, but the action/RPG mix doesn't quite convince. [Dec 2008, p.84]
    • Metascore: 69
    • Critic Score 68
    Lacks the epic feel and skills of "NHL 09" but does offer lots of goals. [Christmas 2008, p.62]
    • Metascore: 61
    • Critic Score 68
    Comfortable in its saggy skin, and really quite good at what it does. A bargain bin gem. [July 2010, p.94]
    • Metascore: 76
    • Critic Score 67
    Stiff controls and samey puzzles hamper what is otherwise a fun, enjoyable romp.
    • Metascore: 68
    • Critic Score 67
    A step forward for the Potter series, but still a country mile behind the next big guns. [Sept 2007, p.74]
    • Metascore: 56
    • Critic Score 67
    Despite our reservations about the plot, we had an entertaining time with Velvet Assassin. It never hits the highs of the average Hitman mission, but the game's palpable atmosphere, and solid sneaking mechanics, should satisfy anyone suffering from stealth-deprivation - and help keep your mind off the agonising wait until Agent 47, Sam Fisher and Garrett finally emerge from the gloom.
    • Metascore: 69
    • Critic Score 67
    A by-the-numbers JRPG punching above its weight thanks to decent borrowed ideas. [Christmas 2009, p.85]
    • Metascore: 76
    • Critic Score 67
    Good skins, though. [Feb 2010, p.87]
    • Metascore: 58
    • Critic Score 67
    A charming gameworld. [July 2010, p.92]
    • Metascore: 64
    • Critic Score 67
    Decent but hackneyed hack-and-slashery, and still a way off feeling comfortable on Xbox.
    • Metascore: 72
    • Critic Score 66
    Marginally superior to the original but too many rough edges remain. [Nov 2007, p.85]
    • Metascore: 63
    • Critic Score 66
    Its well made and has some clever ideas...but still a very average shooter. [Christmas 2008, p.82]
    • Metascore: 71
    • Critic Score 66
    Inadequate next to EA's title. [Jan 2008, p.79]
    • Metascore: 80
    • Critic Score 66
    A so-so game on an engine so old it's literally powered by steam. [Christmas 2009, p.92]
    • Metascore: 82
    • Critic Score 66
    Too much streamlining has blunted FFXIII's hooks. This isn't epic, it's arduous. [May 2010, p.67]
    • Metascore: 63
    • Critic Score 66
    A by-the-numbers sequel elevated to almost-play status by its terrific multiplayer. [Nov 2010, p.97]
    • Metascore: 69
    • Critic Score 66
    It's a smarter, more tactical shooter than most, but not worthy of the Flashpoint name. [July 2011, p.94]
    • Metascore: 67
    • Critic Score 65
    At 35 quid this is pretty good value for money - even if it does star the worst character in videogames. [July 2007, p.97]
    • Metascore: 65
    • Critic Score 65
    An average game made all the worse for having come from a superb team. A letdown. [Jan 2008, p.64]
    • Metascore: 72
    • Critic Score 65
    Lacks the punch or variety to be a serious contender in the crowded shooter genre. [May 2008, p.86]
    • Metascore: 56
    • Critic Score 65
    Too expensive, but find a cheap copy and it has a bit of fun to offer stealth fans.
    • Metascore: 51
    • Critic Score 65
    There's nothing broken here, but combat lacks flair and strategy is insignificant. [Jan 2008, p.68]
    • Metascore: 59
    • Critic Score 65
    An enjoyable run through the film's events, but it's barely a game in places. [May 2008, p.89]
    • Metascore: 65
    • Critic Score 65
    It's sort of like reinventing the wheel, only to realise you were making a boat. [May 2009, p.65]
    • Metascore: 67
    • Critic Score 65
    Quite easily the best not-very-good game we've played in a while. [July 2010, p.96]
    • Metascore: 62
    • Critic Score 65
    Not outrageous enough to mark itself out as a must-have arcade WWII flight game. [Dec 2009, p.82]
    • Metascore: 47
    • Critic Score 65
    Switch off your critical faculties and there's a decent enough weekend rental here. [Issue#98, p.104]
    • Metascore: 60
    • Critic Score 65
    A competent knock-off of Arkham Asylum which stands head and shoulders above Sega's other Marvel tie-ins. [Nov 2011, p.107]
    • Metascore: 73
    • Critic Score 64
    A decent idea that falls short for a variety of eminently fixable reasons. [Feb 2010, p.80]
    • Metascore: 68
    • Critic Score 64
    A bit of fun, a lot of violence. Despite the cheapo presentation, we give it a nod. [Sept 2011, p.92]
    • Metascore: 55
    • Critic Score 63
    The emo-tastically tasty Ms Witch can flip and twirl like an ant-infested Lara Croft, but there's rarely ever any handy platform for her to clamber onto. The levels are as flat and one-dimensional as the gameplay - but despite its problems, you're quite likely to find it, well, a bit of a blast.
    • Metascore: 81
    • Critic Score 63
    Okay if you're looking for feature-filled b-ball - but EA do it better. [Jan 2008, p.78]
    • Metascore: 66
    • Critic Score 63
    Both Extraction Point and Perseus Mandate are short, dull and inferior to the original.