Xbox Achievements' Scores

  • Games
For 707 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Destroy All Humans! Path of the Furon
Score distribution:
  1. Negative: 46 out of 707
707 game reviews
    • 65 Metascore
    • 70 Critic Score
    It’s neither revolutionary, nor a next-gen leap, but Powerstar Golf is a cheery, entertaining experience regardless. We’ll be coming back to this for weeks.
    • 64 Metascore
    • 70 Critic Score
    If you'd have asked me after hour five what The Crew was, I would have said a solid 50% score. Hour ten? 60%. Thankfully though, the home straight is what saves The Crew from being just another average racer and with its incredibly game world, it’s worth dipping your toe in. Just don’t expect it to get decent for a long time, but when it does, it’s almost worth the wait.
    • 80 Metascore
    • 70 Critic Score
    The Jackbox Party Pack 2 is pretty much essential if you have family or friends to entertain. It's one of very few games in which everyone can join in, providing hours of fun and laughter. One to dig out for social gatherings then.
    • 73 Metascore
    • 70 Critic Score
    Kinect Sports as a launch title though is extremely promising and it does show that Kinect could very well have a future in every living room – big living rooms that is. As it stands now though, Kinect Sports is perfect for short bursts with friends and is certainly unique, but there are a few annoyances that regrettably hamper the whole experience.
    • 67 Metascore
    • 70 Critic Score
    Unless you absolutely thought Prince of Persia was one of the great games of last year, it’s truly hard to recommend the Epilogue to you. Sure the new level is great and the story is as we’ve come to expect from the series, but after the short 2 hour burst, there is nothing left to do.
    • 66 Metascore
    • 70 Critic Score
    Madder than a box of frogs, Manual Samuel is surreal, a bit dark and slightly sadistic, but will bring a smile to your face. There are annoying bits, sure, but overall, Manual Samuel is an enjoyable QWOP-alike that will put your dextrous digits to the test.
    • 62 Metascore
    • 70 Critic Score
    Addictive and entertaining, Sparkle Unleashed is a more than competent Zuma-style puzzler for Xbox One that's definitely worth a look.
    • 73 Metascore
    • 70 Critic Score
    Anarchy Reigns is good, clean fun while the appeal lasts, and demonstrates that online fighting games needn't be restricted to just versus fare. There's clearly room for something a little more... anarchic.
    • 69 Metascore
    • 70 Critic Score
    Don't be fooled by its simplistic, retro visual stylings. Crimsonland is enormous fun, and the perfect game to dip in and out of on occasion.
    • 70 Metascore
    • 70 Critic Score
    A polished game overall that falls victim to crimes of the past.
    • 64 Metascore
    • 70 Critic Score
    A solid first effort at Formula One on current consoles, F1 2015 is nevertheless hamstrung by a dearth of modes. The strength of the on-track action does bode well for subsequent F1 games, however, although F1 2015 feels like something of a stop-gap. That said, die-hard F1 fans will still love F1 2015 regardless.
    • 74 Metascore
    • 70 Critic Score
    A fine twin-stick shooter, Tachyon Project is good, solid entertainment that's worth whiling away a few hours with.
    • 62 Metascore
    • 70 Critic Score
    Not quite up to the standards of High Moon's Transformers: War For Cybertron, Deadpool is nevertheless a decent use of the Marvel license. That said, there's just something about the whole product that feels a little dated, and the lack of content doesn't help matters either.
    • 61 Metascore
    • 70 Critic Score
    How much you enjoy Fable: The Journey will largely depend on what you want from a game. If you're after a great, lovingly told story, then you're in for a treat. If you're looking for exciting, responsive gameplay, then you may want to look elsewhere.
    • 79 Metascore
    • 70 Critic Score
    Something of a disappointment then, consisting of a half-baked story that suffers from a lack of context or character, some pretty poor mission checkpoints, samey objectives and a surprising dearth of futuristic technology.
    • 70 Metascore
    • 70 Critic Score
    On the Xbox 360 though, it's a different landscape, and for now, Harmonix's Dance Central 2 has its flag firmly cemented at the top of Dance Mountain. Wait, wait… I have a better one… In Dancetown, Dance Central 2 is currently the Sheriff and Just Dance 3 is the Deputy. Yeah, that's better… Just Dance 3 does have 2 Unlimited though… and there's No Limit to how nostalgic that song is.
    • 65 Metascore
    • 70 Critic Score
    A slightly disappointing return for EA's racing franchise, Need for Speed doesn't do anything to push things forward. You'd think that a hiatus might have given Ghost Games time to inject a little extra vigour into Need for Speed, but the overall result is falls woefully short of expectations. Still, the racing part remains good, clean fun, which is what really matters.
    • 74 Metascore
    • 70 Critic Score
    Tense, dramatic and unique, Rainbow Six: Siege feels and plays unlike any other shooter on the market. It’s not perfect but it can be great fun. We just wish there was more of it.
    • 75 Metascore
    • 70 Critic Score
    For WWE fans past and present, WWE All Stars has plenty about it to enjoy, the only problem is the fact that the core combat is nowhere near as intuitive or slick as the actual presentation.
    • 72 Metascore
    • 70 Critic Score
    As a racing game for kids this is ideal, with easy to pick up and play controls and a variety of fun modes. However, with the removal of the sandbox style areas there is not much depth on offer here and just playing the same missions or multiplayer modes over and over again will rapidly lose its appeal. As a movie tie-in this game is certainly fun while it lasts but do not expect it to hold your attention, or that of your kids if you deign to give them a go, for long. Cars 2 is more Ka-chow than Ka-ching, but not by much.
    • 73 Metascore
    • 70 Critic Score
    An exemplary slice of fan service once again, Dragon Ball Xenoverse 2 also succeeds in being a rewarding game that even non-DBZ fans will find enjoyable. Obviously, fans will lap up every last bit, even if the combat does persist in being a bit of a button-mashing exercise. That aside, DBX 2 is a marked improvement over its predecessor.
    • 76 Metascore
    • 70 Critic Score
    With Shadows of the Damned though, Grasshopper nearly has the makings of a franchise that could have a decent future. It does lack replayability and longevity though, and with some repetitious gameplay mechanics in terms of shooter and puzzle action, it's by no means a perfect start. In truth, if it wasn't for the likeable cast of characters, engaging story and Grasshopper's unique take on hell, Shadows of the Damned would almost certainly be a complete let-down.
    • 71 Metascore
    • 70 Critic Score
    Predictably enjoyable, Just Cause 3 is as big and ballsy as its forebear, but doesn't push the envelope quite enough. Yet, if it's action and explosions you seek, then look no further. Just Cause 3 is still the most fun you can have with a gun, a grapple and infinite parachutes. Boom.
    • 63 Metascore
    • 70 Critic Score
    It’s an occasionally annoying but often enjoyable game.
    • 83 Metascore
    • 70 Critic Score
    I was truly hopeful that the change of direction would be good for the series, but it just seems like a major step in the wrong direction. Instead the game sits uncomfortably between an arcade and a simulation racer, and never really excels in either department. Plus, the loading times border on the outright unacceptable.
    • 74 Metascore
    • 70 Critic Score
    Evolve is brilliant in the right circumstances and with the right people, but it’s hard to unreservedly recommend to everyone. Those with dedicated teams will get the most out of the game while those in matchmaking will find mixed results. Still, Turtle Rock deserves recognition for attempting - and almost nailing - such an ambitious project.
    • 80 Metascore
    • 70 Critic Score
    Metro: Last Light should have been fantastic. Instead, 4A Games has delivered a broader, less interesting, less cohesive title that borrows from elsewhere when it should have built upon its own unique qualities. There’s still plenty to love, but it’s a wasted opportunity.
    • 64 Metascore
    • 70 Critic Score
    An improvement on its predecessor, Assassin’s Creed Chronicles: India is a more varied game that at it’s best, is pretty damn good. But a handful of poor choices and underdeveloped ideas hold it back.
    • 84 Metascore
    • 70 Critic Score
    Overall it’s hard to see what Treyarch were aiming for here, as the story retreads old ground and most of the set-piece moments seem to have been lifted directly from the previous games. Coupled with dodgy A.I and the ever present endless rush of foes and it’s just not that great.
    • 62 Metascore
    • 70 Critic Score
    Zombie Army Trilogy isn’t an especially well made game. It’s a bit buggy and cheap and it’s decidedly dumb. But it’s also capable of being really fun. Get online with a few friends, get the beers in, and laugh together as you massacre Hitler’s undead army, one squishy head at a time.