Xbox360Achievements' Scores

  • Games
For 553 reviews, this publication has graded:
  • 63% higher than the average critic
  • 6% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Fighters Uncaged
Score distribution:
  1. Negative: 43 out of 553
553 game reviews
    • 76 Metascore
    • 80 Critic Score
    Crytek has crafted a great game with Crysis 3, one that has a satisfying end for the trilogy, but its lack of breathtaking set-pieces means that it’s an even more soulless version of Crysis 2.
    • 76 Metascore
    • 80 Critic Score
    Spec Ops: The Line is a cut above the usual generic military shooter with solid gameplay backed up by a story that pulls you in and doesn't let go. And it makes you think. It's a grim day at the beach for sure, but then war is hell.
    • 76 Metascore
    • 70 Critic Score
    With Shadows of the Damned though, Grasshopper nearly has the makings of a franchise that could have a decent future. It does lack replayability and longevity though, and with some repetitious gameplay mechanics in terms of shooter and puzzle action, it's by no means a perfect start. In truth, if it wasn't for the likeable cast of characters, engaging story and Grasshopper's unique take on hell, Shadows of the Damned would almost certainly be a complete let-down.
    • 76 Metascore
    • 70 Critic Score
    A decent revisit of a fondly remembered classic, Strider gives its ageing source material a modern twist to solid effect. Beware though; if you’ve no patience for tough, pattern-filled, old-school boss fights, you may want to look elsewhere.
    • 76 Metascore
    • 82 Critic Score
    An easy game to play with simple and intuitive controls. You’re drawn into the game within five minutes and you may find yourself playing three hours later without knowing where the time has gone.
    • 76 Metascore
    • 90 Critic Score
    Facing non-stop attacks for virtually the entire length of the chapter, players will not be able to breathe easy until the credits roll. Providing truly intense action, Desperate Escape is absolutely worth the price of admission alone, while the additional 100 achievement points and two characters for Mercenaries Reunion are merely the icing on the cake.
    • 76 Metascore
    • 72 Critic Score
    A good solo experience that is slightly held back by too much emphasis on the older games, a few other niggles also start to grate after a while and the whole game just doesn’t last long enough. It’s a good starting point for the franchise on the 360 though but it’s not going to displace the likes of COD 4 any time soon.
    • 76 Metascore
    • 80 Critic Score
    A frenetic and fun title that is held short of true greatness by a lack of imagination in places, with a story that is only so-so and a multiplayer that needs a few more modes (and players) to be truly satisfying.
    • 76 Metascore
    • 80 Critic Score
    If you’re looking for a third person shooter with intense, heart-pounding gameplay, The Club is the perfect game for you. On the other hand, if you like to stroll around, taking in environments and having a relaxing time, avoid The Club at all costs.
    • 76 Metascore
    • 70 Critic Score
    If you're a fan of Fallout 3, this is an enjoyable way to return to the game, though the story doesn't quite match up to the caliber of the better quests from the main game. Those who felt they didn't get their money's worth from Operation Anchorage are likely to feel the same way here, as this DLC pack also runs between 3 and 5 hours, depending on how much time you spend ingot hunting.
    • 76 Metascore
    • 80 Critic Score
    With the console version of The Sims 3, EA have successfully recreated the addictive popular life-sim that's undoubtedly had a popular life on PC, and they've done it with relative ease. Sure it may not be as detailed and have the same community-creative outlets that the PC version does, but it's clear that the console version is for those that don't have an affinity towards PC gaming and haven't otherwise experienced it... Like myself.
    • 76 Metascore
    • 77 Critic Score
    Toy Story 3 is worth playing for the Toy Box mode alone, as it has a wealth of things to see and do. The story is fun, but far too short though, but it would make ideal fodder for the younger gamers out there.
    • 76 Metascore
    • 76 Critic Score
    Spider-Man: Shattered Dimensions is thoroughly entertaining, but a combination of niggles and obscure design decisions drag it down. Despite that, it's still probably the best Spider-Man game on consoles and is well worth a look for that reason alone. Just don't expect to be blown away.
    • 76 Metascore
    • 75 Critic Score
    What at first seems like a bizarre experiment actually turns out to be an accomplished and brilliantly entertaining multiplayer shooter. Plants vs. Zombies: Garden Warfare might not manage to hold your attention for more than a few hours, but while it does, you can't fail to have a blast.
    • 76 Metascore
    • 80 Critic Score
    After a slow start this game blossoms into a superb action-strategy title. It is not going to be for everyone though so you might want to check out the demo before committing yourself to a full purchase. The balance between combat and strategy is perfectly managed. Give it a chance (and take a few hours to get used to the controls) and this becomes a great way to spend some time.
    • 76 Metascore
    • 81 Critic Score
    Superbly fun single player with a largely forgettable multiplayer tagged on.
    • 76 Metascore
    • 79 Critic Score
    Relic Entertainment has done a solid job on Warhammer 40,000: Space Marine, taking the studio's knowledge of the IP working on the Dawn of War series for PC, and putting it to good use. With some better thought out set-pieces and more variety in the gameplay and visuals, this could have achieved greatness. As it is though, Space Marine feels like the foundations for a barnstorming sequel, and goodness knows it deserves one, as there's massive potential here.
    • 76 Metascore
    • 63 Critic Score
    Still a fun movie game but one that is little more than an add on pack to what has come before. Surely it would make more sense to release new questions as DLC rather than releasing an unnecessary, and overpriced, new product that has very little in the way of extras. The online mode is a nice addition but is simply not enough to warrant a purchase.
    • 76 Metascore
    • 70 Critic Score
    On paper, Metal Gear Solid V: Ground Zeroes sounds like an elaborate demo. In reality, it's a bigger game than it initially seems. Spend five hours with the game, and you'll be lucky if your completion is even nearing 25%. Play for eight or more, and you'll still be wringing juice out of Camp Omega. Be warned, at face value, this game is small, but there's much more to Ground Zeroes than meets Big Boss' one eye.
    • 76 Metascore
    • 78 Critic Score
    Lara undoubtedly is growing stronger with each incarnation on the 360 and we hope she can continue this trend and relive former glories. Crystal Dynamics have without a shadow of a doubt rescued the series but the game still has too many bugs and issues to be declared a must buy.
    • 75 Metascore
    • 80 Critic Score
    Clocking in at roughly 90 minutes, The Signal provides varied set piece battles across diverse settings that are well designed to maximize the tension Alan Wake is known for. Despite the retreading players must endure in the beginning and an abrupt conclusion, The Signal provides well-polished action worth picking up for anyone who's already completed the core game.
    • 75 Metascore
    • 70 Critic Score
    ‏ Despite the beautifully produced 30 Years of WrestleMania mode, WWE 2K14 is lacking. It should feel like Hulk Hogan in his pomp, but it’s in danger of becoming like Mickey Rourke’s The Wrestler; ageing, injured and living off past glories.
    • 75 Metascore
    • 76 Critic Score
    While not a vast improvement over the original, the gameplay and story are still solid and provide plenty of fun moments. Sadly the dubious multiplayer has come along for the ride yet again and it just does not seem as fresh as the first game did.
    • 75 Metascore
    • 75 Critic Score
    A fun, engaging arcade racer with thrills, spills, explosions and crashes aplenty, Need for Speed: Rivals is let down by the largely pointless AllDrive and a lack of race types. A mixed bag.
    • 75 Metascore
    • 80 Critic Score
    More like the survival horror Resident Evil should be and less the balls-to-the-wall actioner, Resident Evil: Revelations almost strikes the perfect balance between scares and playability. It's arguably the best Resident Evil game we've played since Resident Evil 4, and that's saying something.
    • 75 Metascore
    • 80 Critic Score
    Another great instalment in the GRID series, GRID Autosport puts right all of the perceived things that were wrong with GRID 2. There's no more narrative stuff to get caught up in, no pretty front end menus to ogle; it's just you, the cars and the race track. If that sounds good to you, then GRID Autosport is your game. Go race.
    • 75 Metascore
    • 75 Critic Score
    While it lasts this game is a solid and entertaining shooter, but as a FEAR game you should be expecting a bit more than just that. A return to the horror roots and a few more innovative twists in the tale would push the series back into greatness, but as it is this is a by the numbers experience with just enough novel features to keep it interesting.
    • 75 Metascore
    • 78 Critic Score
    A lot better than some people would give it credit for and a pleasant change from all the driving simulations out there at the moment. The fun may well be too short lived for most though, with only the most dedicated achievement hunters putting in the required time to unlock everything. While it lasts though, Sonic & SEGA All-Stars Racing can be a barrel of laughs – it's just not quite Mario Kart... damn.
    • 75 Metascore
    • 75 Critic Score
    This game could have easily pushed into the eighties had it not been for the awful and extremely frustrating save game issues that dog it right from the start to end. Nothing is more upsetting than losing hours upon hours of work to a simple design flaw and it almost puts you off starting again. Where the game really succeeds though is that, despite all that, you cannot help but want one more go.
    • 75 Metascore
    • 70 Critic Score
    For WWE fans past and present, WWE All Stars has plenty about it to enjoy, the only problem is the fact that the core combat is nowhere near as intuitive or slick as the actual presentation.