XboxAddict's Scores

  • Games
For 698 reviews, this publication has graded:
  • 73% higher than the average critic
  • 3% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 5.4 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Suffering
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
  1. Negative: 40 out of 698
698 game reviews
    • 70 Metascore
    • 48 Critic Score
    It's time to give buyers of $50-$60 games the content that we're paying for.
    • 62 Metascore
    • 48 Critic Score
    You should have been able to make four video games with these guys let alone one! For all that is holy, let the gamer have the freedom to do what they want in a game, to make choices, to figure out things for themselves. Please don't tell us exactly what to do, it makes us feel like idiots and trust me, we don't need any help with that.
    • 55 Metascore
    • 48 Critic Score
    The old Fable games were filled with promises of amazing adventures, and sadly most of them never came to fruition. I guess that's where the final nail in the coffin rests because instead of trying to achieve lofty goals and falling short, Fable Heroes doesn't even try.
    • 71 Metascore
    • 47 Critic Score
    This is supposed to be a reboot for the Ridge Racer series, yet it feels like it's just trying to be a Burnout, Split Second, or FlatOut rather than a true Ridge Racer.
    • 53 Metascore
    • 46 Critic Score
    The volleyball part of the game is decent and racing sea-doos is fine for a whole 10 minutes but after that this game just gets repetitive.
    • 61 Metascore
    • 46 Critic Score
    The only reason I could find for a person to finish this game would be if it was their first exposure to the Revenge of the Sith story.
    • 60 Metascore
    • 46 Critic Score
    While the potential for what one could do in the video game world of Constantine was unlimited, it is ultimately not realized due to the fact that action is the same throughout the whole game and is only carried by adding a slightly different objective for each stage.
    • 43 Metascore
    • 45 Critic Score
    Did I hate the game….no, do I recommend the game…no. Would I like the developers to get there combined @#*& together and give us the game that all of us know could be created….you bet your naughty points I do!
    • 72 Metascore
    • 45 Critic Score
    The only people I would recommend this game to are the hardest of hardcore music gamers. Otherwise, save the $60 for something better and wait for the disappointed gamers to trade in and buy it used if you really have to have it.
    • 47 Metascore
    • 44 Critic Score
    A decent attempt at making a game around !&%$@#* appeal, but it still doesn’t quite hit the mark. The repetitive questions in each episode give the game almost no replay value.
    • 42 Metascore
    • 42 Critic Score
    I cannot stress this enough, Bloodforge is a game that could have been absolutely amazing and could easily have been a contender for the top game on the Xbox Live Arcade, but sadly this title gets ripped limb from limb with everything that is wrong with it and then it gets impaled on the massive 1200 MS price point and has nothing to help it recover.
    • 39 Metascore
    • 41 Critic Score
    The gameplay is horrendous, and the whole lack of multiplayer makes Battle: LA absolutely worthless.
    • 65 Metascore
    • 40 Critic Score
    This had all the ability to be a top notch 360 game, instead it ends up being a painful gaming experience.
    • 38 Metascore
    • 40 Critic Score
    A great deal of smoke with little flame, this game has the potential to be significantly better if perhaps more time was spent on developing some sort of plot…any plot really, rather than the endless wanderings and inevitable rival battles thrown at us.
    • 64 Metascore
    • 40 Critic Score
    Speaking of pain, whoever wrote this script really needs to make a public apology. Cliché piled on cliché is the only way to describe this story. I’m not even sure why they even bothered with a story to begin with. I think everyone would have just accepted the words “Go Shoot Bad Guys” appearing at the beginning and that being the end of it.
    • 67 Metascore
    • 40 Critic Score
    It’s just so hard for me to warm up to this game for some reason. Maybe it’s the sloppy game play, lack of understandable plot, unlikable characters, or probably a combination of those things and more.
    • 56 Metascore
    • 40 Critic Score
    I'm also a bit unclear how the A.I. got as bad as it did with Wrestlemania XXI. I'm not sure if THQ was under the impression that Xbox players needed that much help with wrestling games, but that is the only explanation I can come up with.
    • 44 Metascore
    • 40 Critic Score
    A mish mash of already existing titles that seems to have been hastily thrown together to feed off the popularity of the television series. Playing this game for more than an hour is a truly challenging task.
    • 49 Metascore
    • 40 Critic Score
    Knights Contract has a cool premise by design but an abysmal AI completely defeats the purpose and chance at having any fun within.
    • 47 Metascore
    • 40 Critic Score
    I can think of so many other things I'd rather be doing than playing Deep Black: Episode 1, things such as having brain surgery, or for instance, going to jail. Both these options are more enjoyable and they'll save you Microsoft Points, or you could do the logical choice and just not buy it.
    • 41 Metascore
    • 38 Critic Score
    Seriously though some multiplayer should of been added. I would of liked to see some more lures as well since the selection was kinda on the light end.
    • 56 Metascore
    • 37 Critic Score
    If you like a good fighter with some depth and complexity, it's not the game for you. And if you're just a casual player who likes the show and is excited to try a fight game that explores the same concept, you likely won't last an hour through the lackluster production values.
    • 47 Metascore
    • 37 Critic Score
    X-Men Destiny isn't inherently bad; it's just unfinished and unpolished with a few poor design choices that make for a shallow experience.
    • 52 Metascore
    • 37 Critic Score
    Resident Evil pioneered the survival horror category; this game doesn't even attempt to be in a similar genre. If the box didn't say Resident Evil on it, no one would care about this bland and empty experience, and you'll forget about this as quickly as you finish it.
    • 56 Metascore
    • 37 Critic Score
    Diabolical Pitch feels like a minigame that belongs in a larger collection of minigames, but sadly it's not, and this is all you get for 800 Microsoft Points for two hours of gameplay. It's a shallow experience that even if it did work properly at all times it still wouldn't be that much more exciting or fun.
    • 57 Metascore
    • 36 Critic Score
    Despite the easy to use finishing moves and the create-a-legend feature, this is still a really bad game.
    • 49 Metascore
    • 35 Critic Score
    This game means well -- It really does. It's just not any good.
    • 35 Metascore
    • 34 Critic Score
    This is unfortunately not a good detective game, nor is it a good game period.
    • 54 Metascore
    • 33 Critic Score
    Rise of Nightmares suffers from the syndrome of great ideas but poor execution.
    • 47 Metascore
    • 30 Critic Score
    With ring collecting and extreme gear upgrades, this should have been a fun racing game for Kinect; instead, it's an unresponsive mess that flat out doesn't work. Did no one test this game and see that it's broken?