XboxAddict's Scores

  • Games
For 695 reviews, this publication has graded:
  • 73% higher than the average critic
  • 3% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 5.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
  1. Negative: 40 out of 695
695 game reviews
    • 69 Metascore
    • 60 Critic Score
    The setting and the scale of EDF set it apart from anything else on the market. Enemies in this game have to be seen to be believed as they tower above everything else in videogames, save for a couple of the colossi from "Shadow of the Colossus."
    • 55 Metascore
    • 60 Critic Score
    The backloaded achievements, uninspired gameplay, graphical simplicity, and overall disappointing showing make this a rainy Sunday game even for fans of the Gundam universe.
    • 70 Metascore
    • 60 Critic Score
    Xbox Live or System Connect needs to be added to every game like this. There is no reason this game cant have 8 people racing at once. I think that would make the multiplayer mode more enjoyable.
    • 50 Metascore
    • 60 Critic Score
    I suggest totally revamping the wrestling engine to make the game play more like a wrestling game and less like "Final Fight."
    • 72 Metascore
    • 60 Critic Score
    Character animation also seemed to have a problem with direction and consistency. You will notice the character animation becomes choppy, especially when the group is united and all four are running together.
    • 63 Metascore
    • 60 Critic Score
    Somehow Dog Days make the first game look good; sequels are meant to surpass the previous iterations; sadly this takes a step backwards somehow.
    • 66 Metascore
    • 60 Critic Score
    The storyline alone makes this game worth taking a look at. Even though the driving aspects seem stiff and slow (and there is the occasional buffering/loading problem when you hit near the halfway point of the city), it is cool to tool around in the vehicles and on the streets of the 1930s.
    • 61 Metascore
    • 60 Critic Score
    Looks like some good mindless fun. The main problem is the 'mindless' part; like so many of these games there’s not a lot to it beyond slashing through crowds of anonymous enemies while getting incrementally more powerful the more you do it.
    • 61 Metascore
    • 60 Critic Score
    It is unfortunate that this installment is overshadowed by so many faults because the nature of the original game lends itself well to the Xbox visual capabilities.
    • 42 Metascore
    • 60 Critic Score
    After the first hour or so of playing I wished I were playing a classic rather than putting up with a new game dressed up like a classic.
    • 51 Metascore
    • 60 Critic Score
    The puzzles of this game mostly rely on having to make certain jumps to reach switches that you have to turn on to open a door elsewhere in the ship. This is extremely difficult with the camera angles featured in the game. Overall the gameplay is mundane and repetitive.
    • 61 Metascore
    • 60 Critic Score
    While the action is intense the first time you take control, this coolness becomes a novelty after a while. The missions are real basic and offer little flavor once you've played through the first few levels.
    • 66 Metascore
    • 60 Critic Score
    The game progressed very quickly perhaps because I felt I was constantly button bashing or the mere fact that it was a simple game to play. It's a game you can do without unless you are a diehard fan of Evil Dead.
    • 65 Metascore
    • 60 Critic Score
    Fix the camera! The ability to zoom in and out isnt enough. Add multiplayer as well, it would make the replay factor much higher.
    • 67 Metascore
    • 60 Critic Score
    What the game has visually and in it's sound didn't make up for a lack of great gameplay.
    • 73 Metascore
    • 60 Critic Score
    For a game that tries hard to create a flamboyant image for itself, Just Cause simply lacks the punch and the personality to truly deliver on that front.
    • 75 Metascore
    • 60 Critic Score
    Almost your typical run around while slicing and dicing your way through enemies. There are a few things in the game that make it stand out from others but not enough to make it groundbreaking.
    • 68 Metascore
    • 60 Critic Score
    It feels like Brink is trying to take Team Fortress 2 to the next level and while it has many of great ideas, it's the perfect example of why mashing a bunch of different ideas together doesn't always work.
    • 71 Metascore
    • 60 Critic Score
    The graphics aren’t up to par for the Xbox, lets face it this is a port from the Gamecube . The monsters look just like their big screens brothers, but at times seem boxy where there should be curves.
    • 59 Metascore
    • 60 Critic Score
    Nothing in the game was really all the memorable other than the final confrontation (which was a fun boss fight) and the standoff between the leaders. With very little to do in single player other than hunt for hidden Autobot and Decepticon symbols and the odd objective for specific achievements, it's hard to justify and full priced purchase right away, even if you're a Transformers nut like myself.
    • 58 Metascore
    • 60 Critic Score
    If you have kids or a bunch of friends that get together for gaming nights, it's a decent party game that should entertain and embarrass. If you'll mostly be playing alone, it's not nearly as fun and gives little motivation to keep on playing after you've tried each game.
    • 64 Metascore
    • 60 Critic Score
    And so while it is certainly exciting getting to control a fleet of ships in the Star Trek universe, not seeing any of the characters we know and love and not being able to rip through ships like the way the future Enterprise-D did in episode 277 of Star Trek: The Next Generation makes this game tough to recommend as a purchase, even to Trekkers.
    • 61 Metascore
    • 60 Critic Score
    This is a great game for the younger crowd. How about working on a serious fighting title now? You know, for those of us who enjoy more involved fighting games?
    • 81 Metascore
    • 59 Critic Score
    The combo of RTS, RPG and HnS was just too weird for me.
    • 77 Metascore
    • 58 Critic Score
    It's always fun to see Doom II again, but it doesn't make the big splash that it did seventeen years ago
    • 66 Metascore
    • 58 Critic Score
    It’s hard to judge Last Remnant as it does have quite the amount of flaws, but underneath all of the problems, there is an interesting story and new gameplay.
    • 62 Metascore
    • 58 Critic Score
    Graphically, this game isn't as crisp as the EA titles, though I would say Activision did well to represent all possible sponsors to give this a better sense of realism and the game does have a lot to work with for future years.
    • 65 Metascore
    • 58 Critic Score
    While the game in its essence is a side scrolling adventure, the frustrations of combining poor gaming controls with a lackluster HD graphic remake and next to nothing audio work make the 1200 MS point price tag an undisputed rip off of the gaming community.
    • 50 Metascore
    • 56 Critic Score
    It's the kind of driving game you'd find yourself pumping quarters into in a bar, and the only downside is that the kind of gamer that would get the most bang out of this title can't get into bars – or around that Mature ESRB rating, either.
    • 49 Metascore
    • 56 Critic Score
    I am sitting here, looking at it, and feeling kind of shafted.