Xboxic's Scores

  • Games
For 102 reviews, this publication has graded:
  • 35% higher than the average critic
  • 5% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 BioShock
Lowest review score: 20 TotemBall
Score distribution:
  1. Positive: 47 out of 102
  2. Negative: 8 out of 102
102 game reviews
    • 81 Metascore
    • 70 Critic Score
    While the graphics and the game mechanics, coupled with an excellent introduction and finale, absolutely make the game highly enjoyable, its flaws and the lack of challenge and variation pull the game back from its potential classic status into mediocrity, destined to gather dust after a single playthrough. As a package, it stands above the crowd, but not remotely as far as it could and should have been.
    • 75 Metascore
    • 70 Critic Score
    Not mind-blowing, but it’s worth checking out if you like sports games.
    • 77 Metascore
    • 70 Critic Score
    Although it doesn’t do anything revolutionary or ambitious at all, it’s a solid arcade racer to last some cold winter afternoons until the more ambitious games like "PGR4" and "Forza 2" come along, and it has all the classic Need for Speed feeling about it you either love or hate. I must admit I liked it despite its obvious shortcomings.
    • 66 Metascore
    • 60 Critic Score
    The game is and always will be great, and you’re getting unlimited plays for the price of twenty, don’t get me wrong; but Namco-Bandai made a sloppy port, and the neglect of a multiplayer mode of any sort is a huge mistake.
    • 50 Metascore
    • 60 Critic Score
    The main problem is, like most arcade games, I can’t see it lasting too long, or not long enough to justify a ten-dollar purchase. You’ll have to ask yourself, then: “Do I like racing around and crashing things?” If yes, this is probably the XBLA title for you.
    • 58 Metascore
    • 60 Critic Score
    It looks awful, it’s incredibly linear, all the characters are basically the same and the game just isn’t a real challenge for the competent gamer. Yet you’ll play this game and realise that it’s pretty fun.
    • 72 Metascore
    • 60 Critic Score
    Overall this not a bad game, but it’s short, real short. I’ve worked my national team all the way trough the qualification rounds and won the World Cup in 1 evening. Then it’s just another few days or so before you have everything unlocked, and completed all 40 Global Challenges.
    • 77 Metascore
    • 60 Critic Score
    A mixed bag overall. Initially it will seem excellent; puzzles are fun and challenging, the graphics look nice and it seems quite thought provoking. Discover the solution in the START menu and it begins to change, because lingering in the subconscious is the thought that this puzzle can be easily solved.
    • 69 Metascore
    • 60 Critic Score
    The Xbox Live Vision mode isn’t anything special and the time the developers spent on that would’ve better been invested in more tables. The Multiplayer features don’t do Xbox Live any justice due to the lack of exciting game modes.
    • 49 Metascore
    • 60 Critic Score
    Just don’t buy this if you are going to be playing on your own, or if you think Live will it make up for it, because it really doesn’t, not by a long way.
    • 52 Metascore
    • 60 Critic Score
    The problem is the fact that it all feels average, like a game that’s only intention is to compliment the movie with a fun few hours of gaming. It pains me to see that done to such a license.
    • 72 Metascore
    • 60 Critic Score
    The overall feeling of the game is that it doesn’t really excel at anything, but neither does it do too many things wrong to give it a bad grade.
    • 61 Metascore
    • 60 Critic Score
    The game has no savepoints in game. You can save your progress after going through a level but that’s it. This wouldn’t be a big problem if a. the levels weren’t as long as they are now (they can easily take up to 40 – 60 minutes of your time) or if b. there would be enough items to restore your health. I literally wanted to destroy my N3 DVD a couple of times because of these 2 problems.
    • 79 Metascore
    • 60 Critic Score
    If you already have Smash TV (which is basically the same but 400 Points cheaper), then I cannot stress enough that you do not need this game. If you don’t have Smash TV, then Assault Heroes would be better option, but even then, you will tire of it quickly.
    • 82 Metascore
    • 60 Critic Score
    Yes, the multiplayer is fun, but playing as just Americans and just Germans grates, and the single player is far worse than it ever should have been.
    • 65 Metascore
    • 60 Critic Score
    It’s definitely a fun game for a couple of hours, but after that you’re probably done with it.
    • 66 Metascore
    • 60 Critic Score
    It is a shame that it appears that most of its long development time was dedicated to balancing and testing online play against Vista users, instead of actually finishing up the game to meet 2007’s common expectations from a dedicated multiplayer title.
    • 47 Metascore
    • 60 Critic Score
    All problems with the multiplayer aside, this game is lots of fun, especially if you’ve never played it before. The achievements are a bit easy, and lack of used screen space will wear on the nerves of any HD user.
    • 72 Metascore
    • 60 Critic Score
    Without Ultimate Team mode, there wouldn’t be a whole lot of new content to see here. The FIFA series is certainly making progress but if you already own "FIFA 2007" we recommend you hold onto it until "FIFA 2008."
    • 63 Metascore
    • 60 Critic Score
    As far as achievements go, the list is fairly well balanced and is everything from beating Level 1 with no extra weapons to beating the whole game (which is where that code comes in).
    • 69 Metascore
    • 60 Critic Score
    In true J-RPG fashion this game doesn’t have a lot of real gameplay and I accept that that’s one of the merits of the genre, however the battle system gets really old really fast.
    • 76 Metascore
    • 60 Critic Score
    Slowdown in single player is unforgivable, particularly because the replays were done fine last year. To see them so broken on what should be a superior version is very disappointing. PES 2008 is more of the same in most areas, with slightly improved gameplay mechanics thanks to better physics and speedier reactions to fouls.
    • 72 Metascore
    • 60 Critic Score
    An underwhelming experience. The game has some great ideas, like the co-op manoeuvres, but doesn’t hit home with them. Instead it leaves them floating around in the park, crying out to be used better.
    • 69 Metascore
    • 50 Critic Score
    While almost every facet of this game is atrocious, there is a sort of charm that EDF carries that has so far been unseen on the platform.
    • 69 Metascore
    • 50 Critic Score
    This game feels more like "Fight Night: Street" than a next-gen Def Jam game, regrettably. All we ever wished for were new moves, new fighters, better graphics and online and EA gave us all that but in the process they broke the main thing that made this series interesting in the first place; the fighting engine.
    • 58 Metascore
    • 50 Critic Score
    Don’t throw the game into the deep depths of the sea, but throw it into a small pond where you can retrieve it every now and then.
    • 54 Metascore
    • 50 Critic Score
    Not a real good racer. Tuning your car will give enough variation, but you will notice that the gameplay isn’t that great and won’t really give you a challenge. What bothers me most is the fact that the overall presentation of the game gives the impression of a budget game to me, instead of a full featured product worth 60 bucks.
    • 73 Metascore
    • 50 Critic Score
    With AI that require two headshots before they go down, and a dodgy frame rate that for some reason drops when not a huge amount is going on, it lets itself down. The multiplayer is good fun if there’s a room without people using rocket launchers continuously, but again apart from the parachuting the whole affair is pretty generic, although good fun in small doses.
    • 40 Metascore
    • 50 Critic Score
    The free-falling dynamic feels fresh and acts as the element that sets the title apart from the rest of the pack, but due to the poor execution of the intriguing gameplay formula and downsides, like too little “bang for the buck”, Screwjumper! falls flat on its face.
    • 63 Metascore
    • 50 Critic Score
    Considering the enhanced graphics actually make the game harder at times and the multiplayer feels like a lame plugin that is highly frustrating without a crisp network connection, this is just a well executed straight port of a 1982 game, and then I’d honestly recommend you spend your 400 Microsoft Points on the more than excellent Geometry Wars if you want a multidirectional shooter.