Yahoo!'s Scores

  • Games
For 2,269 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Fallout 2
Lowest review score: 20 Land of the Dead: Road to Fiddler's Green
Score distribution:
2270 game reviews
    • 64 Metascore
    • 40 Critic Score
    The game mechanics are so badly crippled that it probably doesn't even deserve to be called a strategy game.
    • 71 Metascore
    • 40 Critic Score
    Aome awfully big albatrosses around its neck in the way of major bugs, repetitive gameplay and interface nightmares weigh it down.
    • 65 Metascore
    • 40 Critic Score
    Really just a chip shot compared to its competitors.
    • 64 Metascore
    • 40 Critic Score
    The chief offence is the total lack of any tutorial modes to help flesh out the numerous nuances of the game. Within your first go, the chances of you understanding anything that is happening on-screen are akin to the chances of Mike Tyson giving up boxing to become a ballerina…as disturbing a thought as that may be.
    • 54 Metascore
    • 40 Critic Score
    Die Hard: Nakatomi Plaza sucks. All that follows is exposition thereon.
    • 63 Metascore
    • 40 Critic Score
    The paper-thin kid's game with all the heart-pounding first-person shooter action of a "Diagnosis Murder" episode.
    • 49 Metascore
    • 40 Critic Score
    It misses on all counts beyond the purely visual - it's not similar enough to the movie to attract Shrek fans, it's not playable enough to attract platform game aficionados, and it's too difficult for the kids to enjoy once they've stopped laughing at the fart jokes.
    • 53 Metascore
    • 40 Critic Score
    The adventure boldly promised by the title is lacking, leaving only a half-hearted tale that's trailing dozens of frustrated players and broken controllers in its wake.
    • 71 Metascore
    • 40 Critic Score
    Ballistics is never lacking for a quick, cheap thrill. Unfortunately, the gameplay is actually skin deep, it crashes often, and ultimately doesn't deliver on its eye candy promises.
    • 34 Metascore
    • 40 Critic Score
    Single-player won't occupy you for long -- the daft AI and total lack of variety will see to that. Live play will keep you smiling for a little while, but the sad truth is that Act Zero is totally inadequate. Treat it like it's one of the bombs getting flung around the map and run the other way.
    • 73 Metascore
    • 40 Critic Score
    The racing in Bandits: Phoenix Rising is not that compelling, and the shooting loses its appeal after the first mission.
    • 57 Metascore
    • 40 Critic Score
    The gene-stealing and blood-drinking theme makes for an interesting concept with great gameplay implications. But the bottom line is that as a game, Genesis Rising sucks, both literally and figuratively.
    • 55 Metascore
    • 40 Critic Score
    In the spirit of generosity, we'll offer that there's about 30 minutes of entertainment to be had. Any fan of "Grand Theft Auto"'s goofy violence will grin as the shark tears people limb from limb. Hours of doing that and little else for hours, however, will dull the enthusiasm of even the most bloodthirsty gamer.
    • 52 Metascore
    • 40 Critic Score
    Like many games of this style, there is some vague, half-guilty pleasure in the mechanical repetitiveness of the game's combat. But ultimately, X-Men is in the time-honored tradition of licensed games -- rushed, derivative, and well worth avoiding.
    • 73 Metascore
    • 40 Critic Score
    Although the two-player mode is entertaining, there's not enough variety to keep you going for long, and the quibbles with the camera and the music are the icing on an unsatisfying cake. Avoid.
    • 39 Metascore
    • 40 Critic Score
    It's only January, but we already have an early favorite for 2006's Worst Game of the Year award. In terms of graphics, gameplay, sound, and most other categories, 25 to Life is so low on the totem it's underground.
    • 73 Metascore
    • 40 Critic Score
    Sheep's target audience is the casual gamer who's going to fall for the cutesy box art and admittedly well-done intro FMV. But, unfortunately, they're probably going to come away disappointed and frustrated as well.
    • 66 Metascore
    • 40 Critic Score
    The game mechanics are so badly crippled that it probably doesn't even deserve to be called a strategy game.
    • 56 Metascore
    • 40 Critic Score
    It's all dull and straightforward, except for the moments where the designers pad things out with annoying quests that make you backtrack in order to open a blocked door. All of these "puzzles" have obvious solutions, too, so that you're really just putting in time and walking around a lot.
    • 46 Metascore
    • 40 Critic Score
    Too dull and repetitive for the hardcore gamer, and yet too hard and unrewarding for young children.
    • 68 Metascore
    • 40 Critic Score
    Only the most desperate deathmatch champion will get their money's worth out of this purgatorial port.
    • 65 Metascore
    • 40 Critic Score
    Dreary when it should be light and enjoyable, Monster Force is the videogame equivalent of last year's Time magazines in a doctor's waiting room.
    • 71 Metascore
    • 40 Critic Score
    Its Star Wars atmosphere is minimal, and its advancement is riddled with repetitive, boring, time-consuming experience-grind busywork... As it stands, Galaxies is little more than a buggy, incomplete time sink.
    • 65 Metascore
    • 40 Critic Score
    A game painstakingly styled, but so lacking in depth it's almost embarrassing.
    • 69 Metascore
    • 40 Critic Score
    Crazy Taxi’s voices used to be fun...They’ve been replaced with some flat, bored-sounding clips that don’t come close to the original’s amusing, quotable lines.
    • 57 Metascore
    • 40 Critic Score
    The idea is good; a sort of modern weapons-based update to the old-school brawler genre, but the implementation is poor, riddled with camera and control issues, resulting in a less than enjoyable game.
    • 58 Metascore
    • 40 Critic Score
    It's a by-the-numbers zombie romp that fails to improve on its less than illustrious predecessor, "The Devil Inside"...disappointing.
    • 62 Metascore
    • 40 Critic Score
    You know you're in for a hair-raising experience as soon as the race starts. Unfortunately, the hair that's rising will be on the back of your neck as you realize just how horrid the controls are.
    • 59 Metascore
    • 40 Critic Score
    Why not make a game starring Sonic and only Sonic, where he's running around on his own two legs, without any weapons besides his own body, in an action/platformer? Crazy? Yes, but it just might work.
    • 63 Metascore
    • 40 Critic Score
    The lack of competitive or cooperative multiplayer modes, decent AI, and sense of fair play will keep you away like everyone kept away from Ice-man in the movie.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Nintendo Labo is every bit as imaginative as the games that made the company a household name.

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