Yahoo!'s Scores

  • Games
For 2,261 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Score distribution:
2261 game reviews
    • 55 Metascore
    • 60 Critic Score
    Comes off lacking; the action is often repetitive and unwieldy, the platforming is iffy due to control quality, and the look and sound of the whole enterprise are on the uninspired side.
    • Yahoo!
    • 71 Metascore
    • 60 Critic Score
    If you’re a serious strategy aficionado who expects more than to be seduced by lush eye candy, you’ll lament the restricted control system and the over-emphasis on storyline at the expense of intricate gameplay.
    • 66 Metascore
    • 60 Critic Score
    Doesn't stray terribly far from the formula, to both its credit and detriment.
    • 73 Metascore
    • 60 Critic Score
    A decent chapter in a larger story, but as a standalone game it's simply not that exciting. It's hard to get over the dumbed-down combat and character development systems.
    • 80 Metascore
    • 60 Critic Score
    Though it's engaging, fun and novel for the first few hours, there's only so many ways you can come up with to use Abe and Munch's powers.
    • 68 Metascore
    • 60 Critic Score
    At the core of any racing game should be the feeling of fast movement, and the Gameube version just doesn't seem to deliver in this regard.
    • 75 Metascore
    • 60 Critic Score
    Yakuza also features one of the worst stealth-based sequences in all of video game history.
    • tbd Metascore
    • 60 Critic Score
    If you are looking for a solid, turn-based strategy wargaming bundle of titles, there's tremendous value in what is being offered with The War Engine.
    • 73 Metascore
    • 60 Critic Score
    Racer Revenge isn't a bad game in terms of action when you're out there mid-gameplay, but it does nothing to add to the fun we had with Episode I Racer.
    • 72 Metascore
    • 60 Critic Score
    The story and the graphics certainly make the grade, but a few tweaks are still needed in the gameplay to cement this one as a classic.
    • 78 Metascore
    • 60 Critic Score
    Those expecting something completely different, such as the ability to pilot spaceships or man turrets, will need to wait until the next release.
    • 67 Metascore
    • 60 Critic Score
    There is a big flaw in this Operation, however, and it's control. Simply put, the simplicity and elegance of "Splinter Cell" is not to be found in the IMF.
    • 66 Metascore
    • 60 Critic Score
    Requiring only five to seven hours to finish, and having virtually no replay value, only the most dedicated fans should own Batman Begins.
    • 77 Metascore
    • 60 Critic Score
    Ion Storm seems absolutely dead set on making you scream with frustration for the long haul through the opening section of the game.
    • 74 Metascore
    • 60 Critic Score
    Many of the tracks and events have simply been lifted from earlier entries, and the controls aren't reliable enough to consistently deliver the elation that characterized the best SSX titles.
    • 70 Metascore
    • 60 Critic Score
    A good looking, fun romp, granted. It just lacks the necessary polish to make it anywhere near as fun as the games it clearly takes inspiration from. Not to mention the need for a learning curve that could be a tad smoother.
    • 82 Metascore
    • 60 Critic Score
    The fast pace, smarter computer-controlled players, and freestyle control system make it enjoyable at times, although it also makes you think that such things might have been better suited for the next version of "NBA Street" than a game with pretensions to simhood.
    • 77 Metascore
    • 60 Critic Score
    This is decent but minimal new content that you'll want mainly because you're sick of the few maps you were given in the original game.
    • 68 Metascore
    • 60 Critic Score
    The auto-target feature for the bungun is way too helpful and intrusive. The double-jump looks and feels absolutely wrong. Most of all, the overall game is just a little too unchallenging, a little bit rote, and a little too, well, immature.
    • 60 Metascore
    • 60 Critic Score
    It's a shame that a better marriage of the imaginative and compelling mini-games of "Crash" and the interesting platforming segments from Spyro couldn't be found. If you're determined to pick up one of these games, Crash is a slightly better choice.
    • 69 Metascore
    • 60 Critic Score
    American role-playing veterans who aren't absolutely dying to do turn-based battles on their shiny new console are advised to wait for a true RPG killer app on 360 -- however long that's going to take.
    • 74 Metascore
    • 60 Critic Score
    While being by and large a straight-forward action shooter, it's really aching to be a tactical shooter, and in that vein it's a pity there's not more control over your team members.
    • 60 Metascore
    • 60 Critic Score
    The bungled trick feature is really a disappointment, because the action-packed moto-racer hiding in Speed Kings would have been a fine thing on its own.
    • 68 Metascore
    • 60 Critic Score
    Approach this sharp blade with caution, because it's likely to turn on you before mastery comes.
    • 70 Metascore
    • 60 Critic Score
    Appealing just to player management aficionados and ignoring the excitement at the heart of the game will eventually cost them dear.
    • 58 Metascore
    • 60 Critic Score
    Hey, we liked the hordes of emotionless cyborgs with nothing better to do than march towards certain destruction, but expect many to tire of the simple AI.
    • 76 Metascore
    • 60 Critic Score
    Obviously, the full season is the mode most fans will run for, but the other modes are the icing on the cake that keep you coming back for more after you've won the championship, and their absence here is disappointing.
    • 59 Metascore
    • 60 Critic Score
    Not a particularly stellar experience.
    • 70 Metascore
    • 60 Critic Score
    It all pales when compared to better PS2 military shooters like "SOCOM II." The series is in need of a real sequel, a graphics upgrade, and a new and more refreshing direction if it wants to remain a contender in the tactical military shooter wars.
    • 64 Metascore
    • 60 Critic Score
    Requiring only five to seven hours to finish, and having virtually no replay value, only the most dedicated fans should own Batman Begins.

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