Yahoo!'s Scores

  • Games
For 2,262 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Sid Meier's Civilization IV: Beyond the Sword
Lowest review score: 20 Medal of Honor Underground
Score distribution:
2262 game reviews
    • 74 Metascore
    • 40 Critic Score
    You might not enjoy looking back on the repetitive track design and poor graphics, but you won't recoil in shock or anything. It's more likely that you won't be able to remember anything about this game at all.
    • 73 Metascore
    • 40 Critic Score
    Sheep's target audience is the casual gamer who's going to fall for the cutesy box art and admittedly well-done intro FMV. But, unfortunately, they're probably going to come away disappointed and frustrated as well.
    • 73 Metascore
    • 40 Critic Score
    Although the two-player mode is entertaining, there's not enough variety to keep you going for long, and the quibbles with the camera and the music are the icing on an unsatisfying cake. Avoid.
    • 73 Metascore
    • 40 Critic Score
    The racing in Bandits: Phoenix Rising is not that compelling, and the shooting loses its appeal after the first mission.
    • 72 Metascore
    • 40 Critic Score
    A real disappointment.
    • 72 Metascore
    • 40 Critic Score
    If you can get graphics this good in real-time, why settle for a shooter-on-rails?
    • 72 Metascore
    • 30 Critic Score
    Just too much fluff and not enough fun.
    • 71 Metascore
    • 40 Critic Score
    Ballistics is never lacking for a quick, cheap thrill. Unfortunately, the gameplay is actually skin deep, it crashes often, and ultimately doesn't deliver on its eye candy promises.
    • 71 Metascore
    • 40 Critic Score
    Polygon counts are noticeably low, for both the characters and the levels, and to have an accomplished developer like Sonic Team not push the hardware is quite a disappointment.
    • 71 Metascore
    • 40 Critic Score
    Its Star Wars atmosphere is minimal, and its advancement is riddled with repetitive, boring, time-consuming experience-grind busywork... As it stands, Galaxies is little more than a buggy, incomplete time sink.
    • 71 Metascore
    • 40 Critic Score
    Gameplay here packs about as much depth as a thimble, with an offensive mode that rewards you for playing a limited style of game that features nothing but long passes.
    • 71 Metascore
    • 40 Critic Score
    Aome awfully big albatrosses around its neck in the way of major bugs, repetitive gameplay and interface nightmares weigh it down.
    • 70 Metascore
    • 40 Critic Score
    It might be best just to rent it whenever you're planning to have company, and steer clear of buying it altogether.
    • 70 Metascore
    • 40 Critic Score
    This type of game and this type of game system go together like oil and water.
    • 69 Metascore
    • 40 Critic Score
    Crazy Taxi’s voices used to be fun...They’ve been replaced with some flat, bored-sounding clips that don’t come close to the original’s amusing, quotable lines.
    • 68 Metascore
    • 40 Critic Score
    Only the most desperate deathmatch champion will get their money's worth out of this purgatorial port.
    • 68 Metascore
    • 40 Critic Score
    Scratch below the surface, however, and the game reveals its suspect paint job with the actual degree of variation in gameplay terms proving very limited.
    • 68 Metascore
    • 40 Critic Score
    While the symbol-drawing controls and cunning elemental system are deep and enjoyable, the rest of the game drags it down to a level of tedium from which even the competent multiplayer can't rescue it.
    • 67 Metascore
    • 40 Critic Score
    If this version of Need for Speed: Carbon either looked or handled better, it might have been a worthwhile contender. But this lazy port simply doesn't have what it takes to bring the Need for Speed franchise to the Wii.
    • 67 Metascore
    • 40 Critic Score
    When taken in isolation, Black Thorn is a competent, if somewhat uninspiring, add-on. When taken in context, it's overpriced, old-fashioned, and has been released with exquisitely bad timing.
    • 66 Metascore
    • 40 Critic Score
    The game mechanics are so badly crippled that it probably doesn't even deserve to be called a strategy game.
    • 65 Metascore
    • 40 Critic Score
    Even the parodic nature that was attempted here falls flat after a couple plays, leaving you with a husk of a game that could have been great.
    • 65 Metascore
    • 40 Critic Score
    Dreary when it should be light and enjoyable, Monster Force is the videogame equivalent of last year's Time magazines in a doctor's waiting room.
    • 65 Metascore
    • 40 Critic Score
    Really just a chip shot compared to its competitors.
    • 65 Metascore
    • 40 Critic Score
    Its saving grace might have been the potential it had to provide a more jovial spirit in the "Redneck Rampage" theme, but this is never really accomplished.
    • 65 Metascore
    • 40 Critic Score
    Yet another addition to the long line of awful tennis games for the PC.
    • 65 Metascore
    • 40 Critic Score
    A game with no surprises and a superficial combat model, but giant robot fetishists and long-time series fans at least have one less reason to complain.
    • 65 Metascore
    • 40 Critic Score
    Ultima may have been King of the RPGs once, but it has been standing still for too long in a world that moves at a million miles an hour.
    • 65 Metascore
    • 40 Critic Score
    A game painstakingly styled, but so lacking in depth it's almost embarrassing.
    • 64 Metascore
    • 40 Critic Score
    Quite simply, Ys isn't good enough to make it worth the pain in the butt of the constant loading. It's designed to play fast and easy, but on the PSP, it's a staccato exercise in waiting before you're allowed to do a few very simple things.

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