YouGamers' Scores

  • Games
For 82 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 9.2 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score: 97 Starcraft II: Wings of Liberty
Lowest review score: 45 SunAge
Score distribution:
  1. Positive: 72 out of 82
  2. Negative: 3 out of 82
82 game reviews
    • 74 Metascore
    • 87 Critic Score
    Fresh and fun isometric story-driven monster bash where you can actually improvise and cast spells by combining raw elements instead of mashing numeric keys for canned results. Fun even alone and hilarious chaos in up to four player co-op.
    • 74 Metascore
    • 82 Critic Score
    What can I say - Ghostbusters: The Video Game succeeds in being a proper Ghostbusters game with a good storyline and gameplay that fits the setting and gets a thumbs up for that. On the other hand, it is embarrassingly linear with almost zero replayability and the PC version omits multiplayer modes found on the consoles. At least it is priced accordingly, offering reasonable value.
    • 73 Metascore
    • 83 Critic Score
    A fine turn-based digital version of a superb board game that, despite some bugs and AI issues, is a blast to play. Rules take some effort to learn but they provide a wide set of strategic options, ensuring endless hours of entertainment in online leagues. Shame that the owners of the first Blood Bowl are left out with incompatible multiplayer across editions.
    • 72 Metascore
    • 81 Critic Score
    Entertaining, if somewhat unfinished superhero MMO. Feels a bit like the unholy marriage of City of Heroes and World of Warcraft, liberally borrowing features and gameplay from both and mixes them with a couple of original ideas. Thin on content and in need of a balancing patch or three, but depending on further development, could turn out to be okay in the long run.
    • 72 Metascore
    • 71 Critic Score
    Ultimately, there's just not enough of a game here for most players. Rail enthusiasts, with the time and patience to tinker with the editor, will adore it; everyone else are likely to be bored with minutes.
    • 71 Metascore
    • 80 Critic Score
    TimeShift is a bag of old tricks that won't surprise the audience but will entertain them. It's also an encouraging example to game developers (or anyone else for that matter) struggling with a delayed, seemingly hopeless project.
    • 70 Metascore
    • 71 Critic Score
    A disappointment. Unfinished, unpolished, monotonous and offering poor value for money with the subscription scheme. Yet it kind of grows on you over time.
    • 70 Metascore
    • 86 Critic Score
    A positive surprise, a remarkable "public transport tycoon" game from a brand new dev team that clears all the basic hurdles of the genre and manages to be entertaining. Traffic simulation needs some fixes, but otherwise quite polished and beautiful - just make sure your video card is good enough.
    • 70 Metascore
    • 79 Critic Score
    As a stand-alone racer, a competent console conversion; maybe a bit repetitive in the long run, but still a fair effort from EA.
    • 70 Metascore
    • 75 Critic Score
    If you can cope with the game's shortcomings, then this title can offer hundreds of hours of intense gaming.
    • 67 Metascore
    • 79 Critic Score
    Kane & Lynch: Dead Men could be a great game. Unfortunately it feels unfinished, and falls short of that mark.
    • 66 Metascore
    • 80 Critic Score
    Ultimately not a bad game, just "too casual". Definitely enjoyable for many, especially younger players, gamers with lives or those who actually prefer the simplicity. For a hardcore reviewer like me, the gameplay is unfortunately just too simple, repetitive and unchallenging.
    • 65 Metascore
    • 67 Critic Score
    To its credit, Two Worlds dares to be less conventional than Oblivion, but it's not nearly as polished in any regard. The unbalanced difficulty makes for a frustrating first few hours, and there's little incentive to return to the game after completing the main story line.
    • 63 Metascore
    • 69 Critic Score
    Ironically, the story is better-suited to a summer Hollywood horror flick, and it falls flat as a premise for driving action in a video game. With a number of great releases on the horizon, there's no reason to let this aberration anywhere near your hard drive.
    • 63 Metascore
    • 51 Critic Score
    End result is a rushed and buggy software toy.
    • 62 Metascore
    • 80 Critic Score
    Escape from Paradise City isn't trying to be the most visually stunning or the most innovative game, but with its excellent blend of several genres, its attention to detail, and easy accessibility with its low requirements and absolutely no frustration due to bugs, it becomes a game that I'd easily recommend to anyone.
    • 61 Metascore
    • 52 Critic Score
    F.E.A.R. Perseus Mandate is a half-assed second sequel that fails to live up to the original's good name. It doesn't try to introduce anything new to the plot or design of the game, and contents itself to copying the classic in an uninspired manner.
    • 59 Metascore
    • 63 Critic Score
    Rise of the Argonauts may be based on some ambitious ideas, but the implementation is terribly uneven and filled with obvious corner-cutting. The "action" and "RPG" elements are both weak and what little gameplay there is feels flat and uninteresting. PC conversion is a rush job with little effort to cater for the platform.
    • 55 Metascore
    • 49 Critic Score
    Alone In The Dark truly horrifies me. How can such a big-budget title actually get to the stores with such unfriendly controls and gameplay glitches? The game is clumsy, completely linear and absolutely no fun to play.
    • 54 Metascore
    • 81 Critic Score
    Definitely looks like a game from 2007 and can't match the visuals of modern shooters. Single player is fairly short and multiplayer is mostly a tickbox feature, yet Duke Nukem Forever manages to capture some of the magic of the original and has that spark that seems to be missing from most games these days - it may be rude, shocking and decisively old school, but I had fun!
    • 50 Metascore
    • 48 Critic Score
    In a year of excellent RTS titles, Empire Earth 3 has nothing to offer. In an effort to garner mass appeal, the game has been dumbed down to the point of irrelevancy.
    • 44 Metascore
    • 45 Critic Score
    It's no fun beating up on the little guy, but whoever green-lighted the release of SunAge surely must have known that the release code was beta at best.