ZTGD's Scores

  • Games
For 2,631 reviews, this publication has graded:
  • 75% higher than the average critic
  • 5% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Pinball FX 2: Marvel Pinball - Fantastic Four
Lowest review score: 10 Onechanbara: Bikini Samurai Squad
Score distribution:
2,631 game reviews
    • 81 Metascore
    • 40 Critic Score
    As it stands though, they're merely running good franchises through the dirt, like a Godfather III or a Sonic Adventure would.
    • 70 Metascore
    • 40 Critic Score
    With generic platforming and a generally unpolished feel, the novelty wears off quickly, and Fractured Soul is best left out in space.
    • 69 Metascore
    • 42 Critic Score
    It is fun ripping around in two player mode trying to trash or out pace each other in your favorite ride, which is probably the best time to be had in the game. However, all this can't really justify putting up with the horrible AI ramblings, poor graphics and awkward controls that make this game so frustrating and monotonous at times.
    • 69 Metascore
    • 30 Critic Score
    Oblitus is something I wanted to enjoy, but it feels like it was fighting me at every corner. Every time I just started to enjoy some aspects, others smacked me back down.
    • 69 Metascore
    • 45 Critic Score
    I was excited to play Basketball Pro Management 2015, but in its current state it’s very tough to get into. Anyone hoping for a basketball equivalent to Football Manager is going to be sorely disappointed.
    • 69 Metascore
    • 30 Critic Score
    The idea of a FPS rogue game where you earn new abilities as you try and make your way to the top sounds ever so promising, but with all the issues I had with it, I’ve already bailed out.
    • 68 Metascore
    • 45 Critic Score
    The game is trying so hard to be something more than just a game. Even the developer's name has 'Art' in it. But by making a game with no real direction and with a slow and monotonous pace, all that they have managed to do is send me to sleep.
    • 64 Metascore
    • 40 Critic Score
    For the same price there are much more enjoyable games to be had, and this one is best left in the abyss.
    • 64 Metascore
    • 40 Critic Score
    Brawl wants to be a dark take on party games, and while the aesthetic somewhat holds up its end of the bargain the actual game part leaves a lot to be desired.
    • 62 Metascore
    • 40 Critic Score
    Apart from the occasional distraction of a mini-game such as diffusing a bomb or the excellent cut scenes this game is poorly constructed even for a budget title.
    • 61 Metascore
    • 45 Critic Score
    Unfortunately, those moments are few and far between. Fable: The Journey doesn't make good use of the Kinect hardware, and the results are less then magical.
    • 61 Metascore
    • 30 Critic Score
    Whether you are a diehard fan of the rhythm games genre or the Senran Kagura series, there’s really no good justification for anyone to pick this up.
    • 60 Metascore
    • 40 Critic Score
    Most of the maps can be completed in under a minute and almost all of them in fewer than two.
    • 60 Metascore
    • 45 Critic Score
    If the game had shipped through Microsoft’s Arcade service for perhaps 800 pts (ten bucks) then I could easily recommend a purchase. As it stands selling this game at the full price tag of $60 and not even offering it as a budget title for $40 or better yet $20 this game simply isn’t worth your time or your money.
    • 60 Metascore
    • 45 Critic Score
    Only the hardcore of players will get into it, and even then they will have controller breaking thoughts while playing it.
    • 58 Metascore
    • 40 Critic Score
    It is frustrating and repetitive, with numerous gameplay issues that do little to encourage the player to continue playing.
    • 57 Metascore
    • 30 Critic Score
    Randal’s Monday is a mostly functional point and click adventure that buries itself under a mountain of flat, meaningless dialog. It doesn’t help matters that the game is structured to imply a higher caliber of writing.
    • 57 Metascore
    • 45 Critic Score
    Wrecked: Revenge Revisited is spattered with moments of enjoyment, but not enough to warrant its many problems. Factor in the hefty price of 1200msp, with day one DLC weighing in at another 400msp, and you have a barrier to entry that is already hard to surmount.
    • 57 Metascore
    • 48 Critic Score
    Aside from the presentation and art style, there is really no way I could suggest Knock-Knock to players. Unless you really enjoy trial and error game play and confusing mechanics that aren’t explained, you may want to stay away.
    • 56 Metascore
    • 35 Critic Score
    Avoid this one, even if you are a die hard LotR fan.
    • 56 Metascore
    • 25 Critic Score
    LOL
    But I just can't give this game a legitimate score because this program essentially already exists with more font and typing options, wider use and less annoying mechanics. FOR FREE!
    • 55 Metascore
    • 30 Critic Score
    Criminal Girls: Invite Only is most likely a title that will be condemned for its slightly misogynistic undertones, but in truth it should be denounced for its shoddy game play, bland characters and unambitious level designs.
    • 55 Metascore
    • 45 Critic Score
    The game is muddy, even when the camera is pulled back. You'll also want to turn the audio down, as the music is repetitive. The sound effects are useless in terms of player feedback as you'll never know if you crush an enemy below you unless you actually see it. It would be nice if the game rewarded defeating an enemy with some kind of flourish.
    • 54 Metascore
    • 40 Critic Score
    MUD: FIM Motocross World Championship is an unfortunately titled mess that really serves no audience.
    • 54 Metascore
    • 40 Critic Score
    Jurassic Park just doesn't live up to Telltale's legacy.
    • 54 Metascore
    • 45 Critic Score
    Army of Two: The Devil’s Cartel is a prime example of a series that has a lot in its way. Nothing here drives the experience forward, and instead leaves most of what makes it special behind.
    • 54 Metascore
    • 30 Critic Score
    Micoach is particularly disappointing because there are some legitimately good ideas here. Being able to manage your workout plan and track your progress online is nice, and there's a ton of different workouts, allowing you to focus on just about anything. The poor motion tracking keeps you from progressing through workouts though, which defeats the entire purpose of the game's existence. In the end the only thing that got a good workout was my patience, and I can't recommend it to anyone.
    • 53 Metascore
    • 45 Critic Score
    Now, I don’t want to act like this is an actual bad game. It’s not. It just has multiple things that make it far too difficult to play.
    • 52 Metascore
    • 45 Critic Score
    Plays like a cross between those classic racing titles and a dual-stick shooter. On paper, the blend of these two designs should breed an enjoyable multiplayer experience. Unfortunately, due to a frustrating camera, bland colors, and touchy targeting, Battlegrounds ends up disappointing.
    • 51 Metascore
    • 49 Critic Score
    Poor execution keeps Confrontation from ever really finding its stride.