ZTGD's Scores

  • Games
For 3,335 reviews, this publication has graded:
  • 72% higher than the average critic
  • 5% same as the average critic
  • 23% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Halo: Reach
Lowest review score: 10 Onechanbara: Bikini Samurai Squad
Score distribution:
3335 game reviews
    • 62 Metascore
    • 71 Critic Score
    There are a lot of things to love about PowerUp Forever: the trippy visuals, addictive old-school style of gameplay, but there are also some things that tend to weight it down. Lack of multi-player, repetitive gameplay and generic sound effects keep this one from being a classic in its genre. However, if you are a fan of games like Mutant Storm and Geometry Wars then PowerUp Forever is likely to satisfy your need for twin-stick shooters
    • 62 Metascore
    • 71 Critic Score
    I wish the game had focused more on interesting locales and elements like the first game, although the improved combat is definitely appreciated. If you loved the first game Dog Days is worth checking out. The online package is worth the price of admission alone, but if you are only interested in the single-player portion you may be better off with a weekend rental.
    • 63 Metascore
    • 71 Critic Score
    I wish the game had focused more on interesting locales and elements like the first game, although the improved combat is definitely appreciated. If you loved the first game Dog Days is worth checking out. The online package is worth the price of admission alone, but if you are only interested in the single-player portion you may be better off with a weekend rental.
    • 52 Metascore
    • 71 Critic Score
    Every important piece of Defenders of Ardania is individually well done. The factions are similar enough to feel balanced, while different enough to maintain distinct identities. The models are attractive; their designs innovative enough to avoid an entirely generic feel, and even the levels in which they appear are interesting.
    • 56 Metascore
    • 71 Critic Score
    Tokyo Beat Down is the definition of quirky. The narrow appeal of both the outlandish storyline and repetitive gameplay will appeal to such a limited audience it is no wonder that Atlus is the one publishing it.
    • 69 Metascore
    • 70 Critic Score
    Thief stumbles in some areas, but purely as a stealth game it does have some shining moments.
    • 80 Metascore
    • 70 Critic Score
    This is a cutesy game with pretty much an entire Japanese soundtrack and theme. If you’re into this type of game, then you’ll enjoy it. If you’re not, then you won’t.
    • tbd Metascore
    • 70 Critic Score
    While it certainly won't be lining up against MLB: The Show for comparison shots anytime soon, Bobblehead Battle is a fun time killer that shines against other human players.
    • 80 Metascore
    • 70 Critic Score
    Puppeteer is an odd game. There is no better way to put it, but it is also unique and charming in its presentation. I found the platforming and combat a bit rudimentary for my tastes, but I still couldn’t stop pressing forward to see what the next level looked like.
    • tbd Metascore
    • 70 Critic Score
    The soundtrack is also amazing. The work of M.J. Quigley is both catchy and dynamic. The score really took me back to the time of 16-bit platformers with its whimsical melodies. Very few games have me looking up composers to hear more of their work, but this game definitely had me rooting around to find more. Presentation is truly the highlight of Mekazoo.
    • 70 Metascore
    • 70 Critic Score
    WWE All Stars on the PSP shouldn't be your first choice of all the available platform options, but if you are looking for a wrestling game that is fun and plays quickly on the go, it's a great choice.
    • 63 Metascore
    • 70 Critic Score
    DanceMasters is not a terrible game, just one that has been overshadowed by its competition.
    • 63 Metascore
    • 70 Critic Score
    Whispering Willows was an enjoyable time, and for those that like a decent story, side scrolling exploration, and the idea of talking to ghosts, I’d recommend it.
    • 59 Metascore
    • 70 Critic Score
    Most people won’t even know what this game is, but as an on the go Vita player, it’s a title you just might want check out.
    • 68 Metascore
    • 70 Critic Score
    Cloudberry Kingdom is a fun romp with a good gimmick to keep it fresh. I can easily see players getting lost in the challenge, while others will stop simply because of the frustration that comes from the later levels. While it could use some spice in the presentation department, there is no denying that Cloudberry Kingdom accomplishes what it sets out to do; and it does it very well.
    • 58 Metascore
    • 70 Critic Score
    It’s a nice find for younger gamers who have patience for puzzlers.
    • 68 Metascore
    • 70 Critic Score
    I loved my time with Serious Sam Double D XXL, but it certainly isn’t going to set the world on fire. From someone who has serious fatigue for the series, XXL was a fresh twist on a familiar idea. Anyone who enjoys the series should check it out. Just don’t go into it expecting revolution and you will be fine. Serious Sam has a specific audience and XXL caters to that. Now just get rid of Huff and bring on the sequel.
    • 71 Metascore
    • 70 Critic Score
    The Munchables was a surprise for me. The game looked like another cheap cartoon knock-off, and ended up being very entertaining.
    • 58 Metascore
    • 70 Critic Score
    Code Lyoko: Quest for Infinity is a standard platformer that delivers more fan-service than anything else.
    • 53 Metascore
    • 70 Critic Score
    Like I mentioned earlier, don't expect anything here in terms of features. This disc is truly just an excuse to sell these titles at retail.
    • 64 Metascore
    • 70 Critic Score
    It’s a hectic game that can get overwhelming at times, but still a lot of fun when taking out multiple ghosts with a well placed shot.
    • 69 Metascore
    • 70 Critic Score
    Recommending this game isn’t hard, in fact I can’t think of a reason not to buy this game. With a nice price, fast-paced action, and tons of giant bugs to demolish this is one of the most satisfying experiences on the Xbox 360 to date.
    • 69 Metascore
    • 70 Critic Score
    Alice in Wonderland is a delightful change of pace from the usual drivel the Wii churns out from third party developers. The environments are faithful to the movie; the adventure is fun and diverse enough for kids to enjoy, and the focus on making the game accessible all serve it well. This is one game that manages to satisfy all of the criteria of being a solid movie tie-in while not sacrificing the normal quality aspects to get there.
    • 72 Metascore
    • 70 Critic Score
    “FORCED” feels like a game made for a very specific niche of players who really enjoy co-op games with a bit of a brain and have a thing for leaderboards.
    • 73 Metascore
    • 70 Critic Score
    All problems that I had aside, Hybrid is a decent game, in which a lot of people will likely sink a lot of time into. The concepts that it introduces such as the persistent world of seasons and cover to cover combat are clever, and the game can be fun at times, but I would play the 60 minute demo before dropping the fifteen dollars, considering there is nothing outrageously new being brought to the table.
    • 68 Metascore
    • 70 Critic Score
    At $15, it is hard to wholeheartedly recommend a game that, while pleasantly quirky, alienates you, but there is no denying that underneath the bumpy mechanics is a game that aims to please.
    • 79 Metascore
    • 70 Critic Score
    What I was hoping for when I booted up Shiren the Wanderer was another anomaly – a title in the roguelike genre that I would enjoy, and that wasn’t what I found. Instead, what I got was a fairly standard entry in the genre- crafted well by a developer that’s been making these kinds of games for years, and even though I did not find the title to my tastes, I could easily see why someone else might.
    • 69 Metascore
    • 70 Critic Score
    The Xbox 360 version of the game lets you import your own music, but besides only being able to use your music in one game mode, the game just doesn’t do a very good job of bumping the background to your music.
    • 69 Metascore
    • 70 Critic Score
    The new take on the game has tons of potential to be fantastic and with a few tweaks to the overall engine and trick system this could easily be a nice compliment to the already great franchise.
    • 73 Metascore
    • 70 Critic Score
    Omega Force has become a machine at crafting these, and for those not yet tired of the setting, there is still a copious amount of fun to be had here.

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