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Average User Score: 6.9May 9, 2014I went directly from Dark Souls 2 to this so do keep that in mind for this review. I rated it higher than I felt I should based solely on thatI went directly from Dark Souls 2 to this so do keep that in mind for this review. I rated it higher than I felt I should based solely on that reason. Bound by Flame is an indie game that isn't trash, it's rough around the edges but it delivers a promising experience that could have easily been a nice treat inbetween big game releases. Sadly it made the mistake of releasing within Dark Souls 2's time frame. The combat it simplistic but "tactical", which is an odd mix. I don't care for it much but others might find it more welcoming, it just feels shallow some how and enemies seem to take longer to kill than they rightfully should(on the second difficulty). A critical flaw with the game is that cutscenes cut(pardon me) into the pacing a lot, I read that the story was pretty poor but I wouldn't know because I was hammering that skip button so hard it might have been gentler to use an actual hammer. I'm surprised the B on my 360 controller didn't get ground into atoms. To cut it all short for those ADHD readers: The music was a solid A+, I enjoyed it very much, but the gameplay and combat were lacking, the graphics were acceptable for an indie game, but pretty visuals and nice music alone a game does not make(In this gamers opinion).… Expand
Average User Score: 7.8Feb 13, 2014Before reading keep this in mind: I only played this game for 2 hours, before I genuinely got bored of the game. I'm not saying it has noBefore reading keep this in mind: I only played this game for 2 hours, before I genuinely got bored of the game. I'm not saying it has no depth, it has plenty, the skill ceiling for booster jet juking is pretty high, it just doesn't have any meat to the potatoes. There's roughly a dozen mechs, all of which have 3 weapons to choose from, max. The only customization that I could see were just different cooldown/oh f##k buttons. Coming from Mechwarrior online, the lack of customization in a mech game is crippling for me. The blatant lie about there being "sniping" in the game also bothered me. The maps are so small that you're basically up in the face of every single person, and the "long range" weapons have the same shell travel time as everything else, meaning hitting that incredibly dim, hard-to-see mech that's hiding behind the fog of impaired vision is ungodly difficult. This leads to situations where you're face-to-face with the far tankier, better-equipped mechs that are designed for close combat.
There are also no real hitboxes, unlike Mechwarrior Online, 90% of the time you'll just be firing wildly, trying to flank as there's no incentive to take carefully aimed, skillful shots. As of this date the game still feels very empty and lacking a lot of the content you may initially expect, such as mech customization and more intuitive combat than spamming thrusters and aiming in the general direction of the enemy. People have likened it to Call of Duty: Mechs, and they would be both right and wrong. It's very different from CoD but plays the same, if that makes sense. It's F2P and I recommend at least trying it out to see if you like it, but keep your expectations reasonable as this game doesn't have much more to it than CoD.… Expand
Average User Score: 4.2Jul 5, 2013Hate to echo many others, but this game fell flat on it's face. I was really looking forward to this game(About as much as one can as anHate to echo many others, but this game fell flat on it's face. I was really looking forward to this game(About as much as one can as an inherent skeptic). With a game I have mixed feelings about I'd normally start off with what's good and what's bad, but all the good parts are kinda "Meh" and rather unlikable. So we'll just skip to the bad.
The voice acting, as has been said, feels like it goes from one sentence to the next with no pause inbetween.It feels like the skip button is pushed half a second before the sentence /should/ end.
The gameplay is repetitive. You do the same 3 "kill" moves over and over, and worst of all, the ragdoll physics can go completely bonkers on 2 of them. I've had it happen 4 times to me where I'll flip kick or just super-vampire-deck someone over a ledge, only for their body to be discovered and everyone within earshot is looking for me.
My footsteps while running sound like I'm wearing clogs. and are about 20x louder than anyone else. "Preternaturally silent footsteps" my @$$.
They also mislabeled this game. It's not "Stealth Action", It's just "Stealth". Once you're discovered you're quickly riddled with bullets. You have a couple powers at your disposal but they really don't do anything for you when you only have 4 blood points to throw around and every room has a dozen or more enemies.
I want to like this game. I REALLY do, but nothing stands out except the bad. I love vampire lore, I love stealth games, I'm a huge fan of Vampire the Masquerade: Redemption and Bloodlines. I expected this to expand off of 2 excellent games or at the very least, take pointers from them. I guess I'll go back to waiting for a vampire game that will actually deliver. As it stands this is just a bad ripoff of Dishonored. Giving it a 3. I'm sure the desperate among us for a vampire or stealth game will enjoy the game, but those of us that see past that will be sorely disappointed.… Expand
Average User Score: 8.2Apr 24, 2013I had a lot of fun with the game for the first few days, so it pains me to have to write such a scathing review and score it so low. Let'sI had a lot of fun with the game for the first few days, so it pains me to have to write such a scathing review and score it so low. Let's start on a high note with the pros:
+Fun gameplay with a lot of different methods of customization. Modding your weapons, warframe(character), and sentinel(Pet) provides a lot of different avenues for progression.
+There are (I believe)12 warframes to pick from, though you only get access to 3 out of the box.
+You can potentially get access to all the content in the game w/o spending any money, excluding cosmetics such as colors.
+A welcoming community and a section of the forum dedicated to helping new players and gets a respectable amount of traffic
And now the low note. This is going to hurt, Warframe, but try to grit your teeth.
---If you do decide to spend money on the game, you'll find Warframe has one of the most expensive premium shops around. Buying a warframe can cost up to 25 dollars! Getting access to more than 18 colors(Not as many as it sounds) is 5$ a piece, and weapons range 5-15$!
-----After you've spent hours farming the cash and crafting mats to build a weapon or warframe, you have to wait 12-72 hours for it to finish "building". But wait! If you spend a paultry 25-50 plat(The least plat you can buy is 5$ for 70 plat, the cheapest weapons, colors, and warframes being 75 plat, btw) you can rush it to get your hard-earned buy immediately. A laughably obvious inconvenience forced on the players in order to promote buying premium currency
-The combat gets dull, after a while. The AI is pretty primitive, even for an indie game. Melee is gimmicky and with knockbacks and stuns abound, you're better off just keeping distance and picking enemies off. The game mistakes punishment for difficulty, if you're not careful it's very easy to be "stunlocked" to death, with very little you can do about it.
-Expect a Diablo-level grind. The whole game is a grind and the only goal is to grind more, all the bosses are bullet sponges with little to no difficulty, the Infected(An enemy faction) are generally the hardest enemies you will fight, and that's only because of the stunlocking mentioned above.
-Even though there are lots of options and customization, the game is plagued with balance issues. The Hek, Lex, and Dual Heat Blades will be the only weapon loadout you'll ever need. Half the cast can't even compete with other much stronger, more versatile Warframes. Health, Armor, and critical hit/damage mods are almost completely useless.
-The levels are reused constantly. It's not uncommon to play on the same level multiple times within one short gaming session.
-The handling leaves a lot to be desired. The game tries to be Assassin's Creed/Darksiders but it just doesn't have the polish things like wallrunning, sliding, and complex maneuvers need to function. Very rarely will you pull off super awesome stunts your friends will be wowed by. Once you get into the higher level content it all boils down to cover shooting because you just will not survive being in the middle of the grinder.
To sum it all up, you pay out the ass for the conveniences premium currency offers, the game gets stale and very grindy, very quickly. I've read people praising the massive updates but they apply sweeping changes that completely alter the game, keeping it in a perpetual state of imbalance.… Expand
Average User Score: 7.8Apr 23, 2013I love, love, LOVED AoE2 and have owned it almost since it's release all those years ago. I like the fact that they brought out the defib toI love, love, LOVED AoE2 and have owned it almost since it's release all those years ago. I like the fact that they brought out the defib to bring it back to life, but they really didn't do anything with it besides tack on a 20$ price tag. Everything the developers did with this release was already done with the Forgotten Empires mod, for free(Assuming you owned the original game). I can't in good faith give this game the 7+ rating I sincerely want to give it.
What really irks me is that it's been completely stripped of LAN. AoE2 was /THE/ game to lan party it up. Anyone that played it when it was still fresh knows what I'm talking about. This reeks of sacrificing the game to hit piracy. Something pretty much everyone condemns EA and their ilk for. It's not even successful, the game is still piratable and pirates can still play with eachother.
I really hope the developers at Hidden Path have more in store for us than what's been presented so far. Perhaps the Steam Workshop will kick the game into overdrive? It's always been an amazing game and still is an amazing game, it's just disappointing how they had so many opportunities to fix some of the problems with AoE2 but didn't capitalize on any of them, and instead just implemented the exact same changes already done in Forgotten Empires(Unit cap increase, higher resolution support, etc etc)… Expand
Average User Score: 5.4Jan 24, 2013Fable 3 will not "Wow" many players. It's a solid game but has quite a few flaws, but lets start with the pros. The game is quite immersive,Fable 3 will not "Wow" many players. It's a solid game but has quite a few flaws, but lets start with the pros. The game is quite immersive, having very little HUD, and no real menus to speak of. The game looks great and is not very demanding, even on low settings the graphics are still appealing. A short list, yes, but please read the flaws and you'll see why I gave this game a 5~ even though I'm rarely generous with scores. The combat has the right idea, it's engaging, you can flow seamlessly between the 3 combat styles(Guns, swords, magic). Where it falls short is that the combat is not difficult. Even on it's highest difficulty it is still far, far too easy. Dodge rolling provides too many invincibility frames and doesn't have enough of a time frame between when you recover from a roll and when you can attack again. Another problem is the loot system. You're constantly stopping to crack open chests, most of the time, you'll only end up getting a measly 200 gold or gem, rather than clothing/tattoos. It wouldn't be so bad if there weren't a 10 silverkey chest in the second town you go to that gives 50,000 gold, which you can then invest into buying up all the property you have access to. When you're making 2000-7000 gold every 5 minutes, it's hard to justify spending as much time as you will digging up loot. The game could also do with a lot less chatter. Be it your butler harassing you while you're changing outfits or you're walking through town getting screamed at by the dozen NPCs that are surrounding you. The game could definitely stand to have a slider to adjust how much banter there is, because it /will/ wear on you, and quickly. Another quirk about the game is that it's tone is all over the place. The story is serious, but your character is a walking jack in the box. You can slaughter an entire town or save little girls, but your talk options are limited to farting in peoples' faces and whistling little tunes. Your one true love is locked up in a tower and one of your driving motivations is to save her, but you can participate in massive orgies. What I'm trying to say is the main story and your actual actions don't...really...mesh well. This is a good entry RPG, but anyone familiar to gaming will have a hard time enjoying this title.… Expand
Average User Score: 8.4Dec 18, 2012Fantastic game. the gameplay is a blast, there are many ways to go about each level, good progression and a compelling story. The ending is aFantastic game. the gameplay is a blast, there are many ways to go about each level, good progression and a compelling story. The ending is a little "meh", being a lame slideshow of half a dozen~ "what happened in the years to come" images. The game is also a tad easy unless you take the stealth/no kill approach, even on hard difficulty. Don't let that discourage you from the game, however. You will fully enjoy this game and almost everything it has to offer. Even hunting for bone charms for upgrades, or doing petty side quests, are entertaining and not so overly out-of-the-way that they take away from the experience. 9/10, would've gotten a 10 if the ending was on par with the rest of the game, but in all fairness, not many games being put out have very good endings, not even the great games like Dishonored.… Expand
Average User Score: 1.7Dec 18, 2012I'll start off by saying I never played DayZ, I also never bought this game. One of my friends was gracious enough to give me a 24hr guestI'll start off by saying I never played DayZ, I also never bought this game. One of my friends was gracious enough to give me a 24hr guest past to give the game a test drive. I also never participated in the forums, got banned, or got pissy over each time I died, which was frequent. With that out of the way, let's take a look at this game: Well, it's glitchy, for one. You can drop 6 feet off a roof and take no damage, what you can skip a step going down a hill and lose most or all your hp. You quickly learned to never go down a hill without crouching. The zombies only exist by buildings and in the case of big cities, may actually go into a building or spawn there. Besides that they almost never go into buildings, and can't be found anywhere out in the wilderness, which accounts for about 70-80% of the landscape. Zombie AI is also terrible, they can hear you walking around through concrete walls and you can crouch-sneak past them from 6 feet away. They mostly just stand around, every now and then they'll wander about 15 feet, then stop for another undetermined amount of time, I've seen them sit around for minutes. They also chase you for miles, which I found pretty tedious, and they take forever to kill without a gun(I had to hit one 100+ times which took 2-3 minutes). As of this month, there are barely any melee weapons to be found, and guns are more common than the ammo for them, which seems silly to me. Most areas where you can arm up are usually being camped by probably some of the more **** players I've seen in an online shooter. Money is very scarce as well, you might find 50 here, 100 there, but when a basic melee weapon costs 4000+, and you lose it permanently if you die, you're kinda stuck with this "Why bother?" mentality. The graphics are...underwhelming. I don't really have anything good to say about them, they make it feel like a 2004~ with bad animation. The sound is frustrating, because zombies will sound like they're right next to you, but really they're 40 feet or further away. The music is also obnoxious, playing randomly when it's important for you to be able to hear what's going on around you. There's also no way to turn it off, the audio slider cannot be used to mute it. My rating? 1. For obvious reasons detailed. My suggestion? Wait for the DayZ standalone that will likely be quite a bit better than this. People may disagree with me, that I only experienced a 24hr pass(About 8 hours spent playing the game), but there really isn't that much content to the game to justify that argument. What your gaming experience will ultimately dwindle down to is finding a off-the-grid town with weapon spawns, looting it dry, then quitting and loading up another server(preferably low pop) so you have a new instance of the town to loot. Then once you finally have everything, join a mid-high pop server, kill a few people, then die yourself, wasting the 30 or so minutes you just spent getting armor, weapons, healing items, and food/water. If what I listed above appeals to you, I'm sure you'll enjoy it, but I can't in good conscience recommend this game.… Expand
Average User Score: 7.7Dec 11, 2012Pretty weak game, over all. I'm a pretty big fan of survival adventure games and this one definitely falls far below both expectations andPretty weak game, over all. I'm a pretty big fan of survival adventure games and this one definitely falls far below both expectations and standards. The graphics are abysmal, as are the textures. You can make out the tiles in the ground, and squirrels look like a cluster of polygons. The gameplay is tedious, where most of your time is going to be spent walking around or reading notes/books, which wouldn't be so bad if the pacing weren't so slow and dragged on. There is no real atmosphere or music to speak of, so the game depends purely on it's environment and a powerful imagination to draw you in. Is it impressive that two people made this game? Not...Really. It's more like it's impressive two people pushed out a game, but this game in particular really has nothing going for it. With the sudden surge of adventure games coming out of steam these last few months, I can't think of a reason why you'd pick this one up. Unless you're just hurting that badly for a "survival" adventure fix. The game gets a 3, 2 points for each person that worked on the game, and 1 out of generosity. I may have given it a 4 or even a 5, if it had run even remotely well on my machine. I can run Skyrim on max graphics with 20+ texture mods, at 50+ fps, but I can't run this Miasmata higher than 15, so you could probably chalk up "poor optimization" as another flaw.… Expand
Average User Score: 4.5Dec 9, 2012I've been a long time fan of Bioware games, I was frothing at the mouth while I played DA:O. I bought all the DLC, played it three or moreI've been a long time fan of Bioware games, I was frothing at the mouth while I played DA:O. I bought all the DLC, played it three or more times, I had a blast. I could barely trug along in DA2. The combat was fairly brainless and easy, which made much of the game dull and exhausting to play. The graphics were underwhelming, with a sly attempt to hide it under copious amounts of gore. The dialogue wheel was an unwelcome change. I thought Dragon Age was supposed to be the spiritual successor to Baldur's Gate? Baldur's Gate didn't have a **** dialogue wheel. It's well and good to cater to the console crowd, but it's not like you need precision or masterful reflexes during dialogue. Since when were dialogue wheels a staple for console games? Is it really that difficult to use the D-pad to navigate detailed dialogue choices in a drop down format? Also, despite what all these 10 ratings like to spout, the story was boring, and the characters were immemorable. I can remember the likes of Allister, Morrigan, Leliana, Shale, Oghren. I can't, however, remember a single god damn character from DA2, besides "Hawke". I'm not entirely sure what Bioware was thinking, but I couldn't even finish this game. I got 12 hours into it. 8 of those hours I was being incredibly stubborn thinking "I'm going to finish this **** game even if it kills me, it's got to get better at some point." ...It didn't. In the end what really killed this game was how unintuitive the combat was. A game with barely any difficulty to it is doomed to fail in the eyes of any self-respecting player. This is likely a great entry-RPG for your kids, but I'd just as readily suggest Kingdom Hearts, instead.… Expand