Average User Score: tbdMar 12, 2015Battle Front has brought the new Combat Mission engine back to a modern setting. You get all the things to love from the WWII games andBattle Front has brought the new Combat Mission engine back to a modern setting. You get all the things to love from the WWII games and plenty of new toys to play with (APS, ERA, Guided artillery, UAVs etc.). It all makes for a fast paced game.… Expand
Average User Score: 6.6Oct 29, 2013Combat Mission Battle for Normandy (CMBN) is an amazing update from the original CM games. I came to this series late and only played CombatCombat Mission Battle for Normandy (CMBN) is an amazing update from the original CM games. I came to this series late and only played Combat Mission: Barbarossa to Berlin and Combat Mission: Afrika Korps after CMBN was announced. I learned fast that using real tactics worked better then just throwing your guys around. I had plenty of fun waiting for CMBN. But wow CMBN is soooo much better than the original series. The modeling down to each individual soldier makes the immersion during battles amazing. Using real life tactics is even more important now. You cannot just order a platoon to cross an open field against enemy fire. They will take casualties and decide to save their lives and return to cover. But if you prepare your assault with supporting fire and suppression against the enemy you will succeed.
The new spotting model is amazing I have spent plenty of time with no idea what my opponent is doing or what condition his force is in. If your guys cannot see the enemy then you see nothing. If they see and hear gun fire from behind cover all you get are contact icons. Only once your men see the enemy soldiers do you have any information about what you are facing. It creates a great effect as you try to decipher what your enemy is doing. It also means that even though the eye in the sky (i.e. you) might know information about the location of an enemy unit, you will not necessarily be able to get every unit under your command to fire on that enemy. Only those units that can see the enemy's location can fire and those of your units that have not spotted the enemy yet will only be able to fire at the general area instead of directing fire at a detected enemy.
This truly is the ultimate war game. I used to play miniature table top gaming and hex based cardboard games but gave them up many years ago. The realism just was not there. CMBN has a feel to it that you just cannot get from the "I can see all your counters" games of the past. No game is perfect and neither is CMBN. Many people criticize the UI but I do not find many things that are an issue I am sure improvements can be made. There have been many defects reported and many defects have been fixed by the development team. In fact this is one of the best supported products I have ever used. There are going to be times when something happens in game that you will think is ridiculous and may be it is. Take it in stride as the fortunes of war and carry on. The great strength of this game is that it is not deterministic lets face it neither is real life. Bad luck can befall you and you might get caught in a corner case. Just treat those incidents as bad luck and go make some good luck for yourself by paying attention to real life tactics and take care of your men. The biggest short coming I find with CMBN is the scenario map editor. That could really use a UI face lift. There is no way to overlay images in the editor to help create realistic contour lines and building road positioning. Plus the AI planner is pretty difficult to follow and offers no ability to copy and paste. I tried to create a map and gave up. I still do not get how to control the AI's actions it just is not intuitive. But as far as playing the game goes I am very happy. I have been playing multiple games and multiple opponents sine the moment CMBN came out. I see no sign of my interest dropping. I am getting better a playing but still have opponents that are challenging.
When I first reviewed this game I had a few criticisms with regard to the scenario editor. They have since enhanced that part of the game taking care of most of my concerns. Scenario creating is a challenge for sure but the game's editor no longer gets in your way the way it originally did. Bravo.… Expand
Average User Score: 7.8Oct 2, 2012The next installment in the Battle Front Combat Missions series Fortress Italy (CMFI) brings all the good features, relative spotting, fullThe next installment in the Battle Front Combat Missions series Fortress Italy (CMFI) brings all the good features, relative spotting, full one to one representation of soldiers on the battle field real ballistic modeling found in Combat Mission Battle for Normandy. And then adds excellent new features to the map / scenario editor.
The main game gets a few features that customers have been asking for - ability to change movement way points and set a "shoot at armor only" order. The real enhancements to the game come with the work on the scenario / map editor. Now that you can put an image overlay on top of the map editor it is easy to create realistic maps from areal photo graphs, topographical maps or Google Earth images. Plus the AI editor allows copying and pasting. I am still struggling with how to get the AI to do what I want but creating a map is now a joy.
In short all the great things from Combat Mission Battle for Normandy plus more good things.… Expand