Average User Score: 8.4Jul 27, 2012This is a very addicting game and well worth the money. Although it has a few notable flaws, overall this game was a fantastic adventure forThis is a very addicting game and well worth the money. Although it has a few notable flaws, overall this game was a fantastic adventure for me. The art direction and environment are both great and varied, and unlike many game, the set pieces are not often recycled. The cinematic sequences animate nicely and are interesting to watch. However, the character models in-game are often lacking and seem to lack detail and lip-syncing cohesion. Nevertheless, one can tell that Jensen (the main character) had a lot of work put into designing him (although I don't understand why his jacket acts like it's flowing in the wind 24/7). Although the game is first-person, do not treat this as a FPS like Halo -- a couple of shots and you're dead. This is a shooter (or not, depending on your playing style) that actually requires strategy to survive violent encounters. Aside from the several boss battles, you can choose to play the game stealthily and not kill a single person; instead, you can use a tranquilizer gun, stun gun, gas grenades and so forth to incapacitate your enemies; or you can sneak your way through the game without any enemy contact - it is your choice, and the way this system is set up is RPG style where you level up and obtain Praxis points to spend to "level up" certain augmentations. For those of you who have seen the hacking game, it is not as difficult as it looks; I actually find it to be somewhat fun, if not a little tedious. The story is good and engrossing; it's not amazing, but it holds together well. Perhaps my biggest issue with the game is the voice acting: Jensen sounds indifferent to any circumstances that occur, and aside from the decently acted main characters, many of the voices are cheesy of downright lame; the Chinese voices in particular are very stereotypical and cheesy. This is also a long-lasting game; I spent approximately 39 hours in my first playthrough, and that's with doing all of the side missions. Overall, subpar facial animations and lame voice-acting aside, this is a fantastic game that one should not pass up!… Expand
Average User Score: 4.9Jul 27, 2012Although short, this game left a lasting impression on me. From the breathtaking real-world physics to the simple yet intuitive idea thatAlthough short, this game left a lasting impression on me. From the breathtaking real-world physics to the simple yet intuitive idea that nature guides the world you shift, this game is a great casual title for almost any person looking for something beyond the simple games like Peggle. You star in the game as nature, err a god who shapes the natural world around a group of natives, and your overall goal is to help the natives spread across the land; it is a simple yet charming story. You can move, create and destroy land, water, and more, and can harness other abilities as well. You can also use some of the plants in the environment to aid you, like water-expelling flowers or fire trees; however, these can also work against you. The mechanics of this game require often a beautiful mastery of balance. Contrary to what some others seem to think, the controls are simple enough - usually just click and drag, but occasionally one can use special powers granted by totems to perform special powers; many of the challenges are easy enough with this set-up. The camera does have a few issues, some of which are programmed a certain way and require getting use to; for example, the reticle that one uses is always to be centered on the screen, so even the slightest movement will cause the player's map view to shift; however, there are a few, though sparse, issues where the camera is just finicky. The most impressive part of this game is the visuals, notably the liquid physics; water, lava, and even sand flow and interact with the environment so well and seamlessly. The plants blow in the wind and burn within a fire, and the villagers have their own unique look (although their models are limited). Really my only major qualm with this game is that the story mode itself is short; it took me about 5-6 hours to complete. After that, there are many challenge maps to complete, but many of these are quick to beat. Overall, I really loved the game, I just wish there were more maps and a longer story mode to it. Also, a full- fledged sandbox mode that can be shared with other players would be nice too.
To address the DRM, I agree with many of the people, but for me dealing with it and uPlay (Ubisoft's PC game platform) is not a big deal; I just don't like or understand why I have to launch another platform aside from Steam to play From Dust. All that is really required is to set up a uPlay account and you're good.… Expand
Average User Score: 5.4Mar 12, 2012Mass Effect 3 is a fantastic game, despite a few flaws. Compared to Mass Effect 2, ME3 seems less polished. Graphically, the game looksMass Effect 3 is a fantastic game, despite a few flaws. Compared to Mass Effect 2, ME3 seems less polished. Graphically, the game looks fantastic, particularly the character animations and faces. However, there are some of the slow-loading textures that plagued the the first game, though not as abundant or drastic looking. I have also sparsely encountered this weird "glitch" where characters heads turn back and forth sporadically during conversations; there have even been one or two incidents where a character is fully glitched out of whole cut-scenes. Overall, though, the presentation is very well done. The sound is superb, from the voice-acting to the orchestral background music, living up to the Mass Effect name. However, the music doesn't stick out to me as well as the music from the second game. In terms of gameplay, the game is the best in the series, with solid shooting, squad, and cover mechanics; my only qualm with it is that the space bar, used for cover, is also used to roll (double-click) and interact with the environment, and when trying to perform one of these actions one may perform one of the others. The menus are more streamlined, except for the journal. Perhaps my biggest issue with ME3 is the journal. In the second game, your journal was separated into two categories: main missions and secondary missions. If you clicked on one of the missions, an outline would appear and display what you should do next in a mission. This is gone in ME3 and all of the mission appear under one category, and are not very organized. The codex is strangely also located under the journal, but this for me is not an issue. There is also the matter of obtaining secondary missions. In the second game, one had to engage in conversation with characters in an area to start sidequests. In ME3, one simply overhears conversations in an area and most of the secondary missions are automatically started. This feels less interactive and, simply, less engaging. My last issue with ME3 is searching the galaxy. While some (or more likely many) did not like the planet scanning/mining feature of the second game, I enjoy it, making me feel that I had to explore the whole galaxy and read all of the lore. In the third game, there a new system that involves avoiding Reapers in the galaxy; if they catch you while you are exploring a system and scanning objects, it's game over. While this system is fun, it also feels limiting. These issues aside, Mass Effect 3 is overall a wonderful game. It is definitely the most emotionally engaging game of the trilogy, and does not skimp on any story-telling quality. It is amazing to see how one's actions in the first two games culminates in the third game. While I do wish that your squad was larger than six options (downloadable content aside), the squadmates in combat and in conversation are seemingly flawless (graphical hitches aside). I highly recommend Mass Effect 3, but I even more highly recommend you play the first two games before this one for a truly emotional, interactive, and exciting experience!… Expand