Average User Score: 4.9Mar 25, 2015OK, so there is no point at all in playing the campaign, it's just not that interesting and plays almost like an on-rails shooter.OK, so there is no point at all in playing the campaign, it's just not that interesting and plays almost like an on-rails shooter.
Multiplayer, there are not a lot of guns in this game, several of the maps are fun but some of them are terrible. The game mode should be played in 32-player, 64 player feels tacked on in both the map layouts and the spawn system. TTK is a bit extreme and it may frustrate you. The guns need better balancing.
Truthfully I have been having fun playing this game, this game plays like a variant of counter-strike where they took all of the good from that game and combined it with larger-less predictable maps with no choke points, iron-sights and re-spawning.
I gave it a seven because I don't really buy these games for the campaign anymore and I feel that the multiplayer merits a seven. Also, I would up the score if the DLC includes a number of new guns and maps, a few more game modes, and they made the game less twitchy. Guns needs to recoil and wander more, hip firing should not be an effective means to kill but rather an effective means to suppress.… Expand
Average User Score: 5.4Oct 26, 2012Let me start by saying that I am not going to waste my time with the single player. The xbox 360 version has the multiplayer client as theLet me start by saying that I am not going to waste my time with the single player. The xbox 360 version has the multiplayer client as the first disc, enough said. Now let's talk about the weaknesses. The graphics are definitely not top-notch, but there are some decent visuals because the lighting and shadow effects are pretty decent. The trade-off to sacrificing some visual fidelity is the fact that you have a solid framerate which yields a more consistent experience if implemented well enough in the netcode, which Danger Close does. The map designs feel pretty solid with a decent amount of cover, but no overwhelming camp-sites. I often find myself in firefight that lasts more than a quarter of a second with opponents using cover to decent effect. Is this a CoD killer, no - CoD is a CoD killer. Honestly, what more do you expect from a multiplayer-centric game than equitable experiences which this game provides in spades. Don't believe me, just read the reviews - they all trash the single player and say the multiplayer is solid but not presenting anything new. I would agree with that statement except to add that I find all of the features implemented to a greater effect than in any other multiplayer shooter to date. It is not a genre redefining game, it is a solid multiplayer experience, one that is very welcome to this veteran of the genre. While the menu interface is awkwardly designed in favor of a pc control scheme it is not 'broken' as some would have you believe. Lastly, EA brings us another dedicated server, with a filter enabled browser for the win! That is yet another reason this game has garnered so much of my support. Let's start asking some of these other companies, hey, why can't you do that, and support those that do. Just my two cents, take it for that and enjoy the rest of your life.… Expand