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Average User Score: 6.8Aug 27, 2010As a video game, and considering what it has contributed to the industry, it's hard not to appreciate what Media Molecule has made here.As a video game, and considering what it has contributed to the industry, it's hard not to appreciate what Media Molecule has made here. LittleBigPlanet is charming, cute, innovative, and creative. Creating your own levels with its powerful designer is devilishly fun, but unfortunately, playing them proves to be a bore at times. LittleBigPlanet is an ever-growing game that really never ends, due to its dedicated community and large playerbase. There is a main story mode that really only serves to get trophies and new items to design your own levels with, because you will often find more creative levels made by other players. As well as the ability to create your own levels, there is an incredible amount of customization in this game. You have your own personal pod that you may customize to your heart's extent, and obviously, the cute little Sackboy player you control has many customization options. It's all fun and silly, making LittleBigPlanet the perfect game to play with friends. However, if you look at the gameplay at its core, there isn't much to it. The only buttons you use pertaining to traveling through levels are the left analog stick, the X button, and R1 (the action button). Everything else is dedicated to communication, customization, and custom emotes, only reinforcing the fact that LittleBigPlanet is meant to be played with other people. Overall, LittleBigPlanet should be played by those who enjoy the idea of creating their own levels for others to play, but don't expect anything prolific in the gameplay department. At $30 for the Game of the Year edition, there really is no reason not to have LittleBigPlanet in your collection, so do yourself a favor.… Expand
Average User Score: 8.8Aug 27, 2010Dead Space is a well-made, beautifully designed, and just plain fun Horror game that ultimately fails on one aspect- it isn't that scary. IDead Space is a well-made, beautifully designed, and just plain fun Horror game that ultimately fails on one aspect- it isn't that scary. I know for a fact that I am a minority, but I have never found all this "here's a generic bloody mutant that is trying to kill you" formula all too frightening, and the fact that I bought Dead Space for the mere fact of it being called one of the "scariest games this generation" was kind of a let down. Luckily, everything else about this game is awesomely designed and intricately crafted. Controls are reminiscent of the more recent Resident Evil games, but for all you whiners, you can aim while you move! The cool thing about combat in Dead Space is that in order to kill most Necromorphs (the generic bloody mutants that are trying to kill you), you must dismember them, and not only does this require good aim, but it requires thought as well. There are many guns in this game, and each of them has a secondary attack which can be useful in different situations. Moving away from combat, which remains largely the same throughout the entire game, the basic backstory of this game is that you are an engineer on a ship with a crew who receives a distress signal. You then check it out to find that pretty much the entire crew has bit the dust, or turned into these Necromorph creatures. From there, the majority of the story is guided by video and audio logs, with the occasional human interaction. I was a huge fan of Star Trek television, and this premise nearly made me nerdgasm, but unfortunately, throughout the game, the story seems to often be forgotten at times, which is disappointing because the premise is really interesting and sets the stage for an awesome game. Dead Space tries to scare you by leaving you in the dark most of the time, and uses some cheap horror tactics such as the infamous popping-up-out-of-nowhere-in-your-face-monsters-while-it-is-quiet, and the graphics and sound in this game are incredible. Also, its obvious that immersion was a large focus of the Dead Space team, because there is no music and no HUD; only the sounds of the ship and floating holograms. Aside from the dismemberment-focused gunplay, Dead Space also brings a couple other cool things to the table. Number one, you have a "stasis" power which allows you to slow down enemies, giving you a better shot or more safety. Two, you have "kinesis" which is basically the force. Star Wars for the win. Third, there are quite a few zero-gravity segments which are awesome, so be prepared. Along with these, Dead Space also has a cool upgrade and shop system, just like Resident Evil. Overall, Dead Space is intricately designed, with much attention to detail. Combat is unique and fun, and Dead Space will probably be pretty scary for some people. I know for a fact that listening to Necromorphs making noises in the vents above you while you are walking down a hall is simply bloodcurdling, but in my head, Dead Space will live on as "that game with the cool combat and intriguing premise", and not "that game with the generic bloody mutants that are trying to kill me". Definitely worth the $20 it is priced at now, and Dead Space 2 is highly anticipated.… Expand
Average User Score: 5.1Aug 27, 2010I had been truly hoping for Kane & Lynch 2 to be something special, become the crime thriller video game that everybody had always wanted. II had been truly hoping for Kane & Lynch 2 to be something special, become the crime thriller video game that everybody had always wanted. I had not played the original Kane & Lynch, so I came into this not knowing quite what to expect. Well, first impressions were quite... nauseating. The filters and camera movement they put in this game can really give you a headache, and I've got to say, this is the first time in my entire history of gaming that I had gotten a headache while playing a game. However, I seem to be a rare case, because other publications love it and even herald it as one of the best looking games of the year. In short, I disagree. But now that we've covered its aesthetics, somewhat, let's move on to the game itself. Dog Days is a pretty average third-person shooter. They do very little to change the cookie-cutter formula that I have already seen in so many games before. There are a couple cool additions such as the ability to limp to cover when you are downed, and there is one single sequence that has your shooting from a helicopter, but everything inbetween is average and often repetitive. However, even if all this was enjoyable (which I assume some game journalists found it to be), the game won't even last you five hours, not including the mediocre arcade mode and dime-a-dozen multiplayer modes (with the exception of Fragile Alliance, which I found to be actually intriguing), and that is what really hurts this game. The gameplay itself is tolerable, and some new mechanics could have been embraced more thoroughly if the developers wished for a better game, but selling a game that can literally be beaten in one sitting just hurts. Luckily I only rented it, because $60 for this "experience" would have really stung. Overall, Kane & Lynch 2 is an ordinary shooter with a truly bizarre hit-or-miss visual filter, which stands as one of its few unique elements. Dog Days true merits come from its Fragile Alliance multiplayer mode and some cool co-op moments, but all in all, Kane & Lynch still has stooped down to mediocrity despite all my hopes. The story is gruesome, cynical, and thrilling, but was still very derivative in many areas, and a number of other design flaws make Dog Days hard to recommend.… Expand
Average User Score: 7.9Aug 27, 2010If you're looking for a good third-person cover shooter with some minimal open world elements, then Mafia II is surely the game for you.If you're looking for a good third-person cover shooter with some minimal open world elements, then Mafia II is surely the game for you. However, should you be looking for anything more than that, then you might play this game feeling unfulfilled. The high point of this game is in its presentation, where it truly immerses you into the 1940's, and you could tell that it really took advantage of this era when it provides 40's music (whether you like it or not) all the way to the clothing styles. It's all very intricate and nice to look at, even if there are some elements that seem to be added in with no purpose (such as the ability to turn on sinks and flush toilets).
However, apart from this, Mafia II is a pretty average third-person shooter. Nothing prolific, but still fun to play. Don't expect a fun open world game such as Grand Theft Auto, because Mafia II seems to really discourage you from toying around in the beautiful New York rendition they had crafted. For example, there are no side missions, few enterable buildings, and your time to explore is limited to a few sections during missions. And as such, Mafia II doesn't feel like a Sandbox game, but rather a third-person shooter taking place in a somewhat open-world environment.
Gameplay consists of shooting from the third person perspective, cover playing a large role. Most cover can be destroyed easily, which adds a cool perspective to combat. Weapon selection is standard, and there really isn't anything here that hasn't been done before in other third-person shooters. When you are not participating in these gunfights, you will often be doing some tedious driving missions which are long-winded and unnecessary.
However, the story is what is really going to hook people in to buy Mafia II. So, is it any good? Well, if you look at it by itself without any knowledge of other mobster films, then I suppose it is an alright story, but since I'm sure we've all watched Goodfellas and The Godfather, then Mafia II seems unoriginal and downright boring at times, but does have some very cool moments amidst the tedium.
I had really hyped up this game due to its predecessor being groundbreaking and great fun, and Mafia II was slightly disappointing. But in its own right, its a fun game; nothing special. You'll likely be hooked to it until the finish, don't expect a clean resolution. The setpiece battles can be quite visceral at times, and everything in the game works with few bugs.
Overall, I don't think you should go into this game with the high expectations that the original Mafia may have brought, but as a third-person shooter with nothing to hide, Mafia II is a good game. Even without a true open world structure, the world still manages to feel massive and alive, and the 40's environment is used to its fullest potential.… Expand