Average User Score: 6.2Jun 2, 2013Terrible FPS based on a broken-but-beautiful MMO.
It's hard to understand what the logic was here with CCP Games a few years ago when theyTerrible FPS based on a broken-but-beautiful MMO.
It's hard to understand what the logic was here with CCP Games a few years ago when they decided to embark on making another game other than the only game they had ever made in 10 years; EVE Online.
CCP could have branched into tablet games, mobile games etc, or even, worked on making another MMO, which ironically they actually own the rights to do for the unfamiliar-to-the-man-on-the-street-vampire/supernatural-series: "World of Darkness". Anything but enter a market where the competition has years of R&D into making a decent FPS, and understand how to market it also, and are aligned with publishers who can pay for extensive marketing.
Instead they decided to embark on penetrating the most saturated and exploited genre known to gamers and directly link it into their existing game. This would be fine if the game was something akin to gaming nirvana but it's not. Far from it.
The visuals look like PS2 graphics, which if you realise the game engine used is the Unreal 3 engine, is practically unforgivable in 2013, when games released (in the same genre) two years ago look significantly better than what this 'modern' game does. Any doubters please see: Bulletstorm which also used the Unreal 3 engine. Release Date: February 2011.
Sound is a mix of blandness, lacking all quality you'd expect when firing projectile weapons; and again the competition solved these aural issues years ago for FPS. To this day I have more fear of the sound of some of the monsters in the original Quake (1996) than I do of anything I hear in this game.
'Cheap' best describes the sound, like the visuals.
Even the opening of the game has no real tutorial or 'training grounds' for new recruits. It just dumps you in a room, and then you select what you're going to do all the time with no context or meaning to any of it, or what the implications are for winning and losing. Practically a hanging offense in 2013.
CCP have got problems. Their MMO is getting weaker and thinner as each year passes due to more content additions, which diminish existing content, watering everything down; and the cost of maintaining EVE and now Dust514 will outstrip the revenue it generates which in the latter is already zero thanks to the F2P market.
Way to go CCP on making people care about your games. You alienate your existing player base by creating a new game an a platform they do not use for your existing game, and, you alienate potential new comers to your party by making one of the worst games ever. This also made your existing fans angry if they actually went out and purchased a PS3 to play this tripe.
Thankfully, the online aspect of existing FPS games more than fills in the holes which CCP attempted to plug.
Whatever genuine talent is left at CCP is suspect will now take a shower of shame, and move on, like Nathan Richardsson did, and Mike Read.… Expand