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Average User Score: 9.0Apr 19, 2011I blew through the single-player campaign from release to 8:00 AM local time. The pacing was excellent, and the story and puzzles carried wellI blew through the single-player campaign from release to 8:00 AM local time. The pacing was excellent, and the story and puzzles carried well throughout the game.
The environments were rich and detailed, and gave an excellent feeling of continuity to the story. The sheer sense of scope, and the transitions between closed and open environments gives an excellent sense of smallness in the game.
New game mechanics are everywhere, and the game assumes you know the tricks to all of the old puzzles, which can lead to a few moments of frustration, but once you get the hang of old tricks, you're pretty well set. New tricks, of course, are developed along with the game. Mistakes, of course, can be made, and will be made, but it's often possible to complete the puzzles in a single life.
The script is wonderful, with a return to some of the same humor as before, save with less focus on quippy lines and a more targeted and interesting running commentary designed to evoke a reaction from the player. On me, these were particularly effective, and led to a great deal of emotion and feeling. A trick is to allow yourself to react to the words, instead of fighting or ignoring them. It leads to a much richer experience than merely wandering through corridors blank-faced.
Complaints about cosmetic DLC is simply absurd. Where many companies that charge for DLC have fatal bugs, this has manages to run smoothly on my machine and have no noticeable ones in the course of the game that I found. With that, I've purchased a finished product. Simply put, it was an excellent game, and well worth my time. I haven't played the cooperative version yet, but once my friends have finished it, I will no doubt give that a spin too.… Expand