Average User Score: 7.0Apr 27, 2014I seldom give games low or high scores unless they are uttlery outstanding in some way.
Dark Souls II is an outstandingly bad console port. I assume. I haven't managed to start it yet as it immediately crashes back to the desktop.
Couple this with feedback that keyboard and mouse controls are broken and that modding the game to fix it is a bannable offence and there's not a lot left.
A sincere pity that Dark Souls II is pile of trash because I really, really, really enjoyed the first one.… Expand
Average User Score: 7.3Mar 7, 2014Ultionus is pretty and bright with decent music. It has that old keep dying to you learn vibe which is nice. The stages are short but varied and generally feel about the right length.
The problem is the controls. They're unresponsive and sticky. In a game that's a button mashing retro shooter this is quite a big problem.
If the weapons were more varied and the controls were fixed then this game would be stellar. As it is it's tending to mediocre.… Expand
Average User Score: 6.1Feb 1, 2014I love games where I can just wander around and explore with no pressure to complete the Main Quest(tm) and no hand holding every step of the way,.
So why have I given MirrorMoon such a low score? Because the controls are a broken mess. I don't mean the galaxy flight control screen either. I mean just trying to change options etc... don't work.
MirrorMoon feels remarkably like a half-written hobbyist project that someone then decided to charge money for. Putting in standard twin-stick FPS controls wouldn't have hurt the feel of the game but it would have made it a lot more accessible.
Not being able to configure controls really doesn't help either. Having the controller only work on the moons (but then be un-disableable (word)) is a pain. JoyToKey is your friend.
Give it a couple of patches (which haven't happened) and this game could be enjoyable. Or at least an experience.… Expand
Average User Score: 8.0Jan 31, 2014Fallout 3 is - 6 years down the line - probably my favourite game. It's also one of the only two games |I've given a 10 to here on Metacrtic.
It's not perfect (crashing is a way of life) but the open world game-play gives the option for creating your own story or just mucking about that no other sandbox game I've played has yet managed to capture.… Expand
Average User Score: 6.8Jan 31, 2014Dungeon Hearts is - I imagine - a pretty good touch screen time waster. Unfortunately tablet controls haven't translated well to the mouse world and all that's left is a bland and frustrating colour matching game.
I can't think of any reason - given that you're sitting in front of a PC - why you'd be playing Dungeon Hearts instead of something else.… Expand
Average User Score: 9.2Jan 29, 2014So you got your basic Star Control 2. Then you open source the code and art - everything except the title. Call it The Ur-Quan Masters and get a group of dedicated individuals to make it awesomer than the original.
Then get some more dedicated individuals to convert all the old VGA art into HD.
Jobs done. And it's even more awersomer than awesome.… Expand
Average User Score: 6.5Dec 28, 2013Even after all the alleged patch fixes this game is still crashy and broken.
Space Hulk's play is true to the board game which is good if that's what you're expecting (and I did) but controlling the terminators is just so tedious. Setting the animation speed up makes them look silly but setting it to normal makes them turn more slowly than an actual scale guy in power armour.
The sound is nice but the graphics are.... poor. Even when set to fantastic it looks more like a fan tribute than a retail game.
Save your money and play the original.… Expand
Average User Score: 6.8Nov 27, 2013A game that almost perfectly sums up 'meh'. It does nothing really badly but neither does it do anything particularly well.
My biggest gripe is that the terrain destruction mechanic, unlike the original Red Faction is a gimmick rather than a gameplay changer.
Don't avoid this game but don't buy it unless you're bored or it's on sale.… Expand
Average User Score: 7.4Nov 23, 2013There's a lot to like about Shadowrun Returns. Not the least of which it is a huge amount of fun. Fun marred by some silly but painful issues but still fun.
What Shadowrun does right is the turn based game is simple but still tactical. The story moves fast and leaves me compelled to read all the text boxes.
A little mediocre are the graphics and more so the sound effects. Not a big issue unless you're expecting something that looks like XCom: Enemy Unknown.
What it does wrong is unfortunate and honestly feels like it could have been fixed with a couple of weeks more effort. This game only auto-saves. And those saves are few and far between (generally 15 to 20 minutes of game-play). This can be quite frustrating when a simple battles turns into a run of bad dice rolls and a character you didn't want dead ends of up dead.
Or, more annoyingly, when you need to shut down and spend quarter of an hour hunting for the next save point (Why not save when closing the parties locker?)
The next big issue (again a small programming issue) is that I run a higher than usual resolution but can only zoom as if I was running a much lower resolution leaving everything looking tiny including interactive icons. This is exacerbated by character dialogues that change the camera zoom. And there is a lot of dialogue.
All in a all a pretty awesome game almost broken by two small issues. Oops.… Expand