Average User Score: 0.5Oct 22, 2013This game gets a 0 for having the sleaziest developer in the history of gaming. Attempting to censor honest critiques, deleting forum postsThis game gets a 0 for having the sleaziest developer in the history of gaming. Attempting to censor honest critiques, deleting forum posts consisting of honest feedback because it's negative, and creating fake accounts to boost the user score on Metacritic (see how that worked out? lol).
I'm boycotting this minor league developer. It's an enemy of free speech, and seeks to profit from deceiving consumers and silencing honest discussion. Seriously, they need to go themselves and fall off the face of the earth. Shrivel and die, Wild Games Studio. Soon isn't soon enough.… Expand
Average User Score: 4.1Oct 5, 2013A gutted and souless excuse of a Total War game. It's pretty, and introduces a couple interesting mechanics, but that's where it ends. AA gutted and souless excuse of a Total War game. It's pretty, and introduces a couple interesting mechanics, but that's where it ends. A mountain of well loved and/or classic Total War features have been inexplicably amputated from this gimpy game. Family trees, seasons, loose formation, agent cutscenes, epic general speeches, all of these and more are gone.
Despite boasting a huge unit count, the units feel bland, and therefore so do the factions. 200 reskinned units of spearmen with identical stats do not an interesting unit roster make. Combat feels arcadey; battles are over in a couple minutes, with units flying across the battle field while making liberal use of magical cooldown-based abilities click, click, click click. It feels more like Dance Dance Revolution than Total War.
The AI is terrible, but will likely be patched. But what of all the other things that are wrong with the game? Time will not fix their horrible design decisions, and AI tweaks won't bring back all the gutted content. Don't waste your money on this game. If you want CA to make a good TW game, they have to know when they've made a mistake.… Expand
Average User Score: 8.1Oct 14, 2012As a turn-based game, it's an enjoyable if simple title. As an installment in the XCOM series, it's a dumbed-down disappointment that triesAs a turn-based game, it's an enjoyable if simple title. As an installment in the XCOM series, it's a dumbed-down disappointment that tries too hard to be action-packed and cinematic over offering a deep and rewarding tactical experience with much replay value. If you' don't know what XCOM is, or can forget you know what XCOM is, you stand a decent chance of having fun during at least your first playthrough. If you're an oldschool XCOM fan that can't forget this is supposed to be an XCOM game, you're going to be disappointed unless you're really good at lying to yourself. Things like the Inventory are a joke (go ahead and choose between a scope on your rifle or ONE grenade) as is the aircraft "inventory" system, which consists of picking which gun a jet flies with, and then using silly 1-shot consumables during an engagement to give the aircraft buffs. The game plays like it's on rails as well, limiting what you can do like no XCOM game before and putting more emphasis on the storyline and cutscenes, which lowers the replay value. Would you like to sell your outdated weaponry when you're done with it? You can't. Would you like to put in the time, effort and resources to field another skyranger so you can respond to TWO threats in a reasonable amount of time instead of one? Can't. Would you like to tell your heavy to bring a plasma rifle instead of his crummy default LMG? Can't.
Despite neutering your options and creativity, the game can be enjoyable, just don't go in expecting it to be XCOM, no matter what the title says. Go in with zero expectations, and you can only be pleasantly surprised.… Expand
Average User Score: 7.9Aug 15, 2012This game is just plain fun, period.
It's pretty much the perfect combination of action and strategy - don't think of it as a mereThis game is just plain fun, period.
It's pretty much the perfect combination of action and strategy - don't think of it as a mere traditional Tower Defense Game. It combines fast-paced 3rd-person shooter gameplay with the ability to create nearly any devious and viciously effective trap system you can think of, with a side of amusing one-liners, often from the orcs themselves.
THE TRAPS are varied, interesting, and satisfying to see in action, and the ability to upgrade them several times each (sometimes requiring you choose one ability over another) keeps you playing to get the resources to do so. This is true of weapons and accessories as well.
THE LEVELS frequently make you think and change tactics in order to win - the maps are different enough for different strategies to be needed on different maps, and that's awesome. Don't listen to the scrubs giving this game a bad score because they think it requires 2 people - it doesn't. You can 5-skull (ace) every map on Nightmare difficulty, you'll just have to be clever.
THE REPLAY VALUE is definitely here too. It's a 15 dollar game...and I've already put 100 hours into it, and I'm just now getting into coop maps and Endless mode, and they recently announced they'll be posting weekly challenges - special scenarios where you must complete a particular objective, possibly with limited traps/resources/time. Most $60 titles don't offer half the content.
The game also runs like a dream. Loads quickly, doesn't crash, and I have yet to see a bug. Give it a try. In an age when massive game developers try to milk you for all you;re worth with mediocre, rushed titles, this is a title that got some god-honest love from its developers, and it shows.… Expand
Average User Score: 7.8Mar 13, 2011The convoluted story probably tricks the weak minded into thinking they're enjoying an amazing tale, but in fact the story makes little senseThe convoluted story probably tricks the weak minded into thinking they're enjoying an amazing tale, but in fact the story makes little sense and succumbs to plotholes and timeline errors under the weight of appearing deep and complex.. The Sleep of Reason is right. The graphics are alright, and the overall mood is well done, but the levels feel empty and tedious, the combat is mediocre at best, and the game bogged my system down when even today's titles won't. It's worth checking out if you're a diehard survival horror fan, but don't expect it to make sense, and be sure to pick it up for under $10.… Expand
Average User Score: 4.6Feb 11, 2011A DK look-alike that doesn't deliver. Whatever greatness this game could've attained was lost when it was decided that the most fun could beA DK look-alike that doesn't deliver. Whatever greatness this game could've attained was lost when it was decided that the most fun could be had by feeding and burping heroes.
If the game company didn't want Dungeons compared to Dungeon Keeper, they shouldn't have made a Dungeon Keeper clone in nearly every regard and then turned it into Dungeon Tycoon. Unfortunately, that is the case, but I will do my best to hold my prejudice at the door, even if Kalypso tried to lure DK fans in and then refuse to deliver.
First, the graphics are nice, and the music meshes well with the atmosphere. Dungeons pleases the senses, but the gameplay soon dulls them. You must choose between constantly monitoring the level of soul energy in every hero in the dungeon and striking when the time is right, or building a wall of braindead monsters in front of your dungeon heart and letting half-full heroes moronically wander into certain death while you go make a snack. Neither method is satisfying.
And it's not very often that a game comes along with the chance to play as the evil mastermind. Sadly, we'll probably have to wait a few more years before our next chance, because here, being evil somehow means catering to a hero's every need and whim. The satisfaction of gathering, housing, and training a horde of minions is robbed from you, as monsters are uncontrollable guard dogs whose primary purpose is to die at the hands of a battle-hungry hero. Even traps, while dangerous by themselves, are ultimately there to please heroes.
But wait, isn't this all done to torture heroes and harvest soul energy? Yes. So you can make better libraries, better armories, and bigger piles of gold for heroes. You are not the lord of a dungeon, you are the head employee at a daycare facility, which for whatever reason, happens to take place in a dungeon.… Expand