|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 5.8Nov 21, 2011I thought the Wii was a well appreciated attempt on Treyarch's side. They tried to make the Wii version standout, and it worked. The campaignI thought the Wii was a well appreciated attempt on Treyarch's side. They tried to make the Wii version standout, and it worked. The campaign is nearly identical to that on the other platforms with the exception of 2 scenes cut short. They didn't cut out anything more from the campaign. The campaign's story was good, interesting and different from past Call of Duty games. Overall, the campaign was enjoyable and refreshing. The controls are the same as in Modern Warfare: Reflex, and offer the player to chance the controls based on their own personal preferences. Like all FPS games on Wii, customizable controls should be there, and like The Conduit, Black Ops Wii does it right.
Unfortunately, the multiplayer was not quite up to expectations. The multiplayer options were good in numbers and modes were all there except for ground war (9vs9), and the two additional playlists added in long after the game was released. Nearly all guns, equipment and kill streaks were included on the Wii version. Some were taken out due to RAM limitations, while others were not included due to causing lag issues. Balancing of the weapons was VERY off, and there were many issues (glitches) in the multiplayer that really made it a pain just to admit you were having fun. The multiplayer still shun at times and was enjoyable, but the cons of the multiplayer, after spending enough time playing it, can become obvious and belittles the experience.
If there was a decimal system in place, i would put it as a 6.8. Since there isn't, i give this game a 7. In closing, it can be worth your time if you don't mind the glitches, can fend off against try hards, and like a interesting and conspiracy like story.… Expand