|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 5.5Nov 21, 2015Solid entry in the Fallout lineup.
Graphics are nothing special, though it does look better than Fallout 3 or NV. Characters areSolid entry in the Fallout lineup.
Graphics are nothing special, though it does look better than Fallout 3 or NV.
Characters are somewhat forgettable and stiff, like most Bethesda games.
Shooting feels a little sluggish, especially when aiming.
The new settlement building is a LOT of fun (if you enjoy building, anyway)
The main quest isn't terrible, but it isn't fantastic either. It will, however, require two play throughs at least to get a complete picture of it.
The SPECIAL and perk system is much simplified, very similar to Skyrim. I was wary of this at first, but it's not bad at all. Doesn't feel like an improvement either though.
Needs a bit of polish, as always. It's not overwhelmingly awesome nor is it hideously terrible and feels very much like an intentional direction. Not great, not bad, but good enough.… Expand
Average User Score: 8.1Oct 20, 2014From a nostalgic point of view this Gabriel Knight remake is an outstanding game. From an objective point of view, it is an OK game. The storyFrom a nostalgic point of view this Gabriel Knight remake is an outstanding game. From an objective point of view, it is an OK game. The story remains unchanged from the original,and is a bit short in length.
The interface is simple though sometimes a bit cluttered with many interaction possibilities crammed into a single area. The spacebar provides a "reveal" function which identifies each interactable area, alleviating this problem.
The audio is pretty good, some of the games soundtrack comes through a bit too loud but the quality is good. The background audio in game (Jazz musicians, Tribal Drummers, etc..) is great and really helps set the mood during certain sequences.
Graphically there is something to be desired. The graphics themselves aren't bad per se, but the game tries to blend 3D characters against 2D backdrops without depth scaling. This leads to 3D characters getting inexplicably taller as they move towards objects intended to be farther away, such as doors. The players character enters one door at normal height yet barely fits under another door in the distance. Aside from the poor blend, the visuals are good.
Overall, this remake gets an 8 from me, but a big part of that is based on the nostalgia.… Expand
Average User Score: 8.0Oct 7, 2014Shadow of Mordor is a mildly disappointing game, very happy I did not preorder. For the most part, it is a "good" game, being functional andShadow of Mordor is a mildly disappointing game, very happy I did not preorder. For the most part, it is a "good" game, being functional and pretty. The story is old hat, with our Hero seeking revenge for the murder of his family. It of course is set against the backdrop of Middle Earth from LOTR/The Hobbit, and features some appearances from major characters. It also features a "Nemesis" system, which is where the disappointment comes in. The system is not bad, it simply does not live up to the hype or perhaps to the expectations laid upon it. The Nemesis enemies are rarely much of a challenge and make little difference or impact on the game world. Defeating them is typically simple, only very rarely are they difficult and often that is only because they summon hordes of enemies to overwhelm you. Some iffy camera angles and half-baked "parkour" detract from the game, sometimes heavily.
Much to the developers credit, I have not yet encountered a single major bug 20 hours into the game. All in all, Shadow of Mordor is worth playing, but not deserving of the hefty price tag of the collectors edition, nor is the season pass worth your money. Get it after the holidays when the prices go down.… Expand
Average User Score: 8.2Feb 20, 2014Banished is a solidly designed indie game, one that will offer hours of fun for those that enjoy city builders. Like most games, it offersBanished is a solidly designed indie game, one that will offer hours of fun for those that enjoy city builders. Like most games, it offers nothing truly groundbreaking, but is still a very enjoyable member of it's genre. Unlike most games, it was developed by a team of One. This one-man indie title is similar to larger company titles like Stronghold 3, with the exception that Banished is a far more polished piece of software (and it actually works the majority of the time!). Banished does seem to currently conflict with F-Secure's "Deepguard" product, part of their Antivirus package. It can be switched off to allow Banished to function perfectly, though this will likely be addressed by a patch sometime after the posting of this review.
Overall, Banished earns a very solid 7 in my book. Banished is nothing new or exciting, but is an enjoyable re-imagining of a well-loved genre. It performs well and will offer at least a few days of entertainment, and it's relatively low price-point being comparable with a DVD or Blu-Ray makes it easy to suggest that you give it a try.… Expand
Average User Score: 8.0Aug 31, 2013Game Dev Tycoon is a great casual game, and for the price I really can't complain. It's an indie endeavor, and while it doesn't achieve greatGame Dev Tycoon is a great casual game, and for the price I really can't complain. It's an indie endeavor, and while it doesn't achieve great technological marks it is very entertaining and will keep you occupied for hours (unless you pirated it! Shame!) as you progress through the different levels of the game. The mechanics can be a little obscure at first, but once you master managing your staff and achieving balance it becomes much easier to produce hits and dig into the deeper end-game level content. All in all I give it a solid 8. Great fun, great price.… Expand
Average User Score: 8.2Jun 3, 2013Expeditions: Conquistador is a decently entertaining indie endeavor, but unfortunately suffers from a feeling of being just a little shallow.Expeditions: Conquistador is a decently entertaining indie endeavor, but unfortunately suffers from a feeling of being just a little shallow. The overall concept is a great idea, but is not executed in-depth. Exploration was not exciting and offered little reward for the player. Combat is (uninspired) standard turn-based fare. Some of the redeeming qualities are the initial party creation system, which does give you the opportunity to learn about your crew in some detail, as well as finding your own strengths and weaknesses. The attributes you choose here will potentially impact the rest of your game. For example, choosing a leader with strong leadership and diplomacy but weak tactics may allow the player to talk their way out of violent confrontations, yet leave them vulnerable to ambush situations. Your crew also has specific traits such as proud, pious, cautious, or even racist. A racist and pious crew member may not take kindly to your allowing natives to perform pagan ceremonies and suggest that you exterminate them instead. Your decisions will have impact on many different characters beyond yourself in this manner. There is also some crew member management to put up with (how much do you feed them, what should they do at night), though the system feels a little half-baked and eventually tedious. The story itself is well developed, but is unfortunately buried in walls and walls of text that the vast majority of casual gamers will not be interested in reading.
A truly solid effort, worthy of a high 6's (I'd say 68) score. For the price of a DVD, it's worth checking out and having a few hours of fun with, IF you don't mind lots of reading and a steep learning curve with poor tutorials.… Expand
Average User Score: 7.7May 23, 2013A nearly cut and paste copy of Tropico 3. Nice visuals, identical gameplay. Not worth the full price of a standalone game, should have been anA nearly cut and paste copy of Tropico 3. Nice visuals, identical gameplay. Not worth the full price of a standalone game, should have been an expansion.… Expand
Average User Score: 8.2May 23, 2013Great story, outstanding atmosphere (living city, realistic weather), great graphics, easy-to-learn combat system, and "OK" driving mechanics.Great story, outstanding atmosphere (living city, realistic weather), great graphics, easy-to-learn combat system, and "OK" driving mechanics. The open world of Sleeping Dogs is easily worth 50-60 hours of fun, if not more. Having waited until April 2013 to purchase the game, not only are all (or at least, MOST) of the bugs worked out, but the DLC packs are out, some of which are even free! Honestly there is far too much "Bling" DLC and too little content DLC. Overall a very enjoyable release from Square Enix, hopefully they stick with this franchise but make it meatier in the future, instead of relying on so much fluff dlc packs.… Expand
Average User Score: 6.8May 23, 2013Stardrive is a solid 4x space strategy game. It doesn't bring anything new to the genre, but does incoporate some tried and true functions inStardrive is a solid 4x space strategy game. It doesn't bring anything new to the genre, but does incoporate some tried and true functions in interesting ways. The fully customizable shipyard was one of my favorite parts of the game, though others find it dreadfully complicated. Basically, if you're a fan of 4x space strategy games, you'll probably enjoy Stardrive.… Expand
Average User Score: 5.6Mar 6, 2013This review contains spoilers, click expand to view. When Mass Effect 3 was first released, it truly deserved the poor scores it was getting. Not because of the game technology or graphics. Both of those had improved over ME2 (except the conversations, those still feel terribly clunky). What really earned it such terrible scores was the horrible slap in the face issued to long-time fans by in (my opinion) EA. In what felt very much like a rush job to avoid a launch delay, ME3 was released with an ending sequence that went against every promise that was made to fans since day one, which obviously upset the fans. Now I do understand that newcomers to the franchise have a hard time accepting this concept, but if you hadn't supported BioWare from very early on, and become a fan of this particular story during Mass Effect 1, you likely wouldn't understand. Personally, the original ending left me feeling a little bit empty. Having expected so much and gotten essentially nothing, it felt as if the machines were correct all along. In the end, all the struggles accounted for nothing. However, in a truly groundbreaking move, BioWare listened to it's fans and supporters. As they always had before EA gobbled them up, BioWare cared what we all felt about their creation, understanding our investment in it. In a move that shocked the industry, a new ending sequence was released. It did not solve every problem, nor could anything be expected to do so, but it did answer many, if not all, of the questions left by the original. It seems that this incident has been so quickly forgotten by everyone, but BioWare deserves the proper recognitiion for what they have done. Original review:
"Having played all three mass effect games, I waited with great hopes for this final installment. We were promised a final conclusion to the story that would leave no loose ends. Instead, we were given the exact opposite. While the gameplay and graphics show minimal improvements over ME2, the storytelling, conversation, and squad relationship systems have all suffered. Mass Effect 3 was truly an epic disappointment, one which concluded with a slap in the face for long time fans and players"… Expand