Average User Score: 5.4Dec 8, 2013CM: BO was great. CM: BB was even greater. CM: AK was even a little bit better.
CM: SF was a huge disappointment. CM: Battle forCM: BO was great. CM: BB was even greater. CM: AK was even a little bit better.
CM: SF was a huge disappointment.
CM: Battle for Normandy too is a huge disappointment.
-Better graphics than the older games. I don't care about that though. The old ones were fine by me.
-Fewer units. And by that I mean almost no units at all.
-Lacking units. Like no US Rangers, no Waffen-SS, no German Paratroopers, no Brits, no Canadians, no amphibian units, etc. So "A Tiny US-centric Part of the Battle for Normandy" would be a better title.
-Cover doesn't work logically. You seem to be even worse off when inside heavy buildings than when in open ground.
-Soldiers die like flies. Everybody seems to be sharpshooters, and all shrapnel seems to hit somebody.
-Mortars are incredibly effective as in "too effective".
-The editor is horrible compared to the one in the three first CM games.
-There is no A. I. All A. I. is scripted, and if you want to make a scenario yourself you have to script the A. I. yourself. That really, really sucks.
If my crappy Windows 8,1 had worked for the old CM games I would have played them still. This game I uninstalled and will never play again. It was a complete waste of money. And yes: it was very expensive too...
Don't buy this game. It is not good at all, and nothing like the old CM games.… Expand
Average User Score: 8.7Nov 15, 2013Call of Pripyat is technically the best of the Stalker games, but it suffers from some of the same flaws as the others did: you still have toCall of Pripyat is technically the best of the Stalker games, but it suffers from some of the same flaws as the others did: you still have to pretty much empty your clip into the face of your enemies to kill them, making any and all combat highly unrealistic, no matter how cool the guns look. Unlike in SoC you can fix your broken weapons thankfully and even customize them, but where are the large underground locations we saw in Shadow of Chernobyl? Where is the atmosphere of SoC?
The game is ok, but nothing special.… Expand
Average User Score: 7.7Nov 15, 2013The first Stalker game (SoC) was pretty good, and I had great hopes for this one, but... the game has very little atmosphere, there are closeThe first Stalker game (SoC) was pretty good, and I had great hopes for this one, but... the game has very little atmosphere, there are close to no underground locations, and although I can now fix worn out weapons (a huge step forward since SoC), the entire game is just.... shooting and walking, walking and shooting. And why? Why am I doing this? The story is there, I think, but... I have no interest in it unlike with SoC.
So the setting is cool, the weapons too, and some of the locations, but...
No thanks. I am disappointed.… Expand
Average User Score: 8.4Nov 15, 2013It has been a while since I last played this game, but when I did I loved it. The atmosphere was great, the setting cool, the weapons nice andIt has been a while since I last played this game, but when I did I loved it. The atmosphere was great, the setting cool, the weapons nice and the story good enough to keep me interested throughout the game.
There are a few things I didn't like though. First of all I pretty much have to empty a clip into the face of an enemy to kill him. That ruins a lot for me. Secondly the re-spawning of enemies some places made the game close to unplayable. Thirdly I hated the fact that my weapons became useless very fast, because I wore them out, so to say, and there was no way for me to repair them. So I ended up carrying around the coolest guns, using all sorts of crap I came along, because I didn't want my coolest gun to break...
The game started out good, but towards the end it was just a fast FPS, and I don't like that. I kept playing to find out how it ended (and I found three different endings), but it really was not very fun at the end.… Expand
Average User Score: 8.8Nov 15, 2013The idea is good, but the Paganism in this DLC is like a bigot's cartoon version of the old European religion, and no thought seems to haveThe idea is good, but the Paganism in this DLC is like a bigot's cartoon version of the old European religion, and no thought seems to have been given to the fact that all the pre-Christian Europeans had (what was basically) the same religion, only with different names on the deities and a few local customs here and there.
In this game I can "convert" Slavic Pagans to Norse Paganism. Right....
Slavic is a language group, by the way, not a culture, religion or people. So religion follows languages in this game... ok. Sorry, but this doesn't make any sense. How exactly is it you will convert a Slavic-speaking Pagan to Norse Paganism? Can't you just teach him Norse language instead, and call it "language education"? His religion will be the same anyhow... Do you need to "convert" a French Catholic to German Catholicism too? What if he knows both French and German?
The main focus in The Old Gods is the Norse Paganism, and the ultra-Christian and hateful stereotyping of the good and honourable Norsemen dominates everything here. So Pagans have to sacrifice people to their gods and to go to war in order to please the gods and their bloodthirsty populations. So that is what Paganism was about? Did Christians make this game, or what? That's laughable!
There are no Old Gods in this DLC, only Old Hatred. The Christians still seem to hate the European religion ("Paganism"), and make it look completely idiotic and meaningless whenever they can, like in The Old Gods.
Don't support people who make games that insult Europe and spread anti-Euroepan ignorance and hatred.… Expand
Average User Score: 5.8Nov 15, 2013I purchased this thinking it would be similar to Mount & Blade, a game I love, but it isn't.
It's basically a fast paced FPS in medievalI purchased this thinking it would be similar to Mount & Blade, a game I love, but it isn't.
It's basically a fast paced FPS in medieval times. Claustrophobic maps. Scripted A. I. Constant respawning. Horrible bows. Worthless combat. Crappy settings. Not at all fun.
This is probably the worst game I have ever purchased. Yet again I have to remind myself to read reviews before I buy a game. *sigh* Silly me.
I return to Mount & Blade (heavily modded....).… Expand
Average User Score: 8.0Nov 13, 2013Morrowind was very good, so I had great hopes for Oblivion.
Unfortunately I was very disappointed. It is a dumbed down game, with lessMorrowind was very good, so I had great hopes for Oblivion.
Unfortunately I was very disappointed. It is a dumbed down game, with less customization options and more an "action" feel than an "RPG" feel. It is very repetitive and there is very little atmosphere too.
I enjoyed the game only until I understood that leveling up serves no purpose whatsoever. Level-scaling makes all the creatures in the game level up along with you. This is absolutely idiotic. It makes no sense whatsoever. Still trying to like it, I played more, and more, and more, but finally gave up trying to like it.
After a wholehearted attempt to like this I have to say I didn't. This game is bad, and seems to be made not our of passion and love for RPGs, but out of love for money. Buy Morrowind instead.
I am not even going to try Skyrim.… Expand
Average User Score: 6.8Nov 13, 2013I purchased this hoping to find some DayZ-like game, but... it's like a GTA zombie game, with a strong arcade feel to it. No atmosphere. NoI purchased this hoping to find some DayZ-like game, but... it's like a GTA zombie game, with a strong arcade feel to it. No atmosphere. No realism.
This is an X-Box game. I would like there to be a warning on all such games: "NB! This was made for some crappy console! NOT for PC!" If there was I would know which games NOT to buy....
If I drive a car in this game and hit a zombie he will some times hang on to the car, and apparently hit the car while hanging on to it, ruining my car in the process. Eventually the car will start to burn because I have a zombie hanging on to the front bumper, hitting the hood... WTF?! That's just stupid.
Cars behave like arcade game cars. Even worse than in GTA.
I find ammo one place, but can not pick it up because I have too much in my inventory. When I return 2 minutes later with another character who has room to carry this there is no ammo there anymore. So?! What is the point of scouting when that happens consequently?
I get myself an iron pipe as a melee weapon in this game, but it breaks... so iron pipes break in real life when you hit somebody in the head with it? baseball bats easily break too? Or crowbars? Please can anyone tell me the logic here. They want us to be in deep okay, but they do this by letting our iron pipes break when we hit the zombies in the head? That stinks.
And the "political correctness" of this game is extreme. I am not sure, but did I just buy a pro-internationalism indoctrination program for myself, or did I buy a game? I don't know... maybe both, actually. If you are not European you might like this game.
I played this game for 3 hours. If I could I would throw it hard in the trash bin, but I can only uninstall it, because it is a digital download. I will push the left button on my mouse hard when I do. *spit*
From now on I will read more about a game before I buy it. My mistake.… Expand
Average User Score: 7.3Nov 13, 2013I loved Operation Flashpoint, ARMA, to some extent ARMA II and for sure Iron Front Liberation 1944, but ARMA III....
The landscape is atI loved Operation Flashpoint, ARMA, to some extent ARMA II and for sure Iron Front Liberation 1944, but ARMA III....
The landscape is at best dull and featureless. It reminds me of Delta Force from 1998....
The driving is the same as before, only now I drive in mostly fantasy vehicles (or at least completely unknown and perhaps planned-for-the-future vehicles) that I have no emotional relation to whatsoever save that I don't like them (gut feeling). They are pretty much the same for all sides in the game, with the exact same weaponry I guess to "balance" and make each side equally strong (read: boring). In short; I don't like them at all.
The small arms are ALL boring. It's all futuristic weapons. There is not one rifle in this game that I would have wanted in real life (and I am a gun nut...). They have more realistic recoil and better sound, but.... blaahhh. No thanks.
Uniforms are rather cool, with different camo options that are actually rather nice, but... they are all ultra futuristic and to me at least that is a big no no. You can also take a uniform from a dead guy (even if you killed him with canon fire) and put it on in about 0,1 second. So you can enter a house, change uniform and exit all in a few seconds. And they call this a war simulator....
Aircraft. Futuristic choppers. At least one fixed wing aircrafts..... I was not intrigued and didn't bother checking this feature out properly.
Single-player campaign. No such thing.
Single-player scenarios. No such thing.
MP campaign/scenarios. No such thing.
You are left to make all of this yourself. Ironically this might be no big deal though, because their scenarios and campaigns in the other games they have made all SUCKS, so you would have ended up making them yourself anyhow.
The editor is superb, so you can do a lot with this game, if you want to and if you can stomach all the futuristic features.
Optimization. I don't know. It works okay on my PC, but I have never tried it with many units.
A. I. It's pretty much the same as before, only now the enemies run away much easier (I think), and then after some running change their mind and come running back again. So in effect they e. g. run away up the side of a hill, turn halfway up and come back down. So I have the time to finish their other team members off, and then wait for the runners to return so that I can shoot them too. I have no idea if that is supposed to be good A. I. or not. I don't like it though.
Graphics is good, but I feel like "what's the point when the landscape is that featureless and boring"? It's like "the one tree over there is really nice".
This game is unfinished, and doesn't appeal to me at all.
This is a game that I will not play.
I return to (a still rather bugged) Ironfront Liberation 1944, and if I wish to be shot dead by a guy with an AK with iron sight 400 meters away about 1 second after I peek out a window, I can play ARMA II. :-)
What are these game makers up to? It went downhill from Operation Flashpoint. Better technology. Better software. Worse games... go figure.… Expand
Average User Score: 6.5Dec 2, 2012This game uses the ARMA II engine, but although more bugged here than in ARMA II (something I hope they will fix soon) it is actualy better inThis game uses the ARMA II engine, but although more bugged here than in ARMA II (something I hope they will fix soon) it is actualy better in this game. Some examples; the tanks behave more realistically, the aircrafts shake (from recoil) when you shoot, the offroad ride with cars if much more bumpy (and thus more realistic) and the vehicles break down much more realistically (with bumpers and entire wheels falling off when you crash). The single-player campaign is... not good at all, but I don't buy this game (or any of the ARMA games) for the single player campaign. This is a game I purchased for the editor alone, and this editor is perfect. It lets you build any type of game you want. Stealth missions. Massive battles. Massive tank battles. Skirmishes. Dog fights. Tank buster missions. Assassin missions. Whatever you want. The maps are huge, but you can use only parts of them if you prefer that. They offer an opportunity for ultra-realistic game play, and I love that. The weapons and vehicles are cool, but I also like the equipment offered to players; like plastic explosives (with a separate wire and detonator, making it more difficult/realistic to use), a great number of different mines and trip wires, different backpacks.
The game is bugged (with an occational crash to desktop and some features not working properly), and this is the only reason why I don't give it a 10. If these bugs are fixed it is not only a 10, but also the best game I have ever seen this far (and I love games such as ARMA, ARMA II, EU III, Operation Flashpoint; Cold War Crisis, Deus Ex). If you care about a proper single-player campaign the game would be a 7 for you, I guess. The atmosphere of this game is very cool too. Yesterday I built (using the editor) a scenarior where I lead a small unit of SS-soldiers through enemy lines to pick up an abandonned SPW (a halftrack). When finally there, after evading (and some times killing) enemy units and dodging bullets from Russian snipers and Maxim MGs, I discover ("big surprise" to me, who made the scneraio) that it runs out of fuel after a 100 meters or so, so now I have to return to base to collect fuel (in form of a fuel truck, Opel Blitz). Last time I played I never made it back, but the atmosphere is just great and I loved every minute of it. Walking, using the binoculars, checking the map to figure out where I am, using the compass to figure out where to go, getting lost (again) because I had to dash for cover and then run across a corn field to evade the Russian squads... ah, I love this game. It feels as if I was there, fighting on the Russian front. There will soon be a DLC available for this game, called D-Day, featuring US (I guess) troops and more German units, and I cannot wait to get my hands on it. PS. Oh, and I can add that unlike in ARMA II the troops don't hit you from 400 meters with an iron-sight rifle 1 second after you look out the window. They often miss, and (I forgot to tell before) in this game the sound of bullets missing you is also much better than in ARMA II. And (unlike in ARMA II) the fragmentation from grenades can actually be heard as they hit the ground all around you.... PS II. The German troops speak German (if you like with English subtitles) and the Russians Russian (with English subtitles). Very cool.… Expand