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Average User Score: 9.0Mar 23, 2013Zeus is by far one of the best city-builder and resource management games of all time. It baffles me that this game really hasn't had a biggerZeus is by far one of the best city-builder and resource management games of all time. It baffles me that this game really hasn't had a bigger effect on modern games of the same genre. Ironically, though, the "full simulation" aspect of EA/Maxis' new Glassbox Engine does seem to emulate some of the same features. For instance, in Zeus you build a fountain to distribute water to households via water carriers. In SimCity you build a power plant and agents go out from the power plant to bring power to households. That's not to say SimCity is a copy of Zeus; it certainly isn't, but it is funny to point out that the grand "full-simulation" functionality that was supposed to make SimCity so much better than it's predecessors is actually lifted from a game 13 years prior---and I'd say Zeus is actually on roughly the same scale in terms of map size.
Not to mention, Zeus (and Poseidon, for that matter) has a surprising amount of depth and each city you build may require a different strategy for maintaining a positive income and expanding your city to achieve your objectives which include a variety of cultural, military, mythological and economic goals. If you aren't interested in following orders from the gods, the game even provides a sandbox mode, too. My only complaints about this game are some minor flaws due to its age. First, while there are mods out there to add more screen resolution options, the game itself doesn't include widescreen functionality. Secondly, there is no ability to zoom in or out of the map which takes some getting used to. Of course, if you're interested in city-building games at all and perhaps even tycoon games, I say give this game a try.… Expand
Average User Score: 6.6May 13, 2012There is not a single aspect of this game that really makes me feel positively towards it. It's well put together and perhaps well consideredThere is not a single aspect of this game that really makes me feel positively towards it. It's well put together and perhaps well considered but the gameplay is entirely lacking, the story uninteresting and there are numerous problems with the interface and combat systems for PC. I will say that they shipped it relatively bug free and I had no problem with compatibility. However, the PC version was clearly second fiddle to the consoles and it plays like it.
Like many have said, this looks and plays like an MMO--particularly World of Warcraft, outdated and cartoonish graphics included along with boring and entirely unoriginal quests. Most quests consist of fetch 5 X, kill Y. Add to that the character leveling system and it's definitely necessary to grind your way through all these mundane tasks in order to make progress in the game. The game touts its open world, but even that manages to feel incredibly linear and exploring it is wholly unsatisfying. For guys who worked on the masterpiece of a world, Morrowind, I have a hard time accepting that the rather boring (yet brightly colored) environments were all they could come up with.
With the actual gameplay, I think it would certainly feel much more natural using a controller than a mouse. It is incredibly irritating, if using a mouse, to have your camera pointed in one direction while your character is pointed slightly in a different direction, and you press W to move or you attack only to have your character move or swing in the completely unintended direction. This can be a very big problem in combat because it is obviously much more fast paced than trying to hit some barrels. Say you swing the camera around to see how many enemies there are attacking you and you have your camera locked on in one direction, press attack and then your character swings in the entirely opposite direction. It's simply obnoxious. To add to that, the combat really is just button mashing the same button over and over with very little sense of timing or rhythm. It is certainly not revolutionary but maybe if you want something with no learning curve you'll find some satisfaction in it. The user interface is nothing short of obnoxious. The menu and the inventory are an absolute pain to use with PC. First, they selected some arbitrary keys to use for simple commands like drop which feel entirely unnatural and take some serious getting used to--why they couldn't just go with some standard techniques like right click to drop or click+shift to drop I do not understand. The inventory system is also an incredible pain to simply navigate. Equipping your weapons means going through 2 screens, first the generic pause screen, then the entire inventory screen, then the weapon screen and THEN you have to select primary weapon or secondary weapon. Why not put all the weapons on one screen, have you click one, then another--or maybe click it and then click primary or secondary? Even on consoles it makes no sense to do it that way. And if you want to change your magic spells? Go back and do it all over again. Then if you want to change your "moves," go back and do it one more time. A lot of people have spent countless on this game but I can only wonder how much of it they actually spent just fiddling through the menu.
Overall I found no real enjoyment playing this game. When I wasn't irritated with the interface and gameplay mechanics I simply found it boring.… Expand